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// -*- c++ -*-
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#ifndef HUGO_MAPSKELETON_H
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#define HUGO_MAPSKELETON_H
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///\ingroup skeletons
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///\file
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///\brief Map concepts checking classes for testing and documenting.
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namespace hugo {
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/// The namespace of HUGOlib concepts and concept checking classes
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namespace skeleton {
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/// \addtogroup skeletons
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/// @{
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/// Readable map concept
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template<typename K, typename T>
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class ReadMap
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{
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public:
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/// Map's key type.
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typedef K KeyType;
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/// Map's value type. (The type of objects associated with the keys).
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typedef T ValueType;
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/// Returns the value associated with a key.
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ValueType operator[](const KeyType &k) const {return ValueType();}
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///Default constructor
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ReadMap() {}
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};
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/// Writable map concept
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template<typename K, typename T>
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class WriteMap
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{
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public:
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/// Map's key type.
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typedef K KeyType;
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/// Map's value type. (The type of objects associated with the keys).
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typedef T ValueType;
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/// Sets the value associated with a key.
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void set(const KeyType &k,const ValueType &t) {}
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///Default constructor
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WriteMap() {}
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};
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///Read/Writable map concept
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template<typename K, typename T>
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class ReadWriteMap : public ReadMap<K,T>,
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public WriteMap<K,T>
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{
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public:
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/// Map's key type.
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typedef K KeyType;
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/// Map's value type. (The type of objects associated with the keys).
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typedef T ValueType;
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/// Returns the value associated with a key.
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ValueType operator[](const KeyType &k) const {return ValueType();}
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/// Sets the value associated with a key.
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void set(const KeyType &k,const ValueType &t) {}
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///Default constructor
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ReadWriteMap() {}
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};
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///Dereferable map concept
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template<typename K, typename T>
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class ReferenceMap : public ReadWriteMap<K,T>
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{
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public:
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/// Map's key type.
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typedef K KeyType;
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/// Map's value type. (The type of objects associated with the keys).
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typedef T ValueType;
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protected:
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ValueType tmp;
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public:
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typedef ValueType& ReferenceType;
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/// Map's const reference type.
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typedef const ValueType& ConstReferenceType;
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///Returns a reference to the value associated to a key.
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ReferenceType operator[](const KeyType &i) { return tmp; }
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///Returns a const reference to the value associated to a key.
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ConstReferenceType operator[](const KeyType &i) const
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{ return tmp; }
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/// Sets the value associated with a key.
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void set(const KeyType &k,const ValueType &t) { operator[](k)=t; }
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///Default constructor
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ReferenceMap() {}
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};
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// @}
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} //namespace skeleton
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} //namespace hugo
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#endif // HUGO_MAPSKELETON_H
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