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1 /* -*- C++ -*- |
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2 * |
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3 * This file is a part of LEMON, a generic C++ optimization library |
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4 * |
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5 * Copyright (C) 2003-2006 |
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6 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
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7 * (Egervary Research Group on Combinatorial Optimization, EGRES). |
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8 * |
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9 * Permission to use, modify and distribute this software is granted |
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10 * provided that this copyright notice appears in all copies. For |
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11 * precise terms see the accompanying LICENSE file. |
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12 * |
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13 * This software is provided "AS IS" with no warranty of any kind, |
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14 * express or implied, and with no claim as to its suitability for any |
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15 * purpose. |
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16 * |
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17 */ |
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18 |
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19 ///\ingroup concept |
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20 ///\file |
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21 ///\brief Classes for representing paths in graphs. |
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22 /// |
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23 ///\todo Iterators have obsolete style |
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24 |
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25 #ifndef LEMON_CONCEPT_PATH_H |
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26 #define LEMON_CONCEPT_PATH_H |
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27 |
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28 #include <lemon/bits/invalid.h> |
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29 #include <lemon/concept_check.h> |
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30 |
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31 namespace lemon { |
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32 namespace concepts { |
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33 /// \addtogroup concept |
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34 /// @{ |
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35 |
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36 |
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37 //! \brief A skeleton structure for representing directed paths in a graph. |
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38 //! |
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39 //! A skeleton structure for representing directed paths in a graph. |
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40 //! \param _Graph The graph type in which the path is. |
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41 //! |
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42 //! In a sense, the path can be treated as a graph, for it has \c NodeIt |
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43 //! and \c EdgeIt with the same usage. These types converts to the \c Node |
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44 //! and \c Edge of the original graph. |
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45 template<typename _Graph> |
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46 class Path { |
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47 public: |
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48 |
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49 /// Type of the underlying graph. |
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50 typedef _Graph Graph; |
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51 /// Edge type of the underlying graph. |
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52 typedef typename Graph::Edge Edge; |
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53 /// Node type of the underlying graph. |
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54 typedef typename Graph::Node Node; |
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55 |
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56 class NodeIt; |
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57 class EdgeIt; |
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58 |
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59 /// \param _g The graph in which the path is. |
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60 /// |
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61 Path(const Graph &_g) { |
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62 ignore_unused_variable_warning(_g); |
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63 } |
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64 |
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65 /// Length of the path ie. the number of edges in the path. |
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66 int length() const {return 0;} |
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67 |
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68 /// Returns whether the path is empty. |
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69 bool empty() const { return true;} |
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70 |
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71 /// Resets the path to an empty path. |
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72 void clear() {} |
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73 |
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74 /// \brief Starting point of the path. |
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75 /// |
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76 /// Starting point of the path. |
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77 /// Returns INVALID if the path is empty. |
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78 Node target() const {return INVALID;} |
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79 /// \brief End point of the path. |
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80 /// |
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81 /// End point of the path. |
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82 /// Returns INVALID if the path is empty. |
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83 Node source() const {return INVALID;} |
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84 |
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85 /// \brief The target of an edge. |
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86 /// |
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87 /// Returns node iterator pointing to the target node of the |
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88 /// given edge iterator. |
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89 NodeIt target(const EdgeIt&) const {return INVALID;} |
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90 |
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91 /// \brief The source of an edge. |
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92 /// |
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93 /// Returns node iterator pointing to the source node of the |
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94 /// given edge iterator. |
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95 NodeIt source(const EdgeIt&) const {return INVALID;} |
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96 |
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97 /// \brief Iterator class to iterate on the nodes of the paths |
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98 /// |
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99 /// This class is used to iterate on the nodes of the paths |
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100 /// |
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101 /// Of course it converts to Graph::Node. |
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102 class NodeIt { |
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103 public: |
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104 /// Default constructor |
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105 NodeIt() {} |
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106 /// Invalid constructor |
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107 NodeIt(Invalid) {} |
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108 /// Constructor with starting point |
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109 NodeIt(const Path &) {} |
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110 |
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111 ///Conversion to Graph::Node |
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112 operator Node() const { return INVALID; } |
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113 /// Next node |
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114 NodeIt& operator++() {return *this;} |
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115 |
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116 /// Comparison operator |
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117 bool operator==(const NodeIt&) const {return true;} |
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118 /// Comparison operator |
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119 bool operator!=(const NodeIt&) const {return true;} |
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120 /// Comparison operator |
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121 bool operator<(const NodeIt&) const {return false;} |
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122 |
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123 }; |
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124 |
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125 /// \brief Iterator class to iterate on the edges of the paths |
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126 /// |
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127 /// This class is used to iterate on the edges of the paths |
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128 /// |
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129 /// Of course it converts to Graph::Edge |
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130 class EdgeIt { |
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131 public: |
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132 /// Default constructor |
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133 EdgeIt() {} |
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134 /// Invalid constructor |
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135 EdgeIt(Invalid) {} |
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136 /// Constructor with starting point |
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137 EdgeIt(const Path &) {} |
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138 |
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139 operator Edge() const { return INVALID; } |
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140 |
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141 /// Next edge |
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142 EdgeIt& operator++() {return *this;} |
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143 |
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144 /// Comparison operator |
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145 bool operator==(const EdgeIt&) const {return true;} |
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146 /// Comparison operator |
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147 bool operator!=(const EdgeIt&) const {return true;} |
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148 /// Comparison operator |
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149 bool operator<(const EdgeIt&) const {return false;} |
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150 |
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151 }; |
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152 |
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153 |
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154 friend class Builder; |
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155 |
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156 /// \brief Class to build paths |
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157 /// |
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158 /// This class is used to fill a path with edges. |
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159 /// |
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160 /// You can push new edges to the front and to the back of the path in |
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161 /// arbitrary order then you should commit these changes to the graph. |
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162 /// |
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163 /// While the builder is active (after the first modifying |
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164 /// operation and until the call of \ref commit()) the |
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165 /// underlining Path is in a "transitional" state (operations on |
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166 /// it have undefined result). |
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167 class Builder { |
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168 public: |
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169 |
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170 /// Constructor |
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171 |
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172 /// Constructor |
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173 /// \param _path the path you want to fill in. |
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174 /// |
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175 |
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176 Builder(Path &_path) { ignore_unused_variable_warning(_path); } |
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177 |
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178 /// Sets the starting node of the path. |
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179 |
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180 /// Sets the starting node of the path. Edge added to the path |
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181 /// afterwards have to be incident to this node. |
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182 /// You \em must start building an empty path with these functions. |
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183 /// (And you \em must \em not use it later). |
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184 /// \sa pushFront() |
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185 /// \sa pushBack() |
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186 void setStartNode(const Node &) {} |
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187 |
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188 ///Push a new edge to the front of the path |
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189 |
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190 ///Push a new edge to the front of the path. |
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191 ///If the path is empty, you \em must call \ref setStartNode() before |
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192 ///the first use of \ref pushFront(). |
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193 void pushFront(const Edge&) {} |
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194 |
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195 ///Push a new edge to the back of the path |
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196 |
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197 ///Push a new edge to the back of the path. |
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198 ///If the path is empty, you \em must call \ref setStartNode() before |
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199 ///the first use of \ref pushBack(). |
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200 void pushBack(const Edge&) {} |
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201 |
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202 ///Commit the changes to the path. |
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203 |
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204 ///Commit the changes to the path. |
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205 /// |
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206 void commit() {} |
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207 |
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208 ///Reserve (front) storage for the builder in advance. |
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209 |
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210 ///If you know a reasonable upper bound on the number of the edges |
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211 ///to add to the front of the path, |
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212 ///using this function you may speed up the building. |
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213 void reserveFront(size_t) {} |
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214 ///Reserve (back) storage for the builder in advance. |
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215 |
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216 ///If you know a reasonable upper bound on the number of the edges |
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217 ///to add to the back of the path, |
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218 ///using this function you may speed up the building. |
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219 void reserveBack(size_t) {} |
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220 }; |
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221 |
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222 template <typename _Path> |
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223 struct Constraints { |
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224 void constraints() { |
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225 typedef typename _Path::Node Node; |
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226 typedef typename _Path::NodeIt NodeIt; |
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227 typedef typename Graph::Node GraphNode; |
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228 |
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229 typedef typename _Path::Edge Edge; |
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230 typedef typename _Path::EdgeIt EdgeIt; |
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231 typedef typename Graph::Edge GraphEdge; |
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232 |
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233 typedef typename _Path::Builder Builder; |
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234 |
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235 path = _Path(graph); |
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236 |
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237 bool b = cpath.empty(); |
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238 int l = cpath.length(); |
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239 |
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240 Node gn; |
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241 Edge ge; |
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242 gn = cpath.source(); |
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243 gn = cpath.target(); |
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244 |
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245 NodeIt nit; |
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246 EdgeIt eit(INVALID); |
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247 nit = path.source(eit); |
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248 nit = path.target(eit); |
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249 |
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250 nit = NodeIt(); |
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251 nit = NodeIt(cpath); |
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252 nit = INVALID; |
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253 gn = nit; |
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254 ++nit; |
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255 b = nit == nit; |
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256 b = nit != nit; |
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257 b = nit < nit; |
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258 |
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259 eit = EdgeIt(); |
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260 eit = EdgeIt(cpath); |
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261 eit = INVALID; |
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262 ge = eit; |
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263 ++eit; |
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264 b = eit == eit; |
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265 b = eit != eit; |
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266 b = eit < eit; |
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267 |
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268 size_t st = 0; |
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269 |
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270 Builder builder(path); |
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271 builder.setStartNode(gn); |
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272 builder.pushFront(ge); |
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273 builder.pushBack(ge); |
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274 builder.commit(); |
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275 builder.reserveFront(st); |
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276 builder.reserveBack(st); |
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277 |
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278 ignore_unused_variable_warning(l); |
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279 ignore_unused_variable_warning(b); |
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280 } |
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281 |
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282 const Graph& graph; |
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283 const _Path& cpath; |
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284 _Path& path; |
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285 }; |
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286 |
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287 }; |
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288 |
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289 ///@} |
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290 } |
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291 |
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292 } // namespace lemon |
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293 |
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294 #endif // LEMON_CONCEPT_PATH_H |