lemon/sub_graph.h
changeset 1871 3905d347112c
child 1875 98698b69a902
equal deleted inserted replaced
-1:000000000000 0:41ae8f67637b
       
     1 /* -*- C++ -*-
       
     2  * lemon/sub_graph.h - Part of LEMON, a generic C++ optimization library
       
     3  *
       
     4  * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
       
     5  * (Egervary Research Group on Combinatorial Optimization, EGRES).
       
     6  *
       
     7  * Permission to use, modify and distribute this software is granted
       
     8  * provided that this copyright notice appears in all copies. For
       
     9  * precise terms see the accompanying LICENSE file.
       
    10  *
       
    11  * This software is provided "AS IS" with no warranty of any kind,
       
    12  * express or implied, and with no claim as to its suitability for any
       
    13  * purpose.
       
    14  *
       
    15  */
       
    16 
       
    17 #ifndef LEMON_SUB_GRAPH_H
       
    18 #define LEMON_SUB_GRAPH_H
       
    19 
       
    20 #include <lemon/graph_adaptor.h>
       
    21 
       
    22 namespace lemon {
       
    23 
       
    24   /// \brief Base for the SubGraph.
       
    25   ///
       
    26   /// Base for the SubGraph.
       
    27   template <typename _Graph>
       
    28   class SubGraphBase : public GraphAdaptorBase<const _Graph> {
       
    29   public:
       
    30     typedef _Graph Graph;
       
    31     typedef SubGraphBase<_Graph> SubGraph;
       
    32     typedef GraphAdaptorBase<const _Graph> Parent;
       
    33     typedef Parent Base;
       
    34 
       
    35     typedef typename Parent::Node Node;
       
    36     typedef typename Parent::Edge Edge;
       
    37 
       
    38 
       
    39   protected:
       
    40 
       
    41     class NodesImpl;
       
    42     class EdgesImpl;
       
    43 
       
    44     SubGraphBase() {}
       
    45 
       
    46     void construct(const Graph& _graph, NodesImpl& _nodes, EdgesImpl& _edges) {
       
    47       Parent::setGraph(_graph);
       
    48       nodes = &_nodes;
       
    49       edges = &_edges;
       
    50       firstNode = INVALID;
       
    51 
       
    52       Node node;
       
    53       Parent::first(node);
       
    54       while (node != INVALID) {
       
    55 	(*nodes)[node].prev = node;
       
    56 	(*nodes)[node].firstIn = INVALID;
       
    57 	(*nodes)[node].firstOut = INVALID;
       
    58 	Parent::next(node);
       
    59       }
       
    60 
       
    61       Edge edge;
       
    62       Parent::first(edge);
       
    63       while (edge != INVALID) {
       
    64 	(*edges)[edge].prevOut = edge;
       
    65 	Parent::next(edge);
       
    66       }
       
    67     }
       
    68 
       
    69   public:
       
    70 
       
    71     void first(Node& node) const {
       
    72       node = firstNode;
       
    73     }
       
    74     void next(Node& node) const {
       
    75       node = (*nodes)[node].next;
       
    76     }
       
    77 
       
    78     void first(Edge& edge) const {
       
    79       Node node = firstNode;
       
    80       while (node != INVALID && (*nodes)[node].firstOut == INVALID) {
       
    81 	node = (*nodes)[node].next;
       
    82       }
       
    83       if (node == INVALID) {
       
    84 	edge = INVALID;
       
    85       } else {
       
    86 	edge = (*nodes)[node].firstOut;
       
    87       }
       
    88     }
       
    89     void next(Edge& edge) const {
       
    90       if ((*edges)[edge].nextOut != INVALID) {
       
    91 	edge = (*edges)[edge].nextOut;
       
    92       } else {
       
    93 	Node node = (*nodes)[source(edge)].next;
       
    94 	while (node != INVALID && (*nodes)[node].firstOut == INVALID) {
       
    95 	  node = (*nodes)[node].next;
       
    96 	}
       
    97 	if (node == INVALID) {
       
    98 	  edge = INVALID;
       
    99 	} else {
       
   100 	  edge = (*nodes)[node].firstOut;
       
   101 	}
       
   102       }
       
   103     }
       
   104 
       
   105     void firstOut(Edge& edge, const Node& node) const {
       
   106       edge = (*nodes)[node].firstOut;
       
   107     }
       
   108     void nextOut(Edge& edge) const {
       
   109       edge = (*edges)[edge].nextOut;
       
   110     }
       
   111 
       
   112     void firstIn(Edge& edge, const Node& node) const {
       
   113       edge = (*nodes)[node].firstIn;
       
   114     }
       
   115     void nextIn(Edge& edge) const {
       
   116       edge = (*edges)[edge].nextIn;
       
   117     }
       
   118 
       
   119     /// \brief Returns true when the given node is hidden.
       
   120     ///
       
   121     /// Returns true when the given node is hidden.
       
   122     bool hidden(const Node& node) const {
       
   123       return (*nodes)[node].prev == node;
       
   124     }
       
   125 
       
   126     /// \brief Hide the given node in the sub-graph.
       
   127     ///
       
   128     /// Hide the given node in the sub graph. It just lace out from
       
   129     /// the linked lists the given node. If there are incoming or outgoing
       
   130     /// edges into or from this node then all of these will be hidden.
       
   131     void hide(const Node& node) {
       
   132       if (hidden(node)) return;
       
   133       Edge edge;
       
   134       firstOut(edge, node);
       
   135       while (edge != INVALID) {
       
   136 	hide(edge);
       
   137 	firstOut(edge, node);
       
   138       }
       
   139 
       
   140       firstOut(edge, node);
       
   141       while (edge != INVALID) {
       
   142 	hide(edge);
       
   143 	firstOut(edge, node);
       
   144       }
       
   145       if ((*nodes)[node].prev != INVALID) {
       
   146 	(*nodes)[(*nodes)[node].prev].next = (*nodes)[node].next;
       
   147       } else {
       
   148 	firstNode = (*nodes)[node].next;
       
   149       }
       
   150       if ((*nodes)[node].next != INVALID) {
       
   151 	(*nodes)[(*nodes)[node].next].prev = (*nodes)[node].prev;
       
   152       }
       
   153       (*nodes)[node].prev = node;
       
   154       (*nodes)[node].firstIn = INVALID;
       
   155       (*nodes)[node].firstOut = INVALID;
       
   156     }
       
   157 
       
   158     /// \brief Unhide the given node in the sub-graph.
       
   159     ///
       
   160     /// Unhide the given node in the sub graph. It just lace in the given
       
   161     /// node into the linked lists.
       
   162     void unHide(const Node& node) {
       
   163       if (!hidden(node)) return;
       
   164       (*nodes)[node].next = firstNode;
       
   165       (*nodes)[node].prev = INVALID;
       
   166       if ((*nodes)[node].next != INVALID) {
       
   167 	(*nodes)[(*nodes)[node].next].prev = node;
       
   168       }
       
   169       firstNode = node;
       
   170     }
       
   171 
       
   172     /// \brief Returns true when the given edge is hidden.
       
   173     ///
       
   174     /// Returns true when the given edge is hidden.
       
   175     bool hidden(const Edge& edge) const {
       
   176       return (*edges)[edge].prevOut == edge;
       
   177     }
       
   178 
       
   179     /// \brief Hide the given edge in the sub-graph.
       
   180     ///
       
   181     /// Hide the given edge in the sub graph. It just lace out from
       
   182     /// the linked lists the given edge.
       
   183     void hide(const Edge& edge) {
       
   184       if (hidden(edge)) return;
       
   185       if ((*edges)[edge].prevOut == edge) return;
       
   186       if ((*edges)[edge].prevOut != INVALID) {
       
   187 	(*edges)[(*edges)[edge].prevOut].nextOut = (*edges)[edge].nextOut;
       
   188       } else {
       
   189 	(*nodes)[source(edge)].firstOut = (*edges)[edge].nextOut;
       
   190       }
       
   191       if ((*edges)[edge].nextOut != INVALID) {
       
   192 	(*edges)[(*edges)[edge].nextOut].prevOut = (*edges)[edge].prevOut;
       
   193       }
       
   194 
       
   195       if ((*edges)[edge].prevIn != INVALID) {
       
   196 	(*edges)[(*edges)[edge].prevIn].nextIn = (*edges)[edge].nextIn;
       
   197       } else {
       
   198 	(*nodes)[target(edge)].firstIn = (*edges)[edge].nextIn;
       
   199       }
       
   200       if ((*edges)[edge].nextIn != INVALID) {
       
   201 	(*edges)[(*edges)[edge].nextIn].prevIn = (*edges)[edge].prevIn;
       
   202       }
       
   203       (*edges)[edge].next = edge;
       
   204     }
       
   205 
       
   206     /// \brief Unhide the given edge in the sub-graph.
       
   207     ///
       
   208     /// Unhide the given edge in the sub graph. It just lace in the given
       
   209     /// edge into the linked lists. If the source or the target of the
       
   210     /// node is hidden then it will unhide it.
       
   211     void unHide(const Edge& edge) {
       
   212       if (!hidden(edge)) return;
       
   213 
       
   214       Node node;
       
   215 
       
   216       node = Parent::source(edge);
       
   217       unHide(node);
       
   218       (*edges)[edge].nextOut = (*nodes)[node].firstOut;
       
   219       (*edges)[edge].prevOut = INVALID;
       
   220       if ((*edges)[edge].nextOut != INVALID) {
       
   221 	(*edges)[(*edges)[edge].nextOut].prevOut = edge;
       
   222       }
       
   223       (*nodes)[node].firstOut = edge;
       
   224 
       
   225       node = Parent::target(edge);
       
   226       unHide(node);
       
   227       (*edges)[edge].nextIn = (*nodes)[node].firstIn;
       
   228       (*edges)[edge].prevIn = INVALID;
       
   229       if ((*edges)[edge].nextIn != INVALID) {
       
   230 	(*edges)[(*edges)[edge].nextIn].prevIn = edge;
       
   231       }
       
   232       (*nodes)[node].firstIn = edge;      
       
   233     }
       
   234     
       
   235     typedef False NodeNumTag;
       
   236     typedef False EdgeNumTag;
       
   237 
       
   238   protected:
       
   239     struct NodeT {
       
   240       Node prev, next;
       
   241       Edge firstIn, firstOut;
       
   242     };
       
   243     class NodesImpl : public Graph::template NodeMap<NodeT> {
       
   244       friend class SubGraphBase;
       
   245     public:
       
   246       typedef typename Graph::template NodeMap<NodeT> Parent;
       
   247 
       
   248       NodesImpl(SubGraph& _adaptor, const Graph& _graph) 
       
   249 	: Parent(_graph), adaptor(_adaptor) {}
       
   250 
       
   251       virtual ~NodesImpl() {}
       
   252 
       
   253       virtual void build() {
       
   254 	Parent::build();
       
   255 	Node node;
       
   256 	adaptor.Base::first(node);
       
   257 	while (node != INVALID) {
       
   258 	  Parent::operator[](node).prev = node;
       
   259 	  Parent::operator[](node).firstIn = INVALID;
       
   260 	  Parent::operator[](node).firstOut = INVALID;
       
   261 	  adaptor.Base::next(node);
       
   262 	}
       
   263       }
       
   264 
       
   265       virtual void clear() {
       
   266 	adaptor.firstNode = INVALID;
       
   267 	Parent::clear();
       
   268       }
       
   269 
       
   270       virtual void add(const Node& node) {
       
   271 	Parent::add(node);
       
   272 	Parent::operator[](node).prev = node;
       
   273 	Parent::operator[](node).firstIn = INVALID;
       
   274 	Parent::operator[](node).firstOut = INVALID;
       
   275       }
       
   276       virtual void add(const std::vector<Node>& nodes) {
       
   277 	Parent::add(nodes);
       
   278 	for (int i = 0; i < (int)nodes.size(); ++i) {
       
   279 	  Parent::operator[](nodes[i]).prev = nodes[i];
       
   280 	  Parent::operator[](nodes[i]).firstIn = INVALID;
       
   281 	  Parent::operator[](nodes[i]).firstOut = INVALID;
       
   282 	}
       
   283       } 
       
   284 
       
   285       virtual void erase(const Node& node) {
       
   286 	adaptor.hide(node);
       
   287 	Parent::erase(node);
       
   288       }
       
   289 
       
   290       virtual void erase(const std::vector<Node>& nodes) {
       
   291 	for (int i = 0; i < (int)nodes.size(); ++i) {
       
   292 	  adaptor.hide(nodes[i]);
       
   293 	}
       
   294 	Parent::erase(nodes);
       
   295       }
       
   296 
       
   297     private:
       
   298       SubGraph& adaptor;
       
   299     };
       
   300 
       
   301     struct EdgeT {
       
   302       Edge prevOut, nextOut;
       
   303       Edge prevIn, nextIn;
       
   304     };
       
   305     class EdgesImpl : public Graph::template EdgeMap<EdgeT> {
       
   306       friend class SubGraphBase;
       
   307     public:
       
   308       typedef typename Graph::template EdgeMap<EdgeT> Parent;
       
   309 
       
   310       EdgesImpl(SubGraph& _adaptor, const Graph& _graph) 
       
   311 	: Parent(_graph), adaptor(_adaptor) {}
       
   312 
       
   313       virtual ~EdgesImpl() {}
       
   314 
       
   315       virtual void build() {
       
   316 	Parent::build();
       
   317 	Edge edge;
       
   318 	adaptor.Base::first(edge);
       
   319 	while (edge != INVALID) {
       
   320 	  Parent::operator[](edge).prevOut = edge;
       
   321 	  adaptor.Base::next(edge);
       
   322 	}
       
   323       }
       
   324 
       
   325       virtual void clear() {
       
   326 	Node node;
       
   327 	adaptor.first(node);
       
   328 	while (node != INVALID) {
       
   329 	  (*adaptor.nodes).firstIn = INVALID;
       
   330 	  (*adaptor.nodes).firstOut = INVALID;
       
   331 	  adaptor.next(node);
       
   332 	}
       
   333 	Parent::clear();
       
   334       }
       
   335 
       
   336       virtual void add(const Edge& edge) {
       
   337 	Parent::add(edge);
       
   338 	Parent::operator[](edge).prevOut = edge;
       
   339       }
       
   340 
       
   341       virtual void add(const std::vector<Edge>& edges) {
       
   342 	Parent::add(edges);
       
   343 	for (int i = 0; i < (int)edges.size(); ++i) {
       
   344 	  Parent::operator[](edges[i]).prevOut = edges[i];
       
   345 	}
       
   346       }
       
   347 
       
   348       virtual void erase(const Edge& edge) {
       
   349 	adaptor.hide(edge);
       
   350 	Parent::erase(edge);
       
   351       }
       
   352 
       
   353       virtual void erase(const std::vector<Edge>& edges) {
       
   354 	for (int i = 0; i < (int)edges.size(); ++i) {
       
   355 	  adaptor.hide(edges[i]);
       
   356 	}
       
   357 	Parent::erase(edge);
       
   358       }
       
   359 
       
   360     private:
       
   361       SubGraph& adaptor;
       
   362     };
       
   363 
       
   364     NodesImpl* nodes;
       
   365     EdgesImpl* edges;
       
   366     Node firstNode;
       
   367   };
       
   368 
       
   369   /// \ingroup semi_adaptors
       
   370   ///
       
   371   /// \brief Graph which uses a subset of an other graph's nodes and edges.
       
   372   ///
       
   373   /// Graph which uses a subset of an other graph's nodes and edges. This class
       
   374   /// is an alternative to the SubGraphAdaptor which is created for the
       
   375   /// same reason. The main difference between the two class that it
       
   376   /// makes linked lists on the unhidden nodes and edges what cause that
       
   377   /// on sparse subgraphs the algorithms can be more efficient and some times
       
   378   /// provide better time complexity. On other way this implemetation is
       
   379   /// less efficient in most case when the subgraph filters out only
       
   380   /// a few nodes or edges.
       
   381   /// 
       
   382   /// \see SubGraphAdaptor
       
   383   /// \see EdgeSubGraphBase
       
   384   template <typename Graph>
       
   385   class SubGraph 
       
   386     : public IterableGraphExtender< SubGraphBase<Graph> > {
       
   387   public:
       
   388     typedef IterableGraphExtender< SubGraphBase<Graph> > Parent;
       
   389   public:
       
   390     /// \brief Constructor for sub-graph.
       
   391     ///
       
   392     /// Constructor for sub-graph. Initially all the edges and nodes
       
   393     /// are hidden in the graph.
       
   394     SubGraph(const Graph& _graph) 
       
   395       : Parent(), nodes(*this, _graph), edges(*this, _graph) { 
       
   396       Parent::construct(_graph, nodes, edges);
       
   397     }
       
   398   private:
       
   399     typename Parent::NodesImpl nodes;
       
   400     typename Parent::EdgesImpl edges;
       
   401   };
       
   402 
       
   403   /// \brief Base for the EdgeSubGraph.
       
   404   ///
       
   405   /// Base for the EdgeSubGraph.
       
   406   template <typename _Graph>
       
   407   class EdgeSubGraphBase : public GraphAdaptorBase<const _Graph> {
       
   408   public:
       
   409     typedef _Graph Graph;
       
   410     typedef EdgeSubGraphBase<_Graph> SubGraph;
       
   411     typedef GraphAdaptorBase<const _Graph> Parent;
       
   412     typedef Parent Base;
       
   413 
       
   414     typedef typename Parent::Node Node;
       
   415     typedef typename Parent::Edge Edge;
       
   416 
       
   417 
       
   418   protected:
       
   419 
       
   420     class NodesImpl;
       
   421     class EdgesImpl;
       
   422 
       
   423     EdgeSubGraphBase() {}
       
   424 
       
   425     void construct(const Graph& _graph, NodesImpl& _nodes, EdgesImpl& _edges) {
       
   426       Parent::setGraph(_graph);
       
   427       nodes = &_nodes;
       
   428       edges = &_edges;
       
   429 
       
   430       Node node;
       
   431       Parent::first(node);
       
   432       while (node != INVALID) {
       
   433 	(*nodes)[node].firstIn = INVALID;
       
   434 	(*nodes)[node].firstOut = INVALID;
       
   435 	Parent::next(node);
       
   436       }
       
   437 
       
   438       Edge edge;
       
   439       Parent::first(edge);
       
   440       while (edge != INVALID) {
       
   441 	(*edges)[edge].prevOut = edge;
       
   442 	Parent::next(edge);
       
   443       }
       
   444     }
       
   445 
       
   446   public:
       
   447 
       
   448     void first(Node& node) const {
       
   449       Parent::first(node);
       
   450     }
       
   451     void next(Node& node) const {
       
   452       Parent::next(node);
       
   453     }
       
   454 
       
   455     void first(Edge& edge) const {
       
   456       Node node;
       
   457       Parent::first(node);
       
   458       while (node != INVALID && (*nodes)[node].firstOut == INVALID) {
       
   459 	Parent::next(node);
       
   460       }
       
   461       if (node == INVALID) {
       
   462 	edge = INVALID;
       
   463       } else {
       
   464 	edge = (*nodes)[node].firstOut;
       
   465       }
       
   466     }
       
   467     void next(Edge& edge) const {
       
   468       if ((*edges)[edge].nextOut != INVALID) {
       
   469 	edge = (*edges)[edge].nextOut;
       
   470       } else {
       
   471 	Node node = source(edge);
       
   472 	Parent::next(node);
       
   473 	while (node != INVALID && (*nodes)[node].firstOut == INVALID) {
       
   474 	  Parent::next(node);
       
   475 	}
       
   476 	if (node == INVALID) {
       
   477 	  edge = INVALID;
       
   478 	} else {
       
   479 	  edge = (*nodes)[node].firstOut;
       
   480 	}
       
   481       }
       
   482     }
       
   483 
       
   484     void firstOut(Edge& edge, const Node& node) const {
       
   485       edge = (*nodes)[node].firstOut;
       
   486     }
       
   487     void nextOut(Edge& edge) const {
       
   488       edge = (*edges)[edge].nextOut;
       
   489     }
       
   490 
       
   491     void firstIn(Edge& edge, const Node& node) const {
       
   492       edge = (*nodes)[node].firstIn;
       
   493     }
       
   494     void nextIn(Edge& edge) const {
       
   495       edge = (*edges)[edge].nextIn;
       
   496     }
       
   497 
       
   498     /// \brief Returns true when the given edge is hidden.
       
   499     ///
       
   500     /// Returns true when the given edge is hidden.
       
   501     bool hidden(const Edge& edge) const {
       
   502       return (*edges)[edge].prevOut == edge;
       
   503     }
       
   504 
       
   505     /// \brief Hide the given edge in the sub-graph.
       
   506     ///
       
   507     /// Hide the given edge in the sub graph. It just lace out from
       
   508     /// the linked lists the given edge.
       
   509     void hide(const Edge& edge) {
       
   510       if (hidden(edge)) return;
       
   511       if ((*edges)[edge].prevOut != INVALID) {
       
   512 	(*edges)[(*edges)[edge].prevOut].nextOut = (*edges)[edge].nextOut;
       
   513       } else {
       
   514 	(*nodes)[source(edge)].firstOut = (*edges)[edge].nextOut;
       
   515       }
       
   516       if ((*edges)[edge].nextOut != INVALID) {
       
   517 	(*edges)[(*edges)[edge].nextOut].prevOut = (*edges)[edge].prevOut;
       
   518       }
       
   519 
       
   520       if ((*edges)[edge].prevIn != INVALID) {
       
   521 	(*edges)[(*edges)[edge].prevIn].nextIn = (*edges)[edge].nextIn;
       
   522       } else {
       
   523 	(*nodes)[target(edge)].firstIn = (*edges)[edge].nextIn;
       
   524       }
       
   525       if ((*edges)[edge].nextIn != INVALID) {
       
   526 	(*edges)[(*edges)[edge].nextIn].prevIn = (*edges)[edge].prevIn;
       
   527       }
       
   528       (*edges)[edge].prevOut = edge;
       
   529     }
       
   530 
       
   531     /// \brief Unhide the given edge in the sub-graph.
       
   532     ///
       
   533     /// Unhide the given edge in the sub graph. It just lace in the given
       
   534     /// edge into the linked lists.
       
   535     void unHide(const Edge& edge) {
       
   536       if (!hidden(edge)) return;
       
   537       Node node;
       
   538 
       
   539       node = Parent::source(edge);
       
   540       (*edges)[edge].nextOut = (*nodes)[node].firstOut;
       
   541       (*edges)[edge].prevOut = INVALID;
       
   542       if ((*edges)[edge].nextOut != INVALID) {
       
   543 	(*edges)[(*edges)[edge].nextOut].prevOut = edge;
       
   544       }
       
   545       (*nodes)[node].firstOut = edge;
       
   546 
       
   547       node = Parent::target(edge);
       
   548       (*edges)[edge].nextIn = (*nodes)[node].firstIn;
       
   549       (*edges)[edge].prevIn = INVALID;
       
   550       if ((*edges)[edge].nextIn != INVALID) {
       
   551 	(*edges)[(*edges)[edge].nextIn].prevIn = edge;
       
   552       }
       
   553       (*nodes)[node].firstIn = edge;      
       
   554     }
       
   555     
       
   556   protected:
       
   557     struct NodeT {
       
   558       Edge firstIn, firstOut;
       
   559     };
       
   560     class NodesImpl : public Graph::template NodeMap<NodeT> {
       
   561       friend class EdgeSubGraphBase;
       
   562     public:
       
   563       typedef typename Graph::template NodeMap<NodeT> Parent;
       
   564 
       
   565       NodesImpl(SubGraph& _adaptor, const Graph& _graph) 
       
   566 	: Parent(_graph), adaptor(_adaptor) {}
       
   567 
       
   568       virtual ~NodesImpl() {}
       
   569 
       
   570       virtual void build() {
       
   571 	Parent::build();
       
   572 	Node node;
       
   573 	adaptor.Base::first(node);
       
   574 	while (node != INVALID) {
       
   575 	  Parent::operator[](node).firstIn = INVALID;
       
   576 	  Parent::operator[](node).firstOut = INVALID;
       
   577 	  adaptor.Base::next(node);
       
   578 	}
       
   579       }
       
   580 
       
   581       virtual void add(const Node& node) {
       
   582 	Parent::add(node);
       
   583 	Parent::operator[](node).firstIn = INVALID;
       
   584 	Parent::operator[](node).firstOut = INVALID;
       
   585       }
       
   586 
       
   587     private:
       
   588       SubGraph& adaptor;
       
   589     };
       
   590 
       
   591     struct EdgeT {
       
   592       Edge prevOut, nextOut;
       
   593       Edge prevIn, nextIn;
       
   594     };
       
   595     class EdgesImpl : public Graph::template EdgeMap<EdgeT> {
       
   596       friend class EdgeSubGraphBase;
       
   597     public:
       
   598       typedef typename Graph::template EdgeMap<EdgeT> Parent;
       
   599 
       
   600       EdgesImpl(SubGraph& _adaptor, const Graph& _graph) 
       
   601 	: Parent(_graph), adaptor(_adaptor) {}
       
   602 
       
   603       virtual ~EdgesImpl() {}
       
   604 
       
   605       virtual void build() {
       
   606 	Parent::build();
       
   607 	Edge edge;
       
   608 	adaptor.Base::first(edge);
       
   609 	while (edge != INVALID) {
       
   610 	  Parent::operator[](edge).prevOut = edge;
       
   611 	  adaptor.Base::next(edge);
       
   612 	}
       
   613       }
       
   614 
       
   615       virtual void clear() {
       
   616 	Node node;
       
   617 	adaptor.Base::first(node);
       
   618 	while (node != INVALID) {
       
   619 	  (*adaptor.nodes)[node].firstIn = INVALID;
       
   620 	  (*adaptor.nodes)[node].firstOut = INVALID;
       
   621 	  adaptor.Base::next(node);
       
   622 	}
       
   623 	Parent::clear();
       
   624       }
       
   625 
       
   626       virtual void add(const Edge& edge) {
       
   627 	Parent::add(edge);
       
   628 	Parent::operator[](edge).prevOut = edge;
       
   629       }
       
   630 
       
   631       virtual void add(const std::vector<Edge>& edges) {
       
   632 	Parent::add(edges);
       
   633 	for (int i = 0; i < (int)edges.size(); ++i) {
       
   634 	  Parent::operator[](edges[i]).prevOut = edges[i];
       
   635 	}
       
   636       }
       
   637 
       
   638       virtual void erase(const Edge& edge) {
       
   639 	adaptor.hide(edge);
       
   640 	Parent::erase(edge);
       
   641       }
       
   642 
       
   643       virtual void erase(const std::vector<Edge>& edges) {
       
   644 	for (int i = 0; i < (int)edges.size(); ++i) {
       
   645 	  adaptor.hide(edges[i]);
       
   646 	}
       
   647 	Parent::erase(edge);
       
   648       }
       
   649 
       
   650     private:
       
   651       SubGraph& adaptor;
       
   652     };
       
   653 
       
   654     NodesImpl* nodes;
       
   655     EdgesImpl* edges;
       
   656   };
       
   657 
       
   658   /// \ingroup semi_adaptors
       
   659   ///
       
   660   /// \brief Graph which uses a subset of an other graph's edges.
       
   661   ///
       
   662   /// Graph which uses a subset of an other graph's edges. This class
       
   663   /// is an alternative to the EdgeSubGraphAdaptor which is created for the
       
   664   /// same reason. The main difference between the two class that it
       
   665   /// makes linked lists on the unhidden edges what cause that
       
   666   /// on sparse subgraphs the algorithms can be more efficient and some times
       
   667   /// provide better time complexity. On other way this implemetation is
       
   668   /// less efficient in most case when the subgraph filters out only
       
   669   /// a few edges.
       
   670   /// 
       
   671   /// \see EdgeSubGraphAdaptor
       
   672   /// \see EdgeSubGraphBase
       
   673   template <typename Graph>
       
   674   class EdgeSubGraph 
       
   675     : public IterableGraphExtender< EdgeSubGraphBase<Graph> > {
       
   676   public:
       
   677     typedef IterableGraphExtender< EdgeSubGraphBase<Graph> > Parent;
       
   678   public:
       
   679     /// \brief Constructor for sub-graph.
       
   680     ///
       
   681     /// Constructor for sub-graph. Initially all the edges are hidden in the 
       
   682     /// graph.
       
   683     EdgeSubGraph(const Graph& _graph) 
       
   684       : Parent(), nodes(*this, _graph), edges(*this, _graph) { 
       
   685       Parent::construct(_graph, nodes, edges);
       
   686     }
       
   687   private:
       
   688     typename Parent::NodesImpl nodes;
       
   689     typename Parent::EdgesImpl edges;
       
   690   };
       
   691 
       
   692 
       
   693 //   template<typename Graph, typename Number, 
       
   694 // 	   typename CapacityMap, typename FlowMap>
       
   695 //   class ResGraph
       
   696 //     : public IterableGraphExtender<EdgeSubGraphBase<
       
   697 //     UndirGraphAdaptor<Graph> > > {
       
   698 //   public:
       
   699 //     typedef IterableGraphExtender<EdgeSubGraphBase<
       
   700 //       UndirGraphAdaptor<Graph> > > Parent;
       
   701 
       
   702 //   protected:
       
   703 //     UndirGraphAdaptor<Graph> undir;
       
   704 
       
   705 //     const CapacityMap* capacity;
       
   706 //     FlowMap* flow;
       
   707 
       
   708 //     typename Parent::NodesImpl nodes;
       
   709 //     typename Parent::EdgesImpl edges;
       
   710 
       
   711 //     void setCapacityMap(const CapacityMap& _capacity) {
       
   712 //       capacity=&_capacity;
       
   713 //     }
       
   714 
       
   715 //     void setFlowMap(FlowMap& _flow) {
       
   716 //       flow=&_flow;
       
   717 //     }
       
   718 
       
   719 //   public:
       
   720 
       
   721 //     typedef typename UndirGraphAdaptor<Graph>::Node Node;
       
   722 //     typedef typename UndirGraphAdaptor<Graph>::Edge Edge;
       
   723 //     typedef typename UndirGraphAdaptor<Graph>::UndirEdge UndirEdge;
       
   724 
       
   725 //     ResGraphAdaptor(Graph& _graph, 
       
   726 // 		    const CapacityMap& _capacity, FlowMap& _flow) 
       
   727 //       : Parent(), undir(_graph), capacity(&_capacity), flow(&_flow),
       
   728 // 	nodes(*this, _graph), edges(*this, _graph) {
       
   729 //       Parent::construct(undir, nodes, edges);
       
   730 //       setFlowMap(_flow);
       
   731 //       setCapacityMap(_capacity);
       
   732 //       typename Graph::Edge edge; 
       
   733 //       for (_graph.first(edge); edge != INVALID; _graph.next(edge)) {
       
   734 // 	if ((*flow)[edge] != (*capacity)[edge]) {
       
   735 // 	  Parent::unHide(direct(edge, true));
       
   736 // 	}
       
   737 // 	if ((*flow)[edge] != 0) {
       
   738 // 	  Parent::unHide(direct(edge, false));
       
   739 // 	}
       
   740 //       }
       
   741 //     }
       
   742 
       
   743 //     void augment(const Edge& e, Number a) {
       
   744 //       if (direction(e)) {
       
   745 // 	flow->set(e, (*flow)[e]+a);
       
   746 //       } else { 
       
   747 // 	flow->set(e, (*flow)[e]-a);
       
   748 //       }
       
   749 //       if ((*flow)[e] == (*capacity)[e]) {
       
   750 // 	Parent::hide(e);
       
   751 //       } else {
       
   752 // 	Parent::unHide(e);
       
   753 //       }
       
   754 //       if ((*flow)[e] == 0) {
       
   755 // 	Parent::hide(oppositeEdge(e));
       
   756 //       } else {
       
   757 // 	Parent::unHide(oppositeEdge(e));
       
   758 //       }
       
   759 //     }
       
   760 
       
   761 //     Number resCap(const Edge& e) {
       
   762 //       if (direction(e)) { 
       
   763 // 	return (*capacity)[e]-(*flow)[e]; 
       
   764 //       } else { 
       
   765 // 	return (*flow)[e];
       
   766 //       }
       
   767 //     }
       
   768     
       
   769 //     bool direction(const Edge& edge) const {
       
   770 //       return Parent::getGraph().direction(edge);
       
   771 //     }
       
   772 
       
   773 //     Edge direct(const UndirEdge& edge, bool direction) const {
       
   774 //       return Parent::getGraph().direct(edge, direction);
       
   775 //     }
       
   776 
       
   777 //     Edge direct(const UndirEdge& edge, const Node& node) const {
       
   778 //       return Parent::getGraph().direct(edge, node);
       
   779 //     }
       
   780 
       
   781 //     Edge oppositeEdge(const Edge& edge) const {
       
   782 //       return Parent::getGraph().oppositeEdge(edge);
       
   783 //     }
       
   784 
       
   785 //     /// \brief Residual capacity map.
       
   786 //     ///
       
   787 //     /// In generic residual graphs the residual capacity can be obtained 
       
   788 //     /// as a map. 
       
   789 //     class ResCap {
       
   790 //     protected:
       
   791 //       const ResGraphAdaptor* res_graph;
       
   792 //     public:
       
   793 //       typedef Number Value;
       
   794 //       typedef Edge Key;
       
   795 //       ResCap(const ResGraphAdaptor& _res_graph) 
       
   796 // 	: res_graph(&_res_graph) {}
       
   797 //       Number operator[](const Edge& e) const {
       
   798 // 	return res_graph->resCap(e);
       
   799 //       }
       
   800 //     };
       
   801 //   };
       
   802 
       
   803 }
       
   804 
       
   805 #endif