1 /* -*- C++ -*- |
|
2 * |
|
3 * This file is a part of LEMON, a generic C++ optimization library |
|
4 * |
|
5 * Copyright (C) 2003-2006 |
|
6 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
|
7 * (Egervary Research Group on Combinatorial Optimization, EGRES). |
|
8 * |
|
9 * Permission to use, modify and distribute this software is granted |
|
10 * provided that this copyright notice appears in all copies. For |
|
11 * precise terms see the accompanying LICENSE file. |
|
12 * |
|
13 * This software is provided "AS IS" with no warranty of any kind, |
|
14 * express or implied, and with no claim as to its suitability for any |
|
15 * purpose. |
|
16 * |
|
17 */ |
|
18 |
|
19 ///\ingroup concept |
|
20 ///\file |
|
21 ///\brief Classes for representing paths in graphs. |
|
22 /// |
|
23 ///\todo Iterators have obsolete style |
|
24 |
|
25 #ifndef LEMON_CONCEPT_PATH_H |
|
26 #define LEMON_CONCEPT_PATH_H |
|
27 |
|
28 #include <lemon/bits/invalid.h> |
|
29 #include <lemon/concept_check.h> |
|
30 |
|
31 namespace lemon { |
|
32 namespace concept { |
|
33 /// \addtogroup concept |
|
34 /// @{ |
|
35 |
|
36 |
|
37 //! \brief A skeleton structure for representing directed paths in a graph. |
|
38 //! |
|
39 //! A skeleton structure for representing directed paths in a graph. |
|
40 //! \param _Graph The graph type in which the path is. |
|
41 //! |
|
42 //! In a sense, the path can be treated as a graph, for it has \c NodeIt |
|
43 //! and \c EdgeIt with the same usage. These types converts to the \c Node |
|
44 //! and \c Edge of the original graph. |
|
45 template<typename _Graph> |
|
46 class Path { |
|
47 public: |
|
48 |
|
49 /// Type of the underlying graph. |
|
50 typedef _Graph Graph; |
|
51 /// Edge type of the underlying graph. |
|
52 typedef typename Graph::Edge Edge; |
|
53 /// Node type of the underlying graph. |
|
54 typedef typename Graph::Node Node; |
|
55 |
|
56 class NodeIt; |
|
57 class EdgeIt; |
|
58 |
|
59 /// \param _g The graph in which the path is. |
|
60 /// |
|
61 Path(const Graph &_g) { |
|
62 ignore_unused_variable_warning(_g); |
|
63 } |
|
64 |
|
65 /// Length of the path ie. the number of edges in the path. |
|
66 int length() const {return 0;} |
|
67 |
|
68 /// Returns whether the path is empty. |
|
69 bool empty() const { return true;} |
|
70 |
|
71 /// Resets the path to an empty path. |
|
72 void clear() {} |
|
73 |
|
74 /// \brief Starting point of the path. |
|
75 /// |
|
76 /// Starting point of the path. |
|
77 /// Returns INVALID if the path is empty. |
|
78 Node target() const {return INVALID;} |
|
79 /// \brief End point of the path. |
|
80 /// |
|
81 /// End point of the path. |
|
82 /// Returns INVALID if the path is empty. |
|
83 Node source() const {return INVALID;} |
|
84 |
|
85 /// \brief The target of an edge. |
|
86 /// |
|
87 /// Returns node iterator pointing to the target node of the |
|
88 /// given edge iterator. |
|
89 NodeIt target(const EdgeIt&) const {return INVALID;} |
|
90 |
|
91 /// \brief The source of an edge. |
|
92 /// |
|
93 /// Returns node iterator pointing to the source node of the |
|
94 /// given edge iterator. |
|
95 NodeIt source(const EdgeIt&) const {return INVALID;} |
|
96 |
|
97 /// \brief Iterator class to iterate on the nodes of the paths |
|
98 /// |
|
99 /// This class is used to iterate on the nodes of the paths |
|
100 /// |
|
101 /// Of course it converts to Graph::Node. |
|
102 class NodeIt { |
|
103 public: |
|
104 /// Default constructor |
|
105 NodeIt() {} |
|
106 /// Invalid constructor |
|
107 NodeIt(Invalid) {} |
|
108 /// Constructor with starting point |
|
109 NodeIt(const Path &) {} |
|
110 |
|
111 ///Conversion to Graph::Node |
|
112 operator Node() const { return INVALID; } |
|
113 /// Next node |
|
114 NodeIt& operator++() {return *this;} |
|
115 |
|
116 /// Comparison operator |
|
117 bool operator==(const NodeIt&) const {return true;} |
|
118 /// Comparison operator |
|
119 bool operator!=(const NodeIt&) const {return true;} |
|
120 /// Comparison operator |
|
121 bool operator<(const NodeIt&) const {return false;} |
|
122 |
|
123 }; |
|
124 |
|
125 /// \brief Iterator class to iterate on the edges of the paths |
|
126 /// |
|
127 /// This class is used to iterate on the edges of the paths |
|
128 /// |
|
129 /// Of course it converts to Graph::Edge |
|
130 class EdgeIt { |
|
131 public: |
|
132 /// Default constructor |
|
133 EdgeIt() {} |
|
134 /// Invalid constructor |
|
135 EdgeIt(Invalid) {} |
|
136 /// Constructor with starting point |
|
137 EdgeIt(const Path &) {} |
|
138 |
|
139 operator Edge() const { return INVALID; } |
|
140 |
|
141 /// Next edge |
|
142 EdgeIt& operator++() {return *this;} |
|
143 |
|
144 /// Comparison operator |
|
145 bool operator==(const EdgeIt&) const {return true;} |
|
146 /// Comparison operator |
|
147 bool operator!=(const EdgeIt&) const {return true;} |
|
148 /// Comparison operator |
|
149 bool operator<(const EdgeIt&) const {return false;} |
|
150 |
|
151 }; |
|
152 |
|
153 |
|
154 friend class Builder; |
|
155 |
|
156 /// \brief Class to build paths |
|
157 /// |
|
158 /// This class is used to fill a path with edges. |
|
159 /// |
|
160 /// You can push new edges to the front and to the back of the path in |
|
161 /// arbitrary order then you should commit these changes to the graph. |
|
162 /// |
|
163 /// While the builder is active (after the first modifying |
|
164 /// operation and until the call of \ref commit()) the |
|
165 /// underlining Path is in a "transitional" state (operations on |
|
166 /// it have undefined result). |
|
167 class Builder { |
|
168 public: |
|
169 |
|
170 /// Constructor |
|
171 |
|
172 /// Constructor |
|
173 /// \param _path the path you want to fill in. |
|
174 /// |
|
175 |
|
176 Builder(Path &_path) { ignore_unused_variable_warning(_path); } |
|
177 |
|
178 /// Sets the starting node of the path. |
|
179 |
|
180 /// Sets the starting node of the path. Edge added to the path |
|
181 /// afterwards have to be incident to this node. |
|
182 /// You \em must start building an empty path with these functions. |
|
183 /// (And you \em must \em not use it later). |
|
184 /// \sa pushFront() |
|
185 /// \sa pushBack() |
|
186 void setStartNode(const Node &) {} |
|
187 |
|
188 ///Push a new edge to the front of the path |
|
189 |
|
190 ///Push a new edge to the front of the path. |
|
191 ///If the path is empty, you \em must call \ref setStartNode() before |
|
192 ///the first use of \ref pushFront(). |
|
193 void pushFront(const Edge&) {} |
|
194 |
|
195 ///Push a new edge to the back of the path |
|
196 |
|
197 ///Push a new edge to the back of the path. |
|
198 ///If the path is empty, you \em must call \ref setStartNode() before |
|
199 ///the first use of \ref pushBack(). |
|
200 void pushBack(const Edge&) {} |
|
201 |
|
202 ///Commit the changes to the path. |
|
203 |
|
204 ///Commit the changes to the path. |
|
205 /// |
|
206 void commit() {} |
|
207 |
|
208 ///Reserve (front) storage for the builder in advance. |
|
209 |
|
210 ///If you know a reasonable upper bound on the number of the edges |
|
211 ///to add to the front of the path, |
|
212 ///using this function you may speed up the building. |
|
213 void reserveFront(size_t) {} |
|
214 ///Reserve (back) storage for the builder in advance. |
|
215 |
|
216 ///If you know a reasonable upper bound on the number of the edges |
|
217 ///to add to the back of the path, |
|
218 ///using this function you may speed up the building. |
|
219 void reserveBack(size_t) {} |
|
220 }; |
|
221 |
|
222 template <typename _Path> |
|
223 struct Constraints { |
|
224 void constraints() { |
|
225 typedef typename _Path::Node Node; |
|
226 typedef typename _Path::NodeIt NodeIt; |
|
227 typedef typename Graph::Node GraphNode; |
|
228 |
|
229 typedef typename _Path::Edge Edge; |
|
230 typedef typename _Path::EdgeIt EdgeIt; |
|
231 typedef typename Graph::Edge GraphEdge; |
|
232 |
|
233 typedef typename _Path::Builder Builder; |
|
234 |
|
235 path = _Path(graph); |
|
236 |
|
237 bool b = cpath.empty(); |
|
238 int l = cpath.length(); |
|
239 |
|
240 Node gn; |
|
241 Edge ge; |
|
242 gn = cpath.source(); |
|
243 gn = cpath.target(); |
|
244 |
|
245 NodeIt nit; |
|
246 EdgeIt eit(INVALID); |
|
247 nit = path.source(eit); |
|
248 nit = path.target(eit); |
|
249 |
|
250 nit = NodeIt(); |
|
251 nit = NodeIt(cpath); |
|
252 nit = INVALID; |
|
253 gn = nit; |
|
254 ++nit; |
|
255 b = nit == nit; |
|
256 b = nit != nit; |
|
257 b = nit < nit; |
|
258 |
|
259 eit = EdgeIt(); |
|
260 eit = EdgeIt(cpath); |
|
261 eit = INVALID; |
|
262 ge = eit; |
|
263 ++eit; |
|
264 b = eit == eit; |
|
265 b = eit != eit; |
|
266 b = eit < eit; |
|
267 |
|
268 size_t st = 0; |
|
269 |
|
270 Builder builder(path); |
|
271 builder.setStartNode(gn); |
|
272 builder.pushFront(ge); |
|
273 builder.pushBack(ge); |
|
274 builder.commit(); |
|
275 builder.reserveFront(st); |
|
276 builder.reserveBack(st); |
|
277 |
|
278 ignore_unused_variable_warning(l); |
|
279 ignore_unused_variable_warning(b); |
|
280 } |
|
281 |
|
282 const Graph& graph; |
|
283 const _Path& cpath; |
|
284 _Path& path; |
|
285 }; |
|
286 |
|
287 }; |
|
288 |
|
289 ///@} |
|
290 } |
|
291 |
|
292 } // namespace lemon |
|
293 |
|
294 #endif // LEMON_CONCEPT_PATH_H |
|