src/lemon/max_matching.h
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     1 /* -*- C++ -*-
       
     2  * src/lemon/max_matching.h - Part of LEMON, a generic C++ optimization library
       
     3  *
       
     4  * Copyright (C) 2004 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
       
     5  * (Egervary Combinatorial Optimization Research Group, EGRES).
       
     6  *
       
     7  * Permission to use, modify and distribute this software is granted
       
     8  * provided that this copyright notice appears in all copies. For
       
     9  * precise terms see the accompanying LICENSE file.
       
    10  *
       
    11  * This software is provided "AS IS" with no warranty of any kind,
       
    12  * express or implied, and with no claim as to its suitability for any
       
    13  * purpose.
       
    14  *
       
    15  */
       
    16 
       
    17 #ifndef LEMON_MAX_MATCHING_H
       
    18 #define LEMON_MAX_MATCHING_H
       
    19 
       
    20 #include <queue>
       
    21 #include <invalid.h>
       
    22 #include <unionfind.h>
       
    23 #include <lemon/graph_utils.h>
       
    24 
       
    25 ///\ingroup galgs
       
    26 ///\file
       
    27 ///\brief Maximum matching algorithm.
       
    28 
       
    29 namespace lemon {
       
    30 
       
    31   /// \addtogroup galgs
       
    32   /// @{
       
    33 
       
    34   ///Edmonds' alternating forest maximum matching algorithm.
       
    35 
       
    36   ///This class provides Edmonds' alternating forest matching
       
    37   ///algorithm. The starting matching (if any) can be passed to the
       
    38   ///algorithm using read-in functions \ref readNMapNode, \ref
       
    39   ///readNMapEdge or \ref readEMapBool depending on the container. The
       
    40   ///resulting maximum matching can be attained by write-out functions
       
    41   ///\ref writeNMapNode, \ref writeNMapEdge or \ref writeEMapBool
       
    42   ///depending on the preferred container. 
       
    43   ///
       
    44   ///The dual side of a matching is a map of the nodes to
       
    45   ///MaxMatching::pos_enum, having values D, A and C showing the
       
    46   ///Gallai-Edmonds decomposition of the graph. The nodes in D induce
       
    47   ///a graph with factor-critical components, the nodes in A form the
       
    48   ///barrier, and the nodes in C induce a graph having a perfect
       
    49   ///matching. This decomposition can be attained by calling \ref
       
    50   ///writePos after running the algorithm. Before subsequent runs,
       
    51   ///the function \ref resetPos() must be called.
       
    52   ///
       
    53   ///\param Graph The undirected graph type the algorithm runs on.
       
    54   ///
       
    55   ///\author Jacint Szabo  
       
    56   template <typename Graph>
       
    57   class MaxMatching {
       
    58     typedef typename Graph::Node Node;
       
    59     typedef typename Graph::Edge Edge;
       
    60     typedef typename Graph::UndirEdgeIt UndirEdgeIt;
       
    61     typedef typename Graph::NodeIt NodeIt;
       
    62     typedef typename Graph::IncEdgeIt IncEdgeIt;
       
    63 
       
    64     typedef UnionFindEnum<Node, Graph::template NodeMap> UFE;
       
    65 
       
    66   public:
       
    67     
       
    68     ///Indicates the Gallai-Edmonds decomposition of the graph.
       
    69 
       
    70     ///Indicates the Gallai-Edmonds decomposition of the graph, which
       
    71     ///shows an upper bound on the size of a maximum matching. The
       
    72     ///nodes with pos_enum \c D induce a graph with factor-critical
       
    73     ///components, the nodes in \c A form the canonical barrier, and the
       
    74     ///nodes in \c C induce a graph having a perfect matching. 
       
    75     enum pos_enum {
       
    76       D=0,
       
    77       A=1,
       
    78       C=2
       
    79     }; 
       
    80 
       
    81   private:
       
    82 
       
    83     static const int HEUR_density=2;
       
    84     const Graph& g;
       
    85     typename Graph::template NodeMap<Node> mate;
       
    86     typename Graph::template NodeMap<pos_enum> position;
       
    87      
       
    88   public:
       
    89     
       
    90     MaxMatching(const Graph& _g) : g(_g), mate(_g,INVALID), position(_g,C) {}
       
    91 
       
    92     ///Runs Edmonds' algorithm.
       
    93 
       
    94     ///Runs Edmonds' algorithm for sparse graphs (number of edges <
       
    95     ///2*number of nodes), and a heuristical Edmonds' algorithm with a
       
    96     ///heuristic of postponing shrinks for dense graphs. \pre Before
       
    97     ///the subsequent calls \ref resetPos must be called.
       
    98     inline void run();
       
    99 
       
   100     ///Runs Edmonds' algorithm.
       
   101     
       
   102     ///If heur=0 it runs Edmonds' algorithm. If heur=1 it runs
       
   103     ///Edmonds' algorithm with a heuristic of postponing shrinks,
       
   104     ///giving a faster algorithm for dense graphs.  \pre Before the
       
   105     ///subsequent calls \ref resetPos must be called.
       
   106     void runEdmonds( int heur );
       
   107 
       
   108     ///Finds a greedy matching starting from the actual matching.
       
   109     
       
   110     ///Starting form the actual matching stored, it finds a maximal
       
   111     ///greedy matching.
       
   112     void greedyMatching();
       
   113 
       
   114     ///Returns the size of the actual matching stored.
       
   115 
       
   116     ///Returns the size of the actual matching stored. After \ref
       
   117     ///run() it returns the size of a maximum matching in the graph.
       
   118     int size() const;
       
   119 
       
   120     ///Resets the map storing the Gallai-Edmonds decomposition.
       
   121     
       
   122     ///Resets the map storing the Gallai-Edmonds decomposition of the
       
   123     ///graph, making it possible to run the algorithm. Must be called
       
   124     ///before all runs of the Edmonds algorithm, except for the first
       
   125     ///run.
       
   126     void resetPos();
       
   127 
       
   128     ///Resets the actual matching to the empty matching.
       
   129 
       
   130     ///Resets the actual matching to the empty matching.  
       
   131     ///
       
   132     void resetMatching();
       
   133 
       
   134     ///Reads a matching from a \c Node map of \c Nodes.
       
   135 
       
   136     ///Reads a matching from a \c Node map of \c Nodes. This map must be \e
       
   137     ///symmetric, i.e. if \c map[u]==v then \c map[v]==u must hold, and
       
   138     ///\c uv will be an edge of the matching.
       
   139     template<typename NMapN>
       
   140     void readNMapNode(NMapN& map) {
       
   141       for(NodeIt v(g); v!=INVALID; ++v) {
       
   142 	mate.set(v,map[v]);   
       
   143       } 
       
   144     } 
       
   145     
       
   146     ///Writes the stored matching to a \c Node map of \c Nodes.
       
   147 
       
   148     ///Writes the stored matching to a \c Node map of \c Nodes. The
       
   149     ///resulting map will be \e symmetric, i.e. if \c map[u]==v then \c
       
   150     ///map[v]==u will hold, and now \c uv is an edge of the matching.
       
   151     template<typename NMapN>
       
   152     void writeNMapNode (NMapN& map) const {
       
   153       for(NodeIt v(g); v!=INVALID; ++v) {
       
   154 	map.set(v,mate[v]);   
       
   155       } 
       
   156     } 
       
   157 
       
   158     ///Reads a matching from a \c Node map of \c Edges.
       
   159 
       
   160     ///Reads a matching from a \c Node map of incident \c Edges. This
       
   161     ///map must have the property that if \c G.target(map[u])==v then \c
       
   162     ///G.target(map[v])==u must hold, and now this edge is an edge of
       
   163     ///the matching.
       
   164     template<typename NMapE>
       
   165     void readNMapEdge(NMapE& map) {
       
   166      for(NodeIt v(g); v!=INVALID; ++v) {
       
   167 	Edge e=map[v];
       
   168 	if ( g.valid(e) )
       
   169 	  g.source(e) == v ? mate.set(v,g.target(e)) : mate.set(v,g.source(e)); 
       
   170       } 
       
   171     } 
       
   172     
       
   173     ///Writes the matching stored to a \c Node map of \c Edges.
       
   174 
       
   175     ///Writes the stored matching to a \c Node map of incident \c
       
   176     ///Edges. This map will have the property that if \c
       
   177     ///g.target(map[u])==v then \c g.target(map[v])==u holds, and now this
       
   178     ///edge is an edge of the matching.
       
   179     template<typename NMapE>
       
   180     void writeNMapEdge (NMapE& map)  const {
       
   181       typename Graph::template NodeMap<bool> todo(g,true); 
       
   182       for(NodeIt v(g); v!=INVALID; ++v) {
       
   183 	if ( todo[v] && mate[v]!=INVALID ) {
       
   184 	  Node u=mate[v];
       
   185 	  for(IncEdgeIt e(g,v); e!=INVALID; ++e) {
       
   186 	    if ( g.target(e) == u ) {
       
   187 	      map.set(u,e);
       
   188 	      map.set(v,e);
       
   189 	      todo.set(u,false);
       
   190 	      todo.set(v,false);
       
   191 	      break;
       
   192 	    }
       
   193 	  }
       
   194 	}
       
   195       } 
       
   196     }
       
   197 
       
   198 
       
   199     ///Reads a matching from an \c Edge map of \c bools.
       
   200     
       
   201     ///Reads a matching from an \c Edge map of \c bools. This map must
       
   202     ///have the property that there are no two adjacent edges \c e, \c
       
   203     ///f with \c map[e]==map[f]==true. The edges \c e with \c
       
   204     ///map[e]==true form the matching.
       
   205     template<typename EMapB>
       
   206     void readEMapBool(EMapB& map) {
       
   207       for(UndirEdgeIt e(g); e!=INVALID; ++e) {
       
   208 	if ( map[e] ) {
       
   209 	  Node u=g.source(e);	  
       
   210 	  Node v=g.target(e);
       
   211 	  mate.set(u,v);
       
   212 	  mate.set(v,u);
       
   213 	} 
       
   214       } 
       
   215     }
       
   216 
       
   217 
       
   218     ///Writes the matching stored to an \c Edge map of \c bools.
       
   219 
       
   220     ///Writes the matching stored to an \c Edge map of \c bools. This
       
   221     ///map will have the property that there are no two adjacent edges
       
   222     ///\c e, \c f with \c map[e]==map[f]==true. The edges \c e with \c
       
   223     ///map[e]==true form the matching.
       
   224     template<typename EMapB>
       
   225     void writeEMapBool (EMapB& map) const {
       
   226       for(UndirEdgeIt e(g); e!=INVALID; ++e) map.set(e,false);
       
   227 
       
   228       typename Graph::template NodeMap<bool> todo(g,true); 
       
   229       for(NodeIt v(g); v!=INVALID; ++v) {
       
   230 	if ( todo[v] && mate[v]!=INVALID ) {
       
   231 	  Node u=mate[v];
       
   232 	  for(IncEdgeIt e(g,v); e!=INVALID; ++e) {
       
   233 	    if ( g.target(e) == u ) {
       
   234 	      map.set(e,true);
       
   235 	      todo.set(u,false);
       
   236 	      todo.set(v,false);
       
   237 	      break;
       
   238 	    }
       
   239 	  }
       
   240 	}
       
   241       } 
       
   242     }
       
   243 
       
   244 
       
   245     ///Writes the canonical decomposition of the graph after running
       
   246     ///the algorithm.
       
   247 
       
   248     ///After calling any run methods of the class, and before calling
       
   249     ///\ref resetPos(), it writes the Gallai-Edmonds canonical
       
   250     ///decomposition of the graph. \c map must be a node map
       
   251     ///of \ref pos_enum 's.
       
   252     template<typename NMapEnum>
       
   253     void writePos (NMapEnum& map) const {
       
   254       for(NodeIt v(g); v!=INVALID; ++v)  map.set(v,position[v]);
       
   255     }
       
   256 
       
   257   private: 
       
   258 
       
   259     void lateShrink(Node v, typename Graph::template NodeMap<Node>& ear,  
       
   260 		    UFE& blossom, UFE& tree);
       
   261 
       
   262     void normShrink(Node v, typename Graph::NodeMap<Node>& ear,  
       
   263 		    UFE& blossom, UFE& tree);
       
   264 
       
   265     bool noShrinkStep(Node x, typename Graph::NodeMap<Node>& ear,  
       
   266 		      UFE& blossom, UFE& tree, std::queue<Node>& Q);
       
   267 
       
   268     void shrinkStep(Node& top, Node& middle, Node& bottom, typename Graph::NodeMap<Node>& ear,  
       
   269 		    UFE& blossom, UFE& tree, std::queue<Node>& Q);
       
   270 
       
   271     void augment(Node x, typename Graph::NodeMap<Node>& ear,  
       
   272 		 UFE& blossom, UFE& tree);
       
   273 
       
   274   };
       
   275 
       
   276 
       
   277   // **********************************************************************
       
   278   //  IMPLEMENTATIONS
       
   279   // **********************************************************************
       
   280 
       
   281 
       
   282   template <typename Graph>
       
   283   void MaxMatching<Graph>::run() {
       
   284     if ( countUndirEdges(g) < HEUR_density*countNodes(g) ) {
       
   285       greedyMatching();
       
   286       runEdmonds(0);
       
   287     } else runEdmonds(1);
       
   288   }
       
   289 
       
   290 
       
   291   template <typename Graph>
       
   292   void MaxMatching<Graph>::runEdmonds( int heur=1 ) {
       
   293       
       
   294     typename Graph::template NodeMap<Node> ear(g,INVALID); 
       
   295     //undefined for the base nodes of the blossoms (i.e. for the
       
   296     //representative elements of UFE blossom) and for the nodes in C
       
   297  
       
   298     typename UFE::MapType blossom_base(g);
       
   299     UFE blossom(blossom_base);
       
   300     typename UFE::MapType tree_base(g);
       
   301     UFE tree(tree_base);
       
   302 
       
   303     for(NodeIt v(g); v!=INVALID; ++v) {
       
   304       if ( position[v]==C && mate[v]==INVALID ) {
       
   305 	blossom.insert(v);
       
   306 	tree.insert(v); 
       
   307 	position.set(v,D);
       
   308 	if ( heur == 1 ) lateShrink( v, ear, blossom, tree );
       
   309 	else normShrink( v, ear, blossom, tree );
       
   310       }
       
   311     }
       
   312   }
       
   313 
       
   314     
       
   315   template <typename Graph>
       
   316   void MaxMatching<Graph>::lateShrink(Node v, typename Graph::template NodeMap<Node>& ear,  
       
   317 				      UFE& blossom, UFE& tree) {
       
   318 
       
   319     std::queue<Node> Q;   //queue of the totally unscanned nodes
       
   320     Q.push(v);  
       
   321     std::queue<Node> R;   
       
   322     //queue of the nodes which must be scanned for a possible shrink
       
   323       
       
   324     while ( !Q.empty() ) {
       
   325       Node x=Q.front();
       
   326       Q.pop();
       
   327       if ( noShrinkStep( x, ear, blossom, tree, Q ) ) return;
       
   328       else R.push(x);
       
   329     }
       
   330       
       
   331     while ( !R.empty() ) {
       
   332       Node x=R.front();
       
   333       R.pop();
       
   334 	
       
   335       for( IncEdgeIt e(g,x); e!=INVALID ; ++e ) {
       
   336 	Node y=g.target(e);
       
   337 
       
   338 	if ( position[y] == D && blossom.find(x) != blossom.find(y) ) { 
       
   339 	  //x and y must be in the same tree
       
   340 	
       
   341 	  typename Graph::template NodeMap<bool> path(g,false);
       
   342 
       
   343 	  Node b=blossom.find(x);
       
   344 	  path.set(b,true);
       
   345 	  b=mate[b];
       
   346 	  while ( b!=INVALID ) { 
       
   347 	    b=blossom.find(ear[b]);
       
   348 	    path.set(b,true);
       
   349 	    b=mate[b];
       
   350 	  } //going till the root
       
   351 	
       
   352 	  Node top=y;
       
   353 	  Node middle=blossom.find(top);
       
   354 	  Node bottom=x;
       
   355 	  while ( !path[middle] )
       
   356 	    shrinkStep(top, middle, bottom, ear, blossom, tree, Q);
       
   357 		  
       
   358 	  Node base=middle;
       
   359 	  top=x;
       
   360 	  middle=blossom.find(top);
       
   361 	  bottom=y;
       
   362 	  Node blossom_base=blossom.find(base);
       
   363 	  while ( middle!=blossom_base )
       
   364 	    shrinkStep(top, middle, bottom, ear, blossom, tree, Q);
       
   365 		  
       
   366 	  blossom.makeRep(base);
       
   367 	} // if shrink is needed
       
   368 
       
   369 	while ( !Q.empty() ) {
       
   370 	  Node x=Q.front();
       
   371 	  Q.pop();
       
   372 	  if ( noShrinkStep(x, ear, blossom, tree, Q) ) return;
       
   373 	  else R.push(x);
       
   374 	}
       
   375       } //for e
       
   376     } // while ( !R.empty() )
       
   377   }
       
   378 
       
   379 
       
   380   template <typename Graph>
       
   381   void MaxMatching<Graph>::normShrink(Node v, typename Graph::NodeMap<Node>& ear,  
       
   382 				      UFE& blossom, UFE& tree) {
       
   383 
       
   384     std::queue<Node> Q;   //queue of the unscanned nodes
       
   385     Q.push(v);  
       
   386     while ( !Q.empty() ) {
       
   387 
       
   388       Node x=Q.front();
       
   389       Q.pop();
       
   390 	
       
   391       for( IncEdgeIt e(g,x); e!=INVALID; ++e ) {
       
   392 	Node y=g.target(e);
       
   393 	      
       
   394 	switch ( position[y] ) {
       
   395 	case D:          //x and y must be in the same tree
       
   396 
       
   397 	  if ( blossom.find(x) != blossom.find(y) ) { //shrink
       
   398 	    typename Graph::template NodeMap<bool> path(g,false);
       
   399 	      
       
   400 	    Node b=blossom.find(x);
       
   401 	    path.set(b,true);
       
   402 	    b=mate[b];
       
   403 	    while ( b!=INVALID ) { 
       
   404 	      b=blossom.find(ear[b]);
       
   405 	      path.set(b,true);
       
   406 	      b=mate[b];
       
   407 	    } //going till the root
       
   408 	
       
   409 	    Node top=y;
       
   410 	    Node middle=blossom.find(top);
       
   411 	    Node bottom=x;
       
   412 	    while ( !path[middle] )
       
   413 	      shrinkStep(top, middle, bottom, ear, blossom, tree, Q);
       
   414 		
       
   415 	    Node base=middle;
       
   416 	    top=x;
       
   417 	    middle=blossom.find(top);
       
   418 	    bottom=y;
       
   419 	    Node blossom_base=blossom.find(base);
       
   420 	    while ( middle!=blossom_base )
       
   421 	      shrinkStep(top, middle, bottom, ear, blossom, tree, Q);
       
   422 		
       
   423 	    blossom.makeRep(base);
       
   424 	  }
       
   425 	  break;
       
   426 	case C:
       
   427 	  if ( mate[y]!=INVALID ) {   //grow
       
   428 
       
   429 	    ear.set(y,x);
       
   430 	    Node w=mate[y];
       
   431 	    blossom.insert(w);
       
   432 	    position.set(y,A); 
       
   433 	    position.set(w,D); 
       
   434 	    tree.insert(y);
       
   435 	    tree.insert(w);
       
   436 	    tree.join(y,blossom.find(x));  
       
   437 	    tree.join(w,y);  
       
   438 	    Q.push(w);
       
   439 	  } else {                 //augment  
       
   440 	    augment(x, ear, blossom, tree);
       
   441 	    mate.set(x,y);
       
   442 	    mate.set(y,x);
       
   443 	    return;
       
   444 	  } //if 
       
   445 	  break;
       
   446 	default: break;
       
   447 	}
       
   448       }
       
   449     }
       
   450   }
       
   451 
       
   452   template <typename Graph>
       
   453   void MaxMatching<Graph>::greedyMatching() {
       
   454     for(NodeIt v(g); v!=INVALID; ++v)
       
   455       if ( mate[v]==INVALID ) {
       
   456 	for( IncEdgeIt e(g,v); e!=INVALID ; ++e ) {
       
   457 	  Node y=g.target(e);
       
   458 	  if ( mate[y]==INVALID && y!=v ) {
       
   459 	    mate.set(v,y);
       
   460 	    mate.set(y,v);
       
   461 	    break;
       
   462 	  }
       
   463 	}
       
   464       } 
       
   465   }
       
   466    
       
   467   template <typename Graph>
       
   468   int MaxMatching<Graph>::size() const {
       
   469     int s=0;
       
   470     for(NodeIt v(g); v!=INVALID; ++v) {
       
   471       if ( mate[v]!=INVALID ) {
       
   472 	++s;
       
   473       }
       
   474     }
       
   475     return (int)s/2;
       
   476   }
       
   477 
       
   478   template <typename Graph>
       
   479   void MaxMatching<Graph>::resetPos() {
       
   480     for(NodeIt v(g); v!=INVALID; ++v)
       
   481       position.set(v,C);      
       
   482   }
       
   483 
       
   484   template <typename Graph>
       
   485   void MaxMatching<Graph>::resetMatching() {
       
   486     for(NodeIt v(g); v!=INVALID; ++v)
       
   487       mate.set(v,INVALID);      
       
   488   }
       
   489 
       
   490   template <typename Graph>
       
   491   bool MaxMatching<Graph>::noShrinkStep(Node x, typename Graph::NodeMap<Node>& ear,  
       
   492 					UFE& blossom, UFE& tree, std::queue<Node>& Q) {
       
   493     for( IncEdgeIt e(g,x); e!= INVALID; ++e ) {
       
   494       Node y=g.target(e);
       
   495 	
       
   496       if ( position[y]==C ) {
       
   497 	if ( mate[y]!=INVALID ) {       //grow
       
   498 	  ear.set(y,x);
       
   499 	  Node w=mate[y];
       
   500 	  blossom.insert(w);
       
   501 	  position.set(y,A);
       
   502 	  position.set(w,D);
       
   503 	  tree.insert(y);
       
   504 	  tree.insert(w);
       
   505 	  tree.join(y,blossom.find(x));  
       
   506 	  tree.join(w,y);  
       
   507 	  Q.push(w);
       
   508 	} else {                      //augment 
       
   509 	  augment(x, ear, blossom, tree);
       
   510 	  mate.set(x,y);
       
   511 	  mate.set(y,x);
       
   512 	  return true;
       
   513 	}
       
   514       }
       
   515     }
       
   516     return false;
       
   517   }
       
   518 
       
   519   template <typename Graph>
       
   520   void MaxMatching<Graph>::shrinkStep(Node& top, Node& middle, Node& bottom, typename Graph::NodeMap<Node>& ear,  
       
   521 				      UFE& blossom, UFE& tree, std::queue<Node>& Q) {
       
   522     ear.set(top,bottom);
       
   523     Node t=top;
       
   524     while ( t!=middle ) {
       
   525       Node u=mate[t];
       
   526       t=ear[u];
       
   527       ear.set(t,u);
       
   528     } 
       
   529     bottom=mate[middle];
       
   530     position.set(bottom,D);
       
   531     Q.push(bottom);
       
   532     top=ear[bottom];		
       
   533     Node oldmiddle=middle;
       
   534     middle=blossom.find(top);
       
   535     tree.erase(bottom);
       
   536     tree.erase(oldmiddle);
       
   537     blossom.insert(bottom);
       
   538     blossom.join(bottom, oldmiddle);
       
   539     blossom.join(top, oldmiddle);
       
   540   }
       
   541 
       
   542   template <typename Graph>
       
   543   void MaxMatching<Graph>::augment(Node x, typename Graph::NodeMap<Node>& ear,  
       
   544 				   UFE& blossom, UFE& tree) { 
       
   545     Node v=mate[x];
       
   546     while ( v!=INVALID ) {
       
   547 	
       
   548       Node u=ear[v];
       
   549       mate.set(v,u);
       
   550       Node tmp=v;
       
   551       v=mate[u];
       
   552       mate.set(u,tmp);
       
   553     }
       
   554     typename UFE::ItemIt it;
       
   555     for (tree.first(it,blossom.find(x)); tree.valid(it); tree.next(it)) {   
       
   556       if ( position[it] == D ) {
       
   557 	typename UFE::ItemIt b_it;
       
   558 	for (blossom.first(b_it,it); blossom.valid(b_it); blossom.next(b_it)) {  
       
   559 	  position.set( b_it ,C);
       
   560 	}
       
   561 	blossom.eraseClass(it);
       
   562       } else position.set( it ,C);
       
   563     }
       
   564     tree.eraseClass(x);
       
   565 
       
   566   }
       
   567 
       
   568   /// @}
       
   569   
       
   570 } //END OF NAMESPACE LEMON
       
   571 
       
   572 #endif //EDMONDS_H