src/include/bin_heap.h
changeset 282 7f85e99502db
parent 258 94bafec4f56f
child 430 60e4627e8c74
equal deleted inserted replaced
0:4ebfaf5dba84 1:48d855f2adc5
       
     1 // -*- C++ -*- //
       
     2 
     1 /* FIXME: Copyright ... 
     3 /* FIXME: Copyright ... 
     2  *
     4  *
     3  * This implementation is heavily based on STL's heap functions and
     5  * This implementation is heavily based on STL's heap functions and
     4  * the similar class by Alpar Juttner in IKTA...
     6  * the similar class by Alpar Juttner in IKTA...
     5  */
     7  */
    57 
    59 
    58 
    60 
    59 #ifndef BIN_HEAP_HH
    61 #ifndef BIN_HEAP_HH
    60 #define BIN_HEAP_HH
    62 #define BIN_HEAP_HH
    61 
    63 
       
    64 ///\file
       
    65 ///\brief Binary Heap implementation.
       
    66 
    62 #include <vector>
    67 #include <vector>
    63 #include <utility>
    68 #include <utility>
    64 #include <functional>
    69 #include <functional>
    65 
    70 
    66 namespace hugo {
    71 namespace hugo {
    67 
    72 
       
    73   /// A Binary Heap implementation.
    68   template <typename Item, typename Prio, typename ItemIntMap,
    74   template <typename Item, typename Prio, typename ItemIntMap,
    69 	    typename Compare = std::less<Prio> >
    75 	    typename Compare = std::less<Prio> >
    70   class BinHeap {
    76   class BinHeap {
    71 
    77 
    72   public:
    78   public:
    83      * heap's point of view, but may be useful to the user.
    89      * heap's point of view, but may be useful to the user.
    84      *
    90      *
    85      * The ItemIntMap _should_ be initialized in such way, that it maps
    91      * The ItemIntMap _should_ be initialized in such way, that it maps
    86      * PRE_HEAP (-1) to any element to be put in the heap...
    92      * PRE_HEAP (-1) to any element to be put in the heap...
    87      */
    93      */
       
    94     ///\todo it is used nowhere
       
    95     ///
    88     enum state_enum {
    96     enum state_enum {
    89       IN_HEAP = 0,
    97       IN_HEAP = 0,
    90       PRE_HEAP = -1,
    98       PRE_HEAP = -1,
    91       POST_HEAP = -2
    99       POST_HEAP = -2
    92     };
   100     };
   138       bubble_up(n, p);
   146       bubble_up(n, p);
   139     }
   147     }
   140     void push(const Item &i, const Prio &p) { push(PairType(i,p)); }
   148     void push(const Item &i, const Prio &p) { push(PairType(i,p)); }
   141 
   149 
   142     Item top() const {
   150     Item top() const {
   143       // FIXME: test size>0 ?
       
   144       return data[0].first;
   151       return data[0].first;
   145     }
   152     }
   146     Prio topPrio() const {
   153     /// Returns the prio of the top element of the heap.
   147       // FIXME: test size>0 ?
   154     Prio prio() const {
   148       return data[0].second;
   155       return data[0].second;
   149     }
   156     }
   150 
   157 
   151     void pop() {
   158     void pop() {
   152       rmidx(0);
   159       rmidx(0);
   154 
   161 
   155     void erase(const Item &i) {
   162     void erase(const Item &i) {
   156       rmidx(iim[i]);
   163       rmidx(iim[i]);
   157     }
   164     }
   158 
   165 
   159     Prio get(const Item &i) const {
   166     Prio operator[](const Item &i) const {
   160       int idx = iim[i];
   167       int idx = iim[i];
   161       return data[idx].second;
   168       return data[idx].second;
   162     }
   169     }
   163     Prio operator[](const Item &i) const {
   170 
   164       return get(i);
       
   165     }
       
   166     void set(const Item &i, const Prio &p) {
   171     void set(const Item &i, const Prio &p) {
   167       int idx = iim[i];
   172       int idx = iim[i];
   168       if( idx < 0 ) {
   173       if( idx < 0 ) {
   169 	push(i,p);
   174 	push(i,p);
   170       }
   175       }