src/work/athos/lp/lp_sample.cc
changeset 1318 88edb143a87a
parent 1315 c91ae3600eea
child 1338 b261caf79ce7
equal deleted inserted replaced
0:d29e439ead40 1:e21cfab1ceef
     1 //#include <stdio.h>
       
     2 //#include <stdlib.h>
       
     3 #include <iostream>
     1 #include <iostream>
     4 #include <lemon/lp_glpk.h>
     2 #include <lemon/lp_glpk.h>
     5 using namespace lemon;
     3 using namespace lemon;
     6 
     4 
     7 int main()
     5 int main()
     8 {     
     6 {     
       
     7  //The following example is taken from the documentation of the GLPK library.
       
     8  //See it in the GLPK reference manual and among the GLPK sample files (sample.c)
     9   LpGlpk lp;
     9   LpGlpk lp;
    10   typedef LpGlpk::Row Row;
    10   typedef LpGlpk::Row Row;
    11   typedef LpGlpk::Col Col;
    11   typedef LpGlpk::Col Col;
    12   //std::cout << "Hello" << std::endl;
    12 
       
    13   lp.max();
       
    14 
       
    15   Col x1 = lp.addCol();
       
    16   Col x2 = lp.addCol();
       
    17   Col x3 = lp.addCol();
       
    18 
       
    19   //One solution
       
    20   //   Row p = lp.addRow();
       
    21   //   Row q = lp.addRow();
       
    22   //   Row r = lp.addRow();
       
    23   //   lp.setRow(p,x1+x2+x3 <=100);  
       
    24   //   lp.setRow(q,10*x1+4*x2+5*x3<=600);  
       
    25   //   lp.setRow(r,2*x1+2*x2+6*x3<=300);  
       
    26 
       
    27   //A more elegant one
       
    28   //Constraints
       
    29   lp.addRow(x1+x2+x3 <=100);  
       
    30   lp.addRow(10*x1+4*x2+5*x3<=600);  
       
    31   lp.addRow(2*x1+2*x2+6*x3<=300);  
       
    32   //Nonnegativity of the variables
       
    33   lp.colLowerBound(x1, 0);
       
    34   lp.colLowerBound(x2, 0);
       
    35   lp.colLowerBound(x3, 0);
       
    36   //Objective function
       
    37   lp.setObj(10*x1+6*x2+4*x3);
       
    38   
       
    39   lp.solve();
       
    40   
       
    41   printf("\nZ = %g; x1 = %g; x2 = %g; x3 = %g\n", 
       
    42 	 lp.primalValue(), 
       
    43 	 lp.primal(x1), lp.primal(x2), lp.primal(x3));
       
    44 
       
    45   //Here comes the same problem written in C using GLPK API routines
    13 
    46 
    14 //   LPX *lp;
    47 //   LPX *lp;
    15 //       int ia[1+1000], ja[1+1000];
    48 //       int ia[1+1000], ja[1+1000];
    16 //       double ar[1+1000], Z, x1, x2, x3;
    49 //       double ar[1+1000], Z, x1, x2, x3;
    17 // s1:   lp = lpx_create_prob();
    50 // s1:   lp = lpx_create_prob();
    18 // s2:   lpx_set_prob_name(lp, "sample");
    51 // s2:   lpx_set_prob_name(lp, "sample");
    19 // s3:   lpx_set_obj_dir(lp, LPX_MAX);
    52 // s3:   lpx_set_obj_dir(lp, LPX_MAX);
    20   lp.max();
       
    21 // s4:   lpx_add_rows(lp, 3);
    53 // s4:   lpx_add_rows(lp, 3);
    22 // s5:   lpx_set_row_name(lp, 1, "p");
    54 // s5:   lpx_set_row_name(lp, 1, "p");
    23 // s6:   lpx_set_row_bnds(lp, 1, LPX_UP, 0.0, 100.0);
    55 // s6:   lpx_set_row_bnds(lp, 1, LPX_UP, 0.0, 100.0);
    24 
       
    25 //  Row p = lp.addRow();
       
    26 
       
    27 // s7:   lpx_set_row_name(lp, 2, "q");
    56 // s7:   lpx_set_row_name(lp, 2, "q");
    28 // s8:   lpx_set_row_bnds(lp, 2, LPX_UP, 0.0, 600.0);
    57 // s8:   lpx_set_row_bnds(lp, 2, LPX_UP, 0.0, 600.0);
    29 
       
    30 //  Row q = lp.addRow();
       
    31 
       
    32 // s9:   lpx_set_row_name(lp, 3, "r");
    58 // s9:   lpx_set_row_name(lp, 3, "r");
    33 // s10:  lpx_set_row_bnds(lp, 3, LPX_UP, 0.0, 300.0);
    59 // s10:  lpx_set_row_bnds(lp, 3, LPX_UP, 0.0, 300.0);
    34 
       
    35 //  Row r = lp.addRow();
       
    36 
       
    37 // s11:  lpx_add_cols(lp, 3);
    60 // s11:  lpx_add_cols(lp, 3);
    38 // s12:  lpx_set_col_name(lp, 1, "x1");
    61 // s12:  lpx_set_col_name(lp, 1, "x1");
    39 // s13:  lpx_set_col_bnds(lp, 1, LPX_LO, 0.0, 0.0);
    62 // s13:  lpx_set_col_bnds(lp, 1, LPX_LO, 0.0, 0.0);
    40 
       
    41 //  Col x1 = lp.addCol();
       
    42 
       
    43 // s14:  lpx_set_obj_coef(lp, 1, 10.0);
    63 // s14:  lpx_set_obj_coef(lp, 1, 10.0);
    44 // s15:  lpx_set_col_name(lp, 2, "x2");
    64 // s15:  lpx_set_col_name(lp, 2, "x2");
    45 // s16:  lpx_set_col_bnds(lp, 2, LPX_LO, 0.0, 0.0);
    65 // s16:  lpx_set_col_bnds(lp, 2, LPX_LO, 0.0, 0.0);
    46 // s17:  lpx_set_obj_coef(lp, 2, 6.0);
    66 // s17:  lpx_set_obj_coef(lp, 2, 6.0);
    47 // s18:  lpx_set_col_name(lp, 3, "x3");
    67 // s18:  lpx_set_col_name(lp, 3, "x3");
    63 // s34:  x2 = lpx_get_col_prim(lp, 2);
    83 // s34:  x2 = lpx_get_col_prim(lp, 2);
    64 // s35:  x3 = lpx_get_col_prim(lp, 3);
    84 // s35:  x3 = lpx_get_col_prim(lp, 3);
    65 // s36:  printf("\nZ = %g; x1 = %g; x2 = %g; x3 = %g\n", Z, x1, x2, x3);
    85 // s36:  printf("\nZ = %g; x1 = %g; x2 = %g; x3 = %g\n", Z, x1, x2, x3);
    66 // s37:  lpx_delete_prob(lp);
    86 // s37:  lpx_delete_prob(lp);
    67 //       return 0;
    87 //       return 0;
       
    88 
    68   return 0;
    89   return 0;
    69 }
    90 }