equal
deleted
inserted
replaced
4 |
4 |
5 int GraphDisplayerCanvas::changeNodeRadius (std::string mapname, Node node) |
5 int GraphDisplayerCanvas::changeNodeRadius (std::string mapname, Node node) |
6 { |
6 { |
7 Graph::NodeMap<double> * actual_map; |
7 Graph::NodeMap<double> * actual_map; |
8 double min, max; |
8 double min, max; |
9 min=mapstorage.minOfNodeMap(mapname); |
9 min=(mainwin.mapstorage).minOfNodeMap(mapname); |
10 max=mapstorage.maxOfNodeMap(mapname); |
10 max=(mainwin.mapstorage).maxOfNodeMap(mapname); |
11 actual_map=(mapstorage.nodemap_storage)[mapname]; |
11 actual_map=((mainwin.mapstorage).nodemap_storage)[mapname]; |
12 |
12 |
13 if(node==INVALID) |
13 if(node==INVALID) |
14 { |
14 { |
15 for (NodeIt i(mapstorage.graph); i!=INVALID; ++i) |
15 for (NodeIt i((mainwin.mapstorage).graph); i!=INVALID; ++i) |
16 { |
16 { |
17 double v=fabs((*actual_map)[i]); |
17 double v=fabs((*actual_map)[i]); |
18 int w; |
18 int w; |
19 if(min==max) |
19 if(min==max) |
20 { |
20 { |
62 int GraphDisplayerCanvas::resetNodeRadius (Node node) |
62 int GraphDisplayerCanvas::resetNodeRadius (Node node) |
63 { |
63 { |
64 double min, max; |
64 double min, max; |
65 min=node_property_defaults[N_RADIUS]; |
65 min=node_property_defaults[N_RADIUS]; |
66 max=node_property_defaults[N_RADIUS]; |
66 max=node_property_defaults[N_RADIUS]; |
67 Graph::NodeMap<double> actual_map(mapstorage.graph,node_property_defaults[N_RADIUS]); |
67 Graph::NodeMap<double> actual_map((mainwin.mapstorage).graph,node_property_defaults[N_RADIUS]); |
68 |
68 |
69 if(node==INVALID) |
69 if(node==INVALID) |
70 { |
70 { |
71 for (NodeIt i(mapstorage.graph); i!=INVALID; ++i) |
71 for (NodeIt i((mainwin.mapstorage).graph); i!=INVALID; ++i) |
72 { |
72 { |
73 double v=fabs(actual_map[i]); |
73 double v=fabs(actual_map[i]); |
74 int w; |
74 int w; |
75 if(min==max) |
75 if(min==max) |
76 { |
76 { |
121 //function maps the range of the maximum and |
121 //function maps the range of the maximum and |
122 //the minimum of the nodemap to the range of |
122 //the minimum of the nodemap to the range of |
123 //green in RGB |
123 //green in RGB |
124 |
124 |
125 Graph::NodeMap<double> * actual_map; |
125 Graph::NodeMap<double> * actual_map; |
126 actual_map=(mapstorage.nodemap_storage)[mapname]; |
126 actual_map=((mainwin.mapstorage).nodemap_storage)[mapname]; |
127 |
127 |
128 double max, min; |
128 double max, min; |
129 |
129 |
130 max=mapstorage.maxOfNodeMap(mapname); |
130 max=(mainwin.mapstorage).maxOfNodeMap(mapname); |
131 min=mapstorage.minOfNodeMap(mapname); |
131 min=(mainwin.mapstorage).minOfNodeMap(mapname); |
132 |
132 |
133 if(node==INVALID) |
133 if(node==INVALID) |
134 { |
134 { |
135 |
135 |
136 for (NodeIt i(mapstorage.graph); i!=INVALID; ++i) |
136 for (NodeIt i((mainwin.mapstorage).graph); i!=INVALID; ++i) |
137 { |
137 { |
138 Gdk::Color color; |
138 Gdk::Color color; |
139 |
139 |
140 double w=(*actual_map)[i]; |
140 double w=(*actual_map)[i]; |
141 |
141 |
176 |
176 |
177 //function maps the range of the maximum and |
177 //function maps the range of the maximum and |
178 //the minimum of the nodemap to the range of |
178 //the minimum of the nodemap to the range of |
179 //green in RGB |
179 //green in RGB |
180 |
180 |
181 Graph::NodeMap<double> actual_map(mapstorage.graph,node_property_defaults[N_COLOR]); |
181 Graph::NodeMap<double> actual_map((mainwin.mapstorage).graph,node_property_defaults[N_COLOR]); |
182 |
182 |
183 double max, min; |
183 double max, min; |
184 |
184 |
185 max=node_property_defaults[N_COLOR]; |
185 max=node_property_defaults[N_COLOR]; |
186 min=node_property_defaults[N_COLOR]; |
186 min=node_property_defaults[N_COLOR]; |
187 |
187 |
188 if(node==INVALID) |
188 if(node==INVALID) |
189 { |
189 { |
190 |
190 |
191 for (NodeIt i(mapstorage.graph); i!=INVALID; ++i) |
191 for (NodeIt i((mainwin.mapstorage).graph); i!=INVALID; ++i) |
192 { |
192 { |
193 Gdk::Color color; |
193 Gdk::Color color; |
194 |
194 |
195 double w=actual_map[i]; |
195 double w=actual_map[i]; |
196 |
196 |
233 //EXCEPT when the name of the map is Text, because |
233 //EXCEPT when the name of the map is Text, because |
234 //in that case empty string will be written, because |
234 //in that case empty string will be written, because |
235 //that is the deleter map |
235 //that is the deleter map |
236 |
236 |
237 Graph::NodeMap<double> * actual_map=NULL; |
237 Graph::NodeMap<double> * actual_map=NULL; |
238 actual_map=(mapstorage.nodemap_storage)[mapname]; |
238 actual_map=((mainwin.mapstorage).nodemap_storage)[mapname]; |
239 |
239 |
240 if(node==INVALID) |
240 if(node==INVALID) |
241 { |
241 { |
242 for (NodeIt i(mapstorage.graph); i!=INVALID; ++i) |
242 for (NodeIt i((mainwin.mapstorage).graph); i!=INVALID; ++i) |
243 { |
243 { |
244 nodemap_to_edit=mapname; |
244 nodemap_to_edit=mapname; |
245 double number=(*actual_map)[i]; |
245 double number=(*actual_map)[i]; |
246 |
246 |
247 std::ostringstream ostr; |
247 std::ostringstream ostr; |
270 //in that case empty string will be written, because |
270 //in that case empty string will be written, because |
271 //that is the deleter map |
271 //that is the deleter map |
272 |
272 |
273 if(node==INVALID) |
273 if(node==INVALID) |
274 { |
274 { |
275 for (NodeIt i(mapstorage.graph); i!=INVALID; ++i) |
275 for (NodeIt i((mainwin.mapstorage).graph); i!=INVALID; ++i) |
276 { |
276 { |
277 nodemap_to_edit=""; |
277 nodemap_to_edit=""; |
278 nodetextmap[i]->property_text().set_value(""); |
278 nodetextmap[i]->property_text().set_value(""); |
279 } |
279 } |
280 } |
280 } |