lemon/grid_graph.h
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     1 /* -*- C++ -*-
       
     2  * lemon/grid_graph.h - Part of LEMON, a generic C++ optimization library
       
     3  *
       
     4  * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
       
     5  * (Egervary Research Group on Combinatorial Optimization, EGRES).
       
     6  *
       
     7  * Permission to use, modify and distribute this software is granted
       
     8  * provided that this copyright notice appears in all copies. For
       
     9  * precise terms see the accompanying LICENSE file.
       
    10  *
       
    11  * This software is provided "AS IS" with no warranty of any kind,
       
    12  * express or implied, and with no claim as to its suitability for any
       
    13  * purpose.
       
    14  *
       
    15  */
       
    16 
       
    17 #ifndef GRID_GRAPH_H
       
    18 #define GRID_GRAPH_H
       
    19 
       
    20 #include <iostream>
       
    21 #include <lemon/invalid.h>
       
    22 #include <lemon/utility.h>
       
    23 
       
    24 #include <lemon/bits/iterable_graph_extender.h>
       
    25 #include <lemon/bits/alteration_notifier.h>
       
    26 #include <lemon/bits/default_map.h>
       
    27 
       
    28 #include <lemon/bits/undir_graph_extender.h>
       
    29 
       
    30 namespace lemon {
       
    31 
       
    32   class GridGraphBase {
       
    33 
       
    34   public:
       
    35 
       
    36     typedef GridGraphBase Graph;
       
    37 
       
    38     class Node;
       
    39     class Edge;
       
    40 
       
    41   public:
       
    42 
       
    43     GridGraphBase() {}
       
    44 
       
    45   protected:
       
    46 
       
    47     /// \brief Creates a grid graph with the given size.
       
    48     ///
       
    49     /// Creates a grid graph with the given size.
       
    50     void construct(int height, int width) {
       
    51       _height = height; _width = width;
       
    52       _nodeNum = height * width; _edgeNum = 2 * _nodeNum - width - height;
       
    53       _edgeLimit = _nodeNum - width;
       
    54     }
       
    55 
       
    56   public:
       
    57     
       
    58     /// \brief The node on the given position.
       
    59     /// 
       
    60     /// Gives back the node on the given position.
       
    61     Node operator()(int i, int j) const {
       
    62       return Node(i * _width + j);
       
    63     }
       
    64 
       
    65     /// \brief Gives back the row index of the node.
       
    66     ///
       
    67     /// Gives back the row index of the node.
       
    68     int row(Node n) const {
       
    69       return n.id / _width;
       
    70     }
       
    71     
       
    72     /// \brief Gives back the coloumn index of the node.
       
    73     ///
       
    74     /// Gives back the coloumn index of the node.
       
    75     int col(Node node) const {
       
    76       return n.id % _width;    
       
    77     }
       
    78 
       
    79     /// \brief Gives back the width of the graph.
       
    80     ///
       
    81     /// Gives back the width of the graph.
       
    82     int width() const {
       
    83       return _width;
       
    84     }
       
    85 
       
    86     /// \brief Gives back the height of the graph.
       
    87     ///
       
    88     /// Gives back the height of the graph.
       
    89     int height() const {
       
    90       return _height;
       
    91     }
       
    92 
       
    93     typedef True NodeNumTag;
       
    94     typedef True EdgeNumTag;
       
    95 
       
    96     ///Number of nodes.
       
    97     int nodeNum() const { return _nodeNum; }
       
    98     ///Number of edges.
       
    99     int edgeNum() const { return _edgeNum; }
       
   100 
       
   101     /// Maximum node ID.
       
   102     
       
   103     /// Maximum node ID.
       
   104     ///\sa id(Node)
       
   105     int maxId(Node = INVALID) const { return nodeNum() - 1; }
       
   106     /// Maximum edge ID.
       
   107     
       
   108     /// Maximum edge ID.
       
   109     ///\sa id(Edge)
       
   110     int maxId(Edge = INVALID) const { return edgeNum() - 1; }
       
   111 
       
   112     /// \brief Gives back the source node of an edge.
       
   113     ///    
       
   114     /// Gives back the source node of an edge.
       
   115     Node source(Edge e) const {
       
   116       if (e.id < _edgeLimit) {
       
   117 	return e.id;
       
   118       } else {
       
   119 	return (e.id - _edgeLimit) % (_width - 1) +
       
   120 	  (e.id - _edgeLimit) / (_width - 1) * _width;
       
   121       }
       
   122     }
       
   123 
       
   124     /// \brief Gives back the target node of an edge.
       
   125     ///    
       
   126     /// Gives back the target node of an edge.
       
   127     Node target(Edge e) const {
       
   128       if (e.id < _edgeLimit) {
       
   129 	return e.id + _width;
       
   130       } else {
       
   131 	return (e.id - _edgeLimit) % (_width - 1) +
       
   132 	  (e.id - _edgeLimit) / (_width - 1) * _width + 1;
       
   133       }
       
   134     }
       
   135 
       
   136     /// Node ID.
       
   137     
       
   138     /// The ID of a valid Node is a nonnegative integer not greater than
       
   139     /// \ref maxNodeId(). The range of the ID's is not surely continuous
       
   140     /// and the greatest node ID can be actually less then \ref maxNodeId().
       
   141     ///
       
   142     /// The ID of the \ref INVALID node is -1.
       
   143     ///\return The ID of the node \c v. 
       
   144 
       
   145     static int id(Node v) { return v.id; }
       
   146     /// Edge ID.
       
   147     
       
   148     /// The ID of a valid Edge is a nonnegative integer not greater than
       
   149     /// \ref maxEdgeId(). The range of the ID's is not surely continuous
       
   150     /// and the greatest edge ID can be actually less then \ref maxEdgeId().
       
   151     ///
       
   152     /// The ID of the \ref INVALID edge is -1.
       
   153     ///\return The ID of the edge \c e. 
       
   154     static int id(Edge e) { return e.id; }
       
   155 
       
   156     static Node fromId(int id, Node) { return Node(id);}
       
   157     
       
   158     static Edge fromId(int id, Edge) { return Edge(id);}
       
   159 
       
   160     typedef True FindEdgeTag;
       
   161 
       
   162     /// Finds an edge between two nodes.
       
   163     
       
   164     /// Finds an edge from node \c u to node \c v.
       
   165     ///
       
   166     /// If \c prev is \ref INVALID (this is the default value), then
       
   167     /// It finds the first edge from \c u to \c v. Otherwise it looks for
       
   168     /// the next edge from \c u to \c v after \c prev.
       
   169     /// \return The found edge or INVALID if there is no such an edge.
       
   170     Edge findEdge(Node u, Node v, Edge prev = INVALID) {
       
   171       if (prev != INVALID) return INVALID;
       
   172       if (v.id - u.id == _width) return Edge(u.id);
       
   173       if (v.id - u.id == 1 && u.id % _width < _width - 1) {
       
   174 	return Edge(u.id / _width * (_width - 1) +
       
   175 		    u.id % _width + _edgeLimit);
       
   176       }
       
   177       return INVALID;
       
   178     }
       
   179     
       
   180       
       
   181     class Node {
       
   182       friend class GridGraphBase;
       
   183 
       
   184     protected:
       
   185       int id;
       
   186       Node(int _id) { id = _id;}
       
   187     public:
       
   188       Node() {}
       
   189       Node (Invalid) { id = -1; }
       
   190       bool operator==(const Node node) const {return id == node.id;}
       
   191       bool operator!=(const Node node) const {return id != node.id;}
       
   192       bool operator<(const Node node) const {return id < node.id;}
       
   193     };
       
   194     
       
   195 
       
   196 
       
   197     class Edge {
       
   198       friend class GridGraphBase;
       
   199       
       
   200     protected:
       
   201       int id; 
       
   202 
       
   203       Edge(int _id) : id(_id) {}
       
   204 
       
   205     public:
       
   206       Edge() { }
       
   207       Edge (Invalid) { id = -1; }
       
   208       bool operator==(const Edge edge) const {return id == edge.id;}
       
   209       bool operator!=(const Edge edge) const {return id != edge.id;}
       
   210       bool operator<(const Edge edge) const {return id < edge.id;}
       
   211     };
       
   212 
       
   213     void first(Node& node) const {
       
   214       node.id = nodeNum() - 1;
       
   215     }
       
   216 
       
   217     static void next(Node& node) {
       
   218       --node.id;
       
   219     }
       
   220 
       
   221     void first(Edge& edge) const {
       
   222       edge.id = edgeNum() - 1;
       
   223     }
       
   224 
       
   225     static void next(Edge& edge) {
       
   226       --edge.id;
       
   227     }
       
   228 
       
   229     void firstOut(Edge& edge, const Node& node) const {
       
   230       if (node.id < _nodeNum - _width) {
       
   231 	edge.id = node.id;
       
   232       } else if (node.id % _width < _width - 1) {
       
   233 	edge.id = _edgeLimit + node.id % _width +
       
   234 	  (node.id / _width) * (_width - 1);
       
   235       } else {
       
   236 	edge.id = -1;
       
   237       }
       
   238     }
       
   239 
       
   240     void nextOut(Edge& edge) const {
       
   241       if (edge.id >= _edgeLimit) {
       
   242 	edge.id = -1;
       
   243       } else if (edge.id % _width < _width - 1) {
       
   244 	edge.id = _edgeLimit + edge.id % _width +
       
   245 	  (edge.id / _width) * (_width - 1);
       
   246       } else {
       
   247 	edge.id = -1;
       
   248       }
       
   249     }
       
   250 
       
   251     void firstIn(Edge& edge, const Node& node) const {
       
   252       if (node.id >= _width) {
       
   253 	edge.id = node.id - _width;
       
   254       } else if (node.id % _width > 0) {
       
   255 	edge.id = _edgeLimit + node.id % _width +
       
   256 	  (node.id / _width) * (_width - 1) - 1;
       
   257       } else {
       
   258 	edge.id = -1;
       
   259       }
       
   260     }
       
   261     
       
   262     void nextIn(Edge& edge) const {
       
   263       if (edge.id >= _edgeLimit) {
       
   264 	edge.id = -1;
       
   265       } else if (edge.id % _width > 0) {
       
   266 	edge.id = _edgeLimit + edge.id % _width +
       
   267 	  (edge.id / _width + 1) * (_width - 1) - 1;
       
   268       } else {
       
   269 	edge.id = -1;
       
   270       }
       
   271     }
       
   272 
       
   273   private:
       
   274     int _width, _height;
       
   275     int _nodeNum, _edgeNum;
       
   276     int _edgeLimit;
       
   277   };
       
   278 
       
   279 
       
   280   typedef UndirGraphExtender<GridGraphBase>
       
   281   UndirGridGraphBase;
       
   282   typedef AlterableUndirGraphExtender<UndirGridGraphBase> 
       
   283   AlterableGridGraphBase;
       
   284   typedef IterableUndirGraphExtender<AlterableGridGraphBase> 
       
   285   IterableGridGraphBase;
       
   286   typedef MappableUndirGraphExtender<IterableGridGraphBase> 
       
   287   MappableGridGraphBase;
       
   288 
       
   289   /// \ingroup graphs
       
   290   ///
       
   291   /// \brief Grid graph class
       
   292   ///
       
   293   /// This class implements a special graph type. The nodes of the
       
   294   /// graph can be indiced by two integer \c (i,j) value where \c i
       
   295   /// is in the \c [0,height) range and j is in the [0, width) range.
       
   296   /// Two nodes are connected in the graph if the indices differ only
       
   297   /// on one position and only one is the difference. 
       
   298   ///
       
   299   /// The graph can be indiced in the following way:
       
   300   /// \code
       
   301   /// GridGraph graph(h, w);
       
   302   /// GridGraph::NodeMap<int> val(graph); 
       
   303   /// for (int i = 0; i < graph.height(); ++i) {
       
   304   ///   for (int j = 0; j < graph.width(); ++j) {
       
   305   ///     val[graph(i, j)] = i + j;
       
   306   ///   }
       
   307   /// }
       
   308   /// \endcode
       
   309   ///
       
   310   /// The graph type is fully conform to the \ref concept::UndirGraph
       
   311   /// "Undirected Graph" concept.
       
   312   ///
       
   313   /// \author Balazs Dezso
       
   314   class GridGraph : public MappableGridGraphBase {
       
   315   public:
       
   316     
       
   317     GridGraph(int m, int n) { construct(m, n); }
       
   318   };
       
   319 }
       
   320 #endif