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1 // -*- C++ -*- |
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2 /* |
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3 *template <typename Item, |
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4 * typename Prio, |
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5 * typename ItemIntMap, |
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6 * typename Compare = std::less<Prio> > |
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7 * |
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8 *constructors: |
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9 * |
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10 *FibHeap(ItemIntMap), FibHeap(ItemIntMap, Compare) |
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11 * |
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12 *Member functions: |
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13 * |
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14 *int size() : returns the number of elements in the heap |
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15 * |
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16 *bool empty() : true iff size()=0 |
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17 * |
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18 *void set(Item, Prio) : calls push(Item, Prio) if Item is not |
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19 * in the heap, and calls decrease/increase(Item, Prio) otherwise |
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20 * |
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21 *void push(Item, Prio) : pushes Item to the heap with priority Prio. Item |
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22 * mustn't be in the heap. |
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23 * |
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24 *Item top() : returns the Item with least Prio |
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25 * |
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26 *Prio prio() : returns the least Prio |
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27 * |
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28 *Prio get(Item) : returns Prio of Item |
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29 * |
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30 *void pop() : deletes the Item with least Prio |
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31 * |
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32 *void erase(Item) : deletes Item from the heap if it was already there |
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33 * |
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34 *void decrease(Item, P) : decreases prio of Item to P. |
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35 * Item must be in the heap with prio at least P. |
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36 * |
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37 *void increase(Item, P) : sets prio of Item to P. |
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38 * |
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39 *state_enum state(Item) : returns PRE_HEAP if Item has not been in the |
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40 * heap until now, IN_HEAP if it is in the heap at the moment, and |
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41 * POST_HEAP otherwise. In the latter case it is possible that Item |
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42 * will get back to the heap again. |
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43 * |
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44 *In Fibonacci heaps, increase and erase are not efficient, in case of |
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45 *many calls to these operations, it is better to use bin_heap. |
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46 */ |
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47 |
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48 #ifndef FIB_HEAP_H |
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49 #define FIB_HEAP_H |
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50 |
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51 #include <vector> |
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52 #include <functional> |
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53 #include <math.h> |
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54 |
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55 namespace hugo { |
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56 |
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57 template <typename Item, typename Prio, typename ItemIntMap, |
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58 typename Compare = std::less<Prio> > |
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59 |
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60 class FibHeap { |
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61 |
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62 typedef Prio PrioType; |
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63 |
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64 class store; |
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65 |
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66 std::vector<store> container; |
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67 int minimum; |
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68 bool blank; |
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69 ItemIntMap &iimap; |
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70 Compare comp; |
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71 |
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72 enum state_enum { |
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73 IN_HEAP = 0, |
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74 PRE_HEAP = -1, |
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75 POST_HEAP = -2 |
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76 }; |
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77 |
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78 public : |
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79 |
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80 FibHeap(ItemIntMap &_iimap) : minimum(), blank(true), iimap(_iimap) {} |
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81 FibHeap(ItemIntMap &_iimap, const Compare &_comp) : minimum(), |
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82 blank(true), iimap(_iimap), comp(_comp) {} |
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83 |
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84 |
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85 int size() const { |
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86 int s=0; |
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87 for ( unsigned int i=0; i!=container.size(); ++i ) |
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88 if ( container[i].in ) ++s; |
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89 return s; |
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90 } |
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91 |
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92 |
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93 bool empty() const { return blank; } |
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94 |
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95 |
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96 void set (Item const it, PrioType const value) { |
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97 int i=iimap.get(it); |
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98 if ( i >= 0 && container[i].in ) { |
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99 if ( !comp(container[i].prio, value) ) decrease(it, value); |
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100 if ( comp(container[i].prio, value) ) increase(it, value); |
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101 } else push(it, value); |
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102 } |
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103 |
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104 |
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105 void push (Item const it, PrioType const value) { |
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106 int i=iimap.get(it); |
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107 if ( i < 0 ) { |
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108 int s=container.size(); |
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109 iimap.set( it, s ); |
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110 store st; |
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111 st.name=it; |
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112 container.push_back(st); |
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113 i=s; |
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114 } else { |
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115 container[i].parent=container[i].child=-1; |
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116 container[i].degree=0; |
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117 container[i].in=true; |
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118 container[i].marked=false; |
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119 } |
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120 |
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121 if ( !blank ) { |
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122 container[container[minimum].right_neighbor].left_neighbor=i; |
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123 container[i].right_neighbor=container[minimum].right_neighbor; |
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124 container[minimum].right_neighbor=i; |
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125 container[i].left_neighbor=minimum; |
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126 if ( !comp( container[minimum].prio, value) ) minimum=i; |
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127 } else { |
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128 container[i].right_neighbor=container[i].left_neighbor=i; |
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129 minimum=i; |
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130 blank=false; |
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131 } |
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132 container[i].prio=value; |
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133 } |
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134 |
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135 |
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136 Item top() const { |
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137 if ( !blank ) { |
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138 return container[minimum].name; |
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139 } else { |
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140 return Item(); |
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141 } |
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142 } |
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143 |
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144 |
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145 PrioType prio() const { |
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146 if ( !blank ) { |
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147 return container[minimum].prio; |
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148 } else { |
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149 return PrioType(); |
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150 } |
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151 } |
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152 |
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153 |
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154 const PrioType get(const Item& it) const { |
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155 int i=iimap.get(it); |
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156 |
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157 if ( i >= 0 && container[i].in ) { |
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158 return container[i].prio; |
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159 } else { |
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160 return PrioType(); |
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161 } |
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162 } |
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163 |
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164 |
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165 |
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166 |
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167 void pop() { |
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168 /*The first case is that there are only one root.*/ |
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169 if ( container[minimum].left_neighbor==minimum ) { |
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170 container[minimum].in=false; |
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171 if ( container[minimum].degree==0 ) blank=true; |
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172 else { |
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173 makeroot(container[minimum].child); |
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174 minimum=container[minimum].child; |
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175 balance(); |
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176 } |
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177 } else { |
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178 int right=container[minimum].right_neighbor; |
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179 unlace(minimum); |
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180 container[minimum].in=false; |
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181 if ( container[minimum].degree > 0 ) { |
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182 int left=container[minimum].left_neighbor; |
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183 int child=container[minimum].child; |
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184 int last_child=container[child].left_neighbor; |
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185 |
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186 makeroot(child); |
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187 |
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188 container[left].right_neighbor=child; |
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189 container[child].left_neighbor=left; |
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190 container[right].left_neighbor=last_child; |
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191 container[last_child].right_neighbor=right; |
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192 } |
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193 minimum=right; |
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194 balance(); |
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195 } // the case where there are more roots |
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196 } |
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197 |
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198 |
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199 void erase (const Item& it) { |
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200 int i=iimap.get(it); |
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201 |
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202 if ( i >= 0 && container[i].in ) { |
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203 |
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204 if ( container[i].parent!=-1 ) { |
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205 int p=container[i].parent; |
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206 cut(i,p); |
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207 cascade(p); |
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208 minimum=i; //As if its prio would be -infinity |
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209 } |
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210 pop(); |
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211 } |
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212 } |
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213 |
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214 |
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215 void decrease (Item it, PrioType const value) { |
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216 int i=iimap.get(it); |
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217 container[i].prio=value; |
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218 int p=container[i].parent; |
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219 |
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220 if ( p!=-1 && comp(value, container[p].prio) ) { |
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221 cut(i,p); |
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222 cascade(p); |
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223 if ( comp(value, container[minimum].prio) ) minimum=i; |
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224 } |
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225 } |
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226 |
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227 |
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228 void increase (Item it, PrioType const value) { |
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229 erase(it); |
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230 push(it, value); |
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231 } |
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232 |
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233 |
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234 state_enum state(const Item &it) const { |
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235 int i=iimap.get(it); |
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236 if( i>=0 ) { |
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237 if ( container[i].in ) i=0; |
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238 else i=-2; |
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239 } |
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240 return state_enum(i); |
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241 } |
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242 |
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243 |
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244 private: |
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245 |
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246 void balance() { |
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247 |
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248 int maxdeg=int( floor( 2.08*log(double(container.size()))))+1; |
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249 |
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250 std::vector<int> A(maxdeg,-1); |
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251 |
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252 /* |
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253 *Recall that now minimum does not point to the minimum prio element. |
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254 *We set minimum to this during balance(). |
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255 */ |
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256 int anchor=container[minimum].left_neighbor; |
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257 int next=minimum; |
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258 bool end=false; |
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259 |
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260 do { |
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261 int active=next; |
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262 if ( anchor==active ) end=true; |
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263 int d=container[active].degree; |
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264 next=container[active].right_neighbor; |
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265 |
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266 while (A[d]!=-1) { |
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267 if( comp(container[active].prio, container[A[d]].prio) ) { |
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268 fuse(active,A[d]); |
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269 } else { |
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270 fuse(A[d],active); |
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271 active=A[d]; |
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272 } |
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273 A[d]=-1; |
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274 ++d; |
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275 } |
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276 A[d]=active; |
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277 } while ( !end ); |
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278 |
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279 |
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280 while ( container[minimum].parent >=0 ) minimum=container[minimum].parent; |
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281 int s=minimum; |
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282 int m=minimum; |
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283 do { |
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284 if ( comp(container[s].prio, container[minimum].prio) ) minimum=s; |
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285 s=container[s].right_neighbor; |
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286 } while ( s != m ); |
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287 } |
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288 |
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289 |
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290 void makeroot (int c) { |
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291 int s=c; |
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292 do { |
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293 container[s].parent=-1; |
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294 s=container[s].right_neighbor; |
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295 } while ( s != c ); |
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296 } |
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297 |
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298 |
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299 void cut (int a, int b) { |
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300 /* |
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301 *Replacing a from the children of b. |
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302 */ |
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303 --container[b].degree; |
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304 |
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305 if ( container[b].degree !=0 ) { |
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306 int child=container[b].child; |
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307 if ( child==a ) |
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308 container[b].child=container[child].right_neighbor; |
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309 unlace(a); |
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310 } |
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311 |
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312 |
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313 /*Lacing i to the roots.*/ |
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314 int right=container[minimum].right_neighbor; |
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315 container[minimum].right_neighbor=a; |
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316 container[a].left_neighbor=minimum; |
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317 container[a].right_neighbor=right; |
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318 container[right].left_neighbor=a; |
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319 |
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320 container[a].parent=-1; |
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321 container[a].marked=false; |
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322 } |
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323 |
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324 |
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325 void cascade (int a) |
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326 { |
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327 if ( container[a].parent!=-1 ) { |
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328 int p=container[a].parent; |
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329 |
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330 if ( container[a].marked==false ) container[a].marked=true; |
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331 else { |
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332 cut(a,p); |
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333 cascade(p); |
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334 } |
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335 } |
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336 } |
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337 |
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338 |
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339 void fuse (int a, int b) { |
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340 unlace(b); |
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341 |
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342 /*Lacing b under a.*/ |
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343 container[b].parent=a; |
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344 |
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345 if (container[a].degree==0) { |
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346 container[b].left_neighbor=b; |
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347 container[b].right_neighbor=b; |
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348 container[a].child=b; |
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349 } else { |
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350 int child=container[a].child; |
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351 int last_child=container[child].left_neighbor; |
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352 container[child].left_neighbor=b; |
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353 container[b].right_neighbor=child; |
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354 container[last_child].right_neighbor=b; |
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355 container[b].left_neighbor=last_child; |
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356 } |
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357 |
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358 ++container[a].degree; |
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359 |
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360 container[b].marked=false; |
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361 } |
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362 |
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363 |
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364 /* |
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365 *It is invoked only if a has siblings. |
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366 */ |
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367 void unlace (int a) { |
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368 int leftn=container[a].left_neighbor; |
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369 int rightn=container[a].right_neighbor; |
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370 container[leftn].right_neighbor=rightn; |
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371 container[rightn].left_neighbor=leftn; |
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372 } |
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373 |
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374 |
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375 class store { |
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376 friend class FibHeap; |
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377 |
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378 Item name; |
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379 int parent; |
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380 int left_neighbor; |
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381 int right_neighbor; |
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382 int child; |
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383 int degree; |
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384 bool marked; |
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385 bool in; |
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386 PrioType prio; |
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387 |
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388 store() : parent(-1), child(-1), degree(), marked(false), in(true) {} |
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389 }; |
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390 |
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391 }; |
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392 |
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393 } //namespace hugo |
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394 #endif |
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395 |
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396 |
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397 |
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400 |