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1 #include <string> |
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2 #include <iostream> |
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3 #include <map> |
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4 #include <vector> |
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5 |
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6 #include <ma_order.h> |
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7 #include <list_graph.h> |
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8 |
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9 |
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10 using namespace std; |
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11 using namespace hugo; |
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12 |
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13 int main() { |
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14 |
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15 typedef ListGraph::Node Node; |
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16 typedef ListGraph::Edge Edge; |
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17 typedef ListGraph::NodeIt NodeIt; |
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18 typedef ListGraph::EdgeIt EdgeIt; |
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19 |
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20 ListGraph G; |
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21 |
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22 Node v3=G.addNode(); |
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23 Node v5=G.addNode(); |
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24 Node v2=G.addNode(); |
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25 Node v0=G.addNode(); |
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26 Node v4=G.addNode(); |
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27 Node v1=G.addNode(); |
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28 |
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29 G.addEdge(v0, v1);G.addEdge(v0, v1);G.addEdge(v0, v1); |
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30 G.addEdge(v0, v2); |
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31 G.addEdge(v0, v3);G.addEdge(v0, v3); |
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32 G.addEdge(v1, v2);G.addEdge(v1, v2); |
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33 G.addEdge(v2, v4); |
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34 G.addEdge(v3, v4); |
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35 G.addEdge(v4, v5); |
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36 |
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37 G.addEdge(v1, v0);G.addEdge(v1, v0);G.addEdge(v1, v0); |
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38 G.addEdge(v2, v0); |
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39 G.addEdge(v3, v0);G.addEdge(v3, v0); |
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40 G.addEdge(v2, v1);G.addEdge(v2, v1); |
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41 G.addEdge(v4, v2); |
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42 G.addEdge(v4, v3); |
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43 G.addEdge(v5, v4); |
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44 |
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45 |
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46 vector<Node> ma_order; |
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47 MAOrder<ListGraph> mao(G,ma_order); |
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48 mao.run(v0); |
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49 vector<Node>::iterator i; |
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50 for (i = ma_order.begin(); i!=ma_order.end(); ++i) { |
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51 cout << *i << " "; |
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52 } |
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53 cout << endl; |
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54 cout << v0 << " " << v1 << " " << v2 << " " << v3 << " " << v4 << " " |
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55 << v5 << endl; |
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56 |
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57 } |