lemon/bucket_heap.h
changeset 2337 9c3d44ac39fb
parent 2110 4b8153513f34
child 2386 81b47fc5c444
equal deleted inserted replaced
4:b2fc6c2fcb72 5:5ac5f757c225
    39   /// efficient. The bucket heap is very simple implementation, it can store
    39   /// efficient. The bucket heap is very simple implementation, it can store
    40   /// only integer priorities and it stores for each priority in the 
    40   /// only integer priorities and it stores for each priority in the 
    41   /// \f$ [0..C) \f$ range a list of items. So it should be used only when 
    41   /// \f$ [0..C) \f$ range a list of items. So it should be used only when 
    42   /// the priorities are small. It is not intended to use as dijkstra heap.
    42   /// the priorities are small. It is not intended to use as dijkstra heap.
    43   ///
    43   ///
    44   /// \param _Item Type of the items to be stored.  
       
    45   /// \param _ItemIntMap A read and writable Item int map, used internally
    44   /// \param _ItemIntMap A read and writable Item int map, used internally
    46   /// to handle the cross references.
    45   /// to handle the cross references.
    47   /// \param minimize If the given parameter is true then the heap gives back
    46   /// \param minimize If the given parameter is true then the heap gives back
    48   /// the lowest priority. 
    47   /// the lowest priority. 
    49   template <typename _Item, typename _ItemIntMap, bool minimize = true >
    48   template <typename _ItemIntMap, bool minimize = true >
    50   class BucketHeap {
    49   class BucketHeap {
    51 
    50 
    52   public:
    51   public:
    53     typedef _Item Item;
    52     typedef typename _ItemIntMap::Key Item;
    54     typedef int Prio;
    53     typedef int Prio;
    55     typedef std::pair<Item, Prio> Pair;
    54     typedef std::pair<Item, Prio> Pair;
    56     typedef _ItemIntMap ItemIntMap;
    55     typedef _ItemIntMap ItemIntMap;
    57 
    56 
    58     /// \brief Type to represent the items states.
    57     /// \brief Type to represent the items states.
   324     mutable int minimal;
   323     mutable int minimal;
   325 
   324 
   326   }; // class BucketHeap
   325   }; // class BucketHeap
   327 
   326 
   328 
   327 
   329   template <typename _Item, typename _ItemIntMap>
   328   template <typename _ItemIntMap>
   330   class BucketHeap<_Item, _ItemIntMap, false> {
   329   class BucketHeap<_ItemIntMap, false> {
   331 
   330 
   332   public:
   331   public:
   333     typedef _Item Item;
   332     typedef typename _ItemIntMap::Key Item;
   334     typedef int Prio;
   333     typedef int Prio;
   335     typedef std::pair<Item, Prio> Pair;
   334     typedef std::pair<Item, Prio> Pair;
   336     typedef _ItemIntMap ItemIntMap;
   335     typedef _ItemIntMap ItemIntMap;
   337 
   336 
   338     enum state_enum {
   337     enum state_enum {
   522   /// difference is that the BucketHeap stores for every key a double
   521   /// difference is that the BucketHeap stores for every key a double
   523   /// linked list while this class stores just simple lists. In the
   522   /// linked list while this class stores just simple lists. In the
   524   /// other way it does not supports erasing each elements just the
   523   /// other way it does not supports erasing each elements just the
   525   /// minimal and it does not supports key increasing, decreasing.
   524   /// minimal and it does not supports key increasing, decreasing.
   526   ///
   525   ///
   527   /// \param _Item Type of the items to be stored.  
       
   528   /// \param _ItemIntMap A read and writable Item int map, used internally
   526   /// \param _ItemIntMap A read and writable Item int map, used internally
   529   /// to handle the cross references.
   527   /// to handle the cross references.
   530   /// \param minimize If the given parameter is true then the heap gives back
   528   /// \param minimize If the given parameter is true then the heap gives back
   531   /// the lowest priority.
   529   /// the lowest priority.
   532   ///
   530   ///
   533   /// \sa BucketHeap 
   531   /// \sa BucketHeap 
   534   template <typename _Item, typename _ItemIntMap, bool minimize = true >
   532   template <typename _ItemIntMap, bool minimize = true >
   535   class SimpleBucketHeap {
   533   class SimpleBucketHeap {
   536 
   534 
   537   public:
   535   public:
   538     typedef _Item Item;
   536     typedef typename _ItemIntMap::Key Item;
   539     typedef int Prio;
   537     typedef int Prio;
   540     typedef std::pair<Item, Prio> Pair;
   538     typedef std::pair<Item, Prio> Pair;
   541     typedef _ItemIntMap ItemIntMap;
   539     typedef _ItemIntMap ItemIntMap;
   542 
   540 
   543     /// \brief Type to represent the items states.
   541     /// \brief Type to represent the items states.
   707     int free, num;
   705     int free, num;
   708     mutable int minimal;
   706     mutable int minimal;
   709 
   707 
   710   }; // class SimpleBucketHeap
   708   }; // class SimpleBucketHeap
   711 
   709 
   712   template <typename _Item, typename _ItemIntMap>
   710   template <typename _ItemIntMap>
   713   class SimpleBucketHeap<_Item, _ItemIntMap, false> {
   711   class SimpleBucketHeap<_ItemIntMap, false> {
   714 
   712 
   715   public:
   713   public:
   716     typedef _Item Item;
   714     typedef typename _ItemIntMap::Key Item;
   717     typedef int Prio;
   715     typedef int Prio;
   718     typedef std::pair<Item, Prio> Pair;
   716     typedef std::pair<Item, Prio> Pair;
   719     typedef _ItemIntMap ItemIntMap;
   717     typedef _ItemIntMap ItemIntMap;
   720 
   718 
   721     enum state_enum {
   719     enum state_enum {