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8 according to coding style. These include names of types, classes, |
8 according to coding style. These include names of types, classes, |
9 functions, variables, constants and exceptions. If these conventions |
9 functions, variables, constants and exceptions. If these conventions |
10 are met in one's code then it is easier to read and maintain |
10 are met in one's code then it is easier to read and maintain |
11 it. Please comply with these conventions if you want to contribute |
11 it. Please comply with these conventions if you want to contribute |
12 developing LEMON library. |
12 developing LEMON library. |
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13 |
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14 \note When the coding style requires the capitalization of an abbreviation, |
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15 only the first letter should be upper case. |
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16 |
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17 \code |
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18 XmlReader |
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19 \endcode |
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20 |
13 |
21 |
14 \warning In some cases we diverge from these rules. |
22 \warning In some cases we diverge from these rules. |
15 This primary done because STL uses different naming convention and |
23 This primary done because STL uses different naming convention and |
16 in certain cases |
24 in certain cases |
17 it is beneficial to provide STL compatible interface. |
25 it is beneficial to provide STL compatible interface. |