244 Parent::getNotifier(Node()).build(); |
245 Parent::getNotifier(Node()).build(); |
245 Parent::getNotifier(Edge()).build(); |
246 Parent::getNotifier(Edge()).build(); |
246 } |
247 } |
247 }; |
248 }; |
248 |
249 |
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250 |
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251 /// \brief Base of the FullUGrpah. |
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252 /// |
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253 /// Base of the FullUGrpah. |
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254 class FullUGraphBase { |
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255 int _nodeNum; |
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256 int _edgeNum; |
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257 public: |
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258 |
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259 typedef FullUGraphBase Graph; |
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260 |
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261 class Node; |
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262 class Edge; |
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263 |
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264 public: |
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265 |
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266 FullUGraphBase() {} |
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267 |
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268 |
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269 ///Creates a full graph with \c n nodes. |
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270 void construct(int n) { _nodeNum = n; _edgeNum = n * (n - 1) / 2; } |
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271 |
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272 /// \brief Returns the node with the given index. |
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273 /// |
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274 /// Returns the node with the given index. Because it is a |
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275 /// static size graph the node's of the graph can be indiced |
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276 /// by the range from 0 to \e nodeNum()-1 and the index of |
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277 /// the node can accessed by the \e index() member. |
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278 Node operator()(int index) const { return Node(index); } |
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279 |
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280 /// \brief Returns the index of the node. |
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281 /// |
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282 /// Returns the index of the node. Because it is a |
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283 /// static size graph the node's of the graph can be indiced |
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284 /// by the range from 0 to \e nodeNum()-1 and the index of |
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285 /// the node can accessed by the \e index() member. |
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286 int index(const Node& node) const { return node.id; } |
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287 |
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288 typedef True NodeNumTag; |
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289 typedef True EdgeNumTag; |
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290 |
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291 ///Number of nodes. |
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292 int nodeNum() const { return _nodeNum; } |
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293 ///Number of edges. |
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294 int edgeNum() const { return _edgeNum; } |
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295 |
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296 /// Maximum node ID. |
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297 |
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298 /// Maximum node ID. |
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299 ///\sa id(Node) |
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300 int maxNodeId() const { return _nodeNum-1; } |
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301 /// Maximum edge ID. |
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302 |
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303 /// Maximum edge ID. |
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304 ///\sa id(Edge) |
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305 int maxEdgeId() const { return _edgeNum-1; } |
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306 |
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307 /// \brief Returns the node from its \c id. |
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308 /// |
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309 /// Returns the node from its \c id. If there is not node |
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310 /// with the given id the effect of the function is undefinied. |
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311 static Node nodeFromId(int id) { return Node(id);} |
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312 |
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313 /// \brief Returns the edge from its \c id. |
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314 /// |
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315 /// Returns the edge from its \c id. If there is not edge |
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316 /// with the given id the effect of the function is undefinied. |
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317 static Edge edgeFromId(int id) { return Edge(id);} |
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318 |
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319 Node source(Edge e) const { |
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320 /// \todo we may do it faster |
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321 return Node(((int)sqrt((double)(1 + 8 * e.id)) + 1) / 2); |
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322 } |
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323 |
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324 Node target(Edge e) const { |
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325 int source = ((int)sqrt((double)(1 + 8 * e.id)) + 1) / 2;; |
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326 return Node(e.id - (source) * (source - 1) / 2); |
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327 } |
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328 |
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329 |
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330 /// \brief Node ID. |
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331 /// |
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332 /// The ID of a valid Node is a nonnegative integer not greater than |
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333 /// \ref maxNodeId(). The range of the ID's is not surely continuous |
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334 /// and the greatest node ID can be actually less then \ref maxNodeId(). |
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335 /// |
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336 /// The ID of the \ref INVALID node is -1. |
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337 /// \return The ID of the node \c v. |
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338 |
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339 static int id(Node v) { return v.id; } |
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340 |
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341 /// \brief Edge ID. |
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342 /// |
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343 /// The ID of a valid Edge is a nonnegative integer not greater than |
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344 /// \ref maxEdgeId(). The range of the ID's is not surely continuous |
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345 /// and the greatest edge ID can be actually less then \ref maxEdgeId(). |
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346 /// |
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347 /// The ID of the \ref INVALID edge is -1. |
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348 ///\return The ID of the edge \c e. |
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349 static int id(Edge e) { return e.id; } |
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350 |
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351 /// \brief Finds an edge between two nodes. |
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352 /// |
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353 /// Finds an edge from node \c u to node \c v. |
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354 /// |
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355 /// If \c prev is \ref INVALID (this is the default value), then |
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356 /// It finds the first edge from \c u to \c v. Otherwise it looks for |
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357 /// the next edge from \c u to \c v after \c prev. |
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358 /// \return The found edge or INVALID if there is no such an edge. |
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359 Edge findEdge(Node u, Node v, Edge prev = INVALID) const { |
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360 if (prev.id != -1 || u.id <= v.id) return Edge(-1); |
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361 return Edge(u.id * (u.id - 1) / 2 + v.id); |
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362 } |
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363 |
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364 typedef True FindEdgeTag; |
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365 |
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366 |
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367 class Node { |
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368 friend class FullUGraphBase; |
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369 |
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370 protected: |
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371 int id; |
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372 Node(int _id) { id = _id;} |
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373 public: |
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374 Node() {} |
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375 Node (Invalid) { id = -1; } |
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376 bool operator==(const Node node) const {return id == node.id;} |
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377 bool operator!=(const Node node) const {return id != node.id;} |
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378 bool operator<(const Node node) const {return id < node.id;} |
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379 }; |
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380 |
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381 |
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382 |
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383 class Edge { |
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384 friend class FullUGraphBase; |
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385 |
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386 protected: |
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387 int id; // _nodeNum * target + source; |
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388 |
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389 Edge(int _id) : id(_id) {} |
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390 |
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391 public: |
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392 Edge() { } |
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393 Edge (Invalid) { id = -1; } |
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394 bool operator==(const Edge edge) const {return id == edge.id;} |
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395 bool operator!=(const Edge edge) const {return id != edge.id;} |
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396 bool operator<(const Edge edge) const {return id < edge.id;} |
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397 }; |
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398 |
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399 void first(Node& node) const { |
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400 node.id = _nodeNum - 1; |
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401 } |
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402 |
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403 static void next(Node& node) { |
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404 --node.id; |
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405 } |
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406 |
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407 void first(Edge& edge) const { |
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408 edge.id = _edgeNum - 1; |
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409 } |
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410 |
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411 static void next(Edge& edge) { |
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412 --edge.id; |
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413 } |
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414 |
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415 void firstOut(Edge& edge, const Node& node) const { |
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416 int src = node.id; |
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417 int trg = 0; |
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418 edge.id = (trg < src ? src * (src - 1) / 2 + trg : -1); |
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419 } |
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420 |
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421 /// \todo with specialized iterators we can make faster iterating |
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422 void nextOut(Edge& edge) const { |
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423 int src = source(edge).id; |
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424 int trg = target(edge).id; |
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425 ++trg; |
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426 edge.id = (trg < src ? src * (src - 1) / 2 + trg : -1); |
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427 } |
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428 |
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429 void firstIn(Edge& edge, const Node& node) const { |
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430 int src = node.id + 1; |
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431 int trg = node.id; |
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432 edge.id = (src < _nodeNum ? src * (src - 1) / 2 + trg : -1); |
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433 } |
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434 |
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435 void nextIn(Edge& edge) const { |
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436 int src = source(edge).id; |
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437 int trg = target(edge).id; |
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438 ++src; |
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439 edge.id = (src < _nodeNum ? src * (src - 1) / 2 + trg : -1); |
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440 } |
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441 |
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442 }; |
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443 |
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444 typedef UGraphExtender<UndirGraphExtender<FullUGraphBase> > |
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445 ExtendedFullUGraphBase; |
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446 |
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447 /// \ingroup graphs |
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448 /// |
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449 /// \brief An undirected full graph class. |
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450 /// |
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451 /// This is a simple and fast undirected full graph implementation. |
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452 /// It is completely static, so you can neither add nor delete either |
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453 /// edges or nodes. |
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454 /// |
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455 /// The main difference beetween the \e FullGraph and \e FullUGraph class |
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456 /// is that this class conforms to the undirected graph concept and |
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457 /// it does not contain the loop edges. |
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458 /// |
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459 /// \sa FullUGraphBase |
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460 /// \sa FullGraph |
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461 /// |
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462 /// \author Balazs Dezso |
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463 class FullUGraph : public ExtendedFullUGraphBase { |
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464 public: |
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465 |
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466 typedef ExtendedFullUGraphBase Parent; |
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467 |
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468 /// \brief Constructor |
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469 FullUGraph() { construct(0); } |
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470 |
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471 /// \brief Constructor |
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472 FullUGraph(int n) { construct(n); } |
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473 |
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474 /// \brief Resize the graph |
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475 /// |
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476 /// Resize the graph. The function will fully destroy and build the graph. |
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477 /// This cause that the maps of the graph will reallocated |
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478 /// automatically and the previous values will be lost. |
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479 void resize(int n) { |
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480 Parent::getNotifier(Edge()).clear(); |
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481 Parent::getNotifier(UEdge()).clear(); |
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482 Parent::getNotifier(Node()).clear(); |
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483 construct(n); |
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484 Parent::getNotifier(Node()).build(); |
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485 Parent::getNotifier(UEdge()).build(); |
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486 Parent::getNotifier(Edge()).build(); |
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487 } |
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488 }; |
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489 |
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490 |
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491 class FullBpUGraphBase { |
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492 protected: |
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493 |
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494 int _aNodeNum; |
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495 int _bNodeNum; |
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496 |
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497 int _edgeNum; |
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498 |
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499 public: |
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500 |
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501 class NodeSetError : public LogicError { |
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502 virtual const char* exceptionName() const { |
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503 return "lemon::FullBpUGraph::NodeSetError"; |
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504 } |
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505 }; |
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506 |
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507 class Node { |
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508 friend class FullBpUGraphBase; |
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509 protected: |
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510 int id; |
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511 |
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512 Node(int _id) : id(_id) {} |
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513 public: |
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514 Node() {} |
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515 Node(Invalid) { id = -1; } |
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516 bool operator==(const Node i) const {return id==i.id;} |
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517 bool operator!=(const Node i) const {return id!=i.id;} |
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518 bool operator<(const Node i) const {return id<i.id;} |
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519 }; |
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520 |
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521 class UEdge { |
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522 friend class FullBpUGraphBase; |
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523 protected: |
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524 int id; |
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525 |
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526 UEdge(int _id) { id = _id;} |
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527 public: |
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528 UEdge() {} |
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529 UEdge (Invalid) { id = -1; } |
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530 bool operator==(const UEdge i) const {return id==i.id;} |
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531 bool operator!=(const UEdge i) const {return id!=i.id;} |
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532 bool operator<(const UEdge i) const {return id<i.id;} |
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533 }; |
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534 |
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535 void construct(int aNodeNum, int bNodeNum) { |
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536 _aNodeNum = aNodeNum; |
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537 _bNodeNum = bNodeNum; |
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538 _edgeNum = aNodeNum * bNodeNum; |
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539 } |
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540 |
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541 void firstANode(Node& node) const { |
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542 node.id = 2 * _aNodeNum - 2; |
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543 if (node.id < 0) node.id = -1; |
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544 } |
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545 void nextANode(Node& node) const { |
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546 node.id -= 2; |
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547 if (node.id < 0) node.id = -1; |
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548 } |
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549 |
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550 void firstBNode(Node& node) const { |
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551 node.id = 2 * _bNodeNum - 1; |
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552 } |
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553 void nextBNode(Node& node) const { |
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554 node.id -= 2; |
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555 } |
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556 |
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557 void first(Node& node) const { |
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558 if (_aNodeNum > 0) { |
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559 node.id = 2 * _aNodeNum - 2; |
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560 } else { |
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561 node.id = 2 * _bNodeNum - 1; |
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562 } |
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563 } |
|
564 void next(Node& node) const { |
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565 node.id -= 2; |
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566 if (node.id == -2) { |
|
567 node.id = 2 * _bNodeNum - 1; |
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568 } |
|
569 } |
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570 |
|
571 void first(UEdge& edge) const { |
|
572 edge.id = _edgeNum - 1; |
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573 } |
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574 void next(UEdge& edge) const { |
|
575 --edge.id; |
|
576 } |
|
577 |
|
578 void firstFromANode(UEdge& edge, const Node& node) const { |
|
579 LEMON_ASSERT((node.id & 1) == 0, NodeSetError()); |
|
580 edge.id = (node.id >> 1) * _bNodeNum; |
|
581 } |
|
582 void nextFromANode(UEdge& edge) const { |
|
583 ++(edge.id); |
|
584 if (edge.id % _bNodeNum == 0) edge.id = -1; |
|
585 } |
|
586 |
|
587 void firstFromBNode(UEdge& edge, const Node& node) const { |
|
588 LEMON_ASSERT((node.id & 1) == 1, NodeSetError()); |
|
589 edge.id = (node.id >> 1); |
|
590 } |
|
591 void nextFromBNode(UEdge& edge) const { |
|
592 edge.id += _bNodeNum; |
|
593 if (edge.id >= _edgeNum) edge.id = -1; |
|
594 } |
|
595 |
|
596 static int id(const Node& node) { |
|
597 return node.id; |
|
598 } |
|
599 static Node nodeFromId(int id) { |
|
600 return Node(id); |
|
601 } |
|
602 int maxNodeId() const { |
|
603 return _aNodeNum > _bNodeNum ? |
|
604 _aNodeNum * 2 - 2 : _bNodeNum * 2 - 1; |
|
605 } |
|
606 |
|
607 static int id(const UEdge& edge) { |
|
608 return edge.id; |
|
609 } |
|
610 static UEdge uEdgeFromId(int id) { |
|
611 return UEdge(id); |
|
612 } |
|
613 int maxUEdgeId() const { |
|
614 return _edgeNum - 1; |
|
615 } |
|
616 |
|
617 static int aNodeId(const Node& node) { |
|
618 return node.id >> 1; |
|
619 } |
|
620 static Node fromANodeId(int id) { |
|
621 return Node(id << 1); |
|
622 } |
|
623 int maxANodeId() const { |
|
624 return _aNodeNum; |
|
625 } |
|
626 |
|
627 static int bNodeId(const Node& node) { |
|
628 return node.id >> 1; |
|
629 } |
|
630 static Node fromBNodeId(int id) { |
|
631 return Node((id << 1) + 1); |
|
632 } |
|
633 int maxBNodeId() const { |
|
634 return _bNodeNum; |
|
635 } |
|
636 |
|
637 Node aNode(const UEdge& edge) const { |
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638 return Node((edge.id / _bNodeNum) << 1); |
|
639 } |
|
640 Node bNode(const UEdge& edge) const { |
|
641 return Node(((edge.id % _bNodeNum) << 1) + 1); |
|
642 } |
|
643 |
|
644 static bool aNode(const Node& node) { |
|
645 return (node.id & 1) == 0; |
|
646 } |
|
647 |
|
648 static bool bNode(const Node& node) { |
|
649 return (node.id & 1) == 1; |
|
650 } |
|
651 |
|
652 static Node aNode(int index) { |
|
653 return Node(index << 1); |
|
654 } |
|
655 |
|
656 static Node bNode(int index) { |
|
657 return Node((index << 1) + 1); |
|
658 } |
|
659 |
|
660 typedef True NodeNumTag; |
|
661 int nodeNum() const { return _aNodeNum + _bNodeNum; } |
|
662 int aNodeNum() const { return _aNodeNum; } |
|
663 int bNodeNum() const { return _bNodeNum; } |
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664 |
|
665 typedef True EdgeNumTag; |
|
666 int uEdgeNum() const { return _edgeNum; } |
|
667 |
|
668 }; |
|
669 |
|
670 |
|
671 typedef BpUGraphExtender<FullBpUGraphBase> ExtendedFullBpUGraphBase; |
|
672 |
|
673 |
|
674 /// \ingroup graphs |
|
675 /// |
|
676 /// \brief An undirected full bipartite graph class. |
|
677 /// |
|
678 /// This is a simple and fast bipartite undirected full graph implementation. |
|
679 /// It is completely static, so you can neither add nor delete either |
|
680 /// edges or nodes. |
|
681 /// |
|
682 /// \sa FullUGraphBase |
|
683 /// \sa FullGraph |
|
684 /// |
|
685 /// \author Balazs Dezso |
|
686 class FullBpUGraph : |
|
687 public ExtendedFullBpUGraphBase { |
|
688 public: |
|
689 |
|
690 typedef ExtendedFullBpUGraphBase Parent; |
|
691 |
|
692 FullBpUGraph() { |
|
693 Parent::construct(0, 0); |
|
694 } |
|
695 |
|
696 FullBpUGraph(int aNodeNum, int bNodeNum) { |
|
697 Parent::construct(aNodeNum, bNodeNum); |
|
698 } |
|
699 |
|
700 /// \brief Resize the graph |
|
701 /// |
|
702 void resize(int n, int m) { |
|
703 Parent::getNotifier(Edge()).clear(); |
|
704 Parent::getNotifier(UEdge()).clear(); |
|
705 Parent::getNotifier(Node()).clear(); |
|
706 Parent::getNotifier(ANode()).clear(); |
|
707 Parent::getNotifier(BNode()).clear(); |
|
708 construct(n, m); |
|
709 Parent::getNotifier(ANode()).build(); |
|
710 Parent::getNotifier(BNode()).build(); |
|
711 Parent::getNotifier(Node()).build(); |
|
712 Parent::getNotifier(UEdge()).build(); |
|
713 Parent::getNotifier(Edge()).build(); |
|
714 } |
|
715 }; |
|
716 |
249 } //namespace lemon |
717 } //namespace lemon |
250 |
718 |
251 |
719 |
252 #endif //LEMON_FULL_GRAPH_H |
720 #endif //LEMON_FULL_GRAPH_H |