lemon/concepts/path.h
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     1 /* -*- C++ -*-
       
     2  *
       
     3  * This file is a part of LEMON, a generic C++ optimization library
       
     4  *
       
     5  * Copyright (C) 2003-2006
       
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
       
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
       
     8  *
       
     9  * Permission to use, modify and distribute this software is granted
       
    10  * provided that this copyright notice appears in all copies. For
       
    11  * precise terms see the accompanying LICENSE file.
       
    12  *
       
    13  * This software is provided "AS IS" with no warranty of any kind,
       
    14  * express or implied, and with no claim as to its suitability for any
       
    15  * purpose.
       
    16  *
       
    17  */
       
    18 
       
    19 ///\ingroup concept
       
    20 ///\file
       
    21 ///\brief Classes for representing paths in graphs.
       
    22 ///
       
    23 ///\todo Iterators have obsolete style
       
    24 
       
    25 #ifndef LEMON_CONCEPT_PATH_H
       
    26 #define LEMON_CONCEPT_PATH_H
       
    27 
       
    28 #include <lemon/bits/invalid.h>
       
    29 #include <lemon/concept_check.h>
       
    30 
       
    31 namespace lemon {
       
    32   namespace concepts {
       
    33     /// \addtogroup concept
       
    34     /// @{
       
    35 
       
    36 
       
    37     //! \brief A skeleton structure for representing directed paths in a graph.
       
    38     //!
       
    39     //! A skeleton structure for representing directed paths in a graph.
       
    40     //! \param _Graph The graph type in which the path is.
       
    41     //!
       
    42     //! In a sense, the path can be treated as a graph, for it has \c NodeIt
       
    43     //! and \c EdgeIt with the same usage. These types converts to the \c Node
       
    44     //! and \c Edge of the original graph.
       
    45     template<typename _Graph>
       
    46     class Path {
       
    47     public:
       
    48 
       
    49       /// Type of the underlying graph.
       
    50       typedef _Graph Graph;
       
    51       /// Edge type of the underlying graph.
       
    52       typedef typename Graph::Edge Edge;
       
    53       /// Node type of the underlying graph.
       
    54       typedef typename Graph::Node Node;
       
    55 
       
    56       class NodeIt;
       
    57       class EdgeIt;
       
    58 
       
    59       /// \param _g The graph in which the path is.
       
    60       ///
       
    61       Path(const Graph &_g) {
       
    62 	ignore_unused_variable_warning(_g);
       
    63       }
       
    64 
       
    65       /// Length of the path ie. the number of edges in the path.
       
    66       int length() const {return 0;}
       
    67 
       
    68       /// Returns whether the path is empty.
       
    69       bool empty() const { return true;}
       
    70 
       
    71       /// Resets the path to an empty path.
       
    72       void clear() {}
       
    73 
       
    74       /// \brief Starting point of the path.
       
    75       ///
       
    76       /// Starting point of the path.
       
    77       /// Returns INVALID if the path is empty.
       
    78       Node target() const {return INVALID;}
       
    79       /// \brief End point of the path.
       
    80       ///
       
    81       /// End point of the path.
       
    82       /// Returns INVALID if the path is empty.
       
    83       Node source() const {return INVALID;}
       
    84 
       
    85       /// \brief The target of an edge.
       
    86       ///
       
    87       /// Returns node iterator pointing to the target node of the
       
    88       /// given edge iterator.
       
    89       NodeIt target(const EdgeIt&) const {return INVALID;}
       
    90 
       
    91       /// \brief The source of an edge.
       
    92       ///
       
    93       /// Returns node iterator pointing to the source node of the
       
    94       /// given edge iterator.
       
    95       NodeIt source(const EdgeIt&) const {return INVALID;}
       
    96 
       
    97       /// \brief Iterator class to iterate on the nodes of the paths
       
    98       ///
       
    99       /// This class is used to iterate on the nodes of the paths
       
   100       ///
       
   101       /// Of course it converts to Graph::Node.
       
   102       class NodeIt {
       
   103       public:
       
   104 	/// Default constructor
       
   105 	NodeIt() {}
       
   106 	/// Invalid constructor
       
   107 	NodeIt(Invalid) {}
       
   108 	/// Constructor with starting point
       
   109 	NodeIt(const Path &) {}
       
   110 
       
   111 	///Conversion to Graph::Node
       
   112 	operator Node() const { return INVALID; }
       
   113 	/// Next node
       
   114 	NodeIt& operator++() {return *this;}
       
   115 
       
   116 	/// Comparison operator
       
   117 	bool operator==(const NodeIt&) const {return true;}
       
   118 	/// Comparison operator
       
   119 	bool operator!=(const NodeIt&) const {return true;}
       
   120  	/// Comparison operator
       
   121  	bool operator<(const NodeIt&) const {return false;}
       
   122 
       
   123       };
       
   124 
       
   125       /// \brief Iterator class to iterate on the edges of the paths
       
   126       ///
       
   127       /// This class is used to iterate on the edges of the paths
       
   128       ///
       
   129       /// Of course it converts to Graph::Edge
       
   130       class EdgeIt {
       
   131       public:
       
   132 	/// Default constructor
       
   133 	EdgeIt() {}
       
   134 	/// Invalid constructor
       
   135 	EdgeIt(Invalid) {}
       
   136 	/// Constructor with starting point
       
   137 	EdgeIt(const Path &) {}
       
   138 
       
   139 	operator Edge() const { return INVALID; }
       
   140 
       
   141 	/// Next edge
       
   142 	EdgeIt& operator++() {return *this;}
       
   143 
       
   144 	/// Comparison operator
       
   145 	bool operator==(const EdgeIt&) const {return true;}
       
   146 	/// Comparison operator
       
   147 	bool operator!=(const EdgeIt&) const {return true;}
       
   148  	/// Comparison operator
       
   149  	bool operator<(const EdgeIt&) const {return false;}
       
   150 
       
   151       };
       
   152 
       
   153 
       
   154       friend class Builder;
       
   155 
       
   156       /// \brief Class to build paths
       
   157       ///
       
   158       /// This class is used to fill a path with edges.
       
   159       ///
       
   160       /// You can push new edges to the front and to the back of the path in
       
   161       /// arbitrary order then you should commit these changes to the graph.
       
   162       ///
       
   163       /// While the builder is active (after the first modifying
       
   164       /// operation and until the call of \ref commit()) the
       
   165       /// underlining Path is in a "transitional" state (operations on
       
   166       /// it have undefined result).
       
   167       class Builder {
       
   168       public:
       
   169 
       
   170         /// Constructor
       
   171 
       
   172         /// Constructor
       
   173 	/// \param _path the path you want to fill in.
       
   174 	///
       
   175 
       
   176 	Builder(Path &_path) { ignore_unused_variable_warning(_path); }
       
   177 
       
   178 	/// Sets the starting node of the path.
       
   179 
       
   180 	/// Sets the starting node of the path. Edge added to the path
       
   181 	/// afterwards have to be incident to this node.
       
   182 	/// You \em must start building an empty path with these functions.
       
   183 	/// (And you \em must \em not use it later).
       
   184 	/// \sa pushFront()
       
   185 	/// \sa pushBack()
       
   186 	void setStartNode(const Node &) {}
       
   187 
       
   188 	///Push a new edge to the front of the path
       
   189 
       
   190 	///Push a new edge to the front of the path.
       
   191 	///If the path is empty, you \em must call \ref setStartNode() before
       
   192 	///the first use of \ref pushFront().
       
   193 	void pushFront(const Edge&) {}
       
   194 
       
   195 	///Push a new edge to the back of the path
       
   196 
       
   197 	///Push a new edge to the back of the path.
       
   198 	///If the path is empty, you \em must call \ref setStartNode() before
       
   199 	///the first use of \ref pushBack().
       
   200 	void pushBack(const Edge&) {}
       
   201 
       
   202 	///Commit the changes to the path.
       
   203 
       
   204 	///Commit the changes to the path.
       
   205         ///
       
   206 	void commit() {}
       
   207 
       
   208 	///Reserve (front) storage for the builder in advance.
       
   209 
       
   210 	///If you know a reasonable upper bound on the number of the edges
       
   211 	///to add to the front of the path,
       
   212 	///using this function you may speed up the building.
       
   213 	void reserveFront(size_t) {}
       
   214 	///Reserve (back) storage for the builder in advance.
       
   215 
       
   216 	///If you know a reasonable upper bound on the number of the edges
       
   217 	///to add to the back of the path,
       
   218 	///using this function you may speed up the building.
       
   219 	void reserveBack(size_t) {}
       
   220       };
       
   221 
       
   222       template <typename _Path>
       
   223       struct Constraints {
       
   224 	void constraints() {
       
   225           typedef typename _Path::Node Node;
       
   226           typedef typename _Path::NodeIt NodeIt;
       
   227           typedef typename Graph::Node GraphNode;
       
   228 
       
   229           typedef typename _Path::Edge Edge;
       
   230           typedef typename _Path::EdgeIt EdgeIt;
       
   231           typedef typename Graph::Edge GraphEdge;
       
   232 
       
   233           typedef typename _Path::Builder Builder;
       
   234 
       
   235           path = _Path(graph);
       
   236 
       
   237           bool b = cpath.empty();
       
   238           int l = cpath.length();
       
   239 
       
   240           Node gn;
       
   241           Edge ge;
       
   242           gn = cpath.source();
       
   243           gn = cpath.target();
       
   244 
       
   245           NodeIt nit;
       
   246           EdgeIt eit(INVALID);
       
   247           nit = path.source(eit);
       
   248           nit = path.target(eit);
       
   249           
       
   250           nit = NodeIt();
       
   251           nit = NodeIt(cpath);
       
   252           nit = INVALID;
       
   253           gn = nit;
       
   254           ++nit;
       
   255           b = nit == nit;
       
   256           b = nit != nit;
       
   257           b = nit < nit;
       
   258 
       
   259           eit = EdgeIt();
       
   260           eit = EdgeIt(cpath);
       
   261           eit = INVALID;
       
   262           ge = eit;
       
   263           ++eit;
       
   264           b = eit == eit;
       
   265           b = eit != eit;
       
   266           b = eit < eit;
       
   267 
       
   268           size_t st = 0;
       
   269 
       
   270           Builder builder(path); 
       
   271           builder.setStartNode(gn);
       
   272           builder.pushFront(ge);
       
   273           builder.pushBack(ge);
       
   274           builder.commit();
       
   275           builder.reserveFront(st);
       
   276           builder.reserveBack(st);
       
   277           
       
   278           ignore_unused_variable_warning(l);
       
   279           ignore_unused_variable_warning(b);
       
   280 	}
       
   281 
       
   282         const Graph& graph;
       
   283         const _Path& cpath;
       
   284         _Path& path;
       
   285       };
       
   286 
       
   287     };
       
   288 
       
   289   ///@}
       
   290   }
       
   291 
       
   292 } // namespace lemon
       
   293 
       
   294 #endif // LEMON_CONCEPT_PATH_H