src/work/deba/dijkstra.h
changeset 1365 c280de819a73
parent 921 818510fa3d99
equal deleted inserted replaced
3:c2791a57af6c -1:000000000000
     1 // -*- C++ -*-
       
     2 #ifndef LEMON_DIJKSTRA_H
       
     3 #define LEMON_DIJKSTRA_H
       
     4 
       
     5 ///\ingroup galgs
       
     6 ///\file
       
     7 ///\brief Dijkstra algorithm.
       
     8 
       
     9 #include <lemon/bin_heap.h>
       
    10 #include <lemon/invalid.h>
       
    11 
       
    12 namespace lemon {
       
    13 
       
    14 /// \addtogroup galgs
       
    15 /// @{
       
    16 
       
    17   ///%Dijkstra algorithm class.
       
    18 
       
    19   ///This class provides an efficient implementation of %Dijkstra algorithm.
       
    20   ///The edge lengths are passed to the algorithm using a
       
    21   ///\ref ReadMap "readable map",
       
    22   ///so it is easy to change it to any kind of length.
       
    23   ///
       
    24   ///The type of the length is determined by the \c Value of the length map.
       
    25   ///
       
    26   ///It is also possible to change the underlying priority heap.
       
    27   ///
       
    28   ///\param GR The graph type the algorithm runs on.
       
    29   ///\param LM This read-only
       
    30   ///EdgeMap
       
    31   ///determines the
       
    32   ///lengths of the edges. It is read once for each edge, so the map
       
    33   ///may involve in relatively time consuming process to compute the edge
       
    34   ///length if it is necessary. The default map type is
       
    35   ///\ref Graph::EdgeMap "Graph::EdgeMap<int>"
       
    36   ///\param Heap The heap type used by the %Dijkstra
       
    37   ///algorithm. The default
       
    38   ///is using \ref BinHeap "binary heap".
       
    39   ///
       
    40   ///\author Jacint Szabo and Alpar Juttner
       
    41   ///\todo We need a typedef-names should be standardized. (-:
       
    42 
       
    43 #ifdef DOXYGEN
       
    44   template <typename GR,
       
    45 	    typename LM,
       
    46 	    typename Heap>
       
    47 #else
       
    48   template <typename GR,
       
    49 	    typename LM=typename GR::template EdgeMap<int>,
       
    50 	    template <class,class,class,class> class Heap = BinHeap >
       
    51 #endif
       
    52   class Dijkstra{
       
    53   public:
       
    54     ///The type of the underlying graph.
       
    55     typedef GR Graph;
       
    56     typedef typename Graph::Node Node;
       
    57     typedef typename Graph::NodeIt NodeIt;
       
    58     typedef typename Graph::Edge Edge;
       
    59     typedef typename Graph::OutEdgeIt OutEdgeIt;
       
    60     
       
    61     ///The type of the length of the edges.
       
    62     typedef typename LM::Value Value;
       
    63     ///The type of the map that stores the edge lengths.
       
    64     typedef LM LengthMap;
       
    65     ///\brief The type of the map that stores the last
       
    66     ///edges of the shortest paths.
       
    67     typedef typename Graph::template NodeMap<Edge> PredMap;
       
    68     ///\brief The type of the map that stores the last but one
       
    69     ///nodes of the shortest paths.
       
    70     typedef typename Graph::template NodeMap<Node> PredNodeMap;
       
    71     ///The type of the map that stores the dists of the nodes.
       
    72     typedef typename Graph::template NodeMap<Value> DistMap;
       
    73 
       
    74   private:
       
    75     const Graph *G;
       
    76     const LM *length;
       
    77     //    bool local_length;
       
    78     PredMap *predecessor;
       
    79     bool local_predecessor;
       
    80     PredNodeMap *pred_node;
       
    81     bool local_pred_node;
       
    82     DistMap *distance;
       
    83     bool local_distance;
       
    84 
       
    85     ///Initialize maps
       
    86     
       
    87     ///\todo Error if \c G or are \c NULL. What about \c length?
       
    88     ///\todo Better memory allocation (instead of new).
       
    89     void init_maps() 
       
    90     {
       
    91 //       if(!length) {
       
    92 // 	local_length = true;
       
    93 // 	length = new LM(G);
       
    94 //       }
       
    95       if(!predecessor) {
       
    96 	local_predecessor = true;
       
    97 	predecessor = new PredMap(*G);
       
    98       }
       
    99       if(!pred_node) {
       
   100 	local_pred_node = true;
       
   101 	pred_node = new PredNodeMap(*G);
       
   102       }
       
   103       if(!distance) {
       
   104 	local_distance = true;
       
   105 	distance = new DistMap(*G);
       
   106       }
       
   107     }
       
   108     
       
   109   public :
       
   110     
       
   111     Dijkstra(const Graph& _G, const LM& _length) :
       
   112       G(&_G), length(&_length),
       
   113       predecessor(NULL), pred_node(NULL), distance(NULL),
       
   114       local_predecessor(false), local_pred_node(false), local_distance(false)
       
   115     { }
       
   116     
       
   117     ~Dijkstra() 
       
   118     {
       
   119       //      if(local_length) delete length;
       
   120       if(local_predecessor) delete predecessor;
       
   121       if(local_pred_node) delete pred_node;
       
   122       if(local_distance) delete distance;
       
   123     }
       
   124 
       
   125     ///Sets the graph the algorithm will run on.
       
   126 
       
   127     ///Sets the graph the algorithm will run on.
       
   128     ///\return <tt> (*this) </tt>
       
   129     Dijkstra &setGraph(const Graph &_G) 
       
   130     {
       
   131       G = &_G;
       
   132       return *this;
       
   133     }
       
   134     ///Sets the length map.
       
   135 
       
   136     ///Sets the length map.
       
   137     ///\return <tt> (*this) </tt>
       
   138     Dijkstra &setLengthMap(const LM &m) 
       
   139     {
       
   140 //       if(local_length) {
       
   141 // 	delete length;
       
   142 // 	local_length=false;
       
   143 //       }
       
   144       length = &m;
       
   145       return *this;
       
   146     }
       
   147 
       
   148     ///Sets the map storing the predecessor edges.
       
   149 
       
   150     ///Sets the map storing the predecessor edges.
       
   151     ///If you don't use this function before calling \ref run(),
       
   152     ///it will allocate one. The destuctor deallocates this
       
   153     ///automatically allocated map, of course.
       
   154     ///\return <tt> (*this) </tt>
       
   155     Dijkstra &setPredMap(PredMap &m) 
       
   156     {
       
   157       if(local_predecessor) {
       
   158 	delete predecessor;
       
   159 	local_predecessor=false;
       
   160       }
       
   161       predecessor = &m;
       
   162       return *this;
       
   163     }
       
   164 
       
   165     ///Sets the map storing the predecessor nodes.
       
   166 
       
   167     ///Sets the map storing the predecessor nodes.
       
   168     ///If you don't use this function before calling \ref run(),
       
   169     ///it will allocate one. The destuctor deallocates this
       
   170     ///automatically allocated map, of course.
       
   171     ///\return <tt> (*this) </tt>
       
   172     Dijkstra &setPredNodeMap(PredNodeMap &m) 
       
   173     {
       
   174       if(local_pred_node) {
       
   175 	delete pred_node;
       
   176 	local_pred_node=false;
       
   177       }
       
   178       pred_node = &m;
       
   179       return *this;
       
   180     }
       
   181 
       
   182     ///Sets the map storing the distances calculated by the algorithm.
       
   183 
       
   184     ///Sets the map storing the distances calculated by the algorithm.
       
   185     ///If you don't use this function before calling \ref run(),
       
   186     ///it will allocate one. The destuctor deallocates this
       
   187     ///automatically allocated map, of course.
       
   188     ///\return <tt> (*this) </tt>
       
   189     Dijkstra &setDistMap(DistMap &m) 
       
   190     {
       
   191       if(local_distance) {
       
   192 	delete distance;
       
   193 	local_distance=false;
       
   194       }
       
   195       distance = &m;
       
   196       return *this;
       
   197     }
       
   198     
       
   199   ///Runs %Dijkstra algorithm from node \c s.
       
   200 
       
   201   ///This method runs the %Dijkstra algorithm from a root node \c s
       
   202   ///in order to
       
   203   ///compute the
       
   204   ///shortest path to each node. The algorithm computes
       
   205   ///- The shortest path tree.
       
   206   ///- The distance of each node from the root.
       
   207     
       
   208     void run(Node s) {
       
   209       
       
   210       init_maps();
       
   211       
       
   212       for ( NodeIt u(*G) ; G->valid(u) ; G->next(u) ) {
       
   213 	predecessor->set(u,INVALID);
       
   214 	pred_node->set(u,INVALID);
       
   215       }
       
   216       
       
   217       typename GR::template NodeMap<int> heap_map(*G,-1);
       
   218       
       
   219       typedef Heap<Node, Value, typename GR::template NodeMap<int>,
       
   220       std::less<Value> > 
       
   221       HeapType;
       
   222       
       
   223       HeapType heap(heap_map);
       
   224       
       
   225       heap.push(s,0); 
       
   226       
       
   227       while ( !heap.empty() ) {
       
   228 	
       
   229 	Node v=heap.top(); 
       
   230 	Value oldvalue=heap[v];
       
   231 	heap.pop();
       
   232 	distance->set(v, oldvalue);
       
   233 	
       
   234 	
       
   235 	for(OutEdgeIt e(*G,v); G->valid(e); G->next(e)) {
       
   236 	  Node w=G->bNode(e); 
       
   237 	  
       
   238 	  switch(heap.state(w)) {
       
   239 	  case HeapType::PRE_HEAP:
       
   240 	    heap.push(w,oldvalue+(*length)[e]); 
       
   241 	    predecessor->set(w,e);
       
   242 	    pred_node->set(w,v);
       
   243 	    break;
       
   244 	  case HeapType::IN_HEAP:
       
   245 	    if ( oldvalue+(*length)[e] < heap[w] ) {
       
   246 	      heap.decrease(w, oldvalue+(*length)[e]); 
       
   247 	      predecessor->set(w,e);
       
   248 	      pred_node->set(w,v);
       
   249 	    }
       
   250 	    break;
       
   251 	  case HeapType::POST_HEAP:
       
   252 	    break;
       
   253 	  }
       
   254 	}
       
   255       }
       
   256     }
       
   257     
       
   258     ///The distance of a node from the root.
       
   259 
       
   260     ///Returns the distance of a node from the root.
       
   261     ///\pre \ref run() must be called before using this function.
       
   262     ///\warning If node \c v in unreachable from the root the return value
       
   263     ///of this funcion is undefined.
       
   264     Value dist(Node v) const { return (*distance)[v]; }
       
   265 
       
   266     ///Returns the 'previous edge' of the shortest path tree.
       
   267 
       
   268     ///For a node \c v it returns the 'previous edge' of the shortest path tree,
       
   269     ///i.e. it returns the last edge from a shortest path from the root to \c
       
   270     ///v. It is \ref INVALID
       
   271     ///if \c v is unreachable from the root or if \c v=s. The
       
   272     ///shortest path tree used here is equal to the shortest path tree used in
       
   273     ///\ref predNode(Node v).  \pre \ref run() must be called before using
       
   274     ///this function.
       
   275     Edge pred(Node v) const { return (*predecessor)[v]; }
       
   276 
       
   277     ///Returns the 'previous node' of the shortest path tree.
       
   278 
       
   279     ///For a node \c v it returns the 'previous node' of the shortest path tree,
       
   280     ///i.e. it returns the last but one node from a shortest path from the
       
   281     ///root to \c /v. It is INVALID if \c v is unreachable from the root or if
       
   282     ///\c v=s. The shortest path tree used here is equal to the shortest path
       
   283     ///tree used in \ref pred(Node v).  \pre \ref run() must be called before
       
   284     ///using this function.
       
   285     Node predNode(Node v) const { return (*pred_node)[v]; }
       
   286     
       
   287     ///Returns a reference to the NodeMap of distances.
       
   288 
       
   289     ///Returns a reference to the NodeMap of distances. \pre \ref run() must
       
   290     ///be called before using this function.
       
   291     const DistMap &distMap() const { return *distance;}
       
   292  
       
   293     ///Returns a reference to the shortest path tree map.
       
   294 
       
   295     ///Returns a reference to the NodeMap of the edges of the
       
   296     ///shortest path tree.
       
   297     ///\pre \ref run() must be called before using this function.
       
   298     const PredMap &predMap() const { return *predecessor;}
       
   299  
       
   300     ///Returns a reference to the map of nodes of shortest paths.
       
   301 
       
   302     ///Returns a reference to the NodeMap of the last but one nodes of the
       
   303     ///shortest path tree.
       
   304     ///\pre \ref run() must be called before using this function.
       
   305     const PredNodeMap &predNodeMap() const { return *pred_node;}
       
   306 
       
   307     ///Checks if a node is reachable from the root.
       
   308 
       
   309     ///Returns \c true if \c v is reachable from the root.
       
   310     ///\warning the root node is reported to be unreached!
       
   311     ///\todo Is this what we want?
       
   312     ///\pre \ref run() must be called before using this function.
       
   313     ///
       
   314     bool reached(Node v) { return G->valid((*predecessor)[v]); }
       
   315     
       
   316   };
       
   317   
       
   318 
       
   319   // **********************************************************************
       
   320   //  IMPLEMENTATIONS
       
   321   // **********************************************************************
       
   322 
       
   323 /// @}
       
   324   
       
   325 } //END OF NAMESPACE LEMON
       
   326 
       
   327 #endif
       
   328 
       
   329