src/work/deba/list_graph.h
changeset 989 ca95f8b5c931
parent 921 818510fa3d99
equal deleted inserted replaced
5:962dac5d8529 6:76a2193aebc8
    41     };
    41     };
    42     //Edges are double linked.
    42     //Edges are double linked.
    43     //The free edges are only single linked using the "next_in" field.
    43     //The free edges are only single linked using the "next_in" field.
    44     struct EdgeT 
    44     struct EdgeT 
    45     {
    45     {
    46       int head, tail;
    46       int target, source;
    47       int prev_in, prev_out;
    47       int prev_in, prev_out;
    48       int next_in, next_out;
    48       int next_in, next_out;
    49       //FIXME: is this necessary?
    49       //FIXME: is this necessary?
    50       //      EdgeT() : next_in(-1), next_out(-1) prev_in(-1), prev_out(-1) {}  
    50       //      EdgeT() : next_in(-1), next_out(-1) prev_in(-1), prev_out(-1) {}  
    51     };
    51     };
   102     int maxNodeId() const { return nodes.size(); }  //FIXME: What is this?
   102     int maxNodeId() const { return nodes.size(); }  //FIXME: What is this?
   103     ///\bug This function does something different than
   103     ///\bug This function does something different than
   104     ///its name would suggests...
   104     ///its name would suggests...
   105     int maxEdgeId() const { return edges.size(); }  //FIXME: What is this?
   105     int maxEdgeId() const { return edges.size(); }  //FIXME: What is this?
   106 
   106 
   107     Node tail(Edge e) const { return edges[e.n].tail; }
   107     Node source(Edge e) const { return edges[e.n].source; }
   108     Node head(Edge e) const { return edges[e.n].head; }
   108     Node target(Edge e) const { return edges[e.n].target; }
   109 
   109 
   110     Node aNode(OutEdgeIt e) const { return edges[e.n].tail; }
   110     Node aNode(OutEdgeIt e) const { return edges[e.n].source; }
   111     Node aNode(InEdgeIt e) const { return edges[e.n].head; }
   111     Node aNode(InEdgeIt e) const { return edges[e.n].target; }
   112 
   112 
   113     Node bNode(OutEdgeIt e) const { return edges[e.n].head; }
   113     Node bNode(OutEdgeIt e) const { return edges[e.n].target; }
   114     Node bNode(InEdgeIt e) const { return edges[e.n].tail; }
   114     Node bNode(InEdgeIt e) const { return edges[e.n].source; }
   115 
   115 
   116     NodeIt& first(NodeIt& v) const { 
   116     NodeIt& first(NodeIt& v) const { 
   117       v=NodeIt(*this); return v; }
   117       v=NodeIt(*this); return v; }
   118     EdgeIt& first(EdgeIt& e) const { 
   118     EdgeIt& first(EdgeIt& e) const { 
   119       e=EdgeIt(*this); return e; }
   119       e=EdgeIt(*this); return e; }
   149       if(edges[it.n].next_in!=-1) { 
   149       if(edges[it.n].next_in!=-1) { 
   150 	it.n=edges[it.n].next_in;
   150 	it.n=edges[it.n].next_in;
   151       }
   151       }
   152       else {
   152       else {
   153 	int n;
   153 	int n;
   154 	for(n=nodes[edges[it.n].head].next;
   154 	for(n=nodes[edges[it.n].target].next;
   155 	    n!=-1 && nodes[n].first_in == -1;
   155 	    n!=-1 && nodes[n].first_in == -1;
   156 	    n = nodes[n].next) ;
   156 	    n = nodes[n].next) ;
   157 	it.n = (n==-1)?-1:nodes[n].first_in;
   157 	it.n = (n==-1)?-1:nodes[n].first_in;
   158       }
   158       }
   159       return it;
   159       return it;
   205       else {
   205       else {
   206 	n = first_free_edge;
   206 	n = first_free_edge;
   207 	first_free_edge = edges[n].next_in;
   207 	first_free_edge = edges[n].next_in;
   208       }
   208       }
   209       
   209       
   210       edges[n].tail = u.n; edges[n].head = v.n;
   210       edges[n].source = u.n; edges[n].target = v.n;
   211 
   211 
   212       edges[n].next_out = nodes[u.n].first_out;
   212       edges[n].next_out = nodes[u.n].first_out;
   213       if(nodes[u.n].first_out != -1) edges[nodes[u.n].first_out].prev_out = n;
   213       if(nodes[u.n].first_out != -1) edges[nodes[u.n].first_out].prev_out = n;
   214       edges[n].next_in = nodes[v.n].first_in;
   214       edges[n].next_in = nodes[v.n].first_in;
   215       if(nodes[v.n].first_in != -1) edges[nodes[v.n].first_in].prev_in = n;
   215       if(nodes[v.n].first_in != -1) edges[nodes[v.n].first_in].prev_in = n;
   230       
   230       
   231       if(edges[n].next_in!=-1)
   231       if(edges[n].next_in!=-1)
   232 	edges[edges[n].next_in].prev_in = edges[n].prev_in;
   232 	edges[edges[n].next_in].prev_in = edges[n].prev_in;
   233       if(edges[n].prev_in!=-1)
   233       if(edges[n].prev_in!=-1)
   234 	edges[edges[n].prev_in].next_in = edges[n].next_in;
   234 	edges[edges[n].prev_in].next_in = edges[n].next_in;
   235       else nodes[edges[n].head].first_in = edges[n].next_in;
   235       else nodes[edges[n].target].first_in = edges[n].next_in;
   236       
   236       
   237       if(edges[n].next_out!=-1)
   237       if(edges[n].next_out!=-1)
   238 	edges[edges[n].next_out].prev_out = edges[n].prev_out;
   238 	edges[edges[n].next_out].prev_out = edges[n].prev_out;
   239       if(edges[n].prev_out!=-1)
   239       if(edges[n].prev_out!=-1)
   240 	edges[edges[n].prev_out].next_out = edges[n].next_out;
   240 	edges[edges[n].prev_out].next_out = edges[n].next_out;
   241       else nodes[edges[n].tail].first_out = edges[n].next_out;
   241       else nodes[edges[n].source].first_out = edges[n].next_out;
   242       
   242       
   243       edges[n].next_in = first_free_edge;
   243       edges[n].next_in = first_free_edge;
   244       first_free_edge = n;      
   244       first_free_edge = n;      
   245 
   245 
   246       //Update dynamic maps
   246       //Update dynamic maps