src/work/athos/union_find.h
changeset 483 ce29ae5b2e1b
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     1 // -*- C++ -*- //
       
     2 /*
       
     3 Union-Find structure
       
     4 
       
     5 * Ehhez nagyon fontos, hogy az atadott property map inicializalva legyen
       
     6 * minden szobajovo kulcs ertekre, -1 -es ertekkel!
       
     7  
       
     8 */
       
     9 #ifndef UNION_FIND_H
       
    10 #define UNION_FIND_H
       
    11 
       
    12 #include <vector>
       
    13 //#include <map>
       
    14 
       
    15 
       
    16 namespace hugo {
       
    17   
       
    18   template <typename KeyType, typename KeyIntMap>
       
    19     class UnionFind {
       
    20     KeyIntMap& pointmap;
       
    21     struct VectorElementType {
       
    22       int boss;
       
    23       int count;
       
    24       VectorElementType(int _boss, int _count){
       
    25 	boss = _boss;
       
    26 	count = _count;
       
    27       }
       
    28     };
       
    29     std::vector<VectorElementType> container;
       
    30     public:
       
    31       
       
    32     UnionFind(KeyIntMap& _pointmap): pointmap(_pointmap){
       
    33       
       
    34     } 
       
    35     
       
    36     //Give a component of one point to the structure
       
    37     int addPoint(KeyType u){
       
    38       int _index = container.size();
       
    39       VectorElementType buf(_index,1);
       
    40       container.push_back(buf);
       
    41       return _index;
       
    42     }
       
    43 
       
    44     
       
    45     //Finds the big boss of u
       
    46     int find(KeyType u){
       
    47       if (pointmap.get(u)==-1){
       
    48 	int whoami = addPoint(u);
       
    49 	pointmap.set(u, whoami);
       
    50 	return whoami;
       
    51       }
       
    52       else{
       
    53 	int emp = pointmap.get(u);
       
    54 	int boss = container[emp].boss;
       
    55 	while(emp != boss){
       
    56 	  emp = boss;
       
    57 	  boss = container[emp].boss;
       
    58 	}
       
    59 	return boss;
       
    60       }
       
    61     }
       
    62 
       
    63     //Finds u and v in the structures and merges the comopnents, if not equal
       
    64     bool findAndMerge(KeyType u,KeyType v){
       
    65       int bu = find(u);
       
    66       int bv = find(v);
       
    67       if (bu != bv){
       
    68 	unio(bu,bv);
       
    69 	return true;
       
    70       }
       
    71       else{
       
    72 	return false;
       
    73       }
       
    74     }
       
    75 
       
    76     //Merges a into b
       
    77     void mergeInto(int a, int b){
       
    78       container[a].boss = b;
       
    79       container[b].count +=  container[a].count;
       
    80     }
       
    81     
       
    82     //Makes the union
       
    83     void unio(int b1, int b2){
       
    84       if (container[b1].count>container[b2].count){
       
    85 	mergeInto(b2,b1);
       
    86       }
       
    87       else{
       
    88 	mergeInto(b1,b2);
       
    89       }
       
    90     }//unio
       
    91   };
       
    92   
       
    93 }//namespace hugo
       
    94 #endif