lemon/matrix_graph.h
changeset 1572 ce52ee162ec0
child 1590 ba2cb5006358
equal deleted inserted replaced
-1:000000000000 0:2d3d91135dca
       
     1 /* -*- C++ -*-
       
     2  * lemon/matrix_graph.h - Part of LEMON, a generic C++ optimization library
       
     3  *
       
     4  * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
       
     5  * (Egervary Research Group on Combinatorial Optimization, EGRES).
       
     6  *
       
     7  * Permission to use, modify and distribute this software is granted
       
     8  * provided that this copyright notice appears in all copies. For
       
     9  * precise terms see the accompanying LICENSE file.
       
    10  *
       
    11  * This software is provided "AS IS" with no warranty of any kind,
       
    12  * express or implied, and with no claim as to its suitability for any
       
    13  * purpose.
       
    14  *
       
    15  */
       
    16 
       
    17 #ifndef MATRIX_GRAPH_H
       
    18 #define MATRIX_GRAPH_H
       
    19 
       
    20 #include <iostream>
       
    21 #include <lemon/invalid.h>
       
    22 #include <lemon/utility.h>
       
    23 
       
    24 #include <lemon/bits/iterable_graph_extender.h>
       
    25 #include <lemon/bits/alteration_notifier.h>
       
    26 #include <lemon/bits/default_map.h>
       
    27 
       
    28 #include <lemon/bits/undir_graph_extender.h>
       
    29 
       
    30 namespace lemon {
       
    31 
       
    32   class MatrixGraphBase {
       
    33 
       
    34   public:
       
    35 
       
    36     typedef MatrixGraphBase Graph;
       
    37 
       
    38     class Node;
       
    39     class Edge;
       
    40 
       
    41   public:
       
    42 
       
    43     MatrixGraphBase() {}
       
    44 
       
    45     ///Creates a full graph with \c n nodes.
       
    46     void construct(int height, int width) {
       
    47       _height = height; _width = width;
       
    48       _nodeNum = height * width; _edgeNum = 2 * _nodeNum - width - height;
       
    49       _edgeLimit = _nodeNum - width;
       
    50     }
       
    51     
       
    52     Node operator()(int i, int j) const {
       
    53       return Node(i * _width + j);
       
    54     }
       
    55 
       
    56     int width() const {
       
    57       return _width;
       
    58     }
       
    59 
       
    60     int height() const {
       
    61       return _height;
       
    62     }
       
    63 
       
    64     typedef True NodeNumTag;
       
    65     typedef True EdgeNumTag;
       
    66 
       
    67     ///Number of nodes.
       
    68     int nodeNum() const { return _nodeNum; }
       
    69     ///Number of edges.
       
    70     int edgeNum() const { return _edgeNum; }
       
    71 
       
    72     /// Maximum node ID.
       
    73     
       
    74     /// Maximum node ID.
       
    75     ///\sa id(Node)
       
    76     int maxId(Node = INVALID) const { return nodeNum() - 1; }
       
    77     /// Maximum edge ID.
       
    78     
       
    79     /// Maximum edge ID.
       
    80     ///\sa id(Edge)
       
    81     int maxId(Edge = INVALID) const { return edgeNum() - 1; }
       
    82 
       
    83     Node source(Edge e) const {
       
    84       if (e.id < _edgeLimit) {
       
    85 	return e.id;
       
    86       } else {
       
    87 	return (e.id - _edgeLimit) % (_width - 1) +
       
    88 	  (e.id - _edgeLimit) / (_width - 1) * _width;
       
    89       }
       
    90     }
       
    91 
       
    92     Node target(Edge e) const {
       
    93       if (e.id < _edgeLimit) {
       
    94 	return e.id + _width;
       
    95       } else {
       
    96 	return (e.id - _edgeLimit) % (_width - 1) +
       
    97 	  (e.id - _edgeLimit) / (_width - 1) * _width + 1;
       
    98       }
       
    99     }
       
   100 
       
   101     /// Node ID.
       
   102     
       
   103     /// The ID of a valid Node is a nonnegative integer not greater than
       
   104     /// \ref maxNodeId(). The range of the ID's is not surely continuous
       
   105     /// and the greatest node ID can be actually less then \ref maxNodeId().
       
   106     ///
       
   107     /// The ID of the \ref INVALID node is -1.
       
   108     ///\return The ID of the node \c v. 
       
   109 
       
   110     static int id(Node v) { return v.id; }
       
   111     /// Edge ID.
       
   112     
       
   113     /// The ID of a valid Edge is a nonnegative integer not greater than
       
   114     /// \ref maxEdgeId(). The range of the ID's is not surely continuous
       
   115     /// and the greatest edge ID can be actually less then \ref maxEdgeId().
       
   116     ///
       
   117     /// The ID of the \ref INVALID edge is -1.
       
   118     ///\return The ID of the edge \c e. 
       
   119     static int id(Edge e) { return e.id; }
       
   120 
       
   121     static Node fromId(int id, Node) { return Node(id);}
       
   122     
       
   123     static Edge fromId(int id, Edge) { return Edge(id);}
       
   124 
       
   125     typedef True FindEdgeTag;
       
   126 
       
   127     /// Finds an edge between two nodes.
       
   128     
       
   129     /// Finds an edge from node \c u to node \c v.
       
   130     ///
       
   131     /// If \c prev is \ref INVALID (this is the default value), then
       
   132     /// It finds the first edge from \c u to \c v. Otherwise it looks for
       
   133     /// the next edge from \c u to \c v after \c prev.
       
   134     /// \return The found edge or INVALID if there is no such an edge.
       
   135     Edge findEdge(Node u, Node v, Edge prev = INVALID) {
       
   136       if (prev != INVALID) return INVALID;
       
   137       if (v.id - u.id == _width) return Edge(u.id);
       
   138       if (v.id - u.id == 1 && u.id % _width < _width - 1) {
       
   139 	return Edge(u.id / _width * (_width - 1) +
       
   140 		    u.id % _width + _edgeLimit);
       
   141       }
       
   142       return INVALID;
       
   143     }
       
   144     
       
   145       
       
   146     class Node {
       
   147       friend class MatrixGraphBase;
       
   148 
       
   149     protected:
       
   150       int id;
       
   151       Node(int _id) { id = _id;}
       
   152     public:
       
   153       Node() {}
       
   154       Node (Invalid) { id = -1; }
       
   155       bool operator==(const Node node) const {return id == node.id;}
       
   156       bool operator!=(const Node node) const {return id != node.id;}
       
   157       bool operator<(const Node node) const {return id < node.id;}
       
   158     };
       
   159     
       
   160 
       
   161 
       
   162     class Edge {
       
   163       friend class MatrixGraphBase;
       
   164       
       
   165     protected:
       
   166       int id; 
       
   167 
       
   168       Edge(int _id) : id(_id) {}
       
   169 
       
   170     public:
       
   171       Edge() { }
       
   172       Edge (Invalid) { id = -1; }
       
   173       bool operator==(const Edge edge) const {return id == edge.id;}
       
   174       bool operator!=(const Edge edge) const {return id != edge.id;}
       
   175       bool operator<(const Edge edge) const {return id < edge.id;}
       
   176     };
       
   177 
       
   178     void first(Node& node) const {
       
   179       node.id = nodeNum() - 1;
       
   180     }
       
   181 
       
   182     static void next(Node& node) {
       
   183       --node.id;
       
   184     }
       
   185 
       
   186     void first(Edge& edge) const {
       
   187       edge.id = edgeNum() - 1;
       
   188     }
       
   189 
       
   190     static void next(Edge& edge) {
       
   191       --edge.id;
       
   192     }
       
   193 
       
   194     void firstOut(Edge& edge, const Node& node) const {
       
   195       if (node.id < _nodeNum - _width) {
       
   196 	edge.id = node.id;
       
   197       } else if (node.id % _width < _width - 1) {
       
   198 	edge.id = _edgeLimit + node.id % _width +
       
   199 	  (node.id / _width) * (_width - 1);
       
   200       } else {
       
   201 	edge.id = -1;
       
   202       }
       
   203     }
       
   204 
       
   205     void nextOut(Edge& edge) const {
       
   206       if (edge.id >= _edgeLimit) {
       
   207 	edge.id = -1;
       
   208       } else if (edge.id % _width < _width - 1) {
       
   209 	edge.id = _edgeLimit + edge.id % _width +
       
   210 	  (edge.id / _width) * (_width - 1);
       
   211       } else {
       
   212 	edge.id = -1;
       
   213       }
       
   214     }
       
   215 
       
   216     void firstIn(Edge& edge, const Node& node) const {
       
   217       if (node.id >= _width) {
       
   218 	edge.id = node.id - _width;
       
   219       } else if (node.id % _width > 0) {
       
   220 	edge.id = _edgeLimit + node.id % _width +
       
   221 	  (node.id / _width) * (_width - 1) - 1;
       
   222       } else {
       
   223 	edge.id = -1;
       
   224       }
       
   225     }
       
   226     
       
   227     void nextIn(Edge& edge) const {
       
   228       if (edge.id >= _edgeLimit) {
       
   229 	edge.id = -1;
       
   230       } else if (edge.id % _width > 0) {
       
   231 	edge.id = _edgeLimit + edge.id % _width +
       
   232 	  (edge.id / _width + 1) * (_width - 1) - 1;
       
   233       } else {
       
   234 	edge.id = -1;
       
   235       }
       
   236     }
       
   237 
       
   238   private:
       
   239     int _width, _height;
       
   240     int _nodeNum, _edgeNum;
       
   241     int _edgeLimit;
       
   242   };
       
   243 
       
   244 
       
   245   typedef UndirGraphExtender<MatrixGraphBase>
       
   246   UndirMatrixGraphBase;
       
   247   typedef AlterableUndirGraphExtender<UndirMatrixGraphBase> 
       
   248   AlterableMatrixGraphBase;
       
   249   typedef IterableUndirGraphExtender<AlterableMatrixGraphBase> 
       
   250   IterableMatrixGraphBase;
       
   251   typedef MappableUndirGraphExtender<IterableMatrixGraphBase> 
       
   252   MappableMatrixGraphBase;
       
   253 
       
   254   /// \ingroup graphs
       
   255   ///
       
   256   /// \brief Matrix graph class
       
   257   ///
       
   258   /// This class implements a special graph type. The nodes of the
       
   259   /// graph can be indiced by two integer \c (i,j) value where \c i
       
   260   /// is in the \c [0,height) range and j is in the [0, width) range.
       
   261   /// Two nodes are connected in the graph if the indices differ only
       
   262   /// on one position and only one is the difference. 
       
   263   ///
       
   264   /// The graph can be indiced in the next way:
       
   265   /// \code
       
   266   /// MatrixGraph graph(h, w);
       
   267   /// MatrixGraph::NodeMap<int> val(graph); 
       
   268   /// for (int i = 0; i < graph.height(); ++i) {
       
   269   ///   for (int j = 0; j < graph.width(); ++j) {
       
   270   ///     val[graph(i, j)] = i + j;
       
   271   ///   }
       
   272   /// }
       
   273   /// \endcode
       
   274   ///
       
   275   /// The graph type is fully conform to the \ref concept::UndirGraph
       
   276   /// "Undirected Graph" concept.
       
   277   ///
       
   278   /// \author Balazs Dezso
       
   279   class MatrixGraph : public MappableMatrixGraphBase {
       
   280   public:
       
   281     
       
   282     MatrixGraph(int m, int n) { construct(m, n); }
       
   283   };
       
   284 }
       
   285 #endif