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1 #ifndef VECTOR_MAP_H |
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2 #define VECTOR_MAP_H |
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3 |
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4 #include <vector> |
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5 |
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6 template <typename G, typename K, typename V, template <typename, typename> class MapBase > |
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7 class VectorMap : public MapBase<G, K> { |
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8 public: |
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9 typedef V ValueType; |
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10 |
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11 VectorMap() {} |
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12 VectorMap(G& g) : MapBase<G, K>(g) { |
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13 init(); |
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14 } |
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15 |
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16 ~VectorMap() { |
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17 // destroy(); |
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18 } |
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19 |
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20 ValueType& operator[](const K& key) { |
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21 return container[key->id]; |
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22 } |
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23 |
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24 const ValueType& operator[](const K& key) const { |
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25 return container[key->id]; |
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26 } |
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27 |
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28 const ValueType& get(const K& key) const { |
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29 return container[key->id]; |
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30 } |
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31 |
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32 void set(const K& key, const ValueType& val) { |
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33 container[key->id] = val; |
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34 } |
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35 |
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36 void add(const K& key) { |
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37 container.resize(key->id); |
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38 } |
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39 |
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40 void erase(const K& key) {} |
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41 |
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42 private: |
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43 typedef std::vector<ValueType> Container; |
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44 |
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45 Container container; |
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46 } |
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47 |
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48 #endif |