lemon/fib_heap.h
changeset 2550 f26368148b9c
parent 2529 93de38566e6c
child 2553 bfced05fa852
equal deleted inserted replaced
12:269673bee53c 13:f5ed1a0bab08
    39   ///efficient. \c Compare specifies the ordering of the priorities. In a heap
    39   ///efficient. \c Compare specifies the ordering of the priorities. In a heap
    40   ///one can change the priority of an item, add or erase an item, etc.
    40   ///one can change the priority of an item, add or erase an item, etc.
    41   ///
    41   ///
    42   ///The methods \ref increase and \ref erase are not efficient in a Fibonacci
    42   ///The methods \ref increase and \ref erase are not efficient in a Fibonacci
    43   ///heap. In case of many calls to these operations, it is better to use a
    43   ///heap. In case of many calls to these operations, it is better to use a
    44   ///\e binary \e heap.
    44   ///\ref BinHeap "binary heap".
    45   ///
    45   ///
    46   ///\param Prio Type of the priority of the items.
    46   ///\param _Prio Type of the priority of the items.
    47   ///\param ItemIntMap A read and writable Item int map, used internally
    47   ///\param _ItemIntMap A read and writable Item int map, used internally
    48   ///to handle the cross references.
    48   ///to handle the cross references.
    49   ///\param Compare A class for the ordering of the priorities. The
    49   ///\param _Compare A class for the ordering of the priorities. The
    50   ///default is \c std::less<Prio>.
    50   ///default is \c std::less<_Prio>.
    51   ///
    51   ///
    52   ///\sa BinHeap
    52   ///\sa BinHeap
    53   ///\sa Dijkstra
    53   ///\sa Dijkstra
    54   ///\author Jacint Szabo 
    54   ///\author Jacint Szabo 
    55  
    55  
    56 #ifdef DOXYGEN
    56 #ifdef DOXYGEN
    57   template <typename Prio, 
    57   template <typename _Prio, 
    58 	    typename ItemIntMap, 
    58 	    typename _ItemIntMap, 
    59 	    typename Compare>
    59 	    typename _Compare>
    60 #else
    60 #else
    61   template <typename Prio, 
    61   template <typename _Prio, 
    62 	    typename ItemIntMap, 
    62 	    typename _ItemIntMap, 
    63 	    typename Compare = std::less<Prio> >
    63 	    typename _Compare = std::less<_Prio> >
    64 #endif
    64 #endif
    65   class FibHeap {
    65   class FibHeap {
    66   public:
    66   public:
       
    67     typedef _ItemIntMap ItemIntMap;
       
    68     typedef _Prio Prio;
    67     typedef typename ItemIntMap::Key Item;
    69     typedef typename ItemIntMap::Key Item;
    68     typedef Prio PrioType;
    70     typedef std::pair<Item,Prio> Pair;
       
    71     typedef _Compare Compare;
    69     
    72     
    70   private:
    73   private:
    71     class store;
    74     class store;
    72     
    75     
    73     std::vector<store> container;
    76     std::vector<store> container;
    76     Compare comp;
    79     Compare comp;
    77     int num_items;
    80     int num_items;
    78     
    81     
    79   public:
    82   public:
    80     ///Status of the nodes
    83     ///Status of the nodes
    81     enum state_enum {
    84     enum State {
    82       ///The node is in the heap
    85       ///The node is in the heap
    83       IN_HEAP = 0,
    86       IN_HEAP = 0,
    84       ///The node has never been in the heap
    87       ///The node has never been in the heap
    85       PRE_HEAP = -1,
    88       PRE_HEAP = -1,
    86       ///The node was in the heap but it got out of it
    89       ///The node was in the heap but it got out of it
    97     /// \brief The constructor
   100     /// \brief The constructor
    98     ///
   101     ///
    99     /// \c _iimap should be given to the constructor, since it is used
   102     /// \c _iimap should be given to the constructor, since it is used
   100     /// internally to handle the cross references. \c _comp is an
   103     /// internally to handle the cross references. \c _comp is an
   101     /// object for ordering of the priorities. 
   104     /// object for ordering of the priorities. 
   102     FibHeap(ItemIntMap &_iimap, const Compare &_comp) : minimum(0), 
   105     FibHeap(ItemIntMap &_iimap, const Compare &_comp) 
   103 		  iimap(_iimap), comp(_comp), num_items() {}
   106       : minimum(0), iimap(_iimap), comp(_comp), num_items() {}
   104     
   107     
   105     /// \brief The number of items stored in the heap.
   108     /// \brief The number of items stored in the heap.
   106     ///
   109     ///
   107     /// Returns the number of items stored in the heap.
   110     /// Returns the number of items stored in the heap.
   108     int size() const { return num_items; }
   111     int size() const { return num_items; }
   126     /// if \c item was already there.
   129     /// if \c item was already there.
   127     ///
   130     ///
   128     /// This method calls \ref push(\c item, \c value) if \c item is not
   131     /// This method calls \ref push(\c item, \c value) if \c item is not
   129     /// stored in the heap and it calls \ref decrease(\c item, \c value) or
   132     /// stored in the heap and it calls \ref decrease(\c item, \c value) or
   130     /// \ref increase(\c item, \c value) otherwise.
   133     /// \ref increase(\c item, \c value) otherwise.
   131     void set (Item const item, PrioType const value); 
   134     void set (const Item& item, const Prio& value) {
       
   135       int i=iimap[item];
       
   136       if ( i >= 0 && container[i].in ) {
       
   137 	if ( comp(value, container[i].prio) ) decrease(item, value); 
       
   138 	if ( comp(container[i].prio, value) ) increase(item, value); 
       
   139       } else push(item, value);
       
   140     }
   132     
   141     
   133     /// \brief Adds \c item to the heap with priority \c value. 
   142     /// \brief Adds \c item to the heap with priority \c value. 
   134     ///    
   143     ///    
   135     /// Adds \c item to the heap with priority \c value. 
   144     /// Adds \c item to the heap with priority \c value. 
   136     /// \pre \c item must not be stored in the heap. 
   145     /// \pre \c item must not be stored in the heap. 
   137     void push (Item const item, PrioType const value);
   146     void push (const Item& item, const Prio& value) {
   138     
       
   139     /// \brief Returns the item with minimum priority relative to \c Compare.
       
   140     ///
       
   141     /// This method returns the item with minimum priority relative to \c
       
   142     /// Compare.  
       
   143     /// \pre The heap must be nonempty.  
       
   144     Item top() const { return container[minimum].name; }
       
   145 
       
   146     /// \brief Returns the minimum priority relative to \c Compare.
       
   147     ///
       
   148     /// It returns the minimum priority relative to \c Compare.
       
   149     /// \pre The heap must be nonempty.
       
   150     PrioType prio() const { return container[minimum].prio; }
       
   151     
       
   152     /// \brief Returns the priority of \c item.
       
   153     ///
       
   154     /// This function returns the priority of \c item.
       
   155     /// \pre \c item must be in the heap.
       
   156     PrioType& operator[](const Item& item) { 
       
   157       return container[iimap[item]].prio; 
       
   158     }
       
   159     
       
   160     /// \brief Returns the priority of \c item.
       
   161     ///
       
   162     /// It returns the priority of \c item.
       
   163     /// \pre \c item must be in the heap.
       
   164     const PrioType& operator[](const Item& item) const { 
       
   165       return container[iimap[item]].prio; 
       
   166     }
       
   167 
       
   168 
       
   169     /// \brief Deletes the item with minimum priority relative to \c Compare.
       
   170     ///
       
   171     /// This method deletes the item with minimum priority relative to \c
       
   172     /// Compare from the heap.  
       
   173     /// \pre The heap must be non-empty.  
       
   174     void pop();
       
   175 
       
   176     /// \brief Deletes \c item from the heap.
       
   177     ///
       
   178     /// This method deletes \c item from the heap, if \c item was already
       
   179     /// stored in the heap. It is quite inefficient in Fibonacci heaps.
       
   180     void erase (const Item& item); 
       
   181 
       
   182     /// \brief Decreases the priority of \c item to \c value.
       
   183     ///
       
   184     /// This method decreases the priority of \c item to \c value.
       
   185     /// \pre \c item must be stored in the heap with priority at least \c
       
   186     ///   value relative to \c Compare.
       
   187     void decrease (Item item, PrioType const value); 
       
   188 
       
   189     /// \brief Increases the priority of \c item to \c value.
       
   190     ///
       
   191     /// This method sets the priority of \c item to \c value. Though
       
   192     /// there is no precondition on the priority of \c item, this
       
   193     /// method should be used only if it is indeed necessary to increase
       
   194     /// (relative to \c Compare) the priority of \c item, because this
       
   195     /// method is inefficient.
       
   196     void increase (Item item, PrioType const value) {
       
   197       erase(item);
       
   198       push(item, value);
       
   199     }
       
   200 
       
   201 
       
   202     /// \brief Returns if \c item is in, has already been in, or has never 
       
   203     /// been in the heap.
       
   204     ///
       
   205     /// This method returns PRE_HEAP if \c item has never been in the
       
   206     /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
       
   207     /// otherwise. In the latter case it is possible that \c item will
       
   208     /// get back to the heap again.
       
   209     state_enum state(const Item &item) const {
       
   210       int i=iimap[item];
       
   211       if( i>=0 ) {
       
   212 	if ( container[i].in ) i=0;
       
   213 	else i=-2; 
       
   214       }
       
   215       return state_enum(i);
       
   216     }    
       
   217 
       
   218     /// \brief Sets the state of the \c item in the heap.
       
   219     ///
       
   220     /// Sets the state of the \c item in the heap. It can be used to
       
   221     /// manually clear the heap when it is important to achive the
       
   222     /// better time complexity.
       
   223     /// \param i The item.
       
   224     /// \param st The state. It should not be \c IN_HEAP. 
       
   225     void state(const Item& i, state_enum st) {
       
   226       switch (st) {
       
   227       case POST_HEAP:
       
   228       case PRE_HEAP:
       
   229         if (state(i) == IN_HEAP) {
       
   230           erase(i);
       
   231         }
       
   232         iimap[i] = st;
       
   233         break;
       
   234       case IN_HEAP:
       
   235         break;
       
   236       }
       
   237     }
       
   238     
       
   239   private:
       
   240     
       
   241     void balance();
       
   242     void makeroot(int c);
       
   243     void cut(int a, int b);
       
   244     void cascade(int a);
       
   245     void fuse(int a, int b);
       
   246     void unlace(int a);
       
   247 
       
   248 
       
   249     class store {
       
   250       friend class FibHeap;
       
   251       
       
   252       Item name;
       
   253       int parent;
       
   254       int left_neighbor;
       
   255       int right_neighbor;
       
   256       int child;
       
   257       int degree;  
       
   258       bool marked;
       
   259       bool in;
       
   260       PrioType prio;
       
   261       
       
   262       store() : parent(-1), child(-1), degree(), marked(false), in(true) {} 
       
   263     };
       
   264   };    
       
   265  
       
   266 
       
   267 
       
   268     // **********************************************************************
       
   269     //  IMPLEMENTATIONS
       
   270     // **********************************************************************
       
   271     
       
   272   template <typename Prio, typename ItemIntMap, 
       
   273     typename Compare>
       
   274   void FibHeap<Prio, ItemIntMap, Compare>::set 
       
   275   (Item const item, PrioType const value) 
       
   276   {
       
   277     int i=iimap[item];
       
   278     if ( i >= 0 && container[i].in ) {
       
   279       if ( comp(value, container[i].prio) ) decrease(item, value); 
       
   280       if ( comp(container[i].prio, value) ) increase(item, value); 
       
   281     } else push(item, value);
       
   282   }
       
   283     
       
   284   template <typename Prio, typename ItemIntMap, 
       
   285     typename Compare>
       
   286   void FibHeap<Prio, ItemIntMap, Compare>::push 
       
   287   (Item const item, PrioType const value) {
       
   288       int i=iimap[item];      
   147       int i=iimap[item];      
   289       if ( i < 0 ) {
   148       if ( i < 0 ) {
   290 	int s=container.size();
   149 	int s=container.size();
   291 	iimap.set( item, s );	
   150 	iimap.set( item, s );	
   292 	store st;
   151 	store st;
   312       }
   171       }
   313       container[i].prio=value;
   172       container[i].prio=value;
   314       ++num_items;
   173       ++num_items;
   315     }
   174     }
   316     
   175     
   317   template <typename Prio, typename ItemIntMap, 
   176     /// \brief Returns the item with minimum priority relative to \c Compare.
   318     typename Compare>
   177     ///
   319   void FibHeap<Prio, ItemIntMap, Compare>::pop() {
   178     /// This method returns the item with minimum priority relative to \c
       
   179     /// Compare.  
       
   180     /// \pre The heap must be nonempty.  
       
   181     Item top() const { return container[minimum].name; }
       
   182 
       
   183     /// \brief Returns the minimum priority relative to \c Compare.
       
   184     ///
       
   185     /// It returns the minimum priority relative to \c Compare.
       
   186     /// \pre The heap must be nonempty.
       
   187     const Prio& prio() const { return container[minimum].prio; }
       
   188         
       
   189     /// \brief Returns the priority of \c item.
       
   190     ///
       
   191     /// It returns the priority of \c item.
       
   192     /// \pre \c item must be in the heap.
       
   193     const Prio& operator[](const Item& item) const { 
       
   194       return container[iimap[item]].prio; 
       
   195     }
       
   196 
       
   197     /// \brief Deletes the item with minimum priority relative to \c Compare.
       
   198     ///
       
   199     /// This method deletes the item with minimum priority relative to \c
       
   200     /// Compare from the heap.  
       
   201     /// \pre The heap must be non-empty.  
       
   202     void pop() {
   320       /*The first case is that there are only one root.*/
   203       /*The first case is that there are only one root.*/
   321       if ( container[minimum].left_neighbor==minimum ) {
   204       if ( container[minimum].left_neighbor==minimum ) {
   322 	container[minimum].in=false;
   205 	container[minimum].in=false;
   323 	if ( container[minimum].degree!=0 ) { 
   206 	if ( container[minimum].degree!=0 ) { 
   324 	  makeroot(container[minimum].child);
   207 	  makeroot(container[minimum].child);
   331 	container[minimum].in=false;
   214 	container[minimum].in=false;
   332 	if ( container[minimum].degree > 0 ) {
   215 	if ( container[minimum].degree > 0 ) {
   333 	  int left=container[minimum].left_neighbor;
   216 	  int left=container[minimum].left_neighbor;
   334 	  int child=container[minimum].child;
   217 	  int child=container[minimum].child;
   335 	  int last_child=container[child].left_neighbor;
   218 	  int last_child=container[child].left_neighbor;
   336 	
   219 	  
   337 	  makeroot(child);
   220 	  makeroot(child);
   338 	  
   221 	  
   339 	  container[left].right_neighbor=child;
   222 	  container[left].right_neighbor=child;
   340 	  container[child].left_neighbor=left;
   223 	  container[child].left_neighbor=left;
   341 	  container[right].left_neighbor=last_child;
   224 	  container[right].left_neighbor=last_child;
   345 	balance();
   228 	balance();
   346       } // the case where there are more roots
   229       } // the case where there are more roots
   347       --num_items;   
   230       --num_items;   
   348     }
   231     }
   349 
   232 
   350 
   233     /// \brief Deletes \c item from the heap.
   351   template <typename Prio, typename ItemIntMap, 
   234     ///
   352     typename Compare>
   235     /// This method deletes \c item from the heap, if \c item was already
   353   void FibHeap<Prio, ItemIntMap, Compare>::erase 
   236     /// stored in the heap. It is quite inefficient in Fibonacci heaps.
   354   (const Item& item) {
   237     void erase (const Item& item) {
   355       int i=iimap[item];
   238       int i=iimap[item];
   356       
   239       
   357       if ( i >= 0 && container[i].in ) { 	
   240       if ( i >= 0 && container[i].in ) { 	
   358 	if ( container[i].parent!=-1 ) {
   241 	if ( container[i].parent!=-1 ) {
   359 	  int p=container[i].parent;
   242 	  int p=container[i].parent;
   361 	  cascade(p);
   244 	  cascade(p);
   362 	}
   245 	}
   363 	minimum=i;     //As if its prio would be -infinity
   246 	minimum=i;     //As if its prio would be -infinity
   364 	pop();
   247 	pop();
   365       }
   248       }
   366   }
   249     }
   367     
   250 
   368   template <typename Prio, typename ItemIntMap, 
   251     /// \brief Decreases the priority of \c item to \c value.
   369     typename Compare>
   252     ///
   370   void FibHeap<Prio, ItemIntMap, Compare>::decrease 
   253     /// This method decreases the priority of \c item to \c value.
   371   (Item item, PrioType const value) {
   254     /// \pre \c item must be stored in the heap with priority at least \c
       
   255     ///   value relative to \c Compare.
       
   256     void decrease (Item item, const Prio& value) {
   372       int i=iimap[item];
   257       int i=iimap[item];
   373       container[i].prio=value;
   258       container[i].prio=value;
   374       int p=container[i].parent;
   259       int p=container[i].parent;
   375       
   260       
   376       if ( p!=-1 && comp(value, container[p].prio) ) {
   261       if ( p!=-1 && comp(value, container[p].prio) ) {
   377 	cut(i,p);	    
   262 	cut(i,p);	    
   378 	cascade(p);
   263 	cascade(p);
   379       }      
   264       }      
   380       if ( comp(value, container[minimum].prio) ) minimum=i; 
   265       if ( comp(value, container[minimum].prio) ) minimum=i; 
   381   }
   266     }
   382  
   267 
   383 
   268     /// \brief Increases the priority of \c item to \c value.
   384   template <typename Prio, typename ItemIntMap, 
   269     ///
   385     typename Compare>
   270     /// This method sets the priority of \c item to \c value. Though
   386   void FibHeap<Prio, ItemIntMap, Compare>::balance() {      
   271     /// there is no precondition on the priority of \c item, this
   387 
   272     /// method should be used only if it is indeed necessary to increase
   388     int maxdeg=int( std::floor( 2.08*log(double(container.size()))))+1;
   273     /// (relative to \c Compare) the priority of \c item, because this
       
   274     /// method is inefficient.
       
   275     void increase (Item item, const Prio& value) {
       
   276       erase(item);
       
   277       push(item, value);
       
   278     }
       
   279 
       
   280 
       
   281     /// \brief Returns if \c item is in, has already been in, or has never 
       
   282     /// been in the heap.
       
   283     ///
       
   284     /// This method returns PRE_HEAP if \c item has never been in the
       
   285     /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
       
   286     /// otherwise. In the latter case it is possible that \c item will
       
   287     /// get back to the heap again.
       
   288     State state(const Item &item) const {
       
   289       int i=iimap[item];
       
   290       if( i>=0 ) {
       
   291 	if ( container[i].in ) i=0;
       
   292 	else i=-2; 
       
   293       }
       
   294       return State(i);
       
   295     }    
       
   296 
       
   297     /// \brief Sets the state of the \c item in the heap.
       
   298     ///
       
   299     /// Sets the state of the \c item in the heap. It can be used to
       
   300     /// manually clear the heap when it is important to achive the
       
   301     /// better time complexity.
       
   302     /// \param i The item.
       
   303     /// \param st The state. It should not be \c IN_HEAP. 
       
   304     void state(const Item& i, State st) {
       
   305       switch (st) {
       
   306       case POST_HEAP:
       
   307       case PRE_HEAP:
       
   308         if (state(i) == IN_HEAP) {
       
   309           erase(i);
       
   310         }
       
   311         iimap[i] = st;
       
   312         break;
       
   313       case IN_HEAP:
       
   314         break;
       
   315       }
       
   316     }
       
   317     
       
   318   private:
       
   319     
       
   320     void balance() {
       
   321 
       
   322       int maxdeg=int( std::floor( 2.08*log(double(container.size()))))+1;
   389   
   323   
   390     std::vector<int> A(maxdeg,-1); 
   324       std::vector<int> A(maxdeg,-1); 
   391     
   325     
   392     /*
   326       /*
   393      *Recall that now minimum does not point to the minimum prio element.
   327        *Recall that now minimum does not point to the minimum prio element.
   394      *We set minimum to this during balance().
   328        *We set minimum to this during balance().
   395      */
   329        */
   396     int anchor=container[minimum].left_neighbor; 
   330       int anchor=container[minimum].left_neighbor; 
   397     int next=minimum; 
   331       int next=minimum; 
   398     bool end=false; 
   332       bool end=false; 
   399     	
   333     	
   400        do {
   334       do {
   401 	int active=next;
   335 	int active=next;
   402 	if ( anchor==active ) end=true;
   336 	if ( anchor==active ) end=true;
   403 	int d=container[active].degree;
   337 	int d=container[active].degree;
   404 	next=container[active].right_neighbor;
   338 	next=container[active].right_neighbor;
   405 
   339 
   412 	  } 
   346 	  } 
   413 	  A[d]=-1;
   347 	  A[d]=-1;
   414 	  ++d;
   348 	  ++d;
   415 	}	
   349 	}	
   416 	A[d]=active;
   350 	A[d]=active;
   417        } while ( !end );
   351       } while ( !end );
   418 
   352 
   419 
   353 
   420        while ( container[minimum].parent >=0 ) minimum=container[minimum].parent;
   354       while ( container[minimum].parent >=0 ) 
   421        int s=minimum;
   355 	minimum=container[minimum].parent;
   422        int m=minimum;
   356       int s=minimum;
   423        do {  
   357       int m=minimum;
   424 	 if ( comp(container[s].prio, container[minimum].prio) ) minimum=s;
   358       do {  
   425 	 s=container[s].right_neighbor;
   359 	if ( comp(container[s].prio, container[minimum].prio) ) minimum=s;
   426        } while ( s != m );
   360 	s=container[s].right_neighbor;
   427     }
   361       } while ( s != m );
   428 
   362     }
   429   template <typename Prio, typename ItemIntMap, 
   363 
   430     typename Compare>
   364     void makeroot(int c) {
   431   void FibHeap<Prio, ItemIntMap, Compare>::makeroot 
       
   432   (int c) {
       
   433       int s=c;
   365       int s=c;
   434       do {  
   366       do {  
   435 	container[s].parent=-1;
   367 	container[s].parent=-1;
   436 	s=container[s].right_neighbor;
   368 	s=container[s].right_neighbor;
   437       } while ( s != c );
   369       } while ( s != c );
   438     }
   370     }
   439   
   371 
   440   
   372     void cut(int a, int b) {
   441   template <typename Prio, typename ItemIntMap, 
   373       /*
   442     typename Compare>
   374        *Replacing a from the children of b.
   443   void FibHeap<Prio, ItemIntMap, Compare>::cut 
   375        */
   444   (int a, int b) {    
   376       --container[b].degree;
   445     /*
   377     
   446      *Replacing a from the children of b.
   378       if ( container[b].degree !=0 ) {
   447      */
   379 	int child=container[b].child;
   448     --container[b].degree;
   380 	if ( child==a ) 
   449     
   381 	  container[b].child=container[child].right_neighbor;
   450     if ( container[b].degree !=0 ) {
   382 	unlace(a);
   451       int child=container[b].child;
   383       }
   452       if ( child==a ) 
   384     
   453 	container[b].child=container[child].right_neighbor;
   385     
   454       unlace(a);
   386       /*Lacing a to the roots.*/
   455     }
   387       int right=container[minimum].right_neighbor;
   456     
   388       container[minimum].right_neighbor=a;
   457     
   389       container[a].left_neighbor=minimum;
   458     /*Lacing a to the roots.*/
   390       container[a].right_neighbor=right;
   459     int right=container[minimum].right_neighbor;
   391       container[right].left_neighbor=a;
   460     container[minimum].right_neighbor=a;
   392     
   461     container[a].left_neighbor=minimum;
   393       container[a].parent=-1;
   462     container[a].right_neighbor=right;
   394       container[a].marked=false;
   463     container[right].left_neighbor=a;
   395     }
   464     
   396 
   465     container[a].parent=-1;
   397     void cascade(int a) {
   466     container[a].marked=false;
       
   467   }
       
   468   
       
   469 
       
   470   template <typename Prio, typename ItemIntMap, 
       
   471     typename Compare>
       
   472   void FibHeap<Prio, ItemIntMap, Compare>::cascade 
       
   473   (int a) 
       
   474     {
       
   475       if ( container[a].parent!=-1 ) {
   398       if ( container[a].parent!=-1 ) {
   476 	int p=container[a].parent;
   399 	int p=container[a].parent;
   477 	
   400 	
   478 	if ( container[a].marked==false ) container[a].marked=true;
   401 	if ( container[a].marked==false ) container[a].marked=true;
   479 	else {
   402 	else {
   481 	  cascade(p);
   404 	  cascade(p);
   482 	}
   405 	}
   483       }
   406       }
   484     }
   407     }
   485 
   408 
   486 
   409     void fuse(int a, int b) {
   487   template <typename Prio, typename ItemIntMap, 
       
   488     typename Compare>
       
   489   void FibHeap<Prio, ItemIntMap, Compare>::fuse 
       
   490   (int a, int b) {
       
   491       unlace(b);
   410       unlace(b);
   492       
   411       
   493       /*Lacing b under a.*/
   412       /*Lacing b under a.*/
   494       container[b].parent=a;
   413       container[b].parent=a;
   495 
   414 
   509       ++container[a].degree;
   428       ++container[a].degree;
   510       
   429       
   511       container[b].marked=false;
   430       container[b].marked=false;
   512     }
   431     }
   513 
   432 
   514   
   433     /*
   515   /*
   434      *It is invoked only if a has siblings.
   516    *It is invoked only if a has siblings.
   435      */
   517    */
   436     void unlace(int a) {
   518   template <typename Prio, typename ItemIntMap, 
       
   519     typename Compare>
       
   520   void FibHeap<Prio, ItemIntMap, Compare>::unlace 
       
   521   (int a) {      
       
   522       int leftn=container[a].left_neighbor;
   437       int leftn=container[a].left_neighbor;
   523       int rightn=container[a].right_neighbor;
   438       int rightn=container[a].right_neighbor;
   524       container[leftn].right_neighbor=rightn;
   439       container[leftn].right_neighbor=rightn;
   525       container[rightn].left_neighbor=leftn;
   440       container[rightn].left_neighbor=leftn;
   526   }
   441     }
   527   
   442 
       
   443 
       
   444     class store {
       
   445       friend class FibHeap;
       
   446       
       
   447       Item name;
       
   448       int parent;
       
   449       int left_neighbor;
       
   450       int right_neighbor;
       
   451       int child;
       
   452       int degree;  
       
   453       bool marked;
       
   454       bool in;
       
   455       Prio prio;
       
   456       
       
   457       store() : parent(-1), child(-1), degree(), marked(false), in(true) {} 
       
   458     };
       
   459   };    
   528 
   460 
   529 } //namespace lemon
   461 } //namespace lemon
   530 
   462 
   531 #endif //LEMON_FIB_HEAP_H
   463 #endif //LEMON_FIB_HEAP_H
   532 
   464