lemon/smart_graph.h
changeset 1921 fb4a2a84d363
parent 1909 2d806130e700
child 1956 a055123339d5
equal deleted inserted replaced
14:44ab5d7baf9c 15:1a2f137adb26
   376   ///
   376   ///
   377   class SmartUGraph : public ExtendedSmartUGraphBase {
   377   class SmartUGraph : public ExtendedSmartUGraphBase {
   378   };
   378   };
   379 
   379 
   380 
   380 
   381   class SmartUBipartiteGraphBase {
   381   class SmartBpUGraphBase {
   382   public:
   382   public:
   383 
   383 
   384     class NodeSetError : public LogicError {
   384     class NodeSetError : public LogicError {
   385       virtual const char* exceptionName() const { 
   385       virtual const char* exceptionName() const { 
   386 	return "lemon::FullUBipartiteGraph::NodeSetError";
   386 	return "lemon::SmartBpUGraph::NodeSetError";
   387       }
   387       }
   388     };
   388     };
   389 
   389 
   390   protected:
   390   protected:
   391 
   391 
   394       NodeT() {}
   394       NodeT() {}
   395       NodeT(int _first) : first(_first) {}
   395       NodeT(int _first) : first(_first) {}
   396     };
   396     };
   397 
   397 
   398     struct EdgeT {
   398     struct EdgeT {
   399       int upper, next_down;
   399       int aNode, next_out;
   400       int lower, next_up;
   400       int bNode, next_in;
   401     };
   401     };
   402 
   402 
   403     std::vector<NodeT> upperNodes;
   403     std::vector<NodeT> aNodes;
   404     std::vector<NodeT> lowerNodes;
   404     std::vector<NodeT> bNodes;
   405 
   405 
   406     std::vector<EdgeT> edges;
   406     std::vector<EdgeT> edges;
   407 
   407 
   408   public:
   408   public:
   409   
   409   
   410     class Node {
   410     class Node {
   411       friend class SmartUBipartiteGraphBase;
   411       friend class SmartBpUGraphBase;
   412     protected:
   412     protected:
   413       int id;
   413       int id;
   414 
   414 
   415       Node(int _id) : id(_id) {}
   415       Node(int _id) : id(_id) {}
   416     public:
   416     public:
   420       bool operator!=(const Node i) const {return id!=i.id;}
   420       bool operator!=(const Node i) const {return id!=i.id;}
   421       bool operator<(const Node i) const {return id<i.id;}
   421       bool operator<(const Node i) const {return id<i.id;}
   422     };
   422     };
   423 
   423 
   424     class Edge {
   424     class Edge {
   425       friend class SmartUBipartiteGraphBase;
   425       friend class SmartBpUGraphBase;
   426     protected:
   426     protected:
   427       int id;
   427       int id;
   428 
   428 
   429       Edge(int _id) { id = _id;}
   429       Edge(int _id) { id = _id;}
   430     public:
   430     public:
   433       bool operator==(const Edge i) const {return id==i.id;}
   433       bool operator==(const Edge i) const {return id==i.id;}
   434       bool operator!=(const Edge i) const {return id!=i.id;}
   434       bool operator!=(const Edge i) const {return id!=i.id;}
   435       bool operator<(const Edge i) const {return id<i.id;}
   435       bool operator<(const Edge i) const {return id<i.id;}
   436     };
   436     };
   437 
   437 
   438     void firstUpper(Node& node) const {
   438     void firstANode(Node& node) const {
   439       node.id = 2 * upperNodes.size() - 2;
   439       node.id = 2 * aNodes.size() - 2;
   440       if (node.id < 0) node.id = -1; 
   440       if (node.id < 0) node.id = -1; 
   441     }
   441     }
   442     void nextUpper(Node& node) const {
   442     void nextANode(Node& node) const {
   443       node.id -= 2;
   443       node.id -= 2;
   444       if (node.id < 0) node.id = -1; 
   444       if (node.id < 0) node.id = -1; 
   445     }
   445     }
   446 
   446 
   447     void firstLower(Node& node) const {
   447     void firstBNode(Node& node) const {
   448       node.id = 2 * lowerNodes.size() - 1;
   448       node.id = 2 * bNodes.size() - 1;
   449     }
   449     }
   450     void nextLower(Node& node) const {
   450     void nextBNode(Node& node) const {
   451       node.id -= 2;
   451       node.id -= 2;
   452     }
   452     }
   453 
   453 
   454     void first(Node& node) const {
   454     void first(Node& node) const {
   455       if (upperNodes.size() > 0) {
   455       if (aNodes.size() > 0) {
   456 	node.id = 2 * upperNodes.size() - 2;
   456 	node.id = 2 * aNodes.size() - 2;
   457       } else {
   457       } else {
   458 	node.id = 2 * lowerNodes.size() - 1;
   458 	node.id = 2 * bNodes.size() - 1;
   459       }
   459       }
   460     }
   460     }
   461     void next(Node& node) const {
   461     void next(Node& node) const {
   462       node.id -= 2;
   462       node.id -= 2;
   463       if (node.id == -2) {
   463       if (node.id == -2) {
   464 	node.id = 2 * lowerNodes.size() - 1;
   464 	node.id = 2 * bNodes.size() - 1;
   465       }
   465       }
   466     }
   466     }
   467   
   467   
   468     void first(Edge& edge) const {
   468     void first(Edge& edge) const {
   469       edge.id = edges.size() - 1;
   469       edge.id = edges.size() - 1;
   470     }
   470     }
   471     void next(Edge& edge) const {
   471     void next(Edge& edge) const {
   472       --edge.id;
   472       --edge.id;
   473     }
   473     }
   474 
   474 
   475     void firstDown(Edge& edge, const Node& node) const {
   475     void firstOut(Edge& edge, const Node& node) const {
   476       LEMON_ASSERT((node.id & 1) == 0, NodeSetError());
   476       LEMON_ASSERT((node.id & 1) == 0, NodeSetError());
   477       edge.id = upperNodes[node.id >> 1].first;
   477       edge.id = aNodes[node.id >> 1].first;
   478     }
   478     }
   479     void nextDown(Edge& edge) const {
   479     void nextOut(Edge& edge) const {
   480       edge.id = edges[edge.id].next_down;
   480       edge.id = edges[edge.id].next_out;
   481     }
   481     }
   482 
   482 
   483     void firstUp(Edge& edge, const Node& node) const {
   483     void firstIn(Edge& edge, const Node& node) const {
   484       LEMON_ASSERT((node.id & 1) == 1, NodeSetError());
   484       LEMON_ASSERT((node.id & 1) == 1, NodeSetError());
   485       edge.id = lowerNodes[node.id >> 1].first;
   485       edge.id = bNodes[node.id >> 1].first;
   486     }
   486     }
   487     void nextUp(Edge& edge) const {
   487     void nextIn(Edge& edge) const {
   488       edge.id = edges[edge.id].next_up;
   488       edge.id = edges[edge.id].next_in;
   489     }
   489     }
   490 
   490 
   491     static int id(const Node& node) {
   491     static int id(const Node& node) {
   492       return node.id;
   492       return node.id;
   493     }
   493     }
   494     static Node nodeFromId(int id) {
   494     static Node nodeFromId(int id) {
   495       return Node(id);
   495       return Node(id);
   496     }
   496     }
   497     int maxNodeId() const {
   497     int maxNodeId() const {
   498       return upperNodes.size() > lowerNodes.size() ?
   498       return aNodes.size() > bNodes.size() ?
   499 	upperNodes.size() * 2 - 2 : lowerNodes.size() * 2 - 1;
   499 	aNodes.size() * 2 - 2 : bNodes.size() * 2 - 1;
   500     }
   500     }
   501   
   501   
   502     static int id(const Edge& edge) {
   502     static int id(const Edge& edge) {
   503       return edge.id;
   503       return edge.id;
   504     }
   504     }
   507     }
   507     }
   508     int maxEdgeId() const {
   508     int maxEdgeId() const {
   509       return edges.size();
   509       return edges.size();
   510     }
   510     }
   511   
   511   
   512     static int upperId(const Node& node) {
   512     static int aNodeId(const Node& node) {
   513       return node.id >> 1;
   513       return node.id >> 1;
   514     }
   514     }
   515     static Node fromUpperId(int id, Node) {
   515     static Node fromANodeId(int id, Node) {
   516       return Node(id << 1);
   516       return Node(id << 1);
   517     }
   517     }
   518     int maxUpperId() const {
   518     int maxANodeId() const {
   519       return upperNodes.size();
   519       return aNodes.size();
   520     }
   520     }
   521 
   521 
   522     static int lowerId(const Node& node) {
   522     static int bNodeId(const Node& node) {
   523       return node.id >> 1;
   523       return node.id >> 1;
   524     }
   524     }
   525     static Node fromLowerId(int id) {
   525     static Node fromBNodeId(int id) {
   526       return Node((id << 1) + 1);
   526       return Node((id << 1) + 1);
   527     }
   527     }
   528     int maxLowerId() const {
   528     int maxBNodeId() const {
   529       return lowerNodes.size();
   529       return bNodes.size();
   530     }
   530     }
   531 
   531 
   532     Node upperNode(const Edge& edge) const {
   532     Node aNode(const Edge& edge) const {
   533       return Node(edges[edge.id].upper);
   533       return Node(edges[edge.id].aNode);
   534     }
   534     }
   535     Node lowerNode(const Edge& edge) const {
   535     Node bNode(const Edge& edge) const {
   536       return Node(edges[edge.id].lower);
   536       return Node(edges[edge.id].bNode);
   537     }
   537     }
   538 
   538 
   539     static bool upper(const Node& node) {
   539     static bool aNode(const Node& node) {
   540       return (node.id & 1) == 0;
   540       return (node.id & 1) == 0;
   541     }
   541     }
   542 
   542 
   543     static bool lower(const Node& node) {
   543     static bool bNode(const Node& node) {
   544       return (node.id & 1) == 1;
   544       return (node.id & 1) == 1;
   545     }
   545     }
   546 
   546 
   547     Node addUpperNode() {
   547     Node addANode() {
   548       NodeT nodeT;
   548       NodeT nodeT;
   549       nodeT.first = -1;
   549       nodeT.first = -1;
   550       upperNodes.push_back(nodeT);
   550       aNodes.push_back(nodeT);
   551       return Node(upperNodes.size() * 2 - 2);
   551       return Node(aNodes.size() * 2 - 2);
   552     }
   552     }
   553 
   553 
   554     Node addLowerNode() {
   554     Node addBNode() {
   555       NodeT nodeT;
   555       NodeT nodeT;
   556       nodeT.first = -1;
   556       nodeT.first = -1;
   557       lowerNodes.push_back(nodeT);
   557       bNodes.push_back(nodeT);
   558       return Node(lowerNodes.size() * 2 - 1);
   558       return Node(bNodes.size() * 2 - 1);
   559     }
   559     }
   560 
   560 
   561     Edge addEdge(const Node& source, const Node& target) {
   561     Edge addEdge(const Node& source, const Node& target) {
   562       LEMON_ASSERT(((source.id ^ target.id) & 1) == 1, NodeSetError());
   562       LEMON_ASSERT(((source.id ^ target.id) & 1) == 1, NodeSetError());
   563       EdgeT edgeT;
   563       EdgeT edgeT;
   564       if ((source.id & 1) == 0) {
   564       if ((source.id & 1) == 0) {
   565 	edgeT.upper = source.id;
   565 	edgeT.aNode = source.id;
   566 	edgeT.lower = target.id;
   566 	edgeT.bNode = target.id;
   567       } else {
   567       } else {
   568 	edgeT.upper = target.id;
   568 	edgeT.aNode = target.id;
   569 	edgeT.lower = source.id;
   569 	edgeT.bNode = source.id;
   570       }
   570       }
   571       edgeT.next_down = upperNodes[edgeT.upper >> 1].first;
   571       edgeT.next_out = aNodes[edgeT.aNode >> 1].first;
   572       upperNodes[edgeT.upper >> 1].first = edges.size();
   572       aNodes[edgeT.aNode >> 1].first = edges.size();
   573       edgeT.next_up = lowerNodes[edgeT.lower >> 1].first;
   573       edgeT.next_in = bNodes[edgeT.bNode >> 1].first;
   574       lowerNodes[edgeT.lower >> 1].first = edges.size();
   574       bNodes[edgeT.bNode >> 1].first = edges.size();
   575       edges.push_back(edgeT);
   575       edges.push_back(edgeT);
   576       return Edge(edges.size() - 1);
   576       return Edge(edges.size() - 1);
   577     }
   577     }
   578 
   578 
   579     void clear() {
   579     void clear() {
   580       upperNodes.clear();
   580       aNodes.clear();
   581       lowerNodes.clear();
   581       bNodes.clear();
   582       edges.clear();
   582       edges.clear();
   583     }
   583     }
   584 
   584 
   585   };
   585   };
   586 
   586 
   587 
   587 
   588   typedef ClearableUBipartiteGraphExtender<
   588   typedef ClearableBpUGraphExtender<
   589     ExtendableUBipartiteGraphExtender<
   589     ExtendableBpUGraphExtender<
   590     MappableUBipartiteGraphExtender<
   590     MappableBpUGraphExtender<
   591     IterableUBipartiteGraphExtender<
   591     IterableBpUGraphExtender<
   592     AlterableUBipartiteGraphExtender<
   592     AlterableBpUGraphExtender<
   593     UBipartiteGraphExtender <
   593     BpUGraphExtender <
   594     SmartUBipartiteGraphBase> > > > > >
   594     SmartBpUGraphBase> > > > > >
   595   ExtendedSmartUBipartiteGraphBase;
   595   ExtendedSmartBpUGraphBase;
   596 
   596 
   597 
   597   /// \ingroup graphs
   598   class SmartUBipartiteGraph : 
   598   ///
   599     public ExtendedSmartUBipartiteGraphBase {
   599   /// \brief A smart bipartite undirected graph class.
   600   };
   600   ///
       
   601   /// This is a simple and fast bipartite undirected graph implementation.
       
   602   /// It is also quite memory efficient, but at the price
       
   603   /// that <b> it does not support node and edge deletions</b>.
       
   604   /// Except from this it conforms to 
       
   605   /// the \ref concept::BpUGraph "BpUGraph" concept.
       
   606   /// \sa concept::BpUGraph.
       
   607   ///
       
   608   class SmartBpUGraph : public ExtendedSmartBpUGraphBase {};
   601 
   609 
   602   
   610   
   603   /// @}  
   611   /// @}  
   604 } //namespace lemon
   612 } //namespace lemon
   605 
   613