1.1 --- a/lemon/kruskal.h Thu Feb 02 17:09:09 2006 +0000
1.2 +++ b/lemon/kruskal.h Thu Feb 02 17:43:24 2006 +0000
1.3 @@ -77,15 +77,15 @@
1.4 /// For example, if we know that the spanning tree of the graph \c g has
1.5 /// say 53 edges, then
1.6 /// we can put its edges into a STL vector \c tree with a code like this.
1.7 - /// \code
1.8 + ///\code
1.9 /// std::vector<Edge> tree(53);
1.10 /// kruskal(g,cost,tree.begin());
1.11 - /// \endcode
1.12 + ///\endcode
1.13 /// Or if we don't know in advance the size of the tree, we can write this.
1.14 - /// \code
1.15 + ///\code
1.16 /// std::vector<Edge> tree;
1.17 /// kruskal(g,cost,std::back_inserter(tree));
1.18 - /// \endcode
1.19 + ///\endcode
1.20 ///
1.21 /// \return The cost of the found tree.
1.22 ///
1.23 @@ -300,10 +300,10 @@
1.24 /// is added to sequence pointed by the iterator.
1.25 ///
1.26 /// A typical usage:
1.27 - /// \code
1.28 + ///\code
1.29 /// std::vector<Graph::Edge> v;
1.30 /// kruskal(g, input, makeKruskalSequenceOutput(back_inserter(v)));
1.31 - /// \endcode
1.32 + ///\endcode
1.33 ///
1.34 /// For the most common case, when the input is given by a simple edge
1.35 /// map and the output is a sequence of the tree edges, a special
1.36 @@ -396,15 +396,15 @@
1.37 // For example, if we know that the spanning tree of the graph \c g has
1.38 // say 53 edges, then
1.39 // we can put its edges into a STL vector \c tree with a code like this.
1.40 -// \code
1.41 +//\code
1.42 // std::vector<Edge> tree(53);
1.43 // kruskal(g,cost,tree.begin());
1.44 -// \endcode
1.45 +//\endcode
1.46 // Or if we don't know in advance the size of the tree, we can write this.
1.47 -// \code
1.48 +//\code
1.49 // std::vector<Edge> tree;
1.50 // kruskal(g,cost,std::back_inserter(tree));
1.51 -// \endcode
1.52 +//\endcode
1.53 //
1.54 // \return The cost of the found tree.
1.55 //