lemon/concepts/path.h
changeset 2260 4274224f8a7d
child 2335 27aa03cd3121
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/lemon/concepts/path.h	Tue Oct 24 17:19:16 2006 +0000
     1.3 @@ -0,0 +1,294 @@
     1.4 +/* -*- C++ -*-
     1.5 + *
     1.6 + * This file is a part of LEMON, a generic C++ optimization library
     1.7 + *
     1.8 + * Copyright (C) 2003-2006
     1.9 + * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
    1.10 + * (Egervary Research Group on Combinatorial Optimization, EGRES).
    1.11 + *
    1.12 + * Permission to use, modify and distribute this software is granted
    1.13 + * provided that this copyright notice appears in all copies. For
    1.14 + * precise terms see the accompanying LICENSE file.
    1.15 + *
    1.16 + * This software is provided "AS IS" with no warranty of any kind,
    1.17 + * express or implied, and with no claim as to its suitability for any
    1.18 + * purpose.
    1.19 + *
    1.20 + */
    1.21 +
    1.22 +///\ingroup concept
    1.23 +///\file
    1.24 +///\brief Classes for representing paths in graphs.
    1.25 +///
    1.26 +///\todo Iterators have obsolete style
    1.27 +
    1.28 +#ifndef LEMON_CONCEPT_PATH_H
    1.29 +#define LEMON_CONCEPT_PATH_H
    1.30 +
    1.31 +#include <lemon/bits/invalid.h>
    1.32 +#include <lemon/concept_check.h>
    1.33 +
    1.34 +namespace lemon {
    1.35 +  namespace concepts {
    1.36 +    /// \addtogroup concept
    1.37 +    /// @{
    1.38 +
    1.39 +
    1.40 +    //! \brief A skeleton structure for representing directed paths in a graph.
    1.41 +    //!
    1.42 +    //! A skeleton structure for representing directed paths in a graph.
    1.43 +    //! \param _Graph The graph type in which the path is.
    1.44 +    //!
    1.45 +    //! In a sense, the path can be treated as a graph, for it has \c NodeIt
    1.46 +    //! and \c EdgeIt with the same usage. These types converts to the \c Node
    1.47 +    //! and \c Edge of the original graph.
    1.48 +    template<typename _Graph>
    1.49 +    class Path {
    1.50 +    public:
    1.51 +
    1.52 +      /// Type of the underlying graph.
    1.53 +      typedef _Graph Graph;
    1.54 +      /// Edge type of the underlying graph.
    1.55 +      typedef typename Graph::Edge Edge;
    1.56 +      /// Node type of the underlying graph.
    1.57 +      typedef typename Graph::Node Node;
    1.58 +
    1.59 +      class NodeIt;
    1.60 +      class EdgeIt;
    1.61 +
    1.62 +      /// \param _g The graph in which the path is.
    1.63 +      ///
    1.64 +      Path(const Graph &_g) {
    1.65 +	ignore_unused_variable_warning(_g);
    1.66 +      }
    1.67 +
    1.68 +      /// Length of the path ie. the number of edges in the path.
    1.69 +      int length() const {return 0;}
    1.70 +
    1.71 +      /// Returns whether the path is empty.
    1.72 +      bool empty() const { return true;}
    1.73 +
    1.74 +      /// Resets the path to an empty path.
    1.75 +      void clear() {}
    1.76 +
    1.77 +      /// \brief Starting point of the path.
    1.78 +      ///
    1.79 +      /// Starting point of the path.
    1.80 +      /// Returns INVALID if the path is empty.
    1.81 +      Node target() const {return INVALID;}
    1.82 +      /// \brief End point of the path.
    1.83 +      ///
    1.84 +      /// End point of the path.
    1.85 +      /// Returns INVALID if the path is empty.
    1.86 +      Node source() const {return INVALID;}
    1.87 +
    1.88 +      /// \brief The target of an edge.
    1.89 +      ///
    1.90 +      /// Returns node iterator pointing to the target node of the
    1.91 +      /// given edge iterator.
    1.92 +      NodeIt target(const EdgeIt&) const {return INVALID;}
    1.93 +
    1.94 +      /// \brief The source of an edge.
    1.95 +      ///
    1.96 +      /// Returns node iterator pointing to the source node of the
    1.97 +      /// given edge iterator.
    1.98 +      NodeIt source(const EdgeIt&) const {return INVALID;}
    1.99 +
   1.100 +      /// \brief Iterator class to iterate on the nodes of the paths
   1.101 +      ///
   1.102 +      /// This class is used to iterate on the nodes of the paths
   1.103 +      ///
   1.104 +      /// Of course it converts to Graph::Node.
   1.105 +      class NodeIt {
   1.106 +      public:
   1.107 +	/// Default constructor
   1.108 +	NodeIt() {}
   1.109 +	/// Invalid constructor
   1.110 +	NodeIt(Invalid) {}
   1.111 +	/// Constructor with starting point
   1.112 +	NodeIt(const Path &) {}
   1.113 +
   1.114 +	///Conversion to Graph::Node
   1.115 +	operator Node() const { return INVALID; }
   1.116 +	/// Next node
   1.117 +	NodeIt& operator++() {return *this;}
   1.118 +
   1.119 +	/// Comparison operator
   1.120 +	bool operator==(const NodeIt&) const {return true;}
   1.121 +	/// Comparison operator
   1.122 +	bool operator!=(const NodeIt&) const {return true;}
   1.123 + 	/// Comparison operator
   1.124 + 	bool operator<(const NodeIt&) const {return false;}
   1.125 +
   1.126 +      };
   1.127 +
   1.128 +      /// \brief Iterator class to iterate on the edges of the paths
   1.129 +      ///
   1.130 +      /// This class is used to iterate on the edges of the paths
   1.131 +      ///
   1.132 +      /// Of course it converts to Graph::Edge
   1.133 +      class EdgeIt {
   1.134 +      public:
   1.135 +	/// Default constructor
   1.136 +	EdgeIt() {}
   1.137 +	/// Invalid constructor
   1.138 +	EdgeIt(Invalid) {}
   1.139 +	/// Constructor with starting point
   1.140 +	EdgeIt(const Path &) {}
   1.141 +
   1.142 +	operator Edge() const { return INVALID; }
   1.143 +
   1.144 +	/// Next edge
   1.145 +	EdgeIt& operator++() {return *this;}
   1.146 +
   1.147 +	/// Comparison operator
   1.148 +	bool operator==(const EdgeIt&) const {return true;}
   1.149 +	/// Comparison operator
   1.150 +	bool operator!=(const EdgeIt&) const {return true;}
   1.151 + 	/// Comparison operator
   1.152 + 	bool operator<(const EdgeIt&) const {return false;}
   1.153 +
   1.154 +      };
   1.155 +
   1.156 +
   1.157 +      friend class Builder;
   1.158 +
   1.159 +      /// \brief Class to build paths
   1.160 +      ///
   1.161 +      /// This class is used to fill a path with edges.
   1.162 +      ///
   1.163 +      /// You can push new edges to the front and to the back of the path in
   1.164 +      /// arbitrary order then you should commit these changes to the graph.
   1.165 +      ///
   1.166 +      /// While the builder is active (after the first modifying
   1.167 +      /// operation and until the call of \ref commit()) the
   1.168 +      /// underlining Path is in a "transitional" state (operations on
   1.169 +      /// it have undefined result).
   1.170 +      class Builder {
   1.171 +      public:
   1.172 +
   1.173 +        /// Constructor
   1.174 +
   1.175 +        /// Constructor
   1.176 +	/// \param _path the path you want to fill in.
   1.177 +	///
   1.178 +
   1.179 +	Builder(Path &_path) { ignore_unused_variable_warning(_path); }
   1.180 +
   1.181 +	/// Sets the starting node of the path.
   1.182 +
   1.183 +	/// Sets the starting node of the path. Edge added to the path
   1.184 +	/// afterwards have to be incident to this node.
   1.185 +	/// You \em must start building an empty path with these functions.
   1.186 +	/// (And you \em must \em not use it later).
   1.187 +	/// \sa pushFront()
   1.188 +	/// \sa pushBack()
   1.189 +	void setStartNode(const Node &) {}
   1.190 +
   1.191 +	///Push a new edge to the front of the path
   1.192 +
   1.193 +	///Push a new edge to the front of the path.
   1.194 +	///If the path is empty, you \em must call \ref setStartNode() before
   1.195 +	///the first use of \ref pushFront().
   1.196 +	void pushFront(const Edge&) {}
   1.197 +
   1.198 +	///Push a new edge to the back of the path
   1.199 +
   1.200 +	///Push a new edge to the back of the path.
   1.201 +	///If the path is empty, you \em must call \ref setStartNode() before
   1.202 +	///the first use of \ref pushBack().
   1.203 +	void pushBack(const Edge&) {}
   1.204 +
   1.205 +	///Commit the changes to the path.
   1.206 +
   1.207 +	///Commit the changes to the path.
   1.208 +        ///
   1.209 +	void commit() {}
   1.210 +
   1.211 +	///Reserve (front) storage for the builder in advance.
   1.212 +
   1.213 +	///If you know a reasonable upper bound on the number of the edges
   1.214 +	///to add to the front of the path,
   1.215 +	///using this function you may speed up the building.
   1.216 +	void reserveFront(size_t) {}
   1.217 +	///Reserve (back) storage for the builder in advance.
   1.218 +
   1.219 +	///If you know a reasonable upper bound on the number of the edges
   1.220 +	///to add to the back of the path,
   1.221 +	///using this function you may speed up the building.
   1.222 +	void reserveBack(size_t) {}
   1.223 +      };
   1.224 +
   1.225 +      template <typename _Path>
   1.226 +      struct Constraints {
   1.227 +	void constraints() {
   1.228 +          typedef typename _Path::Node Node;
   1.229 +          typedef typename _Path::NodeIt NodeIt;
   1.230 +          typedef typename Graph::Node GraphNode;
   1.231 +
   1.232 +          typedef typename _Path::Edge Edge;
   1.233 +          typedef typename _Path::EdgeIt EdgeIt;
   1.234 +          typedef typename Graph::Edge GraphEdge;
   1.235 +
   1.236 +          typedef typename _Path::Builder Builder;
   1.237 +
   1.238 +          path = _Path(graph);
   1.239 +
   1.240 +          bool b = cpath.empty();
   1.241 +          int l = cpath.length();
   1.242 +
   1.243 +          Node gn;
   1.244 +          Edge ge;
   1.245 +          gn = cpath.source();
   1.246 +          gn = cpath.target();
   1.247 +
   1.248 +          NodeIt nit;
   1.249 +          EdgeIt eit(INVALID);
   1.250 +          nit = path.source(eit);
   1.251 +          nit = path.target(eit);
   1.252 +          
   1.253 +          nit = NodeIt();
   1.254 +          nit = NodeIt(cpath);
   1.255 +          nit = INVALID;
   1.256 +          gn = nit;
   1.257 +          ++nit;
   1.258 +          b = nit == nit;
   1.259 +          b = nit != nit;
   1.260 +          b = nit < nit;
   1.261 +
   1.262 +          eit = EdgeIt();
   1.263 +          eit = EdgeIt(cpath);
   1.264 +          eit = INVALID;
   1.265 +          ge = eit;
   1.266 +          ++eit;
   1.267 +          b = eit == eit;
   1.268 +          b = eit != eit;
   1.269 +          b = eit < eit;
   1.270 +
   1.271 +          size_t st = 0;
   1.272 +
   1.273 +          Builder builder(path); 
   1.274 +          builder.setStartNode(gn);
   1.275 +          builder.pushFront(ge);
   1.276 +          builder.pushBack(ge);
   1.277 +          builder.commit();
   1.278 +          builder.reserveFront(st);
   1.279 +          builder.reserveBack(st);
   1.280 +          
   1.281 +          ignore_unused_variable_warning(l);
   1.282 +          ignore_unused_variable_warning(b);
   1.283 +	}
   1.284 +
   1.285 +        const Graph& graph;
   1.286 +        const _Path& cpath;
   1.287 +        _Path& path;
   1.288 +      };
   1.289 +
   1.290 +    };
   1.291 +
   1.292 +  ///@}
   1.293 +  }
   1.294 +
   1.295 +} // namespace lemon
   1.296 +
   1.297 +#endif // LEMON_CONCEPT_PATH_H