lemon/bits/bezier.h
changeset 2207 75a29ac69c19
parent 2178 0d7c0f96a5ee
child 2391 14a343be7a5a
     1.1 --- a/lemon/bits/bezier.h	Wed Sep 06 11:39:22 2006 +0000
     1.2 +++ b/lemon/bits/bezier.h	Thu Sep 07 13:27:16 2006 +0000
     1.3 @@ -27,26 +27,27 @@
     1.4  ///
     1.5  ///\author Alpar Juttner
     1.6  
     1.7 -#include<lemon/xy.h>
     1.8 +#include<lemon/dim2.h>
     1.9  
    1.10  namespace lemon {
    1.11 +  namespace dim2 {
    1.12  
    1.13  class BezierBase {
    1.14  public:
    1.15 -  typedef xy<double> xy;
    1.16 +  typedef Point<double> Point;
    1.17  protected:
    1.18 -  static xy conv(xy x,xy y,double t) {return (1-t)*x+t*y;}
    1.19 +  static Point conv(Point x,Point y,double t) {return (1-t)*x+t*y;}
    1.20  };
    1.21  
    1.22  class Bezier1 : public BezierBase
    1.23  {
    1.24  public:
    1.25 -  xy p1,p2;
    1.26 +  Point p1,p2;
    1.27  
    1.28    Bezier1() {}
    1.29 -  Bezier1(xy _p1, xy _p2) :p1(_p1), p2(_p2) {}
    1.30 +  Bezier1(Point _p1, Point _p2) :p1(_p1), p2(_p2) {}
    1.31    
    1.32 -  xy operator()(double t) const
    1.33 +  Point operator()(double t) const
    1.34    {
    1.35      //    return conv(conv(p1,p2,t),conv(p2,p3,t),t);
    1.36      return conv(p1,p2,t);
    1.37 @@ -63,59 +64,60 @@
    1.38  
    1.39    Bezier1 revert() const { return Bezier1(p2,p1);}
    1.40    Bezier1 operator()(double a,double b) const { return before(b).after(a/b); }
    1.41 -  xy grad() const { return p2-p1; }
    1.42 -  xy norm() const { return rot90(p2-p1); }
    1.43 -  xy grad(double) const { return grad(); }
    1.44 -  xy norm(double t) const { return rot90(grad(t)); }
    1.45 +  Point grad() const { return p2-p1; }
    1.46 +  Point norm() const { return rot90(p2-p1); }
    1.47 +  Point grad(double) const { return grad(); }
    1.48 +  Point norm(double t) const { return rot90(grad(t)); }
    1.49  };
    1.50  
    1.51  class Bezier2 : public BezierBase
    1.52  {
    1.53  public:
    1.54 -  xy p1,p2,p3;
    1.55 +  Point p1,p2,p3;
    1.56  
    1.57    Bezier2() {}
    1.58 -  Bezier2(xy _p1, xy _p2, xy _p3) :p1(_p1), p2(_p2), p3(_p3) {}
    1.59 +  Bezier2(Point _p1, Point _p2, Point _p3) :p1(_p1), p2(_p2), p3(_p3) {}
    1.60    Bezier2(const Bezier1 &b) : p1(b.p1), p2(conv(b.p1,b.p2,.5)), p3(b.p2) {}
    1.61 -  xy operator()(double t) const
    1.62 +  Point operator()(double t) const
    1.63    {
    1.64      //    return conv(conv(p1,p2,t),conv(p2,p3,t),t);
    1.65      return ((1-t)*(1-t))*p1+(2*(1-t)*t)*p2+(t*t)*p3;
    1.66    }
    1.67    Bezier2 before(double t) const
    1.68    {
    1.69 -    xy q(conv(p1,p2,t));
    1.70 -    xy r(conv(p2,p3,t));
    1.71 +    Point q(conv(p1,p2,t));
    1.72 +    Point r(conv(p2,p3,t));
    1.73      return Bezier2(p1,q,conv(q,r,t));
    1.74    }
    1.75    
    1.76    Bezier2 after(double t) const
    1.77    {
    1.78 -    xy q(conv(p1,p2,t));
    1.79 -    xy r(conv(p2,p3,t));
    1.80 +    Point q(conv(p1,p2,t));
    1.81 +    Point r(conv(p2,p3,t));
    1.82      return Bezier2(conv(q,r,t),r,p3);
    1.83    }
    1.84    Bezier2 revert() const { return Bezier2(p3,p2,p1);}
    1.85    Bezier2 operator()(double a,double b) const { return before(b).after(a/b); }
    1.86    Bezier1 grad() const { return Bezier1(2.0*(p2-p1),2.0*(p3-p2)); }
    1.87    Bezier1 norm() const { return Bezier1(2.0*rot90(p2-p1),2.0*rot90(p3-p2)); }
    1.88 -  xy grad(double t) const { return grad()(t); }
    1.89 -  xy norm(double t) const { return rot90(grad(t)); }
    1.90 +  Point grad(double t) const { return grad()(t); }
    1.91 +  Point norm(double t) const { return rot90(grad(t)); }
    1.92  };
    1.93  
    1.94  class Bezier3 : public BezierBase
    1.95  {
    1.96  public:
    1.97 -  xy p1,p2,p3,p4;
    1.98 +  Point p1,p2,p3,p4;
    1.99  
   1.100    Bezier3() {}
   1.101 -  Bezier3(xy _p1, xy _p2, xy _p3, xy _p4) :p1(_p1), p2(_p2), p3(_p3), p4(_p4) {}
   1.102 +  Bezier3(Point _p1, Point _p2, Point _p3, Point _p4)
   1.103 +    : p1(_p1), p2(_p2), p3(_p3), p4(_p4) {}
   1.104    Bezier3(const Bezier1 &b) : p1(b.p1), p2(conv(b.p1,b.p2,1.0/3.0)), 
   1.105  			      p3(conv(b.p1,b.p2,2.0/3.0)), p4(b.p2) {}
   1.106    Bezier3(const Bezier2 &b) : p1(b.p1), p2(conv(b.p1,b.p2,2.0/3.0)),
   1.107  			      p3(conv(b.p2,b.p3,1.0/3.0)), p4(b.p3) {}
   1.108    
   1.109 -  xy operator()(double t) const 
   1.110 +  Point operator()(double t) const 
   1.111      {
   1.112        //    return Bezier2(conv(p1,p2,t),conv(p2,p3,t),conv(p3,p4,t))(t);
   1.113        return ((1-t)*(1-t)*(1-t))*p1+(3*t*(1-t)*(1-t))*p2+
   1.114 @@ -123,23 +125,23 @@
   1.115      }
   1.116    Bezier3 before(double t) const
   1.117      {
   1.118 -      xy p(conv(p1,p2,t));
   1.119 -      xy q(conv(p2,p3,t));
   1.120 -      xy r(conv(p3,p4,t));
   1.121 -      xy a(conv(p,q,t));
   1.122 -      xy b(conv(q,r,t));
   1.123 -      xy c(conv(a,b,t));
   1.124 +      Point p(conv(p1,p2,t));
   1.125 +      Point q(conv(p2,p3,t));
   1.126 +      Point r(conv(p3,p4,t));
   1.127 +      Point a(conv(p,q,t));
   1.128 +      Point b(conv(q,r,t));
   1.129 +      Point c(conv(a,b,t));
   1.130        return Bezier3(p1,p,a,c);
   1.131      }
   1.132    
   1.133    Bezier3 after(double t) const
   1.134      {
   1.135 -      xy p(conv(p1,p2,t));
   1.136 -      xy q(conv(p2,p3,t));
   1.137 -      xy r(conv(p3,p4,t));
   1.138 -      xy a(conv(p,q,t));
   1.139 -      xy b(conv(q,r,t));
   1.140 -      xy c(conv(a,b,t));
   1.141 +      Point p(conv(p1,p2,t));
   1.142 +      Point q(conv(p2,p3,t));
   1.143 +      Point r(conv(p3,p4,t));
   1.144 +      Point a(conv(p,q,t));
   1.145 +      Point b(conv(q,r,t));
   1.146 +      Point c(conv(a,b,t));
   1.147        return Bezier3(c,b,r,p4);
   1.148      }
   1.149    Bezier3 revert() const { return Bezier3(p4,p3,p2,p1);}
   1.150 @@ -148,18 +150,18 @@
   1.151    Bezier2 norm() const { return Bezier2(3.0*rot90(p2-p1),
   1.152  				  3.0*rot90(p3-p2),
   1.153  				  3.0*rot90(p4-p3)); }
   1.154 -  xy grad(double t) const { return grad()(t); }
   1.155 -  xy norm(double t) const { return rot90(grad(t)); }
   1.156 +  Point grad(double t) const { return grad()(t); }
   1.157 +  Point norm(double t) const { return rot90(grad(t)); }
   1.158  
   1.159    template<class R,class F,class S,class D>
   1.160    R recSplit(F &_f,const S &_s,D _d) const 
   1.161    {
   1.162 -    const xy a=(p1+p2)/2;
   1.163 -    const xy b=(p2+p3)/2;
   1.164 -    const xy c=(p3+p4)/2;
   1.165 -    const xy d=(a+b)/2;
   1.166 -    const xy e=(b+c)/2;
   1.167 -    const xy f=(d+e)/2;
   1.168 +    const Point a=(p1+p2)/2;
   1.169 +    const Point b=(p2+p3)/2;
   1.170 +    const Point c=(p3+p4)/2;
   1.171 +    const Point d=(a+b)/2;
   1.172 +    const Point e=(b+c)/2;
   1.173 +    const Point f=(d+e)/2;
   1.174      R f1=_f(Bezier3(p1,a,d,e),_d);
   1.175      R f2=_f(Bezier3(e,d,c,p4),_d);
   1.176      return _s(f1,f2);
   1.177 @@ -167,6 +169,8 @@
   1.178    
   1.179  };
   1.180  
   1.181 -} //END OF NAMESPACE LEMON
   1.182 +
   1.183 +} //END OF NAMESPACE dim2
   1.184 +} //END OF NAMESPACE lemon
   1.185  
   1.186  #endif // LEMON_BEZIER_H