src/lemon/full_graph.h
changeset 921 818510fa3d99
parent 906 17f31d280385
child 946 c94ef40a22ce
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/lemon/full_graph.h	Wed Sep 29 15:30:04 2004 +0000
     1.3 @@ -0,0 +1,248 @@
     1.4 +/* -*- C++ -*-
     1.5 + * src/lemon/full_graph.h - Part of LEMON, a generic C++ optimization library
     1.6 + *
     1.7 + * Copyright (C) 2004 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     1.8 + * (Egervary Combinatorial Optimization Research Group, EGRES).
     1.9 + *
    1.10 + * Permission to use, modify and distribute this software is granted
    1.11 + * provided that this copyright notice appears in all copies. For
    1.12 + * precise terms see the accompanying LICENSE file.
    1.13 + *
    1.14 + * This software is provided "AS IS" with no warranty of any kind,
    1.15 + * express or implied, and with no claim as to its suitability for any
    1.16 + * purpose.
    1.17 + *
    1.18 + */
    1.19 +
    1.20 +#ifndef LEMON_FULL_GRAPH_H
    1.21 +#define LEMON_FULL_GRAPH_H
    1.22 +
    1.23 +///\ingroup graphs
    1.24 +///\file
    1.25 +///\brief FullGraph and SymFullGraph classes.
    1.26 +
    1.27 +#include <vector>
    1.28 +#include <climits>
    1.29 +
    1.30 +#include <lemon/invalid.h>
    1.31 +
    1.32 +#include <lemon/map_registry.h>
    1.33 +#include <lemon/array_map.h>
    1.34 +
    1.35 +#include <lemon/map_defines.h>
    1.36 +
    1.37 +namespace lemon {
    1.38 +
    1.39 +/// \addtogroup graphs
    1.40 +/// @{
    1.41 +
    1.42 +  ///A full graph class.
    1.43 +
    1.44 +  ///This is a simple and fast directed full graph implementation.
    1.45 +  ///It is completely static, so you can neither add nor delete either
    1.46 +  ///edges or nodes.
    1.47 +  ///Thus it conforms to
    1.48 +  ///the \ref skeleton::StaticGraph "StaticGraph" concept
    1.49 +  ///\sa skeleton::StaticGraph.
    1.50 +  ///\todo What about loops?
    1.51 +  ///\todo Don't we need SymEdgeMap?
    1.52 +  ///
    1.53 +  ///\author Alpar Juttner
    1.54 +  class FullGraph {
    1.55 +    int NodeNum;
    1.56 +    int EdgeNum;
    1.57 +  public:
    1.58 +
    1.59 +    typedef FullGraph Graph;
    1.60 +
    1.61 +    class Node;
    1.62 +    class Edge;
    1.63 +
    1.64 +    class NodeIt;
    1.65 +    class EdgeIt;
    1.66 +    class OutEdgeIt;
    1.67 +    class InEdgeIt;
    1.68 +    
    1.69 +
    1.70 +    // Create map registries.
    1.71 +    CREATE_MAP_REGISTRIES;
    1.72 +    // Create node and edge maps.
    1.73 +    CREATE_MAPS(ArrayMap);
    1.74 +    
    1.75 +  public:
    1.76 +
    1.77 +    ///Creates a full graph with \c n nodes.
    1.78 +    FullGraph(int n) : NodeNum(n), EdgeNum(NodeNum*NodeNum) { }
    1.79 +    ///
    1.80 +    FullGraph(const FullGraph &_g)
    1.81 +      : NodeNum(_g.nodeNum()), EdgeNum(NodeNum*NodeNum) { }
    1.82 +    
    1.83 +    ///Number of nodes.
    1.84 +    int nodeNum() const { return NodeNum; }
    1.85 +    ///Number of edges.
    1.86 +    int edgeNum() const { return EdgeNum; }
    1.87 +
    1.88 +    /// Maximum node ID.
    1.89 +    
    1.90 +    /// Maximum node ID.
    1.91 +    ///\sa id(Node)
    1.92 +    int maxNodeId() const { return NodeNum-1; }
    1.93 +    /// Maximum edge ID.
    1.94 +    
    1.95 +    /// Maximum edge ID.
    1.96 +    ///\sa id(Edge)
    1.97 +    int maxEdgeId() const { return EdgeNum-1; }
    1.98 +
    1.99 +    Node tail(Edge e) const { return e.n%NodeNum; }
   1.100 +    Node head(Edge e) const { return e.n/NodeNum; }
   1.101 +
   1.102 +    NodeIt& first(NodeIt& v) const {
   1.103 +      v=NodeIt(*this); return v; }
   1.104 +    EdgeIt& first(EdgeIt& e) const { 
   1.105 +      e=EdgeIt(*this); return e; }
   1.106 +    OutEdgeIt& first(OutEdgeIt& e, const Node v) const { 
   1.107 +      e=OutEdgeIt(*this,v); return e; }
   1.108 +    InEdgeIt& first(InEdgeIt& e, const Node v) const { 
   1.109 +      e=InEdgeIt(*this,v); return e; }
   1.110 +
   1.111 +    /// Node ID.
   1.112 +    
   1.113 +    /// The ID of a valid Node is a nonnegative integer not greater than
   1.114 +    /// \ref maxNodeId(). The range of the ID's is not surely continuous
   1.115 +    /// and the greatest node ID can be actually less then \ref maxNodeId().
   1.116 +    ///
   1.117 +    /// The ID of the \ref INVALID node is -1.
   1.118 +    ///\return The ID of the node \c v. 
   1.119 +    static int id(Node v) { return v.n; }
   1.120 +    /// Edge ID.
   1.121 +    
   1.122 +    /// The ID of a valid Edge is a nonnegative integer not greater than
   1.123 +    /// \ref maxEdgeId(). The range of the ID's is not surely continuous
   1.124 +    /// and the greatest edge ID can be actually less then \ref maxEdgeId().
   1.125 +    ///
   1.126 +    /// The ID of the \ref INVALID edge is -1.
   1.127 +    ///\return The ID of the edge \c e. 
   1.128 +    static int id(Edge e) { return e.n; }
   1.129 +
   1.130 +    /// Finds an edge between two nodes.
   1.131 +    
   1.132 +    /// Finds an edge from node \c u to node \c v.
   1.133 +    ///
   1.134 +    /// If \c prev is \ref INVALID (this is the default value), then
   1.135 +    /// It finds the first edge from \c u to \c v. Otherwise it looks for
   1.136 +    /// the next edge from \c u to \c v after \c prev.
   1.137 +    /// \return The found edge or INVALID if there is no such an edge.
   1.138 +    Edge findEdge(Node u,Node v, Edge prev = INVALID) 
   1.139 +    {
   1.140 +      return prev.n == -1 ? Edge(*this, u.n, v.n) : INVALID;
   1.141 +    }
   1.142 +    
   1.143 +      
   1.144 +    class Node {
   1.145 +      friend class FullGraph;
   1.146 +      template <typename T> friend class NodeMap;
   1.147 +
   1.148 +      friend class Edge;
   1.149 +      friend class OutEdgeIt;
   1.150 +      friend class InEdgeIt;
   1.151 +      friend class SymEdge;
   1.152 +
   1.153 +    protected:
   1.154 +      int n;
   1.155 +      friend int FullGraph::id(Node v); 
   1.156 +      Node(int nn) {n=nn;}
   1.157 +    public:
   1.158 +      Node() {}
   1.159 +      Node (Invalid) { n=-1; }
   1.160 +      bool operator==(const Node i) const {return n==i.n;}
   1.161 +      bool operator!=(const Node i) const {return n!=i.n;}
   1.162 +      bool operator<(const Node i) const {return n<i.n;}
   1.163 +    };
   1.164 +    
   1.165 +    class NodeIt : public Node {
   1.166 +      const FullGraph *G;
   1.167 +      friend class FullGraph;
   1.168 +    public:
   1.169 +      NodeIt() : Node() { }
   1.170 +      NodeIt(const FullGraph& _G,Node n) : Node(n), G(&_G) { }
   1.171 +      NodeIt(Invalid i) : Node(i) { }
   1.172 +      NodeIt(const FullGraph& _G) : Node(_G.NodeNum?0:-1), G(&_G) { }
   1.173 +      ///\todo Undocumented conversion Node -\> NodeIt.
   1.174 +      NodeIt& operator++() { n=(n+2)%(G->NodeNum+1)-1;return *this; }
   1.175 +    };
   1.176 +
   1.177 +    class Edge {
   1.178 +      friend class FullGraph;
   1.179 +      template <typename T> friend class EdgeMap;
   1.180 +      
   1.181 +      friend class Node;
   1.182 +      friend class NodeIt;
   1.183 +    protected:
   1.184 +      int n; //NodeNum*head+tail;
   1.185 +      friend int FullGraph::id(Edge e);
   1.186 +
   1.187 +      Edge(int nn) : n(nn) {}
   1.188 +      Edge(const FullGraph &G, int tail, int head) : n(G.NodeNum*head+tail) {}
   1.189 +    public:
   1.190 +      Edge() { }
   1.191 +      Edge (Invalid) { n=-1; }
   1.192 +      bool operator==(const Edge i) const {return n==i.n;}
   1.193 +      bool operator!=(const Edge i) const {return n!=i.n;}
   1.194 +      bool operator<(const Edge i) const {return n<i.n;}
   1.195 +      ///\bug This is a workaround until somebody tells me how to
   1.196 +      ///make class \c SymFullGraph::SymEdgeMap friend of Edge
   1.197 +      int &idref() {return n;}
   1.198 +      const int &idref() const {return n;}
   1.199 +    };
   1.200 +    
   1.201 +    class EdgeIt : public Edge {
   1.202 +      friend class FullGraph;
   1.203 +    public:
   1.204 +      EdgeIt(const FullGraph& _G) : Edge(_G.EdgeNum-1) { }
   1.205 +      EdgeIt(const FullGraph&, Edge e) : Edge(e) { }
   1.206 +      EdgeIt (Invalid i) : Edge(i) { }
   1.207 +      EdgeIt() : Edge() { }
   1.208 +      EdgeIt& operator++() { --n; return *this; }
   1.209 +
   1.210 +      ///\bug This is a workaround until somebody tells me how to
   1.211 +      ///make class \c SymFullGraph::SymEdgeMap friend of Edge
   1.212 +      int &idref() {return n;}
   1.213 +    };
   1.214 +    
   1.215 +    class OutEdgeIt : public Edge {
   1.216 +      const FullGraph *G;
   1.217 +      friend class FullGraph;
   1.218 +    public: 
   1.219 +      OutEdgeIt() : Edge() { }
   1.220 +      OutEdgeIt(const FullGraph& _G, Edge e) : Edge(e), G(&_G) { }
   1.221 +      OutEdgeIt (Invalid i) : Edge(i) { }
   1.222 +
   1.223 +      OutEdgeIt(const FullGraph& _G,const Node v) : Edge(v.n), G(&_G) {}
   1.224 +      
   1.225 +      OutEdgeIt& operator++()
   1.226 +      { n+=G->NodeNum; if(n>=G->EdgeNum) n=-1; return *this; }
   1.227 +
   1.228 +    };
   1.229 +    
   1.230 +    class InEdgeIt : public Edge {
   1.231 +      const FullGraph *G;
   1.232 +      friend class FullGraph;
   1.233 +    public: 
   1.234 +      InEdgeIt() : Edge() { }
   1.235 +      InEdgeIt(const FullGraph& _G, Edge e) : Edge(e), G(&_G) { }
   1.236 +      InEdgeIt (Invalid i) : Edge(i) { }
   1.237 +      InEdgeIt(const FullGraph& _G,Node v) : Edge(v.n*_G.NodeNum), G(&_G) {}
   1.238 +      InEdgeIt& operator++()
   1.239 +      { if(!((++n)%G->NodeNum)) n=-1; return *this; }
   1.240 +    };
   1.241 +
   1.242 +  };
   1.243 +
   1.244 +  /// @}  
   1.245 +
   1.246 +} //namespace lemon
   1.247 +
   1.248 +
   1.249 +
   1.250 +
   1.251 +#endif //LEMON_FULL_GRAPH_H