lemon/full_graph.h
changeset 1435 8e85e6bbefdf
parent 1359 1581f961cfaa
child 1555 48769ac7ec32
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/lemon/full_graph.h	Mon May 23 04:48:14 2005 +0000
     1.3 @@ -0,0 +1,385 @@
     1.4 +/* -*- C++ -*-
     1.5 + * lemon/full_graph.h - Part of LEMON, a generic C++ optimization library
     1.6 + *
     1.7 + * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     1.8 + * (Egervary Research Group on Combinatorial Optimization, EGRES).
     1.9 + *
    1.10 + * Permission to use, modify and distribute this software is granted
    1.11 + * provided that this copyright notice appears in all copies. For
    1.12 + * precise terms see the accompanying LICENSE file.
    1.13 + *
    1.14 + * This software is provided "AS IS" with no warranty of any kind,
    1.15 + * express or implied, and with no claim as to its suitability for any
    1.16 + * purpose.
    1.17 + *
    1.18 + */
    1.19 +
    1.20 +#ifndef LEMON_FULL_GRAPH_H
    1.21 +#define LEMON_FULL_GRAPH_H
    1.22 +
    1.23 +#include <cmath>
    1.24 +
    1.25 +
    1.26 +#include <lemon/bits/iterable_graph_extender.h>
    1.27 +#include <lemon/bits/alteration_notifier.h>
    1.28 +#include <lemon/bits/default_map.h>
    1.29 +
    1.30 +#include <lemon/invalid.h>
    1.31 +#include <lemon/utility.h>
    1.32 +
    1.33 +
    1.34 +///\ingroup graphs
    1.35 +///\file
    1.36 +///\brief FullGraph and SymFullGraph classes.
    1.37 +
    1.38 +
    1.39 +namespace lemon {
    1.40 +
    1.41 +/// \addtogroup graphs
    1.42 +/// @{
    1.43 +
    1.44 +  class FullGraphBase {
    1.45 +    int NodeNum;
    1.46 +    int EdgeNum;
    1.47 +  public:
    1.48 +
    1.49 +    typedef FullGraphBase Graph;
    1.50 +
    1.51 +    class Node;
    1.52 +    class Edge;
    1.53 +
    1.54 +  public:
    1.55 +
    1.56 +    FullGraphBase() {}
    1.57 +
    1.58 +
    1.59 +    ///Creates a full graph with \c n nodes.
    1.60 +    void construct(int n) { NodeNum = n; EdgeNum = n * n; }
    1.61 +    ///
    1.62 +    //    FullGraphBase(const FullGraphBase &_g)
    1.63 +    //      : NodeNum(_g.nodeNum()), EdgeNum(NodeNum*NodeNum) { }
    1.64 +    
    1.65 +    typedef True NodeNumTag;
    1.66 +    typedef True EdgeNumTag;
    1.67 +
    1.68 +    ///Number of nodes.
    1.69 +    int nodeNum() const { return NodeNum; }
    1.70 +    ///Number of edges.
    1.71 +    int edgeNum() const { return EdgeNum; }
    1.72 +
    1.73 +    /// Maximum node ID.
    1.74 +    
    1.75 +    /// Maximum node ID.
    1.76 +    ///\sa id(Node)
    1.77 +    int maxId(Node = INVALID) const { return NodeNum-1; }
    1.78 +    /// Maximum edge ID.
    1.79 +    
    1.80 +    /// Maximum edge ID.
    1.81 +    ///\sa id(Edge)
    1.82 +    int maxId(Edge = INVALID) const { return EdgeNum-1; }
    1.83 +
    1.84 +    Node source(Edge e) const { return e.id % NodeNum; }
    1.85 +    Node target(Edge e) const { return e.id / NodeNum; }
    1.86 +
    1.87 +
    1.88 +    /// Node ID.
    1.89 +    
    1.90 +    /// The ID of a valid Node is a nonnegative integer not greater than
    1.91 +    /// \ref maxNodeId(). The range of the ID's is not surely continuous
    1.92 +    /// and the greatest node ID can be actually less then \ref maxNodeId().
    1.93 +    ///
    1.94 +    /// The ID of the \ref INVALID node is -1.
    1.95 +    ///\return The ID of the node \c v. 
    1.96 +
    1.97 +    static int id(Node v) { return v.id; }
    1.98 +    /// Edge ID.
    1.99 +    
   1.100 +    /// The ID of a valid Edge is a nonnegative integer not greater than
   1.101 +    /// \ref maxEdgeId(). The range of the ID's is not surely continuous
   1.102 +    /// and the greatest edge ID can be actually less then \ref maxEdgeId().
   1.103 +    ///
   1.104 +    /// The ID of the \ref INVALID edge is -1.
   1.105 +    ///\return The ID of the edge \c e. 
   1.106 +    static int id(Edge e) { return e.id; }
   1.107 +
   1.108 +    static Node fromId(int id, Node) { return Node(id);}
   1.109 +    
   1.110 +    static Edge fromId(int id, Edge) { return Edge(id);}
   1.111 +
   1.112 +    /// Finds an edge between two nodes.
   1.113 +    
   1.114 +    /// Finds an edge from node \c u to node \c v.
   1.115 +    ///
   1.116 +    /// If \c prev is \ref INVALID (this is the default value), then
   1.117 +    /// It finds the first edge from \c u to \c v. Otherwise it looks for
   1.118 +    /// the next edge from \c u to \c v after \c prev.
   1.119 +    /// \return The found edge or INVALID if there is no such an edge.
   1.120 +    Edge findEdge(Node u,Node v, Edge prev = INVALID) 
   1.121 +    {
   1.122 +      return prev.id == -1 ? Edge(*this, u.id, v.id) : INVALID;
   1.123 +    }
   1.124 +    
   1.125 +      
   1.126 +    class Node {
   1.127 +      friend class FullGraphBase;
   1.128 +
   1.129 +    protected:
   1.130 +      int id;
   1.131 +      Node(int _id) { id = _id;}
   1.132 +    public:
   1.133 +      Node() {}
   1.134 +      Node (Invalid) { id = -1; }
   1.135 +      bool operator==(const Node node) const {return id == node.id;}
   1.136 +      bool operator!=(const Node node) const {return id != node.id;}
   1.137 +      bool operator<(const Node node) const {return id < node.id;}
   1.138 +    };
   1.139 +    
   1.140 +
   1.141 +
   1.142 +    class Edge {
   1.143 +      friend class FullGraphBase;
   1.144 +      
   1.145 +    protected:
   1.146 +      int id;  // NodeNum * target + source;
   1.147 +
   1.148 +      Edge(int _id) : id(_id) {}
   1.149 +
   1.150 +      Edge(const FullGraphBase& _graph, int source, int target) 
   1.151 +	: id(_graph.NodeNum * target+source) {}
   1.152 +    public:
   1.153 +      Edge() { }
   1.154 +      Edge (Invalid) { id = -1; }
   1.155 +      bool operator==(const Edge edge) const {return id == edge.id;}
   1.156 +      bool operator!=(const Edge edge) const {return id != edge.id;}
   1.157 +      bool operator<(const Edge edge) const {return id < edge.id;}
   1.158 +    };
   1.159 +
   1.160 +    void first(Node& node) const {
   1.161 +      node.id = NodeNum-1;
   1.162 +    }
   1.163 +
   1.164 +    static void next(Node& node) {
   1.165 +      --node.id;
   1.166 +    }
   1.167 +
   1.168 +    void first(Edge& edge) const {
   1.169 +      edge.id = EdgeNum-1;
   1.170 +    }
   1.171 +
   1.172 +    static void next(Edge& edge) {
   1.173 +      --edge.id;
   1.174 +    }
   1.175 +
   1.176 +    void firstOut(Edge& edge, const Node& node) const {
   1.177 +      edge.id = EdgeNum + node.id - NodeNum;
   1.178 +    }
   1.179 +
   1.180 +    void nextOut(Edge& edge) const {
   1.181 +      edge.id -= NodeNum;
   1.182 +      if (edge.id < 0) edge.id = -1;
   1.183 +    }
   1.184 +
   1.185 +    void firstIn(Edge& edge, const Node& node) const {
   1.186 +      edge.id = node.id * NodeNum;
   1.187 +    }
   1.188 +    
   1.189 +    void nextIn(Edge& edge) const {
   1.190 +      ++edge.id;
   1.191 +      if (edge.id % NodeNum == 0) edge.id = -1;
   1.192 +    }
   1.193 +
   1.194 +  };
   1.195 +
   1.196 +
   1.197 +  typedef AlterableGraphExtender<FullGraphBase> AlterableFullGraphBase;
   1.198 +  typedef IterableGraphExtender<AlterableFullGraphBase> IterableFullGraphBase;
   1.199 +  typedef DefaultMappableGraphExtender<IterableFullGraphBase> MappableFullGraphBase;
   1.200 +
   1.201 +  ///A full graph class.
   1.202 +
   1.203 +  ///This is a simple and fast directed full graph implementation.
   1.204 +  ///It is completely static, so you can neither add nor delete either
   1.205 +  ///edges or nodes.
   1.206 +  ///Thus it conforms to
   1.207 +  ///the \ref concept::StaticGraph "StaticGraph" concept
   1.208 +  ///\sa concept::StaticGraph.
   1.209 +  ///
   1.210 +  ///\author Alpar Juttner
   1.211 +  class FullGraph : public MappableFullGraphBase {
   1.212 +  public:
   1.213 +
   1.214 +    FullGraph(int n) { construct(n); }
   1.215 +  };
   1.216 +
   1.217 +
   1.218 +  // Base graph class for UndirFullGraph.
   1.219 +  class UndirFullGraphBase {
   1.220 +    int NodeNum;
   1.221 +    int EdgeNum;
   1.222 +  public:
   1.223 +
   1.224 +    typedef UndirFullGraphBase Graph;
   1.225 +
   1.226 +    class Node;
   1.227 +    class Edge;
   1.228 +
   1.229 +  public:
   1.230 +
   1.231 +    UndirFullGraphBase() {}
   1.232 +
   1.233 +
   1.234 +    ///Creates a full graph with \c n nodes.
   1.235 +    void construct(int n) { NodeNum = n; EdgeNum = n * (n - 1) / 2; }
   1.236 +    ///
   1.237 +    //    FullGraphBase(const FullGraphBase &_g)
   1.238 +    //      : NodeNum(_g.nodeNum()), EdgeNum(NodeNum*NodeNum) { }
   1.239 +    
   1.240 +    typedef True NodeNumTag;
   1.241 +    typedef True EdgeNumTag;
   1.242 +
   1.243 +    ///Number of nodes.
   1.244 +    int nodeNum() const { return NodeNum; }
   1.245 +    ///Number of edges.
   1.246 +    int edgeNum() const { return EdgeNum; }
   1.247 +
   1.248 +    /// Maximum node ID.
   1.249 +    
   1.250 +    /// Maximum node ID.
   1.251 +    ///\sa id(Node)
   1.252 +    int maxId(Node = INVALID) const { return NodeNum-1; }
   1.253 +    /// Maximum edge ID.
   1.254 +    
   1.255 +    /// Maximum edge ID.
   1.256 +    ///\sa id(Edge)
   1.257 +    int maxId(Edge = INVALID) const { return EdgeNum-1; }
   1.258 +
   1.259 +    Node source(Edge e) const { 
   1.260 +      /// \todo we may do it faster
   1.261 +      return ((int)sqrt((double)(1 + 8 * e.id)) + 1) / 2; 
   1.262 +    }
   1.263 +
   1.264 +    Node target(Edge e) const { 
   1.265 +      int source = ((int)sqrt((double)(1 + 8 * e.id)) + 1) / 2;;
   1.266 +      return e.id - (source) * (source - 1) / 2; 
   1.267 +    }
   1.268 +
   1.269 +
   1.270 +    /// Node ID.
   1.271 +    
   1.272 +    /// The ID of a valid Node is a nonnegative integer not greater than
   1.273 +    /// \ref maxNodeId(). The range of the ID's is not surely continuous
   1.274 +    /// and the greatest node ID can be actually less then \ref maxNodeId().
   1.275 +    ///
   1.276 +    /// The ID of the \ref INVALID node is -1.
   1.277 +    ///\return The ID of the node \c v. 
   1.278 +
   1.279 +    static int id(Node v) { return v.id; }
   1.280 +    /// Edge ID.
   1.281 +    
   1.282 +    /// The ID of a valid Edge is a nonnegative integer not greater than
   1.283 +    /// \ref maxEdgeId(). The range of the ID's is not surely continuous
   1.284 +    /// and the greatest edge ID can be actually less then \ref maxEdgeId().
   1.285 +    ///
   1.286 +    /// The ID of the \ref INVALID edge is -1.
   1.287 +    ///\return The ID of the edge \c e. 
   1.288 +    static int id(Edge e) { return e.id; }
   1.289 +
   1.290 +    /// Finds an edge between two nodes.
   1.291 +    
   1.292 +    /// Finds an edge from node \c u to node \c v.
   1.293 +    ///
   1.294 +    /// If \c prev is \ref INVALID (this is the default value), then
   1.295 +    /// It finds the first edge from \c u to \c v. Otherwise it looks for
   1.296 +    /// the next edge from \c u to \c v after \c prev.
   1.297 +    /// \return The found edge or INVALID if there is no such an edge.
   1.298 +    Edge findEdge(Node u,Node v, Edge prev = INVALID) 
   1.299 +    {
   1.300 +      return prev.id == -1 ? Edge(*this, u.id, v.id) : INVALID;
   1.301 +    }
   1.302 +    
   1.303 +      
   1.304 +    class Node {
   1.305 +      friend class UndirFullGraphBase;
   1.306 +
   1.307 +    protected:
   1.308 +      int id;
   1.309 +      Node(int _id) { id = _id;}
   1.310 +    public:
   1.311 +      Node() {}
   1.312 +      Node (Invalid) { id = -1; }
   1.313 +      bool operator==(const Node node) const {return id == node.id;}
   1.314 +      bool operator!=(const Node node) const {return id != node.id;}
   1.315 +      bool operator<(const Node node) const {return id < node.id;}
   1.316 +    };
   1.317 +    
   1.318 +
   1.319 +
   1.320 +    class Edge {
   1.321 +      friend class UndirFullGraphBase;
   1.322 +      
   1.323 +    protected:
   1.324 +      int id;  // NodeNum * target + source;
   1.325 +
   1.326 +      Edge(int _id) : id(_id) {}
   1.327 +
   1.328 +      Edge(const UndirFullGraphBase& _graph, int source, int target) 
   1.329 +	: id(_graph.NodeNum * target+source) {}
   1.330 +    public:
   1.331 +      Edge() { }
   1.332 +      Edge (Invalid) { id = -1; }
   1.333 +      bool operator==(const Edge edge) const {return id == edge.id;}
   1.334 +      bool operator!=(const Edge edge) const {return id != edge.id;}
   1.335 +      bool operator<(const Edge edge) const {return id < edge.id;}
   1.336 +    };
   1.337 +
   1.338 +    void first(Node& node) const {
   1.339 +      node.id = NodeNum-1;
   1.340 +    }
   1.341 +
   1.342 +    static void next(Node& node) {
   1.343 +      --node.id;
   1.344 +    }
   1.345 +
   1.346 +    void first(Edge& edge) const {
   1.347 +      edge.id = EdgeNum-1;
   1.348 +    }
   1.349 +
   1.350 +    static void next(Edge& edge) {
   1.351 +      --edge.id;
   1.352 +    }
   1.353 +
   1.354 +    void firstOut(Edge& edge, const Node& node) const {      
   1.355 +      edge.id = node.id != 0 ? node.id * (node.id - 1) / 2 : -1;
   1.356 +    }
   1.357 +
   1.358 +    /// \todo with specialized iterators we can make faster iterating
   1.359 +    void nextOut(Edge& e) const {
   1.360 +      int source = ((int)sqrt((double)(1 + 8 * e.id)) + 1) / 2;;
   1.361 +      int target = e.id - (source) * (source - 1) / 2; 
   1.362 +      ++target;
   1.363 +      e.id = target < source ? source * (source - 1) / 2 + target : -1;
   1.364 +    }
   1.365 +
   1.366 +    void firstIn(Edge& edge, const Node& node) const {
   1.367 +      edge.id = node.id * (node.id + 1) / 2 - 1;
   1.368 +    }
   1.369 +    
   1.370 +    void nextIn(Edge& e) const {
   1.371 +      int source = ((int)sqrt((double)(1 + 8 * e.id)) + 1) / 2;;
   1.372 +      int target = e.id - (source) * (source - 1) / 2; ++target;
   1.373 +      ++source;
   1.374 +      e.id = source < NodeNum ? source * (source - 1) / 2 + target : -1;
   1.375 +    }
   1.376 +
   1.377 +  };
   1.378 +
   1.379 +  /// \todo UndirFullGraph from the UndirFullGraphBase
   1.380 +
   1.381 +  
   1.382 +
   1.383 +  /// @}  
   1.384 +
   1.385 +} //namespace lemon
   1.386 +
   1.387 +
   1.388 +#endif //LEMON_FULL_GRAPH_H