src/lemon/concept/graph_component.h
changeset 1435 8e85e6bbefdf
parent 1434 d8475431bbbb
child 1436 e0beb94d08bf
     1.1 --- a/src/lemon/concept/graph_component.h	Sat May 21 21:04:57 2005 +0000
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,982 +0,0 @@
     1.4 -/* -*- C++ -*-
     1.5 - * src/lemon/concept/graph_component.h - Part of LEMON, a generic C++ optimization library
     1.6 - *
     1.7 - * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     1.8 - * (Egervary Research Group on Combinatorial Optimization, EGRES).
     1.9 - *
    1.10 - * Permission to use, modify and distribute this software is granted
    1.11 - * provided that this copyright notice appears in all copies. For
    1.12 - * precise terms see the accompanying LICENSE file.
    1.13 - *
    1.14 - * This software is provided "AS IS" with no warranty of any kind,
    1.15 - * express or implied, and with no claim as to its suitability for any
    1.16 - * purpose.
    1.17 - *
    1.18 - */
    1.19 -
    1.20 -///\ingroup graph_concepts
    1.21 -///\file
    1.22 -///\brief The graph components.
    1.23 -
    1.24 -
    1.25 -#ifndef LEMON_CONCEPT_GRAPH_COMPONENT_H
    1.26 -#define LEMON_CONCEPT_GRAPH_COMPONENT_H
    1.27 -
    1.28 -#include <lemon/invalid.h>
    1.29 -#include <lemon/concept/maps.h>
    1.30 -
    1.31 -#include <lemon/bits/alteration_notifier.h>
    1.32 -
    1.33 -namespace lemon {
    1.34 -  namespace concept {
    1.35 -
    1.36 -    /// \addtogroup graph_concepts
    1.37 -    /// @{
    1.38 -
    1.39 -    /****************   Graph iterator concepts   ****************/
    1.40 -
    1.41 -    /// Skeleton class for graph Node and Edge types
    1.42 -
    1.43 -    /// This class describes the interface of Node and Edge (and UndirEdge
    1.44 -    /// in undirected graphs) subtypes of graph types.
    1.45 -    ///
    1.46 -    /// \note This class is a template class so that we can use it to
    1.47 -    /// create graph skeleton classes. The reason for this is than Node
    1.48 -    /// and Edge types should \em not derive from the same base class.
    1.49 -    /// For Node you should instantiate it with character 'n' and for Edge
    1.50 -    /// with 'e'.
    1.51 -
    1.52 -#ifndef DOXYGEN
    1.53 -    template <char _selector = '0'>
    1.54 -#endif
    1.55 -    class GraphItem {
    1.56 -    public:
    1.57 -      /// Default constructor.
    1.58 -      
    1.59 -      /// \warning The default constructor is not required to set
    1.60 -      /// the item to some well-defined value. So you should consider it
    1.61 -      /// as uninitialized.
    1.62 -      GraphItem() {}
    1.63 -      /// Copy constructor.
    1.64 -      
    1.65 -      /// Copy constructor.
    1.66 -      ///
    1.67 -      GraphItem(GraphItem const&) {}
    1.68 -      /// Invalid constructor \& conversion.
    1.69 -
    1.70 -      /// This constructor initializes the item to be invalid.
    1.71 -      /// \sa Invalid for more details.
    1.72 -      GraphItem(Invalid) {}
    1.73 -      /// Assign operator for nodes.
    1.74 -
    1.75 -      /// The nodes are assignable. 
    1.76 -      ///
    1.77 -      GraphItem& operator=(GraphItem const&) { return *this; }
    1.78 -      /// Equality operator.
    1.79 -      
    1.80 -      /// Two iterators are equal if and only if they represents the
    1.81 -      /// same node in the graph or both are invalid.
    1.82 -      bool operator==(GraphItem) const { return false; }
    1.83 -      /// Inequality operator.
    1.84 -	
    1.85 -      /// \sa operator==(const Node& n)
    1.86 -      ///
    1.87 -      bool operator!=(GraphItem) const { return false; }
    1.88 -
    1.89 -      /// Artificial ordering operator.
    1.90 -
    1.91 -      /// To allow the use of graph descriptors as key type in std::map or
    1.92 -      /// similar associative container we require this.
    1.93 -      ///
    1.94 -      /// \note This operator only have to define some strict ordering of
    1.95 -      /// the items; this order has nothing to do with the iteration
    1.96 -      /// ordering of the items.
    1.97 -      ///
    1.98 -      /// \bug This is a technical requirement. Do we really need this?
    1.99 -      bool operator<(GraphItem) const { return false; }
   1.100 -
   1.101 -      template<typename _GraphItem>
   1.102 -      struct Constraints {
   1.103 -	void constraints() {
   1.104 -	  _GraphItem i1;
   1.105 -	  _GraphItem i2 = i1;
   1.106 -	  _GraphItem i3 = INVALID;
   1.107 -	  
   1.108 -	  i1 = i2 = i3;
   1.109 -
   1.110 -	  bool b;
   1.111 -	  //	  b = (ia == ib) && (ia != ib) && (ia < ib);
   1.112 -	  b = (ia == ib) && (ia != ib);
   1.113 -	  b = (ia == INVALID) && (ib != INVALID);
   1.114 -	  //	  b = (ia < ib);
   1.115 -	}
   1.116 -
   1.117 -	const _GraphItem &ia;
   1.118 -	const _GraphItem &ib;
   1.119 -      };
   1.120 -    };
   1.121 -
   1.122 -    /// A type describing the concept of graph node
   1.123 -
   1.124 -    /// This is an instantiation of \ref GraphItem which can be used as a
   1.125 -    /// Node subtype in graph skeleton definitions
   1.126 -    typedef GraphItem<'n'> GraphNode;
   1.127 -
   1.128 -    /// A type describing the concept of graph edge
   1.129 -
   1.130 -    /// This is an instantiation of \ref GraphItem which can be used as a
   1.131 -    /// Edge subtype in graph skeleton definitions
   1.132 -    typedef GraphItem<'e'> GraphEdge;
   1.133 -
   1.134 -
   1.135 -    /**************** Basic features of graphs ****************/
   1.136 -
   1.137 -    /// An empty base graph class.
   1.138 -  
   1.139 -    /// This class provides the minimal set of features needed for a graph
   1.140 -    /// structure. All graph concepts have to be conform to this base
   1.141 -    /// graph.
   1.142 -    ///
   1.143 -    /// \bug This is not true. The minimal graph concept is the
   1.144 -    /// BaseIterableGraphComponent.
   1.145 -
   1.146 -    class BaseGraphComponent {
   1.147 -    public:
   1.148 -
   1.149 -      typedef BaseGraphComponent Graph;
   1.150 -      
   1.151 -      /// Node class of the graph.
   1.152 -
   1.153 -      /// This class represents the Nodes of the graph. 
   1.154 -      ///
   1.155 -      typedef GraphItem<'n'> Node;
   1.156 -
   1.157 -      /// Edge class of the graph.
   1.158 -
   1.159 -      /// This class represents the Edges of the graph. 
   1.160 -      ///
   1.161 -      typedef GraphItem<'e'> Edge;
   1.162 -
   1.163 -      ///Gives back the target node of an edge.
   1.164 -
   1.165 -      ///Gives back the target node of an edge.
   1.166 -      ///
   1.167 -      Node target(const Edge&) const { return INVALID;}
   1.168 -
   1.169 -      ///Gives back the source node of an edge.
   1.170 -
   1.171 -      ///Gives back the source node of an edge.
   1.172 -      ///
   1.173 -      Node source(const Edge&) const { return INVALID;}
   1.174 -
   1.175 -
   1.176 -      template <typename _Graph>
   1.177 -      struct Constraints {
   1.178 -	typedef typename _Graph::Node Node;
   1.179 -	typedef typename _Graph::Edge Edge;
   1.180 -      
   1.181 -	void constraints() {
   1.182 -	  checkConcept<GraphItem<'n'>, Node>();
   1.183 -	  checkConcept<GraphItem<'e'>, Edge>();
   1.184 -	  {
   1.185 -	    Node n;
   1.186 -	    Edge e;
   1.187 -	    n = graph.source(e);
   1.188 -	    n = graph.target(e);
   1.189 -	  }      
   1.190 -	}
   1.191 -      
   1.192 -	const _Graph& graph;
   1.193 -      };
   1.194 -    };
   1.195 -
   1.196 -    /// An empty iterable base graph class.
   1.197 -  
   1.198 -    /// This class provides beside the core graph features
   1.199 -    /// core iterable interface for the graph structure.
   1.200 -    /// Most of the base graphs should be conform to this concept.
   1.201 -
   1.202 -    class BaseIterableGraphComponent : virtual public BaseGraphComponent {
   1.203 -    public:
   1.204 -
   1.205 -      typedef BaseGraphComponent::Node Node;
   1.206 -      typedef BaseGraphComponent::Edge Edge;
   1.207 -
   1.208 -      /// Gives back the first Node in the iterating order.
   1.209 -      
   1.210 -      /// Gives back the first Node in the iterating order.
   1.211 -      ///     
   1.212 -      void first(Node&) const {}
   1.213 -
   1.214 -      /// Gives back the next Node in the iterating order.
   1.215 -      
   1.216 -      /// Gives back the next Node in the iterating order.
   1.217 -      ///     
   1.218 -      void next(Node&) const {}
   1.219 -
   1.220 -      /// Gives back the first Edge in the iterating order.
   1.221 -      
   1.222 -      /// Gives back the first Edge in the iterating order.
   1.223 -      ///     
   1.224 -      void first(Edge&) const {}
   1.225 -      /// Gives back the next Edge in the iterating order.
   1.226 -      
   1.227 -      /// Gives back the next Edge in the iterating order.
   1.228 -      ///     
   1.229 -      void next(Edge&) const {}
   1.230 -
   1.231 -
   1.232 -      /// Gives back the first of the Edges point to the given Node.
   1.233 -      
   1.234 -      /// Gives back the first of the Edges point to the given Node.
   1.235 -      ///     
   1.236 -      void firstIn(Edge&, const Node&) const {}
   1.237 -
   1.238 -      /// Gives back the next of the Edges points to the given Node.
   1.239 -
   1.240 -
   1.241 -      /// Gives back the next of the Edges points to the given Node.
   1.242 -      ///
   1.243 -      void nextIn(Edge&) const {}
   1.244 -
   1.245 -      /// Gives back the first of the Edges start from the given Node.
   1.246 -      
   1.247 -      /// Gives back the first of the Edges start from the given Node.
   1.248 -      ///     
   1.249 -      void firstOut(Edge&, const Node&) const {}
   1.250 -
   1.251 -      /// Gives back the next of the Edges start from the given Node.
   1.252 -      
   1.253 -      /// Gives back the next of the Edges start from the given Node.
   1.254 -      ///     
   1.255 -      void nextOut(Edge&) const {}
   1.256 -
   1.257 -
   1.258 -      template <typename _Graph>
   1.259 -      struct Constraints {
   1.260 -      
   1.261 -	void constraints() {
   1.262 -	  checkConcept< BaseGraphComponent, _Graph >();
   1.263 -	  typename _Graph::Node node;      
   1.264 -	  typename _Graph::Edge edge;
   1.265 -	  {
   1.266 -	    graph.first(node);
   1.267 -	    graph.next(node);
   1.268 -	  }
   1.269 -	  {
   1.270 -	    graph.first(edge);
   1.271 -	    graph.next(edge);
   1.272 -	  }
   1.273 -	  {
   1.274 -	    graph.firstIn(edge, node);
   1.275 -	    graph.nextIn(edge);
   1.276 -	  }
   1.277 -	  {
   1.278 -	    graph.firstOut(edge, node);
   1.279 -	    graph.nextOut(edge);
   1.280 -	  }
   1.281 -	}
   1.282 -
   1.283 -	const _Graph& graph;
   1.284 -      };
   1.285 -    };
   1.286 -
   1.287 -    /// An empty idable base graph class.
   1.288 -  
   1.289 -    /// This class provides beside the core graph features
   1.290 -    /// core id functions for the graph structure.
   1.291 -    /// The most of the base graphs should be conform to this concept.
   1.292 -    /// The id's are unique and immutable.
   1.293 -    class IDableGraphComponent : virtual public BaseGraphComponent {
   1.294 -    public:
   1.295 -
   1.296 -      typedef BaseGraphComponent::Node Node;
   1.297 -      typedef BaseGraphComponent::Edge Edge;
   1.298 -
   1.299 -      /// Gives back an unique integer id for the Node. 
   1.300 -
   1.301 -      /// Gives back an unique integer id for the Node. 
   1.302 -      ///
   1.303 -      int id(const Node&) const { return -1;}
   1.304 -
   1.305 -      /// \brief Gives back the node by the unique id.
   1.306 -      ///
   1.307 -      /// Gives back the node by the unique id.
   1.308 -      /// If the graph does not contain node with the given id
   1.309 -      /// then the result of the function is undetermined. 
   1.310 -      Node fromId(int , Node) const { return INVALID;}
   1.311 -
   1.312 -      /// \brief Gives back an unique integer id for the Edge. 
   1.313 -      ///
   1.314 -      /// Gives back an unique integer id for the Edge. 
   1.315 -      ///
   1.316 -      int id(const Edge&) const { return -1;}
   1.317 -
   1.318 -      /// \brief Gives back the edge by the unique id.
   1.319 -      ///
   1.320 -      /// Gives back the edge by the unique id.
   1.321 -      /// If the graph does not contain edge with the given id
   1.322 -      /// then the result of the function is undetermined. 
   1.323 -      Edge fromId(int, Edge) const { return INVALID;}
   1.324 -
   1.325 -      template <typename _Graph>
   1.326 -      struct Constraints {
   1.327 -
   1.328 -	void constraints() {
   1.329 -	  checkConcept< BaseGraphComponent, _Graph >();
   1.330 -	  typename _Graph::Node node;
   1.331 -	  int nid = graph.id(node);
   1.332 -	  nid = graph.id(node);
   1.333 -	  node = graph.fromId(nid, Node());
   1.334 -	  typename _Graph::Edge edge;
   1.335 -	  int eid = graph.id(edge);
   1.336 -	  eid = graph.id(edge);
   1.337 -	  edge = graph.fromId(eid, Edge());
   1.338 -	}
   1.339 -
   1.340 -	const _Graph& graph;
   1.341 -      };
   1.342 -    };
   1.343 -
   1.344 -
   1.345 -    /// An empty max-idable base graph class.
   1.346 -  
   1.347 -    /// This class provides beside the core graph features
   1.348 -    /// core max id functions for the graph structure.
   1.349 -    /// The most of the base graphs should be conform to this concept.
   1.350 -    /// The id's are unique and immutable.
   1.351 -    class MaxIDableGraphComponent : virtual public BaseGraphComponent {
   1.352 -    public:
   1.353 -
   1.354 -      /// Gives back an integer greater or equal to the maximum Node id. 
   1.355 -
   1.356 -      /// Gives back an integer greater or equal to the maximum Node id. 
   1.357 -      ///
   1.358 -      int maxId(Node = INVALID) const { return -1;}
   1.359 -
   1.360 -      /// Gives back an integer greater or equal to the maximum Edge id. 
   1.361 -
   1.362 -      /// Gives back an integer greater or equal to the maximum Edge id. 
   1.363 -      ///
   1.364 -      int maxId(Edge = INVALID) const { return -1;}
   1.365 -
   1.366 -      template <typename _Graph>
   1.367 -      struct Constraints {
   1.368 -
   1.369 -	void constraints() {
   1.370 -	  checkConcept<BaseGraphComponent, _Graph>();
   1.371 -	  int nid = graph.maxId(typename _Graph::Node());
   1.372 -	  ignore_unused_variable_warning(nid);
   1.373 -	  int eid = graph.maxId(typename _Graph::Edge());
   1.374 -	  ignore_unused_variable_warning(eid);
   1.375 -	}
   1.376 -      
   1.377 -	const _Graph& graph;
   1.378 -      };
   1.379 -    };
   1.380 -
   1.381 -    /// An empty extendable base graph class.
   1.382 -  
   1.383 -    /// This class provides beside the core graph features
   1.384 -    /// core graph extend interface for the graph structure.
   1.385 -    /// The most of the base graphs should be conform to this concept.
   1.386 -    class BaseExtendableGraphComponent : virtual public BaseGraphComponent {
   1.387 -    public:
   1.388 -
   1.389 -      typedef BaseGraphComponent::Node Node;
   1.390 -      typedef BaseGraphComponent::Edge Edge;
   1.391 -
   1.392 -      /// Adds a new Node to the graph.
   1.393 -
   1.394 -      /// Adds a new Node to the graph.
   1.395 -      ///
   1.396 -      Node addNode() {
   1.397 -	return INVALID;
   1.398 -      }
   1.399 -    
   1.400 -      /// Adds a new Edge connects the two Nodes to the graph.
   1.401 -
   1.402 -      /// Adds a new Edge connects the two Nodes to the graph.
   1.403 -      ///
   1.404 -      Edge addEdge(const Node&, const Node&) {
   1.405 -	return INVALID;
   1.406 -      }
   1.407 -
   1.408 -      template <typename _Graph>
   1.409 -      struct Constraints {
   1.410 -	void constraints() {
   1.411 -	  checkConcept<BaseGraphComponent, _Graph >();
   1.412 -	  typename _Graph::Node node_a, node_b;
   1.413 -	  node_a = graph.addNode();
   1.414 -	  typename _Graph::Edge edge;
   1.415 -	  edge = graph.addEdge(node_a, node_b);
   1.416 -	}
   1.417 -
   1.418 -	_Graph& graph;
   1.419 -      };
   1.420 -    };
   1.421 -
   1.422 -    /// An empty erasable base graph class.
   1.423 -  
   1.424 -    /// This class provides beside the core graph features
   1.425 -    /// core erase functions for the graph structure.
   1.426 -    /// The most of the base graphs should be conform to this concept.
   1.427 -    class BaseErasableGraphComponent : virtual public BaseGraphComponent {
   1.428 -    public:
   1.429 -
   1.430 -      typedef BaseGraphComponent::Node Node;
   1.431 -      typedef BaseGraphComponent::Edge Edge;
   1.432 -
   1.433 -      /// Erase a Node from the graph.
   1.434 -      
   1.435 -      /// Erase a Node from the graph. This function should not
   1.436 -      /// erase edges connecting to the Node.
   1.437 -      void erase(const Node&) {}    
   1.438 -
   1.439 -      /// Erase an Edge from the graph.
   1.440 -
   1.441 -      /// Erase an Edge from the graph.
   1.442 -      ///
   1.443 -      void erase(const Edge&) {}
   1.444 -
   1.445 -      template <typename _Graph>
   1.446 -      struct Constraints {
   1.447 -	void constraints() {
   1.448 -	  checkConcept<BaseGraphComponent, _Graph>();
   1.449 -	  typename _Graph::Node node;
   1.450 -	  graph.erase(node);
   1.451 -	  typename _Graph::Edge edge;
   1.452 -	  graph.erase(edge);
   1.453 -	}
   1.454 -
   1.455 -	_Graph& graph;
   1.456 -      };
   1.457 -    };
   1.458 -
   1.459 -    /// An empty clearable base graph class.
   1.460 -  
   1.461 -    /// This class provides beside the core graph features
   1.462 -    /// core clear functions for the graph structure.
   1.463 -    /// The most of the base graphs should be conform to this concept.
   1.464 -    class ClearableGraphComponent : virtual public BaseGraphComponent {
   1.465 -    public:
   1.466 -
   1.467 -      /// Erase all the Nodes and Edges from the graph.
   1.468 -
   1.469 -      /// Erase all the Nodes and Edges from the graph.
   1.470 -      ///
   1.471 -      void clear() {}    
   1.472 -
   1.473 -      template <typename _Graph>
   1.474 -      struct Constraints {
   1.475 -	void constraints() {
   1.476 -	  checkConcept<BaseGraphComponent, _Graph>();
   1.477 -	  graph.clear();
   1.478 -	}
   1.479 -
   1.480 -	_Graph graph;
   1.481 -      };
   1.482 -    };
   1.483 -
   1.484 -
   1.485 -    /// Skeleton class for graph NodeIt and EdgeIt
   1.486 -
   1.487 -    /// Skeleton class for graph NodeIt and EdgeIt.
   1.488 -    ///
   1.489 -    template <typename _Graph, typename _Item>
   1.490 -    class GraphIterator : public _Item {
   1.491 -    public:
   1.492 -      /// \todo Don't we need the Item type as typedef?
   1.493 -
   1.494 -      /// Default constructor.
   1.495 -      
   1.496 -      /// @warning The default constructor sets the iterator
   1.497 -      /// to an undefined value.
   1.498 -      GraphIterator() {}
   1.499 -      /// Copy constructor.
   1.500 -      
   1.501 -      /// Copy constructor.
   1.502 -      ///
   1.503 -      GraphIterator(GraphIterator const&) {}
   1.504 -      /// Sets the iterator to the first item.
   1.505 -      
   1.506 -      /// Sets the iterator to the first item of \c the graph.
   1.507 -      ///
   1.508 -      explicit GraphIterator(const _Graph&) {}
   1.509 -      /// Invalid constructor \& conversion.
   1.510 -
   1.511 -      /// This constructor initializes the item to be invalid.
   1.512 -      /// \sa Invalid for more details.
   1.513 -      GraphIterator(Invalid) {}
   1.514 -      /// Assign operator for items.
   1.515 -
   1.516 -      /// The items are assignable. 
   1.517 -      ///
   1.518 -      GraphIterator& operator=(GraphIterator const&) { return *this; }      
   1.519 -      /// Next item.
   1.520 -
   1.521 -      /// Assign the iterator to the next item.
   1.522 -      ///
   1.523 -      GraphIterator& operator++() { return *this; }
   1.524 -      //	Node operator*() const { return INVALID; }
   1.525 -      /// Equality operator
   1.526 -
   1.527 -      /// Two iterators are equal if and only if they point to the
   1.528 -      /// same object or both are invalid.
   1.529 -      bool operator==(const GraphIterator&) const { return true;}
   1.530 -      /// Inequality operator
   1.531 -	
   1.532 -      /// \sa operator==(Node n)
   1.533 -      ///
   1.534 -      bool operator!=(const GraphIterator&) const { return true;}
   1.535 -      
   1.536 -      template<typename _GraphIterator>
   1.537 -      struct Constraints {
   1.538 -	void constraints() {
   1.539 -	  //	  checkConcept< Item, _GraphIterator >();
   1.540 -	  _GraphIterator it1(g);
   1.541 -	
   1.542 -	  /// \todo Do we need NodeIt(Node) kind of constructor?
   1.543 -	  //	_GraphIterator it2(bj);
   1.544 -	  _GraphIterator it2;
   1.545 -
   1.546 -	  it2 = ++it1;
   1.547 -	  ++it2 = it1;
   1.548 -	  ++(++it1);
   1.549 -	  /// \bug This should be: is_base_and_derived<BaseItem, _GraphIterator>
   1.550 -	  _Item bi = it1;
   1.551 -	  bi = it2;
   1.552 -	}
   1.553 -	_Graph& g;
   1.554 -      };
   1.555 -    };
   1.556 -
   1.557 -    /// Skeleton class for graph InEdgeIt and OutEdgeIt
   1.558 -
   1.559 -    /// \note Because InEdgeIt and OutEdgeIt may not inherit from the same
   1.560 -    /// base class, the _selector is a additional template parameter. For 
   1.561 -    /// InEdgeIt you should instantiate it with character 'i' and for 
   1.562 -    /// OutEdgeIt with 'o'.
   1.563 -    /// \todo Is this a good name for this concept?
   1.564 -    template <typename Graph,
   1.565 -	      typename Edge = typename Graph::Edge,
   1.566 -	      char _selector = '0'>
   1.567 -    class GraphIncIterator : public Edge {
   1.568 -    public:
   1.569 -      /// Default constructor.
   1.570 -      
   1.571 -      /// @warning The default constructor sets the iterator
   1.572 -      /// to an undefined value.
   1.573 -      GraphIncIterator() {}
   1.574 -      /// Copy constructor.
   1.575 -      
   1.576 -      /// Copy constructor.
   1.577 -      ///
   1.578 -      GraphIncIterator(GraphIncIterator const& gi) :Edge(gi) {}
   1.579 -      /// Sets the iterator to the first edge incoming into or outgoing 
   1.580 -      /// from the node.
   1.581 -      
   1.582 -      /// Sets the iterator to the first edge incoming into or outgoing 
   1.583 -      /// from the node.
   1.584 -      ///
   1.585 -      explicit GraphIncIterator(const Graph&, const typename Graph::Node&) {}
   1.586 -      /// Invalid constructor \& conversion.
   1.587 -
   1.588 -      /// This constructor initializes the item to be invalid.
   1.589 -      /// \sa Invalid for more details.
   1.590 -      GraphIncIterator(Invalid) {}
   1.591 -      /// Assign operator for nodes.
   1.592 -
   1.593 -      /// The nodes are assignable. 
   1.594 -      ///
   1.595 -      GraphIncIterator& operator=(GraphIncIterator const&) { return *this; }      
   1.596 -      /// Next edge.
   1.597 -
   1.598 -      /// Assign the iterator to the next node.
   1.599 -      ///
   1.600 -      GraphIncIterator& operator++() { return *this; }
   1.601 -
   1.602 -      //	Node operator*() const { return INVALID; }
   1.603 -
   1.604 -      /// Equality operator
   1.605 -
   1.606 -      /// Two iterators are equal if and only if they point to the
   1.607 -      /// same object or both are invalid.
   1.608 -      bool operator==(const GraphIncIterator&) const { return true;}
   1.609 -
   1.610 -      /// Inequality operator
   1.611 -	
   1.612 -      /// \sa operator==(Node n)
   1.613 -      ///
   1.614 -      bool operator!=(const GraphIncIterator&) const { return true;}
   1.615 -
   1.616 -      template <typename _GraphIncIterator>
   1.617 -      struct Constraints {
   1.618 -	typedef typename Graph::Node Node;
   1.619 -	void constraints() {
   1.620 -	  checkConcept<GraphItem<'e'>, _GraphIncIterator>();
   1.621 -	  _GraphIncIterator it1(graph, node);
   1.622 -	  /// \todo Do we need OutEdgeIt(Edge) kind of constructor?
   1.623 -	  //	_GraphIncIterator it2(edge);
   1.624 -	  _GraphIncIterator it2;
   1.625 -
   1.626 -	  it2 = ++it1;
   1.627 -	  ++it2 = it1;
   1.628 -	  ++(++it1);
   1.629 -	  Edge e = it1;
   1.630 -	  e = it2;
   1.631 -
   1.632 -	  const_constraits();
   1.633 -	}
   1.634 -
   1.635 -	void const_constraits() {
   1.636 -	  Node n = graph.baseNode(it);
   1.637 -	  n = graph.runningNode(it);
   1.638 -	}
   1.639 -
   1.640 -	Edge edge;
   1.641 -	Node node;
   1.642 -	Graph graph;
   1.643 -	_GraphIncIterator it;
   1.644 -      };
   1.645 -    };
   1.646 -
   1.647 -
   1.648 -    /// An empty iterable base graph class.
   1.649 -  
   1.650 -    /// This class provides beside the core graph features
   1.651 -    /// iterator based iterable interface for the graph structure.
   1.652 -    /// This concept is part of the StaticGraphConcept.
   1.653 -    class IterableGraphComponent : virtual public BaseGraphComponent {
   1.654 -
   1.655 -    public:
   1.656 -    
   1.657 -      typedef IterableGraphComponent Graph;
   1.658 -
   1.659 -      typedef BaseGraphComponent::Node Node;
   1.660 -      typedef BaseGraphComponent::Edge Edge;
   1.661 -
   1.662 -      /// This iterator goes through each node.
   1.663 -
   1.664 -      /// This iterator goes through each node.
   1.665 -      ///
   1.666 -      typedef GraphIterator<Graph, Node> NodeIt;
   1.667 -      /// This iterator goes through each node.
   1.668 -
   1.669 -      /// This iterator goes through each node.
   1.670 -      ///
   1.671 -      typedef GraphIterator<Graph, Edge> EdgeIt;
   1.672 -      /// This iterator goes trough the incoming edges of a node.
   1.673 -
   1.674 -      /// This iterator goes trough the \e inccoming edges of a certain node
   1.675 -      /// of a graph.
   1.676 -      typedef GraphIncIterator<Graph, Edge, 'i'> InEdgeIt;
   1.677 -      /// This iterator goes trough the outgoing edges of a node.
   1.678 -
   1.679 -      /// This iterator goes trough the \e outgoing edges of a certain node
   1.680 -      /// of a graph.
   1.681 -      typedef GraphIncIterator<Graph, Edge, 'o'> OutEdgeIt;
   1.682 -    };
   1.683 -    
   1.684 -    template <typename _Graph> 
   1.685 -    struct Constraints {
   1.686 -      void constraints() {
   1.687 -  	checkConcept< BaseGraphComponent, _Graph>();
   1.688 -
   1.689 -	checkConcept<GraphIterator<_Graph, typename _Graph::Edge>,
   1.690 -	  typename _Graph::EdgeIt >();
   1.691 -	checkConcept<GraphIterator<_Graph, typename _Graph::Node>,
   1.692 -	  typename _Graph::NodeIt >();
   1.693 -	checkConcept<GraphIncIterator<_Graph>, typename _Graph::InEdgeIt >();
   1.694 -	checkConcept<GraphIncIterator<_Graph>, typename _Graph::OutEdgeIt >();
   1.695 -      }
   1.696 -    };
   1.697 -
   1.698 -    /// An empty alteration notifier base graph class.
   1.699 -  
   1.700 -    /// This class provides beside the core graph features
   1.701 -    /// alteration notifier interface for the graph structure.
   1.702 -    /// This is an observer-notifier pattern. More Obsevers can
   1.703 -    /// be registered into the notifier and whenever an alteration
   1.704 -    /// occured in the graph all the observers will notified about it.
   1.705 -    class AlterableGraphComponent : virtual public BaseGraphComponent {
   1.706 -    public:
   1.707 -
   1.708 -      /// The edge observer registry.
   1.709 -      typedef AlterationNotifier<Edge> EdgeNotifier;
   1.710 -      /// The node observer registry.
   1.711 -      typedef AlterationNotifier<Node> NodeNotifier;
   1.712 -      
   1.713 -      /// \brief Gives back the edge alteration notifier.
   1.714 -      ///
   1.715 -      /// Gives back the edge alteration notifier.
   1.716 -      EdgeNotifier getNotifier(Edge) const {
   1.717 -	return EdgeNotifier();
   1.718 -      }
   1.719 -      
   1.720 -      /// \brief Gives back the node alteration notifier.
   1.721 -      ///
   1.722 -      /// Gives back the node alteration notifier.
   1.723 -      NodeNotifier getNotifier(Node) const {
   1.724 -	return NodeNotifier();
   1.725 -      }
   1.726 -      
   1.727 -    };
   1.728 -
   1.729 -
   1.730 -    /// Class describing the concept of graph maps
   1.731 -
   1.732 -    /// This class describes the common interface of the graph maps
   1.733 -    /// (NodeMap, EdgeMap), that is \ref maps-pages "maps" which can be used to
   1.734 -    /// associate data to graph descriptors (nodes or edges).
   1.735 -    template <typename Graph, typename Item, typename _Value>
   1.736 -    class GraphMap : public ReadWriteMap<Item, _Value> {
   1.737 -    protected:      
   1.738 -      GraphMap() {}
   1.739 -    public:
   1.740 -      /// \brief Construct a new map.
   1.741 -      ///
   1.742 -      /// Construct a new map for the graph.
   1.743 -      explicit GraphMap(const Graph&) {}
   1.744 -      /// \brief Construct a new map with default value.
   1.745 -      ///
   1.746 -      /// Construct a new map for the graph and initalise the values.
   1.747 -      GraphMap(const Graph&, const _Value&) {}
   1.748 -      /// \brief Copy constructor.
   1.749 -      ///
   1.750 -      /// Copy Constructor.
   1.751 -      GraphMap(const GraphMap& gm) :ReadWriteMap<Item, _Value>(gm) {}
   1.752 -      
   1.753 -      /// \brief Assign operator.
   1.754 -      ///
   1.755 -      /// Assign operator.
   1.756 -      GraphMap& operator=(const GraphMap&) { return *this;}
   1.757 -
   1.758 -      template<typename _Map>
   1.759 -      struct Constraints {
   1.760 -	void constraints() {
   1.761 -	  checkConcept<ReadWriteMap<Item, _Value>, _Map >();
   1.762 -	  // Construction with a graph parameter
   1.763 -	  _Map a(g);
   1.764 -	  // Constructor with a graph and a default value parameter
   1.765 -	  _Map a2(g,t);
   1.766 -	  // Copy constructor. Do we need it?
   1.767 -	  _Map b=c;
   1.768 -	  // Copy operator. Do we need it?
   1.769 -	  a=b;
   1.770 -
   1.771 -	  ignore_unused_variable_warning(a2);
   1.772 -	}
   1.773 -
   1.774 -	const _Map &c;
   1.775 -	const Graph &g;
   1.776 -	const typename GraphMap::Value &t;
   1.777 -      };
   1.778 -
   1.779 -    };
   1.780 -
   1.781 -    /// An empty mappable base graph class.
   1.782 -  
   1.783 -    /// This class provides beside the core graph features
   1.784 -    /// map interface for the graph structure.
   1.785 -    /// This concept is part of the StaticGraphConcept.
   1.786 -    class MappableGraphComponent : virtual public BaseGraphComponent {
   1.787 -    public:
   1.788 -
   1.789 -      typedef MappableGraphComponent Graph;
   1.790 -
   1.791 -      typedef BaseGraphComponent::Node Node;
   1.792 -      typedef BaseGraphComponent::Edge Edge;
   1.793 -
   1.794 -      /// ReadWrite map of the nodes.
   1.795 -    
   1.796 -      /// ReadWrite map of the nodes.
   1.797 -      ///
   1.798 -      template <typename _Value>
   1.799 -      class NodeMap : public GraphMap<Graph, Node, _Value> {
   1.800 -      private:
   1.801 -	NodeMap();
   1.802 -      public:
   1.803 -	/// \brief Construct a new map.
   1.804 -	///
   1.805 -	/// Construct a new map for the graph.
   1.806 -	/// \todo call the right parent class constructor
   1.807 -	explicit NodeMap(const Graph&) {}
   1.808 -	/// \brief Construct a new map with default value.
   1.809 -	///
   1.810 -	/// Construct a new map for the graph and initalise the values.
   1.811 -	NodeMap(const Graph&, const _Value&) {}
   1.812 -	/// \brief Copy constructor.
   1.813 -	///
   1.814 -	/// Copy Constructor.
   1.815 -	NodeMap(const NodeMap& nm) : GraphMap<Graph, Node, _Value>(nm) {}
   1.816 -
   1.817 -	/// \brief Assign operator.
   1.818 -	///
   1.819 -	/// Assign operator.
   1.820 -	NodeMap& operator=(const NodeMap&) { return *this;}
   1.821 -
   1.822 -      };
   1.823 -
   1.824 -      /// ReadWrite map of the edges.
   1.825 -    
   1.826 -      /// ReadWrite map of the edges.
   1.827 -      ///
   1.828 -      template <typename _Value>
   1.829 -      class EdgeMap : public GraphMap<Graph, Edge, _Value> {
   1.830 -      private:
   1.831 -	EdgeMap();
   1.832 -      public:
   1.833 -	/// \brief Construct a new map.
   1.834 -	///
   1.835 -	/// Construct a new map for the graph.
   1.836 -	/// \todo call the right parent class constructor
   1.837 -	explicit EdgeMap(const Graph&) {}
   1.838 -	/// \brief Construct a new map with default value.
   1.839 -	///
   1.840 -	/// Construct a new map for the graph and initalise the values.
   1.841 -	EdgeMap(const Graph&, const _Value&) {}
   1.842 -	/// \brief Copy constructor.
   1.843 -	///
   1.844 -	/// Copy Constructor.
   1.845 -	EdgeMap(const EdgeMap& em) :GraphMap<Graph, Edge, _Value>(em) {}
   1.846 -
   1.847 -	/// \brief Assign operator.
   1.848 -	///
   1.849 -	/// Assign operator.
   1.850 -	EdgeMap& operator=(const EdgeMap&) { return *this;}
   1.851 -
   1.852 -      };
   1.853 -
   1.854 -      template <typename _Graph>
   1.855 -      struct Constraints {
   1.856 -
   1.857 -	struct Type {
   1.858 -	  int value;
   1.859 -	  Type() : value(0) {}
   1.860 -	  Type(int _v) : value(_v) {}
   1.861 -	};
   1.862 -
   1.863 -	void constraints() {
   1.864 -	  checkConcept<BaseGraphComponent, _Graph>();
   1.865 -	  { // int map test
   1.866 -	    typedef typename _Graph::template NodeMap<int> IntNodeMap;
   1.867 -	    checkConcept<GraphMap<_Graph, typename _Graph::Node, int>, 
   1.868 -	      IntNodeMap >();
   1.869 -	  } { // bool map test
   1.870 -	    typedef typename _Graph::template NodeMap<bool> BoolNodeMap;
   1.871 -	    checkConcept<GraphMap<_Graph, typename _Graph::Node, bool>,
   1.872 -	      BoolNodeMap >();
   1.873 -	  } { // Type map test
   1.874 -	    typedef typename _Graph::template NodeMap<Type> TypeNodeMap;
   1.875 -	    checkConcept<GraphMap<_Graph, typename _Graph::Node, Type>,
   1.876 -	      TypeNodeMap >();
   1.877 -	  } 
   1.878 -
   1.879 -	  { // int map test
   1.880 -	    typedef typename _Graph::template EdgeMap<int> IntEdgeMap;
   1.881 -	    checkConcept<GraphMap<_Graph, typename _Graph::Edge, int>,
   1.882 -	      IntEdgeMap >();
   1.883 -	  } { // bool map test
   1.884 -	    typedef typename _Graph::template EdgeMap<bool> BoolEdgeMap;
   1.885 -	    checkConcept<GraphMap<_Graph, typename _Graph::Edge, bool>,
   1.886 -	      BoolEdgeMap >();
   1.887 -	  } { // Type map test
   1.888 -	    typedef typename _Graph::template EdgeMap<Type> TypeEdgeMap;
   1.889 -	    checkConcept<GraphMap<_Graph, typename _Graph::Edge, Type>, 
   1.890 -	      TypeEdgeMap >();
   1.891 -	  } 
   1.892 -	}
   1.893 -
   1.894 -	_Graph& graph;
   1.895 -      };
   1.896 -    };
   1.897 -
   1.898 -    /// \brief An empty extendable extended graph class.
   1.899 -    ///
   1.900 -    /// This class provides beside the core graph features
   1.901 -    /// item addition interface for the graph structure.
   1.902 -    /// The difference between this class and the 
   1.903 -    /// \c BaseExtendableGraphComponent is that it should
   1.904 -    /// notify the item alteration observers.
   1.905 -    class ExtendableGraphComponent : virtual public BaseGraphComponent {
   1.906 -    public:
   1.907 -
   1.908 -      typedef ExtendableGraphComponent Graph;
   1.909 -
   1.910 -      typedef BaseGraphComponent::Node Node;
   1.911 -      typedef BaseGraphComponent::Edge Edge;
   1.912 -
   1.913 -      /// \brief Add a node to the graph.
   1.914 -      ///
   1.915 -      /// Add a node to the graph and notify the observers.
   1.916 -      Node addNode() {
   1.917 -	return INVALID;
   1.918 -      }
   1.919 -    
   1.920 -      /// \brief Add an edge to the graph.
   1.921 -      ///
   1.922 -      /// Add an edge to the graph and notify the observers.
   1.923 -      Edge addEdge(const Node&, const Node&) {
   1.924 -	return INVALID;
   1.925 -      }
   1.926 -
   1.927 -      template <typename _Graph>
   1.928 -      struct Constraints {
   1.929 -	void constraints() {
   1.930 -	  checkConcept<BaseGraphComponent, _Graph >();
   1.931 -	  typename _Graph::Node node_a, node_b;
   1.932 -	  node_a = graph.addNode();
   1.933 -	  typename _Graph::Edge edge;
   1.934 -	  edge = graph.addEdge(node_a, node_b);      
   1.935 -	}
   1.936 -	_Graph& graph;
   1.937 -      };
   1.938 -    };
   1.939 -
   1.940 -    /// \brief An empty erasable extended graph class.
   1.941 -    ///
   1.942 -    /// This class provides beside the core graph features
   1.943 -    /// item erase interface for the graph structure.
   1.944 -    /// The difference between this class and the 
   1.945 -    /// \c BaseErasableGraphComponent is that it should
   1.946 -    /// notify the item alteration observers.
   1.947 -    class ErasableGraphComponent : virtual public BaseGraphComponent {
   1.948 -    public:
   1.949 -
   1.950 -      typedef ErasableGraphComponent Graph;
   1.951 -
   1.952 -      typedef BaseGraphComponent::Node Node;
   1.953 -      typedef BaseGraphComponent::Edge Edge;
   1.954 -
   1.955 -      /// \brief Erase the Node and notify the node alteration observers.
   1.956 -      ///
   1.957 -      ///  Erase the Node and notify the node alteration observers.
   1.958 -      void erase(const Node&) {}    
   1.959 -
   1.960 -      /// \brief Erase the Edge and notify the edge alteration observers.
   1.961 -      ///
   1.962 -      ///  Erase the Edge and notify the edge alteration observers.
   1.963 -      void erase(const Edge&) {}
   1.964 -
   1.965 -      template <typename _Graph>
   1.966 -      struct Constraints {
   1.967 -	void constraints() {
   1.968 -	  checkConcept<BaseGraphComponent, _Graph >();
   1.969 -	  typename _Graph::Node node;
   1.970 -	  graph.erase(node);
   1.971 -	  typename _Graph::Edge edge;
   1.972 -	  graph.erase(edge);      
   1.973 -	}
   1.974 -
   1.975 -	_Graph& graph;
   1.976 -      };
   1.977 -    };
   1.978 -
   1.979 -    /// @}
   1.980 -
   1.981 -  }
   1.982 -
   1.983 -}
   1.984 -
   1.985 -#endif