src/lemon/fib_heap.h
changeset 1435 8e85e6bbefdf
parent 1434 d8475431bbbb
child 1436 e0beb94d08bf
     1.1 --- a/src/lemon/fib_heap.h	Sat May 21 21:04:57 2005 +0000
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,531 +0,0 @@
     1.4 -/* -*- C++ -*-
     1.5 - * src/lemon/fib_heap.h - Part of LEMON, a generic C++ optimization library
     1.6 - *
     1.7 - * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     1.8 - * (Egervary Research Group on Combinatorial Optimization, EGRES).
     1.9 - *
    1.10 - * Permission to use, modify and distribute this software is granted
    1.11 - * provided that this copyright notice appears in all copies. For
    1.12 - * precise terms see the accompanying LICENSE file.
    1.13 - *
    1.14 - * This software is provided "AS IS" with no warranty of any kind,
    1.15 - * express or implied, and with no claim as to its suitability for any
    1.16 - * purpose.
    1.17 - *
    1.18 - */
    1.19 -
    1.20 -#ifndef LEMON_FIB_HEAP_H
    1.21 -#define LEMON_FIB_HEAP_H
    1.22 -
    1.23 -///\file
    1.24 -///\ingroup auxdat
    1.25 -///\brief Fibonacci Heap implementation.
    1.26 -
    1.27 -#include <vector>
    1.28 -#include <functional>
    1.29 -#include <cmath>
    1.30 -
    1.31 -namespace lemon {
    1.32 -  
    1.33 -  /// \addtogroup auxdat
    1.34 -  /// @{
    1.35 -
    1.36 -  /// Fibonacci Heap.
    1.37 -
    1.38 -  ///This class implements the \e Fibonacci \e heap data structure. A \e heap
    1.39 -  ///is a data structure for storing items with specified values called \e
    1.40 -  ///priorities in such a way that finding the item with minimum priority is
    1.41 -  ///efficient. \c Compare specifies the ordering of the priorities. In a heap
    1.42 -  ///one can change the priority of an item, add or erase an item, etc.
    1.43 -  ///
    1.44 -  ///The methods \ref increase and \ref erase are not efficient in a Fibonacci
    1.45 -  ///heap. In case of many calls to these operations, it is better to use a
    1.46 -  ///\e binary \e heap.
    1.47 -  ///
    1.48 -  ///\param Item Type of the items to be stored.  
    1.49 -  ///\param Prio Type of the priority of the items.
    1.50 -  ///\param ItemIntMap A read and writable Item int map, used internally
    1.51 -  ///to handle the cross references.
    1.52 -  ///\param Compare A class for the ordering of the priorities. The
    1.53 -  ///default is \c std::less<Prio>.
    1.54 -  ///
    1.55 -  ///\sa BinHeap
    1.56 -  ///\sa Dijkstra
    1.57 -  ///\author Jacint Szabo 
    1.58 - 
    1.59 -#ifdef DOXYGEN
    1.60 -  template <typename Item, 
    1.61 -	    typename Prio, 
    1.62 -	    typename ItemIntMap, 
    1.63 -	    typename Compare>
    1.64 -#else
    1.65 -  template <typename Item, 
    1.66 -	    typename Prio, 
    1.67 -	    typename ItemIntMap, 
    1.68 -	    typename Compare = std::less<Prio> >
    1.69 -#endif
    1.70 -  class FibHeap {
    1.71 -  public:     
    1.72 -    typedef Prio PrioType;
    1.73 -    
    1.74 -  private:
    1.75 -    class store;
    1.76 -    
    1.77 -    std::vector<store> container;
    1.78 -    int minimum;
    1.79 -    ItemIntMap &iimap;
    1.80 -    Compare comp;
    1.81 -    int num_items;
    1.82 -    
    1.83 -  public:
    1.84 -    ///Status of the nodes
    1.85 -    enum state_enum {
    1.86 -      ///The node is in the heap
    1.87 -      IN_HEAP = 0,
    1.88 -      ///The node has never been in the heap
    1.89 -      PRE_HEAP = -1,
    1.90 -      ///The node was in the heap but it got out of it
    1.91 -      POST_HEAP = -2
    1.92 -    };
    1.93 -    
    1.94 -    ///The constructor
    1.95 -
    1.96 -    /**
    1.97 -       \c _iimap should be given to the constructor, since it is
    1.98 -       used internally to handle the cross references.
    1.99 -    */
   1.100 -    explicit FibHeap(ItemIntMap &_iimap) 
   1.101 -      : minimum(0), iimap(_iimap), num_items() {} 
   1.102 - 
   1.103 -    ///The constructor
   1.104 -
   1.105 -    /**
   1.106 -       \c _iimap should be given to the constructor, since it is used
   1.107 -       internally to handle the cross references. \c _comp is an
   1.108 -       object for ordering of the priorities. 
   1.109 -    */
   1.110 -    FibHeap(ItemIntMap &_iimap, const Compare &_comp) : minimum(0), 
   1.111 -		  iimap(_iimap), comp(_comp), num_items() {}
   1.112 -    
   1.113 -    ///The number of items stored in the heap.
   1.114 -
   1.115 -    /**
   1.116 -       Returns the number of items stored in the heap.
   1.117 -    */
   1.118 -    int size() const { return num_items; }
   1.119 -
   1.120 -    ///Checks if the heap stores no items.
   1.121 -    
   1.122 -    /**
   1.123 -       Returns \c true if and only if the heap stores no items.
   1.124 -    */
   1.125 -    bool empty() const { return num_items==0; }
   1.126 -
   1.127 -    ///\c item gets to the heap with priority \c value independently if \c item was already there.
   1.128 -
   1.129 -    /**
   1.130 -       This method calls \ref push(\c item, \c value) if \c item is not
   1.131 -       stored in the heap and it calls \ref decrease(\c item, \c value) or
   1.132 -       \ref increase(\c item, \c value) otherwise.
   1.133 -    */
   1.134 -    void set (Item const item, PrioType const value); 
   1.135 -    
   1.136 -    ///Adds \c item to the heap with priority \c value. 
   1.137 -    
   1.138 -    /**
   1.139 -       Adds \c item to the heap with priority \c value. 
   1.140 -       \pre \c item must not be stored in the heap. 
   1.141 -    */
   1.142 -    void push (Item const item, PrioType const value);
   1.143 -    
   1.144 -    ///Returns the item with minimum priority relative to \c Compare.
   1.145 -    
   1.146 -    /**
   1.147 -       This method returns the item with minimum priority relative to \c
   1.148 -       Compare.  
   1.149 -       \pre The heap must be nonempty.  
   1.150 -    */
   1.151 -    Item top() const { return container[minimum].name; }
   1.152 -
   1.153 -    ///Returns the minimum priority relative to \c Compare.
   1.154 -
   1.155 -    /**
   1.156 -       It returns the minimum priority relative to \c Compare.
   1.157 -       \pre The heap must be nonempty.
   1.158 -    */
   1.159 -    PrioType prio() const { return container[minimum].prio; }
   1.160 -    
   1.161 -    ///Returns the priority of \c item.
   1.162 -
   1.163 -    /**
   1.164 -       This function returns the priority of \c item.
   1.165 -       \pre \c item must be in the heap.
   1.166 -    */
   1.167 -    PrioType& operator[](const Item& item) { 
   1.168 -      return container[iimap[item]].prio; 
   1.169 -    }
   1.170 -    
   1.171 -    ///Returns the priority of \c item.
   1.172 -    
   1.173 -    /**
   1.174 -       It returns the priority of \c item.
   1.175 -       \pre \c item must be in the heap.
   1.176 -    */
   1.177 -    const PrioType& operator[](const Item& item) const { 
   1.178 -      return container[iimap[item]].prio; 
   1.179 -    }
   1.180 -
   1.181 -
   1.182 -    ///Deletes the item with minimum priority relative to \c Compare.
   1.183 -
   1.184 -    /**
   1.185 -    This method deletes the item with minimum priority relative to \c
   1.186 -    Compare from the heap.  
   1.187 -    \pre The heap must be non-empty.  
   1.188 -    */
   1.189 -    void pop();
   1.190 -
   1.191 -    ///Deletes \c item from the heap.
   1.192 -
   1.193 -    /**
   1.194 -       This method deletes \c item from the heap, if \c item was already
   1.195 -       stored in the heap. It is quite inefficient in Fibonacci heaps.
   1.196 -    */
   1.197 -    void erase (const Item& item); 
   1.198 -
   1.199 -    ///Decreases the priority of \c item to \c value.
   1.200 -
   1.201 -    /**
   1.202 -       This method decreases the priority of \c item to \c value.
   1.203 -       \pre \c item must be stored in the heap with priority at least \c
   1.204 -       value relative to \c Compare.
   1.205 -    */
   1.206 -    void decrease (Item item, PrioType const value); 
   1.207 -
   1.208 -    ///Increases the priority of \c item to \c value.
   1.209 -
   1.210 -    /**
   1.211 -       This method sets the priority of \c item to \c value. Though
   1.212 -       there is no precondition on the priority of \c item, this
   1.213 -       method should be used only if it is indeed necessary to increase
   1.214 -       (relative to \c Compare) the priority of \c item, because this
   1.215 -       method is inefficient.
   1.216 -    */
   1.217 -    void increase (Item item, PrioType const value) {
   1.218 -      erase(item);
   1.219 -      push(item, value);
   1.220 -    }
   1.221 -
   1.222 -
   1.223 -    ///Returns if \c item is in, has already been in, or has never been in the heap.
   1.224 -
   1.225 -    /**
   1.226 -       This method returns PRE_HEAP if \c item has never been in the
   1.227 -       heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
   1.228 -       otherwise. In the latter case it is possible that \c item will
   1.229 -       get back to the heap again.
   1.230 -    */
   1.231 -    state_enum state(const Item &item) const {
   1.232 -      int i=iimap[item];
   1.233 -      if( i>=0 ) {
   1.234 -	if ( container[i].in ) i=0;
   1.235 -	else i=-2; 
   1.236 -      }
   1.237 -      return state_enum(i);
   1.238 -    }    
   1.239 -    
   1.240 -  private:
   1.241 -    
   1.242 -    void balance();
   1.243 -    void makeroot(int c);
   1.244 -    void cut(int a, int b);
   1.245 -    void cascade(int a);
   1.246 -    void fuse(int a, int b);
   1.247 -    void unlace(int a);
   1.248 -
   1.249 -
   1.250 -    class store {
   1.251 -      friend class FibHeap;
   1.252 -      
   1.253 -      Item name;
   1.254 -      int parent;
   1.255 -      int left_neighbor;
   1.256 -      int right_neighbor;
   1.257 -      int child;
   1.258 -      int degree;  
   1.259 -      bool marked;
   1.260 -      bool in;
   1.261 -      PrioType prio;
   1.262 -      
   1.263 -      store() : parent(-1), child(-1), degree(), marked(false), in(true) {} 
   1.264 -    };
   1.265 -  };    
   1.266 - 
   1.267 -
   1.268 -
   1.269 -    // **********************************************************************
   1.270 -    //  IMPLEMENTATIONS
   1.271 -    // **********************************************************************
   1.272 -    
   1.273 -  template <typename Item, typename Prio, typename ItemIntMap, 
   1.274 -    typename Compare>
   1.275 -  void FibHeap<Item, Prio, ItemIntMap, Compare>::set 
   1.276 -  (Item const item, PrioType const value) 
   1.277 -  {
   1.278 -    int i=iimap[item];
   1.279 -    if ( i >= 0 && container[i].in ) {
   1.280 -      if ( comp(value, container[i].prio) ) decrease(item, value); 
   1.281 -      if ( comp(container[i].prio, value) ) increase(item, value); 
   1.282 -    } else push(item, value);
   1.283 -  }
   1.284 -    
   1.285 -  template <typename Item, typename Prio, typename ItemIntMap, 
   1.286 -    typename Compare>
   1.287 -  void FibHeap<Item, Prio, ItemIntMap, Compare>::push 
   1.288 -  (Item const item, PrioType const value) {
   1.289 -      int i=iimap[item];      
   1.290 -      if ( i < 0 ) {
   1.291 -	int s=container.size();
   1.292 -	iimap.set( item, s );	
   1.293 -	store st;
   1.294 -	st.name=item;
   1.295 -	container.push_back(st);
   1.296 -	i=s;
   1.297 -      } else {
   1.298 -	container[i].parent=container[i].child=-1;
   1.299 -	container[i].degree=0;
   1.300 -	container[i].in=true;
   1.301 -	container[i].marked=false;
   1.302 -      }
   1.303 -
   1.304 -      if ( num_items ) {
   1.305 -	container[container[minimum].right_neighbor].left_neighbor=i;
   1.306 -	container[i].right_neighbor=container[minimum].right_neighbor;
   1.307 -	container[minimum].right_neighbor=i;
   1.308 -	container[i].left_neighbor=minimum;
   1.309 -	if ( comp( value, container[minimum].prio) ) minimum=i; 
   1.310 -      } else {
   1.311 -	container[i].right_neighbor=container[i].left_neighbor=i;
   1.312 -	minimum=i;	
   1.313 -      }
   1.314 -      container[i].prio=value;
   1.315 -      ++num_items;
   1.316 -    }
   1.317 -    
   1.318 -  template <typename Item, typename Prio, typename ItemIntMap, 
   1.319 -    typename Compare>
   1.320 -  void FibHeap<Item, Prio, ItemIntMap, Compare>::pop() {
   1.321 -      /*The first case is that there are only one root.*/
   1.322 -      if ( container[minimum].left_neighbor==minimum ) {
   1.323 -	container[minimum].in=false;
   1.324 -	if ( container[minimum].degree!=0 ) { 
   1.325 -	  makeroot(container[minimum].child);
   1.326 -	  minimum=container[minimum].child;
   1.327 -	  balance();
   1.328 -	}
   1.329 -      } else {
   1.330 -	int right=container[minimum].right_neighbor;
   1.331 -	unlace(minimum);
   1.332 -	container[minimum].in=false;
   1.333 -	if ( container[minimum].degree > 0 ) {
   1.334 -	  int left=container[minimum].left_neighbor;
   1.335 -	  int child=container[minimum].child;
   1.336 -	  int last_child=container[child].left_neighbor;
   1.337 -	
   1.338 -	  makeroot(child);
   1.339 -	  
   1.340 -	  container[left].right_neighbor=child;
   1.341 -	  container[child].left_neighbor=left;
   1.342 -	  container[right].left_neighbor=last_child;
   1.343 -	  container[last_child].right_neighbor=right;
   1.344 -	}
   1.345 -	minimum=right;
   1.346 -	balance();
   1.347 -      } // the case where there are more roots
   1.348 -      --num_items;   
   1.349 -    }
   1.350 -
   1.351 -
   1.352 -  template <typename Item, typename Prio, typename ItemIntMap, 
   1.353 -    typename Compare>
   1.354 -  void FibHeap<Item, Prio, ItemIntMap, Compare>::erase 
   1.355 -  (const Item& item) {
   1.356 -      int i=iimap[item];
   1.357 -      
   1.358 -      if ( i >= 0 && container[i].in ) { 	
   1.359 -	if ( container[i].parent!=-1 ) {
   1.360 -	  int p=container[i].parent;
   1.361 -	  cut(i,p);	    
   1.362 -	  cascade(p);
   1.363 -	}
   1.364 -	minimum=i;     //As if its prio would be -infinity
   1.365 -	pop();
   1.366 -      }
   1.367 -  }
   1.368 -    
   1.369 -  template <typename Item, typename Prio, typename ItemIntMap, 
   1.370 -    typename Compare>
   1.371 -  void FibHeap<Item, Prio, ItemIntMap, Compare>::decrease 
   1.372 -  (Item item, PrioType const value) {
   1.373 -      int i=iimap[item];
   1.374 -      container[i].prio=value;
   1.375 -      int p=container[i].parent;
   1.376 -      
   1.377 -      if ( p!=-1 && comp(value, container[p].prio) ) {
   1.378 -	cut(i,p);	    
   1.379 -	cascade(p);
   1.380 -      }      
   1.381 -      if ( comp(value, container[minimum].prio) ) minimum=i; 
   1.382 -  }
   1.383 - 
   1.384 -
   1.385 -  template <typename Item, typename Prio, typename ItemIntMap, 
   1.386 -    typename Compare>
   1.387 -  void FibHeap<Item, Prio, ItemIntMap, Compare>::balance() {      
   1.388 -
   1.389 -    int maxdeg=int( std::floor( 2.08*log(double(container.size()))))+1;
   1.390 -  
   1.391 -    std::vector<int> A(maxdeg,-1); 
   1.392 -    
   1.393 -    /*
   1.394 -     *Recall that now minimum does not point to the minimum prio element.
   1.395 -     *We set minimum to this during balance().
   1.396 -     */
   1.397 -    int anchor=container[minimum].left_neighbor; 
   1.398 -    int next=minimum; 
   1.399 -    bool end=false; 
   1.400 -    	
   1.401 -       do {
   1.402 -	int active=next;
   1.403 -	if ( anchor==active ) end=true;
   1.404 -	int d=container[active].degree;
   1.405 -	next=container[active].right_neighbor;
   1.406 -
   1.407 -	while (A[d]!=-1) {	  
   1.408 -	  if( comp(container[active].prio, container[A[d]].prio) ) {
   1.409 -	    fuse(active,A[d]); 
   1.410 -	  } else { 
   1.411 -	    fuse(A[d],active);
   1.412 -	    active=A[d];
   1.413 -	  } 
   1.414 -	  A[d]=-1;
   1.415 -	  ++d;
   1.416 -	}	
   1.417 -	A[d]=active;
   1.418 -       } while ( !end );
   1.419 -
   1.420 -
   1.421 -       while ( container[minimum].parent >=0 ) minimum=container[minimum].parent;
   1.422 -       int s=minimum;
   1.423 -       int m=minimum;
   1.424 -       do {  
   1.425 -	 if ( comp(container[s].prio, container[minimum].prio) ) minimum=s;
   1.426 -	 s=container[s].right_neighbor;
   1.427 -       } while ( s != m );
   1.428 -    }
   1.429 -
   1.430 -  template <typename Item, typename Prio, typename ItemIntMap, 
   1.431 -    typename Compare>
   1.432 -  void FibHeap<Item, Prio, ItemIntMap, Compare>::makeroot 
   1.433 -  (int c) {
   1.434 -      int s=c;
   1.435 -      do {  
   1.436 -	container[s].parent=-1;
   1.437 -	s=container[s].right_neighbor;
   1.438 -      } while ( s != c );
   1.439 -    }
   1.440 -  
   1.441 -  
   1.442 -  template <typename Item, typename Prio, typename ItemIntMap, 
   1.443 -    typename Compare>
   1.444 -  void FibHeap<Item, Prio, ItemIntMap, Compare>::cut 
   1.445 -  (int a, int b) {    
   1.446 -    /*
   1.447 -     *Replacing a from the children of b.
   1.448 -     */
   1.449 -    --container[b].degree;
   1.450 -    
   1.451 -    if ( container[b].degree !=0 ) {
   1.452 -      int child=container[b].child;
   1.453 -      if ( child==a ) 
   1.454 -	container[b].child=container[child].right_neighbor;
   1.455 -      unlace(a);
   1.456 -    }
   1.457 -    
   1.458 -    
   1.459 -    /*Lacing a to the roots.*/
   1.460 -    int right=container[minimum].right_neighbor;
   1.461 -    container[minimum].right_neighbor=a;
   1.462 -    container[a].left_neighbor=minimum;
   1.463 -    container[a].right_neighbor=right;
   1.464 -    container[right].left_neighbor=a;
   1.465 -    
   1.466 -    container[a].parent=-1;
   1.467 -    container[a].marked=false;
   1.468 -  }
   1.469 -  
   1.470 -
   1.471 -  template <typename Item, typename Prio, typename ItemIntMap, 
   1.472 -    typename Compare>
   1.473 -  void FibHeap<Item, Prio, ItemIntMap, Compare>::cascade 
   1.474 -  (int a) 
   1.475 -    {
   1.476 -      if ( container[a].parent!=-1 ) {
   1.477 -	int p=container[a].parent;
   1.478 -	
   1.479 -	if ( container[a].marked==false ) container[a].marked=true;
   1.480 -	else {
   1.481 -	  cut(a,p);
   1.482 -	  cascade(p);
   1.483 -	}
   1.484 -      }
   1.485 -    }
   1.486 -
   1.487 -
   1.488 -  template <typename Item, typename Prio, typename ItemIntMap, 
   1.489 -    typename Compare>
   1.490 -  void FibHeap<Item, Prio, ItemIntMap, Compare>::fuse 
   1.491 -  (int a, int b) {
   1.492 -      unlace(b);
   1.493 -      
   1.494 -      /*Lacing b under a.*/
   1.495 -      container[b].parent=a;
   1.496 -
   1.497 -      if (container[a].degree==0) {
   1.498 -	container[b].left_neighbor=b;
   1.499 -	container[b].right_neighbor=b;
   1.500 -	container[a].child=b;	
   1.501 -      } else {
   1.502 -	int child=container[a].child;
   1.503 -	int last_child=container[child].left_neighbor;
   1.504 -	container[child].left_neighbor=b;
   1.505 -	container[b].right_neighbor=child;
   1.506 -	container[last_child].right_neighbor=b;
   1.507 -	container[b].left_neighbor=last_child;
   1.508 -      }
   1.509 -
   1.510 -      ++container[a].degree;
   1.511 -      
   1.512 -      container[b].marked=false;
   1.513 -    }
   1.514 -
   1.515 -  
   1.516 -  /*
   1.517 -   *It is invoked only if a has siblings.
   1.518 -   */
   1.519 -  template <typename Item, typename Prio, typename ItemIntMap, 
   1.520 -    typename Compare>
   1.521 -  void FibHeap<Item, Prio, ItemIntMap, Compare>::unlace 
   1.522 -  (int a) {      
   1.523 -      int leftn=container[a].left_neighbor;
   1.524 -      int rightn=container[a].right_neighbor;
   1.525 -      container[leftn].right_neighbor=rightn;
   1.526 -      container[rightn].left_neighbor=leftn;
   1.527 -  }
   1.528 -  
   1.529 -  ///@}
   1.530 -
   1.531 -} //namespace lemon
   1.532 -
   1.533 -#endif //LEMON_FIB_HEAP_H
   1.534 -