src/lemon/list_graph.h
changeset 1435 8e85e6bbefdf
parent 1434 d8475431bbbb
child 1436 e0beb94d08bf
     1.1 --- a/src/lemon/list_graph.h	Sat May 21 21:04:57 2005 +0000
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,565 +0,0 @@
     1.4 -/* -*- C++ -*-
     1.5 - * src/lemon/list_graph.h - Part of LEMON, a generic C++ optimization library
     1.6 - *
     1.7 - * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     1.8 - * (Egervary Research Group on Combinatorial Optimization, EGRES).
     1.9 - *
    1.10 - * Permission to use, modify and distribute this software is granted
    1.11 - * provided that this copyright notice appears in all copies. For
    1.12 - * precise terms see the accompanying LICENSE file.
    1.13 - *
    1.14 - * This software is provided "AS IS" with no warranty of any kind,
    1.15 - * express or implied, and with no claim as to its suitability for any
    1.16 - * purpose.
    1.17 - *
    1.18 - */
    1.19 -
    1.20 -#ifndef LEMON_LIST_GRAPH_H
    1.21 -#define LEMON_LIST_GRAPH_H
    1.22 -
    1.23 -///\ingroup graphs
    1.24 -///\file
    1.25 -///\brief ListGraph, SymListGraph classes.
    1.26 -
    1.27 -#include <lemon/bits/erasable_graph_extender.h>
    1.28 -#include <lemon/bits/clearable_graph_extender.h>
    1.29 -#include <lemon/bits/extendable_graph_extender.h>
    1.30 -#include <lemon/bits/iterable_graph_extender.h>
    1.31 -#include <lemon/bits/alteration_notifier.h>
    1.32 -#include <lemon/bits/default_map.h>
    1.33 -
    1.34 -#include <lemon/bits/undir_graph_extender.h>
    1.35 -
    1.36 -#include <list>
    1.37 -
    1.38 -namespace lemon {
    1.39 -
    1.40 -  class ListGraphBase {
    1.41 -
    1.42 -  protected:
    1.43 -    struct NodeT {
    1.44 -      int first_in,first_out;
    1.45 -      int prev, next;
    1.46 -    };
    1.47 - 
    1.48 -    struct EdgeT {
    1.49 -      int target, source;
    1.50 -      int prev_in, prev_out;
    1.51 -      int next_in, next_out;
    1.52 -    };
    1.53 -
    1.54 -    std::vector<NodeT> nodes;
    1.55 -
    1.56 -    int first_node;
    1.57 -
    1.58 -    int first_free_node;
    1.59 -
    1.60 -    std::vector<EdgeT> edges;
    1.61 -
    1.62 -    int first_free_edge;
    1.63 -    
    1.64 -  public:
    1.65 -    
    1.66 -    typedef ListGraphBase Graph;
    1.67 -    
    1.68 -    class Node {
    1.69 -      friend class ListGraphBase;
    1.70 -    protected:
    1.71 -
    1.72 -      int id;
    1.73 -      Node(int pid) { id = pid;}
    1.74 -
    1.75 -    public:
    1.76 -      Node() {}
    1.77 -      Node (Invalid) { id = -1; }
    1.78 -      bool operator==(const Node& node) const {return id == node.id;}
    1.79 -      bool operator!=(const Node& node) const {return id != node.id;}
    1.80 -      bool operator<(const Node& node) const {return id < node.id;}
    1.81 -    };
    1.82 -
    1.83 -    class Edge {
    1.84 -      friend class ListGraphBase;
    1.85 -    protected:
    1.86 -
    1.87 -      int id;
    1.88 -      Edge(int pid) { id = pid;}
    1.89 -
    1.90 -    public:
    1.91 -      Edge() {}
    1.92 -      Edge (Invalid) { id = -1; }
    1.93 -      bool operator==(const Edge& edge) const {return id == edge.id;}
    1.94 -      bool operator!=(const Edge& edge) const {return id != edge.id;}
    1.95 -      bool operator<(const Edge& edge) const {return id < edge.id;}
    1.96 -    };
    1.97 -
    1.98 -
    1.99 -
   1.100 -    ListGraphBase()
   1.101 -      : nodes(), first_node(-1),
   1.102 -	first_free_node(-1), edges(), first_free_edge(-1) {}
   1.103 -
   1.104 -    
   1.105 -    /// Maximum node ID.
   1.106 -    
   1.107 -    /// Maximum node ID.
   1.108 -    ///\sa id(Node)
   1.109 -    int maxId(Node = INVALID) const { return nodes.size()-1; } 
   1.110 -
   1.111 -    /// Maximum edge ID.
   1.112 -    
   1.113 -    /// Maximum edge ID.
   1.114 -    ///\sa id(Edge)
   1.115 -    int maxId(Edge = INVALID) const { return edges.size()-1; }
   1.116 -
   1.117 -    Node source(Edge e) const { return edges[e.id].source; }
   1.118 -    Node target(Edge e) const { return edges[e.id].target; }
   1.119 -
   1.120 -
   1.121 -    void first(Node& node) const { 
   1.122 -      node.id = first_node;
   1.123 -    }
   1.124 -
   1.125 -    void next(Node& node) const {
   1.126 -      node.id = nodes[node.id].next;
   1.127 -    }
   1.128 -
   1.129 -
   1.130 -    void first(Edge& e) const { 
   1.131 -      int n;
   1.132 -      for(n = first_node; 
   1.133 -	  n!=-1 && nodes[n].first_in == -1; 
   1.134 -	  n = nodes[n].next);
   1.135 -      e.id = (n == -1) ? -1 : nodes[n].first_in;
   1.136 -    }
   1.137 -
   1.138 -    void next(Edge& edge) const {
   1.139 -      if (edges[edge.id].next_in != -1) {
   1.140 -	edge.id = edges[edge.id].next_in;
   1.141 -      } else {
   1.142 -	int n;
   1.143 -	for(n = nodes[edges[edge.id].target].next;
   1.144 -	  n!=-1 && nodes[n].first_in == -1; 
   1.145 -	  n = nodes[n].next);
   1.146 -	edge.id = (n == -1) ? -1 : nodes[n].first_in;
   1.147 -      }      
   1.148 -    }
   1.149 -
   1.150 -    void firstOut(Edge &e, const Node& v) const {
   1.151 -      e.id = nodes[v.id].first_out;
   1.152 -    }
   1.153 -    void nextOut(Edge &e) const {
   1.154 -      e.id=edges[e.id].next_out;
   1.155 -    }
   1.156 -
   1.157 -    void firstIn(Edge &e, const Node& v) const {
   1.158 -      e.id = nodes[v.id].first_in;
   1.159 -    }
   1.160 -    void nextIn(Edge &e) const {
   1.161 -      e.id=edges[e.id].next_in;
   1.162 -    }
   1.163 -
   1.164 -    
   1.165 -    static int id(Node v) { return v.id; }
   1.166 -    static int id(Edge e) { return e.id; }
   1.167 -
   1.168 -    static Node fromId(int id, Node) { return Node(id);}
   1.169 -    static Edge fromId(int id, Edge) { return Edge(id);}
   1.170 -
   1.171 -    /// Adds a new node to the graph.
   1.172 -
   1.173 -    /// \warning It adds the new node to the front of the list.
   1.174 -    /// (i.e. the lastly added node becomes the first.)
   1.175 -    Node addNode() {     
   1.176 -      int n;
   1.177 -      
   1.178 -      if(first_free_node==-1) {
   1.179 -	n = nodes.size();
   1.180 -	nodes.push_back(NodeT());
   1.181 -      } else {
   1.182 -	n = first_free_node;
   1.183 -	first_free_node = nodes[n].next;
   1.184 -      }
   1.185 -      
   1.186 -      nodes[n].next = first_node;
   1.187 -      if(first_node != -1) nodes[first_node].prev = n;
   1.188 -      first_node = n;
   1.189 -      nodes[n].prev = -1;
   1.190 -      
   1.191 -      nodes[n].first_in = nodes[n].first_out = -1;
   1.192 -      
   1.193 -      return Node(n);
   1.194 -    }
   1.195 -    
   1.196 -    Edge addEdge(Node u, Node v) {
   1.197 -      int n;      
   1.198 -
   1.199 -      if (first_free_edge == -1) {
   1.200 -	n = edges.size();
   1.201 -	edges.push_back(EdgeT());
   1.202 -      } else {
   1.203 -	n = first_free_edge;
   1.204 -	first_free_edge = edges[n].next_in;
   1.205 -      }
   1.206 -      
   1.207 -      edges[n].source = u.id; 
   1.208 -      edges[n].target = v.id;
   1.209 -
   1.210 -      edges[n].next_out = nodes[u.id].first_out;
   1.211 -      if(nodes[u.id].first_out != -1) {
   1.212 -	edges[nodes[u.id].first_out].prev_out = n;
   1.213 -      }
   1.214 -      
   1.215 -      edges[n].next_in = nodes[v.id].first_in;
   1.216 -      if(nodes[v.id].first_in != -1) {
   1.217 -	edges[nodes[v.id].first_in].prev_in = n;
   1.218 -      }
   1.219 -      
   1.220 -      edges[n].prev_in = edges[n].prev_out = -1;
   1.221 -	
   1.222 -      nodes[u.id].first_out = nodes[v.id].first_in = n;
   1.223 -
   1.224 -      return Edge(n);
   1.225 -    }
   1.226 -    
   1.227 -    void erase(const Node& node) {
   1.228 -      int n = node.id;
   1.229 -      
   1.230 -      if(nodes[n].next != -1) {
   1.231 -	nodes[nodes[n].next].prev = nodes[n].prev;
   1.232 -      }
   1.233 -      
   1.234 -      if(nodes[n].prev != -1) {
   1.235 -	nodes[nodes[n].prev].next = nodes[n].next;
   1.236 -      } else {
   1.237 -	first_node = nodes[n].next;
   1.238 -      }
   1.239 -      
   1.240 -      nodes[n].next = first_free_node;
   1.241 -      first_free_node = n;
   1.242 -
   1.243 -    }
   1.244 -    
   1.245 -    void erase(const Edge& edge) {
   1.246 -      int n = edge.id;
   1.247 -      
   1.248 -      if(edges[n].next_in!=-1) {
   1.249 -	edges[edges[n].next_in].prev_in = edges[n].prev_in;
   1.250 -      }
   1.251 -
   1.252 -      if(edges[n].prev_in!=-1) {
   1.253 -	edges[edges[n].prev_in].next_in = edges[n].next_in;
   1.254 -      } else {
   1.255 -	nodes[edges[n].target].first_in = edges[n].next_in;
   1.256 -      }
   1.257 -
   1.258 -      
   1.259 -      if(edges[n].next_out!=-1) {
   1.260 -	edges[edges[n].next_out].prev_out = edges[n].prev_out;
   1.261 -      } 
   1.262 -
   1.263 -      if(edges[n].prev_out!=-1) {
   1.264 -	edges[edges[n].prev_out].next_out = edges[n].next_out;
   1.265 -      } else {
   1.266 -	nodes[edges[n].source].first_out = edges[n].next_out;
   1.267 -      }
   1.268 -      
   1.269 -      edges[n].next_in = first_free_edge;
   1.270 -      first_free_edge = n;      
   1.271 -
   1.272 -    }
   1.273 -
   1.274 -    void clear() {
   1.275 -      edges.clear();
   1.276 -      nodes.clear();
   1.277 -      first_node = first_free_node = first_free_edge = -1;
   1.278 -    }
   1.279 -
   1.280 -  protected:
   1.281 -    void _moveTarget(Edge e, Node n) 
   1.282 -    {
   1.283 -      if(edges[e.id].next_in != -1)
   1.284 -	edges[edges[e.id].next_in].prev_in = edges[e.id].prev_in;
   1.285 -      if(edges[e.id].prev_in != -1)
   1.286 -	edges[edges[e.id].prev_in].next_in = edges[e.id].next_in;
   1.287 -      else nodes[edges[e.id].target].first_in = edges[e.id].next_in;
   1.288 -      edges[e.id].target = n.id;
   1.289 -      edges[e.id].prev_in = -1;
   1.290 -      edges[e.id].next_in = nodes[n.id].first_in;
   1.291 -      nodes[n.id].first_in = e.id;
   1.292 -    }
   1.293 -    void _moveSource(Edge e, Node n) 
   1.294 -    {
   1.295 -      if(edges[e.id].next_out != -1)
   1.296 -	edges[edges[e.id].next_out].prev_out = edges[e.id].prev_out;
   1.297 -      if(edges[e.id].prev_out != -1)
   1.298 -	edges[edges[e.id].prev_out].next_out = edges[e.id].next_out;
   1.299 -      else nodes[edges[e.id].source].first_out = edges[e.id].next_out;
   1.300 -      edges[e.id].source = n.id;
   1.301 -      edges[e.id].prev_out = -1;
   1.302 -      edges[e.id].next_out = nodes[n.id].first_out;
   1.303 -      nodes[n.id].first_out = e.id;
   1.304 -    }
   1.305 -
   1.306 -  };
   1.307 -
   1.308 -  typedef AlterableGraphExtender<ListGraphBase> AlterableListGraphBase;
   1.309 -  typedef IterableGraphExtender<AlterableListGraphBase> IterableListGraphBase;
   1.310 -  typedef DefaultMappableGraphExtender<IterableListGraphBase> MappableListGraphBase;
   1.311 -  typedef ExtendableGraphExtender<MappableListGraphBase> ExtendableListGraphBase;
   1.312 -  typedef ClearableGraphExtender<ExtendableListGraphBase> ClearableListGraphBase;
   1.313 -  typedef ErasableGraphExtender<ClearableListGraphBase> ErasableListGraphBase;
   1.314 -
   1.315 -/// \addtogroup graphs
   1.316 -/// @{
   1.317 -
   1.318 -  ///A list graph class.
   1.319 -
   1.320 -  ///This is a simple and fast erasable graph implementation.
   1.321 -  ///
   1.322 -  ///It addition that it conforms to the
   1.323 -  ///\ref concept::ErasableGraph "ErasableGraph" concept,
   1.324 -  ///it also provides several additional useful extra functionalities.
   1.325 -  ///\sa concept::ErasableGraph.
   1.326 -
   1.327 -  class ListGraph : public ErasableListGraphBase 
   1.328 -  {
   1.329 -  public:
   1.330 -    /// Moves the target of \c e to \c n
   1.331 -
   1.332 -    /// Moves the target of \c e to \c n
   1.333 -    ///
   1.334 -    ///\note The <tt>Edge</tt>'s and <tt>OutEdge</tt>'s
   1.335 -    ///referencing the moved edge remain
   1.336 -    ///valid. However <tt>InEdge</tt>'s are invalidated.
   1.337 -    void moveTarget(Edge e, Node n) { _moveTarget(e,n); }
   1.338 -    /// Moves the source of \c e to \c n
   1.339 -
   1.340 -    /// Moves the source of \c e to \c n
   1.341 -    ///
   1.342 -    ///\note The <tt>Edge</tt>'s and <tt>InEdge</tt>'s
   1.343 -    ///referencing the moved edge remain
   1.344 -    ///valid. However <tt>OutEdge</tt>'s are invalidated.
   1.345 -    void moveSource(Edge e, Node n) { _moveSource(e,n); }
   1.346 -
   1.347 -    /// Invert the direction of an edge.
   1.348 -
   1.349 -    ///\note The <tt>Edge</tt>'s
   1.350 -    ///referencing the moved edge remain
   1.351 -    ///valid. However <tt>OutEdge</tt>'s  and <tt>InEdge</tt>'s are invalidated.
   1.352 -    void reverseEdge(Edge e) {
   1.353 -      Node t=target(e);
   1.354 -      _moveTarget(e,source(e));
   1.355 -      _moveSource(e,t);
   1.356 -    }
   1.357 -
   1.358 -    ///Using this it possible to avoid the superfluous memory allocation.
   1.359 -
   1.360 -    ///Using this it possible to avoid the superfluous memory allocation.
   1.361 -    ///\todo more docs...
   1.362 -    void reserveEdge(int n) { edges.reserve(n); };
   1.363 -
   1.364 -    ///Contract two nodes.
   1.365 -
   1.366 -    ///This function contracts two nodes.
   1.367 -    ///
   1.368 -    ///Node \p b will be removed but instead of deleting
   1.369 -    ///its neighboring edges, they will be joined to \p a.
   1.370 -    ///The last parameter \p r controls whether to remove loops. \c true
   1.371 -    ///means that loops will be removed.
   1.372 -    ///
   1.373 -    ///\note The <tt>Edge</tt>s
   1.374 -    ///referencing a moved edge remain
   1.375 -    ///valid. However <tt>InEdge</tt>'s and <tt>OutEdge</tt>'s
   1.376 -    ///may be invalidated.
   1.377 -    void contract(Node a,Node b,bool r=true) 
   1.378 -    {
   1.379 -      for(OutEdgeIt e(*this,b);e!=INVALID;) {
   1.380 -	OutEdgeIt f=e;
   1.381 -	++f;
   1.382 -	if(r && target(e)==a) erase(e);
   1.383 -	else moveSource(e,a);
   1.384 -	e=f;
   1.385 -      }
   1.386 -      for(InEdgeIt e(*this,b);e!=INVALID;) {
   1.387 -	InEdgeIt f=e;
   1.388 -	++f;
   1.389 -	if(r && source(e)==a) erase(e);
   1.390 -	else moveTarget(e,a);
   1.391 -	e=f;
   1.392 -      }
   1.393 -      erase(b);
   1.394 -    }
   1.395 -
   1.396 -    ///Split a node.
   1.397 -
   1.398 -    ///This function splits a node. First a new node is added to the graph,
   1.399 -    ///then the source of each outgoing edge of \c n is moved to this new node.
   1.400 -    ///If \c connect is \c true (this is the default value), then a new edge
   1.401 -    ///from \c n to the newly created node is also added.
   1.402 -    ///\return The newly created node.
   1.403 -    ///
   1.404 -    ///\note The <tt>Edge</tt>s
   1.405 -    ///referencing a moved edge remain
   1.406 -    ///valid. However <tt>InEdge</tt>'s and <tt>OutEdge</tt>'s
   1.407 -    ///may be invalidated.
   1.408 -    ///\warning This functionality cannot be used together with the SnapShot
   1.409 -    ///feature.
   1.410 -    ///\todo It could be implemented in a bit faster way.
   1.411 -    Node split(Node n, bool connect = true) 
   1.412 -    {
   1.413 -      Node b = addNode();
   1.414 -      for(OutEdgeIt e(*this,n);e!=INVALID;) {
   1.415 - 	OutEdgeIt f=e;
   1.416 -	++f;
   1.417 -	moveSource(e,b);
   1.418 -	e=f;
   1.419 -      }
   1.420 -      if(connect) addEdge(n,b);
   1.421 -      return b;
   1.422 -    }
   1.423 -      
   1.424 -    ///Class to make a snapshot of the graph and to restrore to it later.
   1.425 -
   1.426 -    ///Class to make a snapshot of the graph and to restrore to it later.
   1.427 -    ///
   1.428 -    ///The newly added nodes and edges can be removed using the
   1.429 -    ///restore() function.
   1.430 -    ///
   1.431 -    ///\warning Edge and node deletions cannot be restored.
   1.432 -    ///\warning SnapShots cannot be nested.
   1.433 -    ///\todo \c SnapShot or \c Snapshot?
   1.434 -    class SnapShot : protected AlterationNotifier<Node>::ObserverBase,
   1.435 -		     protected AlterationNotifier<Edge>::ObserverBase
   1.436 -    {
   1.437 -      protected:
   1.438 -      
   1.439 -      ListGraph *g;
   1.440 -      std::list<Node> added_nodes;
   1.441 -      std::list<Edge> added_edges;
   1.442 -      
   1.443 -      bool active;
   1.444 -      virtual void add(const Node& n) {
   1.445 -	added_nodes.push_back(n);
   1.446 -      };
   1.447 -      ///\bug Exception...
   1.448 -      ///
   1.449 -      virtual void erase(const Node&) 
   1.450 -      {
   1.451 -	exit(1);
   1.452 -      }
   1.453 -      virtual void add(const Edge& n) {
   1.454 -	added_edges.push_back(n);
   1.455 -      };
   1.456 -      ///\bug Exception...
   1.457 -      ///
   1.458 -      virtual void erase(const Edge&) 
   1.459 -      {
   1.460 -	exit(1);
   1.461 -      }
   1.462 -
   1.463 -      void regist(ListGraph &_g) {
   1.464 -	g=&_g;
   1.465 -	AlterationNotifier<Node>::ObserverBase::
   1.466 -	  attach(g->getNotifier(Node()));
   1.467 -	AlterationNotifier<Edge>::ObserverBase::
   1.468 -	  attach(g->getNotifier(Edge()));
   1.469 -      }
   1.470 -            
   1.471 -      void deregist() {
   1.472 -	AlterationNotifier<Node>::ObserverBase::
   1.473 -	  detach();
   1.474 -	AlterationNotifier<Edge>::ObserverBase::
   1.475 -	  detach();
   1.476 -	g=0;
   1.477 -      }
   1.478 -            
   1.479 -    public:
   1.480 -      ///Default constructur.
   1.481 -      
   1.482 -      ///Default constructur.
   1.483 -      ///To actually make a snapshot you must call save().
   1.484 -      ///
   1.485 -      SnapShot() : g(0) {}
   1.486 -      ///Constructor that immediately makes a snapshot.
   1.487 -      
   1.488 -      ///This constructor immediately makes a snapshot of the graph.
   1.489 -      ///\param _g The graph we make a snapshot of.
   1.490 -      SnapShot(ListGraph &_g) {
   1.491 -	regist(_g);
   1.492 -      }
   1.493 -      ///\bug Is it necessary?
   1.494 -      ///
   1.495 -      ~SnapShot() 
   1.496 -      {
   1.497 -	if(g) deregist();
   1.498 -      }
   1.499 -      
   1.500 -      ///Make a snapshot.
   1.501 -
   1.502 -      ///Make a snapshot of the graph.
   1.503 -      ///
   1.504 -      ///This function can be called more than once. In case of a repeated
   1.505 -      ///call, the previous snapshot gets lost.
   1.506 -      ///\param _g The graph we make the snapshot of.
   1.507 -      void save(ListGraph &_g) 
   1.508 -      {
   1.509 -	if(g!=&_g) {
   1.510 -	  if(g) deregist();
   1.511 -	  regist(_g);
   1.512 -	}
   1.513 -	added_nodes.clear();
   1.514 -	added_edges.clear();
   1.515 -      }
   1.516 -      
   1.517 -    ///Undo the changes until the last snapshot.
   1.518 -
   1.519 -    ///Undo the changes until last snapshot created by save().
   1.520 -    ///
   1.521 -    ///\todo This function might be called undo().
   1.522 -      void restore() {
   1.523 -	deregist();
   1.524 -	while(!added_edges.empty()) {
   1.525 -	  g->erase(added_edges.front());
   1.526 -	  added_edges.pop_front();
   1.527 -	}
   1.528 - 	while(!added_nodes.empty()) {
   1.529 -	  g->erase(added_nodes.front());
   1.530 -	  added_nodes.pop_front();
   1.531 -	}
   1.532 -      }
   1.533 -    };
   1.534 -    
   1.535 -  };
   1.536 -
   1.537 -
   1.538 -  /**************** Undirected List Graph ****************/
   1.539 -
   1.540 -  typedef ErasableUndirGraphExtender<
   1.541 -    ClearableUndirGraphExtender<
   1.542 -    ExtendableUndirGraphExtender<
   1.543 -    MappableUndirGraphExtender<
   1.544 -    IterableUndirGraphExtender<
   1.545 -    AlterableUndirGraphExtender<
   1.546 -    UndirGraphExtender<ListGraphBase> > > > > > > ErasableUndirListGraphBase;
   1.547 -
   1.548 -  ///An undirected list graph class.
   1.549 -
   1.550 -  ///This is a simple and fast erasable undirected graph implementation.
   1.551 -  ///
   1.552 -  ///It conforms to the
   1.553 -  ///\ref concept::UndirGraph "UndirGraph" concept.
   1.554 -  ///
   1.555 -  ///\sa concept::UndirGraph.
   1.556 -  ///
   1.557 -  ///\todo SnapShot, reverseEdge(), moveTarget(), moveSource(), contract()
   1.558 -  ///haven't been implemented yet.
   1.559 -  ///
   1.560 -  class UndirListGraph : public ErasableUndirListGraphBase {
   1.561 -  };
   1.562 -
   1.563 -  
   1.564 -  /// @}  
   1.565 -} //namespace lemon
   1.566 -  
   1.567 -
   1.568 -#endif