src/lemon/max_matching.h
changeset 1435 8e85e6bbefdf
parent 1434 d8475431bbbb
child 1436 e0beb94d08bf
     1.1 --- a/src/lemon/max_matching.h	Sat May 21 21:04:57 2005 +0000
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,583 +0,0 @@
     1.4 -/* -*- C++ -*-
     1.5 - * src/lemon/max_matching.h - Part of LEMON, a generic C++ optimization library
     1.6 - *
     1.7 - * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     1.8 - * (Egervary Research Group on Combinatorial Optimization, EGRES).
     1.9 - *
    1.10 - * Permission to use, modify and distribute this software is granted
    1.11 - * provided that this copyright notice appears in all copies. For
    1.12 - * precise terms see the accompanying LICENSE file.
    1.13 - *
    1.14 - * This software is provided "AS IS" with no warranty of any kind,
    1.15 - * express or implied, and with no claim as to its suitability for any
    1.16 - * purpose.
    1.17 - *
    1.18 - */
    1.19 -
    1.20 -#ifndef LEMON_MAX_MATCHING_H
    1.21 -#define LEMON_MAX_MATCHING_H
    1.22 -
    1.23 -#include <queue>
    1.24 -#include <lemon/invalid.h>
    1.25 -#include <lemon/unionfind.h>
    1.26 -#include <lemon/graph_utils.h>
    1.27 -
    1.28 -///\ingroup galgs
    1.29 -///\file
    1.30 -///\brief Maximum matching algorithm.
    1.31 -
    1.32 -namespace lemon {
    1.33 -
    1.34 -  /// \addtogroup galgs
    1.35 -  /// @{
    1.36 -
    1.37 -  ///Edmonds' alternating forest maximum matching algorithm.
    1.38 -
    1.39 -  ///This class provides Edmonds' alternating forest matching
    1.40 -  ///algorithm. The starting matching (if any) can be passed to the
    1.41 -  ///algorithm using read-in functions \ref readNMapNode, \ref
    1.42 -  ///readNMapEdge or \ref readEMapBool depending on the container. The
    1.43 -  ///resulting maximum matching can be attained by write-out functions
    1.44 -  ///\ref writeNMapNode, \ref writeNMapEdge or \ref writeEMapBool
    1.45 -  ///depending on the preferred container. 
    1.46 -  ///
    1.47 -  ///The dual side of a matching is a map of the nodes to
    1.48 -  ///MaxMatching::pos_enum, having values D, A and C showing the
    1.49 -  ///Gallai-Edmonds decomposition of the graph. The nodes in D induce
    1.50 -  ///a graph with factor-critical components, the nodes in A form the
    1.51 -  ///barrier, and the nodes in C induce a graph having a perfect
    1.52 -  ///matching. This decomposition can be attained by calling \ref
    1.53 -  ///writePos after running the algorithm. 
    1.54 -  ///
    1.55 -  ///\param Graph The undirected graph type the algorithm runs on.
    1.56 -  ///
    1.57 -  ///\author Jacint Szabo  
    1.58 -  template <typename Graph>
    1.59 -  class MaxMatching {
    1.60 -
    1.61 -  protected:
    1.62 -
    1.63 -    typedef typename Graph::Node Node;
    1.64 -    typedef typename Graph::Edge Edge;
    1.65 -    typedef typename Graph::UndirEdge UndirEdge;
    1.66 -    typedef typename Graph::UndirEdgeIt UndirEdgeIt;
    1.67 -    typedef typename Graph::NodeIt NodeIt;
    1.68 -    typedef typename Graph::IncEdgeIt IncEdgeIt;
    1.69 -
    1.70 -    typedef UnionFindEnum<Node, Graph::template NodeMap> UFE;
    1.71 -
    1.72 -  public:
    1.73 -    
    1.74 -    ///Indicates the Gallai-Edmonds decomposition of the graph.
    1.75 -
    1.76 -    ///Indicates the Gallai-Edmonds decomposition of the graph, which
    1.77 -    ///shows an upper bound on the size of a maximum matching. The
    1.78 -    ///nodes with pos_enum \c D induce a graph with factor-critical
    1.79 -    ///components, the nodes in \c A form the canonical barrier, and the
    1.80 -    ///nodes in \c C induce a graph having a perfect matching. 
    1.81 -    enum pos_enum {
    1.82 -      D=0,
    1.83 -      A=1,
    1.84 -      C=2
    1.85 -    }; 
    1.86 -
    1.87 -  protected:
    1.88 -
    1.89 -    static const int HEUR_density=2;
    1.90 -    const Graph& g;
    1.91 -    typename Graph::template NodeMap<Node> _mate;
    1.92 -    typename Graph::template NodeMap<pos_enum> position;
    1.93 -     
    1.94 -  public:
    1.95 -    
    1.96 -    MaxMatching(const Graph& _g) : g(_g), _mate(_g,INVALID), position(_g) {}
    1.97 -
    1.98 -    ///Runs Edmonds' algorithm.
    1.99 -
   1.100 -    ///Runs Edmonds' algorithm for sparse graphs (number of edges <
   1.101 -    ///2*number of nodes), and a heuristical Edmonds' algorithm with a
   1.102 -    ///heuristic of postponing shrinks for dense graphs. 
   1.103 -    inline void run();
   1.104 -
   1.105 -    ///Runs Edmonds' algorithm.
   1.106 -    
   1.107 -    ///If heur=0 it runs Edmonds' algorithm. If heur=1 it runs
   1.108 -    ///Edmonds' algorithm with a heuristic of postponing shrinks,
   1.109 -    ///giving a faster algorithm for dense graphs.  
   1.110 -    void runEdmonds( int heur );
   1.111 -
   1.112 -    ///Finds a greedy matching starting from the actual matching.
   1.113 -    
   1.114 -    ///Starting form the actual matching stored, it finds a maximal
   1.115 -    ///greedy matching.
   1.116 -    void greedyMatching();
   1.117 -
   1.118 -    ///Returns the size of the actual matching stored.
   1.119 -
   1.120 -    ///Returns the size of the actual matching stored. After \ref
   1.121 -    ///run() it returns the size of a maximum matching in the graph.
   1.122 -    int size() const;
   1.123 -
   1.124 -    ///Resets the actual matching to the empty matching.
   1.125 -
   1.126 -    ///Resets the actual matching to the empty matching.  
   1.127 -    ///
   1.128 -    void resetMatching();
   1.129 -
   1.130 -    ///Returns the mate of a node in the actual matching.
   1.131 -
   1.132 -    ///Returns the mate of a \c node in the actual matching. 
   1.133 -    ///Returns INVALID if the \c node is not covered by the actual matching. 
   1.134 -    Node mate(Node& node) const {
   1.135 -      return _mate[node];
   1.136 -    } 
   1.137 -
   1.138 -    ///Reads a matching from a \c Node valued \c Node map.
   1.139 -
   1.140 -    ///Reads a matching from a \c Node valued \c Node map. This map
   1.141 -    ///must be \e symmetric, i.e. if \c map[u]==v then \c map[v]==u
   1.142 -    ///must hold, and \c uv will be an edge of the matching.
   1.143 -    template<typename NMapN>
   1.144 -    void readNMapNode(NMapN& map) {
   1.145 -      for(NodeIt v(g); v!=INVALID; ++v) {
   1.146 -	_mate.set(v,map[v]);   
   1.147 -      } 
   1.148 -    } 
   1.149 -    
   1.150 -    ///Writes the stored matching to a \c Node valued \c Node map.
   1.151 -
   1.152 -    ///Writes the stored matching to a \c Node valued \c Node map. The
   1.153 -    ///resulting map will be \e symmetric, i.e. if \c map[u]==v then \c
   1.154 -    ///map[v]==u will hold, and now \c uv is an edge of the matching.
   1.155 -    template<typename NMapN>
   1.156 -    void writeNMapNode (NMapN& map) const {
   1.157 -      for(NodeIt v(g); v!=INVALID; ++v) {
   1.158 -	map.set(v,_mate[v]);   
   1.159 -      } 
   1.160 -    } 
   1.161 -
   1.162 -    ///Reads a matching from an \c UndirEdge valued \c Node map.
   1.163 -
   1.164 -    ///Reads a matching from an \c UndirEdge valued \c Node map. \c
   1.165 -    ///map[v] must be an \c UndirEdge incident to \c v. This map must
   1.166 -    ///have the property that if \c g.oppositeNode(u,map[u])==v then
   1.167 -    ///\c \c g.oppositeNode(v,map[v])==u holds, and now some edge
   1.168 -    ///joining \c u to \c v will be an edge of the matching.
   1.169 -    template<typename NMapE>
   1.170 -    void readNMapEdge(NMapE& map) {
   1.171 -     for(NodeIt v(g); v!=INVALID; ++v) {
   1.172 -       UndirEdge e=map[v];
   1.173 -	if ( e!=INVALID )
   1.174 -	  _mate.set(v,g.oppositeNode(v,e));
   1.175 -      } 
   1.176 -    } 
   1.177 -    
   1.178 -    ///Writes the matching stored to an \c UndirEdge valued \c Node map.
   1.179 -
   1.180 -    ///Writes the stored matching to an \c UndirEdge valued \c Node
   1.181 -    ///map. \c map[v] will be an \c UndirEdge incident to \c v. This
   1.182 -    ///map will have the property that if \c g.oppositeNode(u,map[u])
   1.183 -    ///== v then \c map[u]==map[v] holds, and now this edge is an edge
   1.184 -    ///of the matching.
   1.185 -    template<typename NMapE>
   1.186 -    void writeNMapEdge (NMapE& map)  const {
   1.187 -      typename Graph::template NodeMap<bool> todo(g,true); 
   1.188 -      for(NodeIt v(g); v!=INVALID; ++v) {
   1.189 -	if ( todo[v] && _mate[v]!=INVALID ) {
   1.190 -	  Node u=_mate[v];
   1.191 -	  for(IncEdgeIt e(g,v); e!=INVALID; ++e) {
   1.192 -	    if ( g.runningNode(e) == u ) {
   1.193 -	      map.set(u,e);
   1.194 -	      map.set(v,e);
   1.195 -	      todo.set(u,false);
   1.196 -	      todo.set(v,false);
   1.197 -	      break;
   1.198 -	    }
   1.199 -	  }
   1.200 -	}
   1.201 -      } 
   1.202 -    }
   1.203 -
   1.204 -
   1.205 -    ///Reads a matching from a \c bool valued \c Edge map.
   1.206 -    
   1.207 -    ///Reads a matching from a \c bool valued \c Edge map. This map
   1.208 -    ///must have the property that there are no two incident edges \c
   1.209 -    ///e, \c f with \c map[e]==map[f]==true. The edges \c e with \c
   1.210 -    ///map[e]==true form the matching.
   1.211 -    template<typename EMapB>
   1.212 -    void readEMapBool(EMapB& map) {
   1.213 -      for(UndirEdgeIt e(g); e!=INVALID; ++e) {
   1.214 -	if ( map[e] ) {
   1.215 -	  Node u=g.source(e);	  
   1.216 -	  Node v=g.target(e);
   1.217 -	  _mate.set(u,v);
   1.218 -	  _mate.set(v,u);
   1.219 -	} 
   1.220 -      } 
   1.221 -    }
   1.222 -
   1.223 -
   1.224 -    ///Writes the matching stored to a \c bool valued \c Edge map.
   1.225 -
   1.226 -    ///Writes the matching stored to a \c bool valued \c Edge
   1.227 -    ///map. This map will have the property that there are no two
   1.228 -    ///incident edges \c e, \c f with \c map[e]==map[f]==true. The
   1.229 -    ///edges \c e with \c map[e]==true form the matching.
   1.230 -    template<typename EMapB>
   1.231 -    void writeEMapBool (EMapB& map) const {
   1.232 -      for(UndirEdgeIt e(g); e!=INVALID; ++e) map.set(e,false);
   1.233 -
   1.234 -      typename Graph::template NodeMap<bool> todo(g,true); 
   1.235 -      for(NodeIt v(g); v!=INVALID; ++v) {
   1.236 -	if ( todo[v] && _mate[v]!=INVALID ) {
   1.237 -	  Node u=_mate[v];
   1.238 -	  for(IncEdgeIt e(g,v); e!=INVALID; ++e) {
   1.239 -	    if ( g.runningNode(e) == u ) {
   1.240 -	      map.set(e,true);
   1.241 -	      todo.set(u,false);
   1.242 -	      todo.set(v,false);
   1.243 -	      break;
   1.244 -	    }
   1.245 -	  }
   1.246 -	}
   1.247 -      } 
   1.248 -    }
   1.249 -
   1.250 -
   1.251 -    ///Writes the canonical decomposition of the graph after running
   1.252 -    ///the algorithm.
   1.253 -
   1.254 -    ///After calling any run methods of the class, it writes the
   1.255 -    ///Gallai-Edmonds canonical decomposition of the graph. \c map
   1.256 -    ///must be a node map of \ref pos_enum 's.
   1.257 -    template<typename NMapEnum>
   1.258 -    void writePos (NMapEnum& map) const {
   1.259 -      for(NodeIt v(g); v!=INVALID; ++v)  map.set(v,position[v]);
   1.260 -    }
   1.261 -
   1.262 -  private: 
   1.263 -
   1.264 - 
   1.265 -    void lateShrink(Node v, typename Graph::template NodeMap<Node>& ear,  
   1.266 -		    UFE& blossom, UFE& tree);
   1.267 -
   1.268 -    void normShrink(Node v, typename Graph::template NodeMap<Node>& ear,  
   1.269 -		    UFE& blossom, UFE& tree);
   1.270 -
   1.271 -    bool noShrinkStep(Node x, typename Graph::template NodeMap<Node>& ear,  
   1.272 -		      UFE& blossom, UFE& tree, std::queue<Node>& Q);
   1.273 -
   1.274 -    void shrinkStep(Node& top, Node& middle, Node& bottom,
   1.275 -		    typename Graph::template NodeMap<Node>& ear,  
   1.276 -		    UFE& blossom, UFE& tree, std::queue<Node>& Q);
   1.277 -
   1.278 -    void augment(Node x, typename Graph::template NodeMap<Node>& ear,  
   1.279 -		 UFE& blossom, UFE& tree);
   1.280 -
   1.281 -  };
   1.282 -
   1.283 -
   1.284 -  // **********************************************************************
   1.285 -  //  IMPLEMENTATIONS
   1.286 -  // **********************************************************************
   1.287 -
   1.288 -
   1.289 -  template <typename Graph>
   1.290 -  void MaxMatching<Graph>::run() {
   1.291 -    if ( countUndirEdges(g) < HEUR_density*countNodes(g) ) {
   1.292 -      greedyMatching();
   1.293 -      runEdmonds(0);
   1.294 -    } else runEdmonds(1);
   1.295 -  }
   1.296 -
   1.297 -
   1.298 -  template <typename Graph>
   1.299 -  void MaxMatching<Graph>::runEdmonds( int heur=1 ) {
   1.300 -
   1.301 -    for(NodeIt v(g); v!=INVALID; ++v)
   1.302 -      position.set(v,C);      
   1.303 -
   1.304 -    typename Graph::template NodeMap<Node> ear(g,INVALID); 
   1.305 -    //undefined for the base nodes of the blossoms (i.e. for the
   1.306 -    //representative elements of UFE blossom) and for the nodes in C 
   1.307 -
   1.308 -    typename UFE::MapType blossom_base(g);
   1.309 -    UFE blossom(blossom_base);
   1.310 -    typename UFE::MapType tree_base(g);
   1.311 -    UFE tree(tree_base);
   1.312 -    //If these UFE's would be members of the class then also
   1.313 -    //blossom_base and tree_base should be a member.
   1.314 -
   1.315 -    for(NodeIt v(g); v!=INVALID; ++v) {
   1.316 -      if ( position[v]==C && _mate[v]==INVALID ) {
   1.317 -	blossom.insert(v);
   1.318 -	tree.insert(v); 
   1.319 -	position.set(v,D);
   1.320 -	if ( heur == 1 ) lateShrink( v, ear, blossom, tree );
   1.321 -	else normShrink( v, ear, blossom, tree );
   1.322 -      }
   1.323 -    }
   1.324 -  }
   1.325 -
   1.326 -    
   1.327 -  template <typename Graph>
   1.328 -  void MaxMatching<Graph>::lateShrink(Node v, typename Graph::template NodeMap<Node>& ear,  
   1.329 -				      UFE& blossom, UFE& tree) {
   1.330 -
   1.331 -    std::queue<Node> Q;   //queue of the totally unscanned nodes
   1.332 -    Q.push(v);  
   1.333 -    std::queue<Node> R;   
   1.334 -    //queue of the nodes which must be scanned for a possible shrink
   1.335 -      
   1.336 -    while ( !Q.empty() ) {
   1.337 -      Node x=Q.front();
   1.338 -      Q.pop();
   1.339 -      if ( noShrinkStep( x, ear, blossom, tree, Q ) ) return;
   1.340 -      else R.push(x);
   1.341 -    }
   1.342 -      
   1.343 -    while ( !R.empty() ) {
   1.344 -      Node x=R.front();
   1.345 -      R.pop();
   1.346 -	
   1.347 -      for( IncEdgeIt e(g,x); e!=INVALID ; ++e ) {
   1.348 -	Node y=g.runningNode(e);
   1.349 -
   1.350 -	if ( position[y] == D && blossom.find(x) != blossom.find(y) ) { 
   1.351 -	  //x and y must be in the same tree
   1.352 -	
   1.353 -	  typename Graph::template NodeMap<bool> path(g,false);
   1.354 -
   1.355 -	  Node b=blossom.find(x);
   1.356 -	  path.set(b,true);
   1.357 -	  b=_mate[b];
   1.358 -	  while ( b!=INVALID ) { 
   1.359 -	    b=blossom.find(ear[b]);
   1.360 -	    path.set(b,true);
   1.361 -	    b=_mate[b];
   1.362 -	  } //going till the root
   1.363 -	
   1.364 -	  Node top=y;
   1.365 -	  Node middle=blossom.find(top);
   1.366 -	  Node bottom=x;
   1.367 -	  while ( !path[middle] )
   1.368 -	    shrinkStep(top, middle, bottom, ear, blossom, tree, Q);
   1.369 -		  
   1.370 -	  Node base=middle;
   1.371 -	  top=x;
   1.372 -	  middle=blossom.find(top);
   1.373 -	  bottom=y;
   1.374 -	  Node blossom_base=blossom.find(base);
   1.375 -	  while ( middle!=blossom_base )
   1.376 -	    shrinkStep(top, middle, bottom, ear, blossom, tree, Q);
   1.377 -		  
   1.378 -	  blossom.makeRep(base);
   1.379 -	} // if shrink is needed
   1.380 -
   1.381 -	while ( !Q.empty() ) {
   1.382 -	  Node x=Q.front();
   1.383 -	  Q.pop();
   1.384 -	  if ( noShrinkStep(x, ear, blossom, tree, Q) ) return;
   1.385 -	  else R.push(x);
   1.386 -	}
   1.387 -      } //for e
   1.388 -    } // while ( !R.empty() )
   1.389 -  }
   1.390 -
   1.391 -
   1.392 -  template <typename Graph>
   1.393 -  void MaxMatching<Graph>::normShrink(Node v,
   1.394 -				      typename Graph::template
   1.395 -				      NodeMap<Node>& ear,  
   1.396 -				      UFE& blossom, UFE& tree) {
   1.397 -    std::queue<Node> Q;   //queue of the unscanned nodes
   1.398 -    Q.push(v);  
   1.399 -    while ( !Q.empty() ) {
   1.400 -
   1.401 -      Node x=Q.front();
   1.402 -      Q.pop();
   1.403 -	
   1.404 -      for( IncEdgeIt e(g,x); e!=INVALID; ++e ) {
   1.405 -	Node y=g.runningNode(e);
   1.406 -	      
   1.407 -	switch ( position[y] ) {
   1.408 -	case D:          //x and y must be in the same tree
   1.409 -
   1.410 -	  if ( blossom.find(x) != blossom.find(y) ) { //shrink
   1.411 -	    typename Graph::template NodeMap<bool> path(g,false);
   1.412 -	      
   1.413 -	    Node b=blossom.find(x);
   1.414 -	    path.set(b,true);
   1.415 -	    b=_mate[b];
   1.416 -	    while ( b!=INVALID ) { 
   1.417 -	      b=blossom.find(ear[b]);
   1.418 -	      path.set(b,true);
   1.419 -	      b=_mate[b];
   1.420 -	    } //going till the root
   1.421 -	
   1.422 -	    Node top=y;
   1.423 -	    Node middle=blossom.find(top);
   1.424 -	    Node bottom=x;
   1.425 -	    while ( !path[middle] )
   1.426 -	      shrinkStep(top, middle, bottom, ear, blossom, tree, Q);
   1.427 -		
   1.428 -	    Node base=middle;
   1.429 -	    top=x;
   1.430 -	    middle=blossom.find(top);
   1.431 -	    bottom=y;
   1.432 -	    Node blossom_base=blossom.find(base);
   1.433 -	    while ( middle!=blossom_base )
   1.434 -	      shrinkStep(top, middle, bottom, ear, blossom, tree, Q);
   1.435 -		
   1.436 -	    blossom.makeRep(base);
   1.437 -	  }
   1.438 -	  break;
   1.439 -	case C:
   1.440 -	  if ( _mate[y]!=INVALID ) {   //grow
   1.441 -
   1.442 -	    ear.set(y,x);
   1.443 -	    Node w=_mate[y];
   1.444 -	    blossom.insert(w);
   1.445 -	    position.set(y,A); 
   1.446 -	    position.set(w,D); 
   1.447 -	    tree.insert(y);
   1.448 -	    tree.insert(w);
   1.449 -	    tree.join(y,blossom.find(x));  
   1.450 -	    tree.join(w,y);  
   1.451 -	    Q.push(w);
   1.452 -	  } else {                 //augment  
   1.453 -	    augment(x, ear, blossom, tree);
   1.454 -	    _mate.set(x,y);
   1.455 -	    _mate.set(y,x);
   1.456 -	    return;
   1.457 -	  } //if 
   1.458 -	  break;
   1.459 -	default: break;
   1.460 -	}
   1.461 -      }
   1.462 -    }
   1.463 -  }
   1.464 -
   1.465 -  template <typename Graph>
   1.466 -  void MaxMatching<Graph>::greedyMatching() {
   1.467 -    for(NodeIt v(g); v!=INVALID; ++v)
   1.468 -      if ( _mate[v]==INVALID ) {
   1.469 -	for( IncEdgeIt e(g,v); e!=INVALID ; ++e ) {
   1.470 -	  Node y=g.runningNode(e);
   1.471 -	  if ( _mate[y]==INVALID && y!=v ) {
   1.472 -	    _mate.set(v,y);
   1.473 -	    _mate.set(y,v);
   1.474 -	    break;
   1.475 -	  }
   1.476 -	}
   1.477 -      } 
   1.478 -  }
   1.479 -   
   1.480 -  template <typename Graph>
   1.481 -  int MaxMatching<Graph>::size() const {
   1.482 -    int s=0;
   1.483 -    for(NodeIt v(g); v!=INVALID; ++v) {
   1.484 -      if ( _mate[v]!=INVALID ) {
   1.485 -	++s;
   1.486 -      }
   1.487 -    }
   1.488 -    return s/2;
   1.489 -  }
   1.490 -
   1.491 -  template <typename Graph>
   1.492 -  void MaxMatching<Graph>::resetMatching() {
   1.493 -    for(NodeIt v(g); v!=INVALID; ++v)
   1.494 -      _mate.set(v,INVALID);      
   1.495 -  }
   1.496 -
   1.497 -  template <typename Graph>
   1.498 -  bool MaxMatching<Graph>::noShrinkStep(Node x,
   1.499 -					typename Graph::template 
   1.500 -					NodeMap<Node>& ear,  
   1.501 -					UFE& blossom, UFE& tree,
   1.502 -					std::queue<Node>& Q) {
   1.503 -    for( IncEdgeIt e(g,x); e!= INVALID; ++e ) {
   1.504 -      Node y=g.runningNode(e);
   1.505 -	
   1.506 -      if ( position[y]==C ) {
   1.507 -	if ( _mate[y]!=INVALID ) {       //grow
   1.508 -	  ear.set(y,x);
   1.509 -	  Node w=_mate[y];
   1.510 -	  blossom.insert(w);
   1.511 -	  position.set(y,A);
   1.512 -	  position.set(w,D);
   1.513 -	  tree.insert(y);
   1.514 -	  tree.insert(w);
   1.515 -	  tree.join(y,blossom.find(x));  
   1.516 -	  tree.join(w,y);  
   1.517 -	  Q.push(w);
   1.518 -	} else {                      //augment 
   1.519 -	  augment(x, ear, blossom, tree);
   1.520 -	  _mate.set(x,y);
   1.521 -	  _mate.set(y,x);
   1.522 -	  return true;
   1.523 -	}
   1.524 -      }
   1.525 -    }
   1.526 -    return false;
   1.527 -  }
   1.528 -
   1.529 -  template <typename Graph>
   1.530 -  void MaxMatching<Graph>::shrinkStep(Node& top, Node& middle, Node& bottom,
   1.531 -				      typename Graph::template
   1.532 -				      NodeMap<Node>& ear,  
   1.533 -				      UFE& blossom, UFE& tree,
   1.534 -				      std::queue<Node>& Q) {
   1.535 -    ear.set(top,bottom);
   1.536 -    Node t=top;
   1.537 -    while ( t!=middle ) {
   1.538 -      Node u=_mate[t];
   1.539 -      t=ear[u];
   1.540 -      ear.set(t,u);
   1.541 -    } 
   1.542 -    bottom=_mate[middle];
   1.543 -    position.set(bottom,D);
   1.544 -    Q.push(bottom);
   1.545 -    top=ear[bottom];		
   1.546 -    Node oldmiddle=middle;
   1.547 -    middle=blossom.find(top);
   1.548 -    tree.erase(bottom);
   1.549 -    tree.erase(oldmiddle);
   1.550 -    blossom.insert(bottom);
   1.551 -    blossom.join(bottom, oldmiddle);
   1.552 -    blossom.join(top, oldmiddle);
   1.553 -  }
   1.554 -
   1.555 -  template <typename Graph>
   1.556 -  void MaxMatching<Graph>::augment(Node x,
   1.557 -				   typename Graph::template NodeMap<Node>& ear,  
   1.558 -				   UFE& blossom, UFE& tree) { 
   1.559 -    Node v=_mate[x];
   1.560 -    while ( v!=INVALID ) {
   1.561 -	
   1.562 -      Node u=ear[v];
   1.563 -      _mate.set(v,u);
   1.564 -      Node tmp=v;
   1.565 -      v=_mate[u];
   1.566 -      _mate.set(u,tmp);
   1.567 -    }
   1.568 -    typename UFE::ItemIt it;
   1.569 -    for (tree.first(it,blossom.find(x)); tree.valid(it); tree.next(it)) {   
   1.570 -      if ( position[it] == D ) {
   1.571 -	typename UFE::ItemIt b_it;
   1.572 -	for (blossom.first(b_it,it); blossom.valid(b_it); blossom.next(b_it)) {  
   1.573 -	  position.set( b_it ,C);
   1.574 -	}
   1.575 -	blossom.eraseClass(it);
   1.576 -      } else position.set( it ,C);
   1.577 -    }
   1.578 -    tree.eraseClass(x);
   1.579 -
   1.580 -  }
   1.581 -
   1.582 -  /// @}
   1.583 -  
   1.584 -} //END OF NAMESPACE LEMON
   1.585 -
   1.586 -#endif //LEMON_MAX_MATCHING_H