src/include/skeletons/graph.h
changeset 515 a7eeb8af6b34
parent 503 769f31e9f7b0
     1.1 --- a/src/include/skeletons/graph.h	Mon May 03 14:43:49 2004 +0000
     1.2 +++ b/src/include/skeletons/graph.h	Mon May 03 17:06:38 2004 +0000
     1.3 @@ -87,7 +87,7 @@
     1.4        /// \sa Invalid for more details.
     1.5        NodeIt(Invalid) {}
     1.6        /// Sets the iterator to the first node of \c G.
     1.7 -      NodeIt(const GraphSkeleton &G) {}
     1.8 +      NodeIt(const GraphSkeleton &) {}
     1.9        /// @warning The default constructor sets the iterator
    1.10        /// to an undefined value.
    1.11        NodeIt(const NodeIt &n) : Node(n) {}
    1.12 @@ -134,7 +134,7 @@
    1.13        /// node
    1.14        ///@param n the node
    1.15        ///@param G the graph
    1.16 -      OutEdgeIt(const GraphSkeleton & G, Node n) {}
    1.17 +      OutEdgeIt(const GraphSkeleton &, Node) {}
    1.18      };
    1.19  
    1.20      /// This iterator goes trough the incoming edges of a node.
    1.21 @@ -285,10 +285,10 @@
    1.22        typedef T ValueType;
    1.23        typedef Node KeyType;
    1.24  
    1.25 -      NodeMap(const GraphSkeleton &G) {}
    1.26 -      NodeMap(const GraphSkeleton &G, T t) {}
    1.27 +      NodeMap(const GraphSkeleton &) {}
    1.28 +      NodeMap(const GraphSkeleton &, T) {}
    1.29  
    1.30 -      template<typename TT> NodeMap(const NodeMap<TT> &m) {}
    1.31 +      template<typename TT> NodeMap(const NodeMap<TT> &) {}
    1.32  
    1.33        /// Sets the value of a node.
    1.34  
    1.35 @@ -323,12 +323,12 @@
    1.36        typedef T ValueType;
    1.37        typedef Edge KeyType;
    1.38  
    1.39 -      EdgeMap(const GraphSkeleton &G) {}
    1.40 -      EdgeMap(const GraphSkeleton &G, T t) {}
    1.41 +      EdgeMap(const GraphSkeleton &) {}
    1.42 +      EdgeMap(const GraphSkeleton &, T ) {}
    1.43      
    1.44        ///\todo It can copy between different types.
    1.45        ///
    1.46 -      template<typename TT> EdgeMap(const EdgeMap<TT> &m) {}
    1.47 +      template<typename TT> EdgeMap(const EdgeMap<TT> &) {}
    1.48  
    1.49        void set(Edge, T) {}
    1.50        //T get(Edge) const {return *(T*)0;}