lemon/smart_graph.h
changeset 2116 b6a68c15a6a3
parent 2115 4cd528a30ec1
child 2123 85c6f5e82108
     1.1 --- a/lemon/smart_graph.h	Fri Jun 30 12:14:36 2006 +0000
     1.2 +++ b/lemon/smart_graph.h	Fri Jun 30 12:15:45 2006 +0000
     1.3 @@ -21,15 +21,17 @@
     1.4  
     1.5  ///\ingroup graphs
     1.6  ///\file
     1.7 -///\brief SmartGraph class.
     1.8 +///\brief SmartGraph and SmartUGraph classes.
     1.9  
    1.10  #include <vector>
    1.11  
    1.12  #include <lemon/bits/invalid.h>
    1.13  
    1.14 +#include <lemon/bits/base_extender.h>
    1.15  #include <lemon/bits/graph_extender.h>
    1.16  
    1.17  #include <lemon/bits/utility.h>
    1.18 +#include <lemon/error.h>
    1.19  
    1.20  #include <lemon/bits/graph_extender.h>
    1.21  
    1.22 @@ -354,6 +356,261 @@
    1.23    };
    1.24  
    1.25  
    1.26 +  /**************** Undirected List Graph ****************/
    1.27 +
    1.28 +  typedef UGraphExtender<UndirGraphExtender<SmartGraphBase> >
    1.29 +  ExtendedSmartUGraphBase;
    1.30 +
    1.31 +  /// \ingroup graphs
    1.32 +  ///
    1.33 +  /// \brief A smart undirected graph class.
    1.34 +  ///
    1.35 +  /// This is a simple and fast undirected graph implementation.
    1.36 +  /// It is also quite memory efficient, but at the price
    1.37 +  /// that <b> it does support only limited (only stack-like)
    1.38 +  /// node and edge deletions</b>.
    1.39 +  /// Except from this it conforms to 
    1.40 +  /// the \ref concept::UGraph "UGraph" concept.
    1.41 +  /// \sa concept::UGraph.
    1.42 +  ///
    1.43 +  /// \todo Snapshot hasn't been implemented yet.
    1.44 +  ///
    1.45 +  class SmartUGraph : public ExtendedSmartUGraphBase {
    1.46 +  };
    1.47 +
    1.48 +
    1.49 +  class SmartBpUGraphBase {
    1.50 +  public:
    1.51 +
    1.52 +    class NodeSetError : public LogicError {
    1.53 +      virtual const char* exceptionName() const { 
    1.54 +	return "lemon::SmartBpUGraph::NodeSetError";
    1.55 +      }
    1.56 +    };
    1.57 +
    1.58 +  protected:
    1.59 +
    1.60 +    struct NodeT {
    1.61 +      int first;
    1.62 +      NodeT() {}
    1.63 +      NodeT(int _first) : first(_first) {}
    1.64 +    };
    1.65 +
    1.66 +    struct UEdgeT {
    1.67 +      int aNode, next_out;
    1.68 +      int bNode, next_in;
    1.69 +    };
    1.70 +
    1.71 +    std::vector<NodeT> aNodes;
    1.72 +    std::vector<NodeT> bNodes;
    1.73 +
    1.74 +    std::vector<UEdgeT> edges;
    1.75 +
    1.76 +  public:
    1.77 +  
    1.78 +    class Node {
    1.79 +      friend class SmartBpUGraphBase;
    1.80 +    protected:
    1.81 +      int id;
    1.82 +
    1.83 +      Node(int _id) : id(_id) {}
    1.84 +    public:
    1.85 +      Node() {}
    1.86 +      Node(Invalid) { id = -1; }
    1.87 +      bool operator==(const Node i) const {return id==i.id;}
    1.88 +      bool operator!=(const Node i) const {return id!=i.id;}
    1.89 +      bool operator<(const Node i) const {return id<i.id;}
    1.90 +    };
    1.91 +
    1.92 +    class UEdge {
    1.93 +      friend class SmartBpUGraphBase;
    1.94 +    protected:
    1.95 +      int id;
    1.96 +
    1.97 +      UEdge(int _id) { id = _id;}
    1.98 +    public:
    1.99 +      UEdge() {}
   1.100 +      UEdge (Invalid) { id = -1; }
   1.101 +      bool operator==(const UEdge i) const {return id==i.id;}
   1.102 +      bool operator!=(const UEdge i) const {return id!=i.id;}
   1.103 +      bool operator<(const UEdge i) const {return id<i.id;}
   1.104 +    };
   1.105 +
   1.106 +    void firstANode(Node& node) const {
   1.107 +      node.id = 2 * aNodes.size() - 2;
   1.108 +      if (node.id < 0) node.id = -1; 
   1.109 +    }
   1.110 +    void nextANode(Node& node) const {
   1.111 +      node.id -= 2;
   1.112 +      if (node.id < 0) node.id = -1; 
   1.113 +    }
   1.114 +
   1.115 +    void firstBNode(Node& node) const {
   1.116 +      node.id = 2 * bNodes.size() - 1;
   1.117 +    }
   1.118 +    void nextBNode(Node& node) const {
   1.119 +      node.id -= 2;
   1.120 +    }
   1.121 +
   1.122 +    void first(Node& node) const {
   1.123 +      if (aNodes.size() > 0) {
   1.124 +	node.id = 2 * aNodes.size() - 2;
   1.125 +      } else {
   1.126 +	node.id = 2 * bNodes.size() - 1;
   1.127 +      }
   1.128 +    }
   1.129 +    void next(Node& node) const {
   1.130 +      node.id -= 2;
   1.131 +      if (node.id == -2) {
   1.132 +	node.id = 2 * bNodes.size() - 1;
   1.133 +      }
   1.134 +    }
   1.135 +  
   1.136 +    void first(UEdge& edge) const {
   1.137 +      edge.id = edges.size() - 1;
   1.138 +    }
   1.139 +    void next(UEdge& edge) const {
   1.140 +      --edge.id;
   1.141 +    }
   1.142 +
   1.143 +    void firstFromANode(UEdge& edge, const Node& node) const {
   1.144 +      LEMON_ASSERT((node.id & 1) == 0, NodeSetError());
   1.145 +      edge.id = aNodes[node.id >> 1].first;
   1.146 +    }
   1.147 +    void nextFromANode(UEdge& edge) const {
   1.148 +      edge.id = edges[edge.id].next_out;
   1.149 +    }
   1.150 +
   1.151 +    void firstFromBNode(UEdge& edge, const Node& node) const {
   1.152 +      LEMON_ASSERT((node.id & 1) == 1, NodeSetError());
   1.153 +      edge.id = bNodes[node.id >> 1].first;
   1.154 +    }
   1.155 +    void nextFromBNode(UEdge& edge) const {
   1.156 +      edge.id = edges[edge.id].next_in;
   1.157 +    }
   1.158 +
   1.159 +    static int id(const Node& node) {
   1.160 +      return node.id;
   1.161 +    }
   1.162 +    static Node nodeFromId(int id) {
   1.163 +      return Node(id);
   1.164 +    }
   1.165 +    int maxNodeId() const {
   1.166 +      return aNodes.size() > bNodes.size() ?
   1.167 +	aNodes.size() * 2 - 2 : bNodes.size() * 2 - 1;
   1.168 +    }
   1.169 +  
   1.170 +    static int id(const UEdge& edge) {
   1.171 +      return edge.id;
   1.172 +    }
   1.173 +    static UEdge uEdgeFromId(int id) {
   1.174 +      return UEdge(id);
   1.175 +    }
   1.176 +    int maxUEdgeId() const {
   1.177 +      return edges.size();
   1.178 +    }
   1.179 +  
   1.180 +    static int aNodeId(const Node& node) {
   1.181 +      return node.id >> 1;
   1.182 +    }
   1.183 +    static Node fromANodeId(int id) {
   1.184 +      return Node(id << 1);
   1.185 +    }
   1.186 +    int maxANodeId() const {
   1.187 +      return aNodes.size();
   1.188 +    }
   1.189 +
   1.190 +    static int bNodeId(const Node& node) {
   1.191 +      return node.id >> 1;
   1.192 +    }
   1.193 +    static Node fromBNodeId(int id) {
   1.194 +      return Node((id << 1) + 1);
   1.195 +    }
   1.196 +    int maxBNodeId() const {
   1.197 +      return bNodes.size();
   1.198 +    }
   1.199 +
   1.200 +    Node aNode(const UEdge& edge) const {
   1.201 +      return Node(edges[edge.id].aNode);
   1.202 +    }
   1.203 +    Node bNode(const UEdge& edge) const {
   1.204 +      return Node(edges[edge.id].bNode);
   1.205 +    }
   1.206 +
   1.207 +    static bool aNode(const Node& node) {
   1.208 +      return (node.id & 1) == 0;
   1.209 +    }
   1.210 +
   1.211 +    static bool bNode(const Node& node) {
   1.212 +      return (node.id & 1) == 1;
   1.213 +    }
   1.214 +
   1.215 +    Node addANode() {
   1.216 +      NodeT nodeT;
   1.217 +      nodeT.first = -1;
   1.218 +      aNodes.push_back(nodeT);
   1.219 +      return Node(aNodes.size() * 2 - 2);
   1.220 +    }
   1.221 +
   1.222 +    Node addBNode() {
   1.223 +      NodeT nodeT;
   1.224 +      nodeT.first = -1;
   1.225 +      bNodes.push_back(nodeT);
   1.226 +      return Node(bNodes.size() * 2 - 1);
   1.227 +    }
   1.228 +
   1.229 +    UEdge addEdge(const Node& source, const Node& target) {
   1.230 +      LEMON_ASSERT(((source.id ^ target.id) & 1) == 1, NodeSetError());
   1.231 +      UEdgeT edgeT;
   1.232 +      if ((source.id & 1) == 0) {
   1.233 +	edgeT.aNode = source.id;
   1.234 +	edgeT.bNode = target.id;
   1.235 +      } else {
   1.236 +	edgeT.aNode = target.id;
   1.237 +	edgeT.bNode = source.id;
   1.238 +      }
   1.239 +      edgeT.next_out = aNodes[edgeT.aNode >> 1].first;
   1.240 +      aNodes[edgeT.aNode >> 1].first = edges.size();
   1.241 +      edgeT.next_in = bNodes[edgeT.bNode >> 1].first;
   1.242 +      bNodes[edgeT.bNode >> 1].first = edges.size();
   1.243 +      edges.push_back(edgeT);
   1.244 +      return UEdge(edges.size() - 1);
   1.245 +    }
   1.246 +
   1.247 +    void clear() {
   1.248 +      aNodes.clear();
   1.249 +      bNodes.clear();
   1.250 +      edges.clear();
   1.251 +    }
   1.252 +
   1.253 +    typedef True NodeNumTag;
   1.254 +    int nodeNum() const { return aNodes.size() + bNodes.size(); }
   1.255 +    int aNodeNum() const { return aNodes.size(); }
   1.256 +    int bNodeNum() const { return bNodes.size(); }
   1.257 +
   1.258 +    typedef True EdgeNumTag;
   1.259 +    int uEdgeNum() const { return edges.size(); }
   1.260 +
   1.261 +  };
   1.262 +
   1.263 +
   1.264 +  typedef BpUGraphExtender<SmartBpUGraphBase> ExtendedSmartBpUGraphBase;
   1.265 +
   1.266 +  /// \ingroup graphs
   1.267 +  ///
   1.268 +  /// \brief A smart bipartite undirected graph class.
   1.269 +  ///
   1.270 +  /// This is a simple and fast bipartite undirected graph implementation.
   1.271 +  /// It is also quite memory efficient, but at the price
   1.272 +  /// that <b> it does not support node and edge deletions</b>.
   1.273 +  /// Except from this it conforms to 
   1.274 +  /// the \ref concept::BpUGraph "BpUGraph" concept.
   1.275 +  /// \sa concept::BpUGraph.
   1.276 +  ///
   1.277 +  class SmartBpUGraph : public ExtendedSmartBpUGraphBase {};
   1.278 +
   1.279 +  
   1.280 +  /// @}  
   1.281  } //namespace lemon
   1.282  
   1.283