lemon/grid_graph.h
changeset 1979 c2992fd74dad
parent 1978 ef2d00e46897
child 1980 a954b780e3ab
     1.1 --- a/lemon/grid_graph.h	Wed Feb 22 12:45:59 2006 +0000
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,522 +0,0 @@
     1.4 -/* -*- C++ -*-
     1.5 - *
     1.6 - * This file is a part of LEMON, a generic C++ optimization library
     1.7 - *
     1.8 - * Copyright (C) 2003-2006
     1.9 - * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
    1.10 - * (Egervary Research Group on Combinatorial Optimization, EGRES).
    1.11 - *
    1.12 - * Permission to use, modify and distribute this software is granted
    1.13 - * provided that this copyright notice appears in all copies. For
    1.14 - * precise terms see the accompanying LICENSE file.
    1.15 - *
    1.16 - * This software is provided "AS IS" with no warranty of any kind,
    1.17 - * express or implied, and with no claim as to its suitability for any
    1.18 - * purpose.
    1.19 - *
    1.20 - */
    1.21 -
    1.22 -#ifndef GRID_GRAPH_H
    1.23 -#define GRID_GRAPH_H
    1.24 -
    1.25 -#include <iostream>
    1.26 -#include <lemon/invalid.h>
    1.27 -#include <lemon/utility.h>
    1.28 -
    1.29 -#include <lemon/bits/iterable_graph_extender.h>
    1.30 -#include <lemon/bits/alteration_notifier.h>
    1.31 -#include <lemon/bits/static_map.h>
    1.32 -#include <lemon/bits/graph_extender.h>
    1.33 -
    1.34 -#include <lemon/xy.h>
    1.35 -
    1.36 -///\ingroup graphs
    1.37 -///\file
    1.38 -///\brief GridGraph class.
    1.39 -
    1.40 -namespace lemon {
    1.41 -
    1.42 -  /// \brief Base graph for GridGraph.
    1.43 -  ///
    1.44 -  /// Base graph for grid graph. It describes some member functions
    1.45 -  /// which can be used in the GridGraph.
    1.46 -  ///
    1.47 -  /// \warning Always use the GridGraph instead of this.
    1.48 -  /// \see GridGraph
    1.49 -  class GridGraphBase {
    1.50 -
    1.51 -  public:
    1.52 -
    1.53 -    typedef GridGraphBase Graph;
    1.54 -
    1.55 -    class Node;
    1.56 -    class Edge;
    1.57 -
    1.58 -  public:
    1.59 -
    1.60 -    GridGraphBase() {}
    1.61 -
    1.62 -  protected:
    1.63 -
    1.64 -    /// \brief Creates a grid graph with the given size.
    1.65 -    ///
    1.66 -    /// Creates a grid graph with the given size.
    1.67 -    void construct(int width, int height) {
    1.68 -      _height = height; _width = width;
    1.69 -      _nodeNum = height * width; _edgeNum = 2 * _nodeNum - width - height;
    1.70 -      _edgeLimit = _nodeNum - width;
    1.71 -    }
    1.72 -
    1.73 -    /// \brief Gives back the edge goes down from the node.
    1.74 -    ///
    1.75 -    /// Gives back the edge goes down from the node. If there is not
    1.76 -    /// outgoing edge then it gives back INVALID.
    1.77 -    Edge _down(Node n) const {
    1.78 -      if (n.id < _nodeNum - _width) {
    1.79 -	return Edge(n.id);
    1.80 -      } else {
    1.81 -	return INVALID;
    1.82 -      }
    1.83 -    }
    1.84 -
    1.85 -    /// \brief Gives back the edge comes from up into the node.
    1.86 -    ///
    1.87 -    /// Gives back the edge comes from up into the node. If there is not
    1.88 -    /// incoming edge then it gives back INVALID.
    1.89 -    Edge _up(Node n) const {
    1.90 -      if (n.id >= _width) {
    1.91 -	return Edge(n.id - _width);
    1.92 -      } else {
    1.93 -	return INVALID;
    1.94 -      }
    1.95 -    }
    1.96 -
    1.97 -    /// \brief Gives back the edge goes right from the node.
    1.98 -    ///
    1.99 -    /// Gives back the edge goes right from the node. If there is not
   1.100 -    /// outgoing edge then it gives back INVALID.
   1.101 -    Edge _right(Node n) const {
   1.102 -      if (n.id % _width < _width - 1) {
   1.103 -	return _edgeLimit + n.id % _width + (n.id / _width) * (_width - 1);
   1.104 -      } else {
   1.105 -	return INVALID;
   1.106 -      }
   1.107 -    }
   1.108 -
   1.109 -    /// \brief Gives back the edge comes from left into the node.
   1.110 -    ///
   1.111 -    /// Gives back the edge comes left up into the node. If there is not
   1.112 -    /// incoming edge then it gives back INVALID.
   1.113 -    Edge _left(Node n) const {
   1.114 -      if (n.id % _width > 0) {
   1.115 -	return _edgeLimit + n.id % _width + (n.id / _width) * (_width - 1) - 1;
   1.116 -      } else {
   1.117 -	return INVALID;
   1.118 -      }
   1.119 -    }
   1.120 -
   1.121 -
   1.122 -  public:
   1.123 -    
   1.124 -    /// \brief The node on the given position.
   1.125 -    /// 
   1.126 -    /// Gives back the node on the given position.
   1.127 -    Node operator()(int i, int j) const {
   1.128 -      return Node(i + j * _width);
   1.129 -    }
   1.130 -
   1.131 -    /// \brief Gives back the row index of the node.
   1.132 -    ///
   1.133 -    /// Gives back the row index of the node.
   1.134 -    int row(Node n) const {
   1.135 -      return n.id / _width;
   1.136 -    }
   1.137 -    
   1.138 -    /// \brief Gives back the coloumn index of the node.
   1.139 -    ///
   1.140 -    /// Gives back the coloumn index of the node.
   1.141 -    int col(Node n) const {
   1.142 -      return n.id % _width;    
   1.143 -    }
   1.144 -
   1.145 -    /// \brief Gives back the width of the graph.
   1.146 -    ///
   1.147 -    /// Gives back the width of the graph.
   1.148 -    int width() const {
   1.149 -      return _width;
   1.150 -    }
   1.151 -
   1.152 -    /// \brief Gives back the height of the graph.
   1.153 -    ///
   1.154 -    /// Gives back the height of the graph.
   1.155 -    int height() const {
   1.156 -      return _height;
   1.157 -    }
   1.158 -
   1.159 -    typedef True NodeNumTag;
   1.160 -    typedef True EdgeNumTag;
   1.161 -
   1.162 -    ///Number of nodes.
   1.163 -    int nodeNum() const { return _nodeNum; }
   1.164 -    ///Number of edges.
   1.165 -    int edgeNum() const { return _edgeNum; }
   1.166 -
   1.167 -    /// Maximum node ID.
   1.168 -    
   1.169 -    /// Maximum node ID.
   1.170 -    ///\sa id(Node)
   1.171 -    int maxNodeId() const { return nodeNum() - 1; }
   1.172 -    /// Maximum edge ID.
   1.173 -    
   1.174 -    /// Maximum edge ID.
   1.175 -    ///\sa id(Edge)
   1.176 -    int maxEdgeId() const { return edgeNum() - 1; }
   1.177 -
   1.178 -    /// \brief Gives back the source node of an edge.
   1.179 -    ///    
   1.180 -    /// Gives back the source node of an edge.
   1.181 -    Node source(Edge e) const {
   1.182 -      if (e.id < _edgeLimit) {
   1.183 -	return e.id;
   1.184 -      } else {
   1.185 -	return (e.id - _edgeLimit) % (_width - 1) +
   1.186 -	  (e.id - _edgeLimit) / (_width - 1) * _width;
   1.187 -      }
   1.188 -    }
   1.189 -
   1.190 -    /// \brief Gives back the target node of an edge.
   1.191 -    ///    
   1.192 -    /// Gives back the target node of an edge.
   1.193 -    Node target(Edge e) const {
   1.194 -      if (e.id < _edgeLimit) {
   1.195 -	return e.id + _width;
   1.196 -      } else {
   1.197 -	return (e.id - _edgeLimit) % (_width - 1) +
   1.198 -	  (e.id - _edgeLimit) / (_width - 1) * _width + 1;
   1.199 -      }
   1.200 -    }
   1.201 -
   1.202 -    /// Node ID.
   1.203 -    
   1.204 -    /// The ID of a valid Node is a nonnegative integer not greater than
   1.205 -    /// \ref maxNodeId(). The range of the ID's is not surely continuous
   1.206 -    /// and the greatest node ID can be actually less then \ref maxNodeId().
   1.207 -    ///
   1.208 -    /// The ID of the \ref INVALID node is -1.
   1.209 -    ///\return The ID of the node \c v. 
   1.210 -
   1.211 -    static int id(Node v) { return v.id; }
   1.212 -    /// Edge ID.
   1.213 -    
   1.214 -    /// The ID of a valid Edge is a nonnegative integer not greater than
   1.215 -    /// \ref maxEdgeId(). The range of the ID's is not surely continuous
   1.216 -    /// and the greatest edge ID can be actually less then \ref maxEdgeId().
   1.217 -    ///
   1.218 -    /// The ID of the \ref INVALID edge is -1.
   1.219 -    ///\return The ID of the edge \c e. 
   1.220 -    static int id(Edge e) { return e.id; }
   1.221 -
   1.222 -    static Node nodeFromId(int id) { return Node(id);}
   1.223 -    
   1.224 -    static Edge edgeFromId(int id) { return Edge(id);}
   1.225 -
   1.226 -    typedef True FindEdgeTag;
   1.227 -
   1.228 -    /// Finds an edge between two nodes.
   1.229 -    
   1.230 -    /// Finds an edge from node \c u to node \c v.
   1.231 -    ///
   1.232 -    /// If \c prev is \ref INVALID (this is the default value), then
   1.233 -    /// It finds the first edge from \c u to \c v. Otherwise it looks for
   1.234 -    /// the next edge from \c u to \c v after \c prev.
   1.235 -    /// \return The found edge or INVALID if there is no such an edge.
   1.236 -    Edge findEdge(Node u, Node v, Edge prev = INVALID) const {
   1.237 -      if (prev != INVALID) return INVALID;
   1.238 -      if (v.id - u.id == _width) return Edge(u.id);
   1.239 -      if (v.id - u.id == 1 && u.id % _width < _width - 1) {
   1.240 -	return Edge(u.id / _width * (_width - 1) +
   1.241 -		    u.id % _width + _edgeLimit);
   1.242 -      }
   1.243 -      return INVALID;
   1.244 -    }
   1.245 -    
   1.246 -      
   1.247 -    class Node {
   1.248 -      friend class GridGraphBase;
   1.249 -
   1.250 -    protected:
   1.251 -      int id;
   1.252 -      Node(int _id) { id = _id;}
   1.253 -    public:
   1.254 -      Node() {}
   1.255 -      Node (Invalid) { id = -1; }
   1.256 -      bool operator==(const Node node) const {return id == node.id;}
   1.257 -      bool operator!=(const Node node) const {return id != node.id;}
   1.258 -      bool operator<(const Node node) const {return id < node.id;}
   1.259 -    };
   1.260 -    
   1.261 -
   1.262 -
   1.263 -    class Edge {
   1.264 -      friend class GridGraphBase;
   1.265 -      
   1.266 -    protected:
   1.267 -      int id; 
   1.268 -
   1.269 -      Edge(int _id) : id(_id) {}
   1.270 -
   1.271 -    public:
   1.272 -      Edge() { }
   1.273 -      Edge (Invalid) { id = -1; }
   1.274 -      bool operator==(const Edge edge) const {return id == edge.id;}
   1.275 -      bool operator!=(const Edge edge) const {return id != edge.id;}
   1.276 -      bool operator<(const Edge edge) const {return id < edge.id;}
   1.277 -    };
   1.278 -
   1.279 -    void first(Node& node) const {
   1.280 -      node.id = nodeNum() - 1;
   1.281 -    }
   1.282 -
   1.283 -    static void next(Node& node) {
   1.284 -      --node.id;
   1.285 -    }
   1.286 -
   1.287 -    void first(Edge& edge) const {
   1.288 -      edge.id = edgeNum() - 1;
   1.289 -    }
   1.290 -
   1.291 -    static void next(Edge& edge) {
   1.292 -      --edge.id;
   1.293 -    }
   1.294 -
   1.295 -    void firstOut(Edge& edge, const Node& node) const {
   1.296 -      if (node.id < _nodeNum - _width) {
   1.297 -	edge.id = node.id;
   1.298 -      } else if (node.id % _width < _width - 1) {
   1.299 -	edge.id = _edgeLimit + node.id % _width +
   1.300 -	  (node.id / _width) * (_width - 1);
   1.301 -      } else {
   1.302 -	edge.id = -1;
   1.303 -      }
   1.304 -    }
   1.305 -
   1.306 -    void nextOut(Edge& edge) const {
   1.307 -      if (edge.id >= _edgeLimit) {
   1.308 -	edge.id = -1;
   1.309 -      } else if (edge.id % _width < _width - 1) {
   1.310 -	edge.id = _edgeLimit + edge.id % _width +
   1.311 -	  (edge.id / _width) * (_width - 1);
   1.312 -      } else {
   1.313 -	edge.id = -1;
   1.314 -      }
   1.315 -    }
   1.316 -
   1.317 -    void firstIn(Edge& edge, const Node& node) const {
   1.318 -      if (node.id >= _width) {
   1.319 -	edge.id = node.id - _width;
   1.320 -      } else if (node.id % _width > 0) {
   1.321 -	edge.id = _edgeLimit + node.id % _width +
   1.322 -	  (node.id / _width) * (_width - 1) - 1;
   1.323 -      } else {
   1.324 -	edge.id = -1;
   1.325 -      }
   1.326 -    }
   1.327 -    
   1.328 -    void nextIn(Edge& edge) const {
   1.329 -      if (edge.id >= _edgeLimit) {
   1.330 -	edge.id = -1;
   1.331 -      } else if (edge.id % _width > 0) {
   1.332 -	edge.id = _edgeLimit + edge.id % _width +
   1.333 -	  (edge.id / _width + 1) * (_width - 1) - 1;
   1.334 -      } else {
   1.335 -	edge.id = -1;
   1.336 -      }
   1.337 -    }
   1.338 -
   1.339 -  private:
   1.340 -    int _width, _height;
   1.341 -    int _nodeNum, _edgeNum;
   1.342 -    int _edgeLimit;
   1.343 -  };
   1.344 -
   1.345 -
   1.346 -  typedef StaticMappableUGraphExtender<
   1.347 -    IterableUGraphExtender<
   1.348 -    AlterableUGraphExtender<
   1.349 -    UGraphExtender<GridGraphBase> > > > ExtendedGridGraphBase;
   1.350 -
   1.351 -  /// \ingroup graphs
   1.352 -  ///
   1.353 -  /// \brief Grid graph class
   1.354 -  ///
   1.355 -  /// This class implements a special graph type. The nodes of the
   1.356 -  /// graph can be indiced by two integer \c (i,j) value where \c i
   1.357 -  /// is in the \c [0,width) range and j is in the [0, height) range.
   1.358 -  /// Two nodes are connected in the graph if the indices differ only
   1.359 -  /// on one position and only one is the difference. 
   1.360 -  ///
   1.361 -  /// The graph can be indiced in the following way:
   1.362 -  ///\code
   1.363 -  /// GridGraph graph(w, h);
   1.364 -  /// GridGraph::NodeMap<int> val(graph); 
   1.365 -  /// for (int i = 0; i < graph.width(); ++i) {
   1.366 -  ///   for (int j = 0; j < graph.height(); ++j) {
   1.367 -  ///     val[graph(i, j)] = i + j;
   1.368 -  ///   }
   1.369 -  /// }
   1.370 -  ///\endcode
   1.371 -  ///
   1.372 -  /// The graph type is fully conform to the \ref concept::UGraph
   1.373 -  /// "Undirected Graph" concept.
   1.374 -  ///
   1.375 -  /// \author Balazs Dezso
   1.376 -  /// \see GridGraphBase
   1.377 -  class GridGraph : public ExtendedGridGraphBase {
   1.378 -  public:
   1.379 -
   1.380 -    /// \brief Map to get the indices of the nodes as xy<int>.
   1.381 -    ///
   1.382 -    /// Map to get the indices of the nodes as xy<int>.
   1.383 -    class IndexMap {
   1.384 -    public:
   1.385 -      typedef True NeedCopy;
   1.386 -      /// \brief The key type of the map
   1.387 -      typedef GridGraph::Node Key;
   1.388 -      /// \brief The value type of the map
   1.389 -      typedef xy<int> Value;
   1.390 -
   1.391 -      /// \brief Constructor
   1.392 -      ///
   1.393 -      /// Constructor
   1.394 -      IndexMap(const GridGraph& _graph) : graph(_graph) {}
   1.395 -
   1.396 -      /// \brief The subscript operator
   1.397 -      ///
   1.398 -      /// The subscript operator.
   1.399 -      Value operator[](Key key) const {
   1.400 -	return xy<int>(graph.row(key), graph.col(key));
   1.401 -      }
   1.402 -
   1.403 -    private:
   1.404 -      const GridGraph& graph;
   1.405 -    };
   1.406 -
   1.407 -    /// \brief Map to get the row of the nodes.
   1.408 -    ///
   1.409 -    /// Map to get the row of the nodes.
   1.410 -    class RowMap {
   1.411 -    public:
   1.412 -      typedef True NeedCopy;
   1.413 -      /// \brief The key type of the map
   1.414 -      typedef GridGraph::Node Key;
   1.415 -      /// \brief The value type of the map
   1.416 -      typedef int Value;
   1.417 -
   1.418 -      /// \brief Constructor
   1.419 -      ///
   1.420 -      /// Constructor
   1.421 -      RowMap(const GridGraph& _graph) : graph(_graph) {}
   1.422 -
   1.423 -      /// \brief The subscript operator
   1.424 -      ///
   1.425 -      /// The subscript operator.
   1.426 -      Value operator[](Key key) const {
   1.427 -	return graph.row(key);
   1.428 -      }
   1.429 -
   1.430 -    private:
   1.431 -      const GridGraph& graph;
   1.432 -    };
   1.433 -
   1.434 -    /// \brief Map to get the column of the nodes.
   1.435 -    ///
   1.436 -    /// Map to get the column of the nodes.
   1.437 -    class ColMap {
   1.438 -    public:
   1.439 -      typedef True NeedCopy;
   1.440 -      /// \brief The key type of the map
   1.441 -      typedef GridGraph::Node Key;
   1.442 -      /// \brief The value type of the map
   1.443 -      typedef int Value;
   1.444 -
   1.445 -      /// \brief Constructor
   1.446 -      ///
   1.447 -      /// Constructor
   1.448 -      ColMap(const GridGraph& _graph) : graph(_graph) {}
   1.449 -
   1.450 -      /// \brief The subscript operator
   1.451 -      ///
   1.452 -      /// The subscript operator.
   1.453 -      Value operator[](Key key) const {
   1.454 -	return graph.col(key);
   1.455 -      }
   1.456 -
   1.457 -    private:
   1.458 -      const GridGraph& graph;
   1.459 -    };
   1.460 -
   1.461 -    /// \brief Constructor
   1.462 -    ///
   1.463 -    /// 
   1.464 -    GridGraph(int n, int m) { construct(n, m); }
   1.465 -    
   1.466 -    /// \brief Gives back the edge goes down from the node.
   1.467 -    ///
   1.468 -    /// Gives back the edge goes down from the node. If there is not
   1.469 -    /// outgoing edge then it gives back INVALID.
   1.470 -    Edge down(Node n) const {
   1.471 -      UEdge ue = _down(n);
   1.472 -      return ue != INVALID ? direct(ue, true) : INVALID;
   1.473 -    }
   1.474 -    
   1.475 -    /// \brief Gives back the edge goes up from the node.
   1.476 -    ///
   1.477 -    /// Gives back the edge goes up from the node. If there is not
   1.478 -    /// outgoing edge then it gives back INVALID.
   1.479 -    Edge up(Node n) const {
   1.480 -      UEdge ue = _up(n);
   1.481 -      return ue != INVALID ? direct(ue, false) : INVALID;
   1.482 -    }
   1.483 -
   1.484 -    /// \brief Gives back the edge goes right from the node.
   1.485 -    ///
   1.486 -    /// Gives back the edge goes right from the node. If there is not
   1.487 -    /// outgoing edge then it gives back INVALID.
   1.488 -    Edge right(Node n) const {
   1.489 -      UEdge ue = _right(n);
   1.490 -      return ue != INVALID ? direct(ue, true) : INVALID;
   1.491 -    }
   1.492 -
   1.493 -    /// \brief Gives back the edge goes left from the node.
   1.494 -    ///
   1.495 -    /// Gives back the edge goes left from the node. If there is not
   1.496 -    /// outgoing edge then it gives back INVALID.
   1.497 -    Edge left(Node n) const {
   1.498 -      UEdge ue = _left(n);
   1.499 -      return ue != INVALID ? direct(ue, false) : INVALID;
   1.500 -    }
   1.501 -    
   1.502 -  };
   1.503 -
   1.504 -  /// \brief Index map of the grid graph
   1.505 -  ///
   1.506 -  /// Just returns an IndexMap for the grid graph.
   1.507 -  GridGraph::IndexMap indexMap(const GridGraph& graph) {
   1.508 -    return GridGraph::IndexMap(graph);
   1.509 -  }
   1.510 -
   1.511 -  /// \brief Row map of the grid graph
   1.512 -  ///
   1.513 -  /// Just returns a RowMap for the grid graph.
   1.514 -  GridGraph::RowMap rowMap(const GridGraph& graph) {
   1.515 -    return GridGraph::RowMap(graph);
   1.516 -  }
   1.517 -
   1.518 -  /// \brief Column map of the grid graph
   1.519 -  ///
   1.520 -  /// Just returns a ColMap for the grid graph.
   1.521 -  GridGraph::ColMap colMap(const GridGraph& graph) {
   1.522 -    return GridGraph::ColMap(graph);
   1.523 -  }
   1.524 -}
   1.525 -#endif