src/lemon/skeletons/graph_component.h
changeset 946 c94ef40a22ce
child 950 d74557d1f100
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/lemon/skeletons/graph_component.h	Wed Oct 27 22:38:50 2004 +0000
     1.3 @@ -0,0 +1,827 @@
     1.4 +/* -*- C++ -*-
     1.5 + * src/lemon/skeletons/graph_component.h - Part of LEMON, a generic C++ optimization library
     1.6 + *
     1.7 + * Copyright (C) 2004 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     1.8 + * (Egervary Combinatorial Optimization Research Group, EGRES).
     1.9 + *
    1.10 + * Permission to use, modify and distribute this software is granted
    1.11 + * provided that this copyright notice appears in all copies. For
    1.12 + * precise terms see the accompanying LICENSE file.
    1.13 + *
    1.14 + * This software is provided "AS IS" with no warranty of any kind,
    1.15 + * express or implied, and with no claim as to its suitability for any
    1.16 + * purpose.
    1.17 + *
    1.18 + */
    1.19 +
    1.20 +///\ingroup skeletons
    1.21 +///\file
    1.22 +///\brief The graph components.
    1.23 +
    1.24 +
    1.25 +#ifndef LEMON_SKELETON_GRAPH_COMPONENT_H
    1.26 +#define LEMON_SKELETON_GRAPH_COMPONENT_H
    1.27 +
    1.28 +#include <lemon/invalid.h>
    1.29 +#include <lemon/skeletons/maps.h>
    1.30 +
    1.31 +namespace lemon {
    1.32 +  namespace skeleton {
    1.33 +
    1.34 +    /// An empty base graph class.
    1.35 +  
    1.36 +    /// This class provides the most minimal features of a graph structure.
    1.37 +    /// All the graph concepts have to be conform to this base graph.
    1.38 +
    1.39 +    class BaseGraphComponent {
    1.40 +    public:
    1.41 +
    1.42 +      typedef BaseGraphComponent Graph;
    1.43 +      
    1.44 +      /// Node class of the graph.
    1.45 +
    1.46 +      /// This class represents the Nodes of the graph. 
    1.47 +      ///
    1.48 +      class Node {
    1.49 +      public:
    1.50 +
    1.51 +	/// Default constructor.
    1.52 +
    1.53 +	/// @warning The default constructor sets the iterator
    1.54 +	/// to an undefined value.
    1.55 +
    1.56 +	Node() {}
    1.57 +	/// Copy constructor.
    1.58 +
    1.59 +	/// Copy constructor.
    1.60 +	///
    1.61 +	Node(const Node&) {}
    1.62 +
    1.63 +	/// Invalid constructor \& conversion.
    1.64 +
    1.65 +	/// This constructor initializes the iterator to be invalid.
    1.66 +	/// \sa Invalid for more details.
    1.67 +	Node(Invalid) {}
    1.68 +
    1.69 +
    1.70 +	Node& operator=(const Node&) { return *this;}
    1.71 +
    1.72 +	/// Equality operator.
    1.73 +
    1.74 +	/// Two iterators are equal if and only if they represents the
    1.75 +	/// same node in the graph or both are invalid.
    1.76 +	bool operator==(const Node&) { return true;}
    1.77 +
    1.78 +
    1.79 +	/// Inequality operator.
    1.80 +	
    1.81 +	/// \sa operator==(const Node& n)
    1.82 +	///
    1.83 +	bool operator!=(const Node&) { return true;}
    1.84 +
    1.85 + 	/// Comparison operator.
    1.86 +
    1.87 +	/// This is a strict ordering between the nodes.
    1.88 +	///
    1.89 +	/// This ordering can be different from the iterating order of nodes.
    1.90 +	/// \todo Possibly we don't need it.
    1.91 +	bool operator<(const Node&) { return true;}
    1.92 +      };
    1.93 +
    1.94 +      /// Edge class of the graph.
    1.95 +
    1.96 +      /// This class represents the Edges of the graph. 
    1.97 +      ///
    1.98 +      class Edge {
    1.99 +      public:
   1.100 +
   1.101 +	/// Default constructor.
   1.102 +
   1.103 +	/// @warning The default constructor sets the iterator
   1.104 +	/// to an undefined value.
   1.105 +
   1.106 +	Edge() {}
   1.107 +	/// Copy constructor.
   1.108 +
   1.109 +	/// Copy constructor.
   1.110 +	///
   1.111 +	Edge(const Edge&) {}
   1.112 +
   1.113 +	/// Invalid constructor \& conversion.
   1.114 +
   1.115 +	/// This constructor initializes the iterator to be invalid.
   1.116 +	/// \sa Invalid for more details.
   1.117 +	Edge(Invalid) {}
   1.118 +
   1.119 +
   1.120 +	Edge& operator=(const Edge&) { return *this;}
   1.121 +
   1.122 +	/// Equality operator.
   1.123 +
   1.124 +	/// Two iterators are equal if and only if they represents the
   1.125 +	/// same edge in the graph or both are invalid.
   1.126 +	bool operator==(const Edge&) { return true;}
   1.127 +
   1.128 +
   1.129 +	/// Inequality operator.
   1.130 +	
   1.131 +	/// \sa operator==(const Edge& n)
   1.132 +	///
   1.133 +	bool operator!=(const Edge&) { return true;}
   1.134 +
   1.135 + 	/// Comparison operator.
   1.136 +
   1.137 +	/// This is a strict ordering between the edges.
   1.138 +	///
   1.139 +	/// This ordering can be different from the iterating order of edges.
   1.140 +	/// \todo Possibly we don't need it.
   1.141 +	bool operator<(const Edge&) { return true;}
   1.142 +      };
   1.143 +
   1.144 +      ///Gives back the head node of an edge.
   1.145 +
   1.146 +      ///Gives back the head node of an edge.
   1.147 +      ///
   1.148 +      Node head(const Edge&) const { return INVALID;}
   1.149 +
   1.150 +      ///Gives back the tail node of an edge.
   1.151 +
   1.152 +      ///Gives back the tail node of an edge.
   1.153 +      ///
   1.154 +      Node tail(const Edge&) const { return INVALID;}
   1.155 +    };
   1.156 +
   1.157 +    /// Concept check structure for BaseGraph.
   1.158 +
   1.159 +    /// Concept check structure for BaseGraph.
   1.160 +    ///
   1.161 +
   1.162 +    template <typename Graph>
   1.163 +    struct BaseGraphComponentConcept {
   1.164 +      typedef typename Graph::Node Node;
   1.165 +      typedef typename Graph::Edge Edge;
   1.166 +      
   1.167 +      void constraints() {
   1.168 +	{
   1.169 +	  Node ni; 
   1.170 +	  Node nj(ni); 
   1.171 +	  Node nk(INVALID);
   1.172 +	  ni = nj;
   1.173 +	  bool b; b = true;
   1.174 +	  b = (ni == INVALID); b = (ni != INVALID);
   1.175 +	  b = (ni==nj); b = (ni != nj); b=( ni < nj);
   1.176 +	}
   1.177 +	{
   1.178 +	  Edge ei; 
   1.179 +	  Edge ej(ei); 
   1.180 +	  Edge ek(INVALID);
   1.181 +	  ei = ej;
   1.182 +	  bool b; b = true;
   1.183 +	  b = (ei == INVALID); b = (ei != INVALID);
   1.184 +	  b = (ei==ej); b = (ei != ej); b=( ei < ej);
   1.185 +	}
   1.186 +	{
   1.187 +	  const Graph& const_graph = graph;
   1.188 +	  Node n;
   1.189 +	  Edge e;
   1.190 +	  n = const_graph.tail(e);
   1.191 +	  n = const_graph.head(e);
   1.192 +	}      
   1.193 +      }
   1.194 +      
   1.195 +      Graph& graph;
   1.196 +    };
   1.197 +
   1.198 +    /// An empty iterable base graph class.
   1.199 +  
   1.200 +    /// This class provides beside the core graph features
   1.201 +    /// core iterable interface for the graph structure.
   1.202 +    /// The most of the base graphs should be conform to this concept.
   1.203 +
   1.204 +    class BaseIterableGraphComponent : virtual public BaseGraphComponent {
   1.205 +    public:
   1.206 +
   1.207 +      typedef BaseGraphComponent::Node Node;
   1.208 +      typedef BaseGraphComponent::Edge Edge;
   1.209 +
   1.210 +      /// Gives back the first Node in the iterating order.
   1.211 +      
   1.212 +      /// Gives back the first Node in the iterating order.
   1.213 +      ///     
   1.214 +      void first(Node&) const {}
   1.215 +
   1.216 +      /// Gives back the next Node in the iterating order.
   1.217 +      
   1.218 +      /// Gives back the next Node in the iterating order.
   1.219 +      ///     
   1.220 +      void next(Node&) const {}
   1.221 +
   1.222 +      /// Gives back the first Edge in the iterating order.
   1.223 +      
   1.224 +      /// Gives back the first Edge in the iterating order.
   1.225 +      ///     
   1.226 +      void first(Edge&) const {}
   1.227 +      /// Gives back the next Edge in the iterating order.
   1.228 +      
   1.229 +      /// Gives back the next Edge in the iterating order.
   1.230 +      ///     
   1.231 +      void next(Edge&) const {}
   1.232 +
   1.233 +
   1.234 +      /// Gives back the first of the Edges point to the given Node.
   1.235 +      
   1.236 +      /// Gives back the first of the Edges point to the given Node.
   1.237 +      ///     
   1.238 +      void firstIn(Edge&, const Node&) const {}
   1.239 +
   1.240 +      /// Gives back the next of the Edges points to the given Node.
   1.241 +
   1.242 +
   1.243 +      /// Gives back the next of the Edges points to the given Node.
   1.244 +      ///
   1.245 +      void nextIn(Edge&) const {}
   1.246 +
   1.247 +      /// Gives back the first of the Edges start from the given Node.
   1.248 +      
   1.249 +      /// Gives back the first of the Edges start from the given Node.
   1.250 +      ///     
   1.251 +      void firstOut(Edge&, const Node&) const {}
   1.252 +
   1.253 +      /// Gives back the next of the Edges start from the given Node.
   1.254 +      
   1.255 +      /// Gives back the next of the Edges start from the given Node.
   1.256 +      ///     
   1.257 +      void nextOut(Edge&) const {}
   1.258 +    };
   1.259 +
   1.260 +
   1.261 +    /// Concept check structure for IterableBaseGraph.
   1.262 +
   1.263 +    /// Concept check structure for IterableBaseGraph.
   1.264 +    ///
   1.265 +    template <typename Graph>
   1.266 +    struct BaseIterableGraphComponentConcept {
   1.267 +      
   1.268 +      void constraints() { 
   1.269 +	const Graph& const_graph = graph;
   1.270 +	typename Graph::Node node;      
   1.271 +	typename Graph::Edge edge;
   1.272 +	{
   1.273 +	  const_graph.first(node);
   1.274 +	  const_graph.next(node);
   1.275 +	}
   1.276 +	{
   1.277 +	  const_graph.first(edge);
   1.278 +	  const_graph.next(edge);
   1.279 +	}
   1.280 +	{
   1.281 +	  const_graph.firstIn(edge, node);
   1.282 +	  const_graph.nextIn(edge);
   1.283 +	}
   1.284 +	{
   1.285 +	  const_graph.firstOut(edge, node);
   1.286 +	  const_graph.nextOut(edge);
   1.287 +	}
   1.288 +      }
   1.289 +
   1.290 +      Graph& graph;
   1.291 +    };
   1.292 +
   1.293 +    /// An empty idable base graph class.
   1.294 +  
   1.295 +    /// This class provides beside the core graph features
   1.296 +    /// core id functions for the graph structure.
   1.297 +    /// The most of the base graphs should be conform to this concept.
   1.298 +    /// The id's are unique and immutable.
   1.299 +
   1.300 +    class IDableGraphComponent : virtual public BaseGraphComponent {
   1.301 +    public:
   1.302 +
   1.303 +      typedef BaseGraphComponent::Node Node;
   1.304 +      typedef BaseGraphComponent::Edge Edge;
   1.305 +
   1.306 +      /// Gives back an unique integer id for the Node. 
   1.307 +
   1.308 +      /// Gives back an unique integer id for the Node. 
   1.309 +      ///
   1.310 +      int id(const Node&) const { return -1;}
   1.311 +
   1.312 +      /// Gives back an unique integer id for the Edge. 
   1.313 +
   1.314 +      /// Gives back an unique integer id for the Edge. 
   1.315 +      ///
   1.316 +      int id(const Edge&) const { return -1;}
   1.317 +    };
   1.318 +
   1.319 +
   1.320 +    /// Concept check structure for IdableBaseGraph.
   1.321 +
   1.322 +    /// Concept check structure for IdableBaseGraph.
   1.323 +    ///
   1.324 +    template <typename Graph>
   1.325 +    struct IDableGraphComponentConcept {
   1.326 +
   1.327 +      void constraints() {
   1.328 +	const Graph& const_graph = graph;
   1.329 +	typename Graph::Node node;
   1.330 +	int nid = const_graph.id(node);
   1.331 +	nid = const_graph.id(node);
   1.332 +	typename Graph::Edge edge;
   1.333 +	int eid = const_graph.id(edge);
   1.334 +	eid = const_graph.id(edge);
   1.335 +      }
   1.336 +
   1.337 +      Graph& graph;
   1.338 +    };
   1.339 +
   1.340 +
   1.341 +    /// An empty max-idable base graph class.
   1.342 +  
   1.343 +    /// This class provides beside the core graph features
   1.344 +    /// core max id functions for the graph structure.
   1.345 +    /// The most of the base graphs should be conform to this concept.
   1.346 +    /// The id's are unique and immutable.
   1.347 +    class MaxIDableGraphComponent : virtual public BaseGraphComponent {
   1.348 +    public:
   1.349 +
   1.350 +      /// Gives back an integer greater or equal to the maximum Node id. 
   1.351 +
   1.352 +      /// Gives back an integer greater or equal to the maximum Node id. 
   1.353 +      ///
   1.354 +      int maxEdgeId() const { return -1;}
   1.355 +
   1.356 +      /// Gives back an integer greater or equal to the maximum Edge id. 
   1.357 +
   1.358 +      /// Gives back an integer greater or equal to the maximum Edge id. 
   1.359 +      ///
   1.360 +      int maxNodeId() const { return -1;}
   1.361 +    };
   1.362 +
   1.363 +    /// Concept check structure for MaxIdableBaseGraph.
   1.364 +
   1.365 +    /// Concept check structure for MaxIdableBaseGraph.
   1.366 +    ///
   1.367 +    template <typename Graph>
   1.368 +    struct MaxIDableGraphComponentConcept {
   1.369 +
   1.370 +      void constraints() {
   1.371 +	const Graph& const_graph = graph;
   1.372 +	int nid = const_graph.maxEdgeId();
   1.373 +	ignore_unused_variable_warning(nid);
   1.374 +	int eid = const_graph.maxNodeId();
   1.375 +	ignore_unused_variable_warning(eid);
   1.376 +      }
   1.377 +
   1.378 +      Graph& graph;
   1.379 +    };
   1.380 +
   1.381 +    /// An empty extendable base graph class.
   1.382 +  
   1.383 +    /// This class provides beside the core graph features
   1.384 +    /// core graph extend interface for the graph structure.
   1.385 +    /// The most of the base graphs should be conform to this concept.
   1.386 +    class BaseExtendableGraphComponent : virtual public BaseGraphComponent {
   1.387 +    public:
   1.388 +
   1.389 +      typedef BaseGraphComponent::Node Node;
   1.390 +      typedef BaseGraphComponent::Edge Edge;
   1.391 +
   1.392 +      /// Adds a new Node to the graph.
   1.393 +
   1.394 +      /// Adds a new Node to the graph.
   1.395 +      ///
   1.396 +      Node addNode() {
   1.397 +	return INVALID;
   1.398 +      }
   1.399 +    
   1.400 +      /// Adds a new Edge connects the two Nodes to the graph.
   1.401 +
   1.402 +      /// Adds a new Edge connects the two Nodes to the graph.
   1.403 +      ///
   1.404 +      Edge addEdge(const Node& from, const Node& to) {
   1.405 +	return INVALID;
   1.406 +      }
   1.407 +
   1.408 +    };
   1.409 +
   1.410 +    /// Concept check structure for ExtendableBaseGraph.
   1.411 +
   1.412 +    /// Concept check structure for ExtendableBaseGraph.
   1.413 +    ///
   1.414 +    template <typename Graph>
   1.415 +    struct BaseExtendableGraphComponentConcept {
   1.416 +      void constraints() {
   1.417 +	typename Graph::Node node_a, node_b;
   1.418 +	node_a = graph.addNode();
   1.419 +	typename Graph::Edge edge;
   1.420 +	edge = graph.addEdge(node_a, node_b);
   1.421 +      }
   1.422 +
   1.423 +      Graph& graph;
   1.424 +    };
   1.425 +
   1.426 +    /// An empty erasable base graph class.
   1.427 +  
   1.428 +    /// This class provides beside the core graph features
   1.429 +    /// core erase functions for the graph structure.
   1.430 +    /// The most of the base graphs should be conform to this concept.
   1.431 +    class BaseErasableGraphComponent : virtual public BaseGraphComponent {
   1.432 +    public:
   1.433 +
   1.434 +      typedef BaseGraphComponent::Node Node;
   1.435 +      typedef BaseGraphComponent::Edge Edge;
   1.436 +
   1.437 +      /// Erase a Node from the graph.
   1.438 +      
   1.439 +      /// Erase a Node from the graph. This function should not
   1.440 +      /// erase edges connecting to the Node.
   1.441 +      void erase(const Node&) {}    
   1.442 +
   1.443 +      /// Erase an Edge from the graph.
   1.444 +
   1.445 +      /// Erase an Edge from the graph.
   1.446 +      ///
   1.447 +      void erase(const Edge&) {}
   1.448 +
   1.449 +    };
   1.450 +
   1.451 +    /// Concept check structure for ErasableBaseGraph.
   1.452 +
   1.453 +    /// Concept check structure for ErasableBaseGraph.
   1.454 +    ///
   1.455 +    template <typename Graph>
   1.456 +    struct BaseErasableGraphComponentConcept {
   1.457 +      void constraints() {
   1.458 +	typename Graph::Node node;
   1.459 +	graph.erase(node);
   1.460 +	typename Graph::Edge edge;
   1.461 +	graph.erase(edge);
   1.462 +      }
   1.463 +
   1.464 +      Graph& graph;
   1.465 +    };
   1.466 +
   1.467 +    /// An empty clearable base graph class.
   1.468 +  
   1.469 +    /// This class provides beside the core graph features
   1.470 +    /// core clear functions for the graph structure.
   1.471 +    /// The most of the base graphs should be conform to this concept.
   1.472 +    class BaseClearableGraphComponent : virtual public BaseGraphComponent {
   1.473 +    public:
   1.474 +
   1.475 +      /// Erase all the Nodes and Edges from the graph.
   1.476 +
   1.477 +      /// Erase all the Nodes and Edges from the graph.
   1.478 +      ///
   1.479 +      void clear() {}    
   1.480 +    };
   1.481 +
   1.482 +    /// Concept check function for ErasableBaseGraph.
   1.483 +
   1.484 +    /// Concept check function for ErasableBaseGraph.
   1.485 +    ///
   1.486 +    template <typename Graph>
   1.487 +    struct BaseClearableGraphComponentConcept {
   1.488 +      void constraints() {
   1.489 +	graph.clear();
   1.490 +      }
   1.491 +
   1.492 +      Graph& graph;
   1.493 +    };
   1.494 +
   1.495 +
   1.496 +    class IterableGraphComponent : virtual public BaseGraphComponent {
   1.497 +
   1.498 +    public:
   1.499 +    
   1.500 +      typedef IterableGraphComponent Graph;
   1.501 +
   1.502 +      typedef BaseGraphComponent::Node Node;
   1.503 +      typedef BaseGraphComponent::Edge Edge;
   1.504 +
   1.505 +      class NodeIt : public Node {
   1.506 +      public:
   1.507 +	NodeIt() {}
   1.508 +	NodeIt(Invalid) {}
   1.509 +	NodeIt(const Graph&) {}
   1.510 +
   1.511 +	NodeIt& operator++() { return *this; }
   1.512 +	//	Node operator*() const { return INVALID; }
   1.513 +
   1.514 +	bool operator==(const NodeIt&) { return true;}
   1.515 +	bool operator!=(const NodeIt&) { return true;}
   1.516 +      };
   1.517 +
   1.518 +      class EdgeIt : public Edge {
   1.519 +      public:
   1.520 +	EdgeIt() {}
   1.521 +	EdgeIt(Invalid) {}
   1.522 +	EdgeIt(const Graph&) {}
   1.523 +
   1.524 +	EdgeIt& operator++() { return *this; }
   1.525 +	//	Edge operator*() const { return INVALID; }
   1.526 +
   1.527 +	bool operator==(const EdgeIt&) { return true;}
   1.528 +	bool operator!=(const EdgeIt&) { return true;}
   1.529 +      };
   1.530 +
   1.531 +      class InEdgeIt : public Edge {
   1.532 +      public:
   1.533 +	InEdgeIt() {}
   1.534 +	InEdgeIt(Invalid) {}
   1.535 +	InEdgeIt(const Graph&, const Node&) {}
   1.536 +
   1.537 +	InEdgeIt& operator++() { return *this; }
   1.538 +	//	Edge operator*() const { return INVALID; }
   1.539 +
   1.540 +	bool operator==(const InEdgeIt&) { return true;}
   1.541 +	bool operator!=(const InEdgeIt&) { return true;}
   1.542 +      };
   1.543 +
   1.544 +      class OutEdgeIt : public Edge {
   1.545 +      public:
   1.546 +	OutEdgeIt() {}
   1.547 +	OutEdgeIt(Invalid) {}
   1.548 +	OutEdgeIt(const Graph&, const Node&) {}
   1.549 +
   1.550 +	OutEdgeIt& operator++() { return *this; }
   1.551 +	//	Edge operator*() const { return INVALID; }
   1.552 +
   1.553 +	bool operator==(const OutEdgeIt&) { return true;}
   1.554 +	bool operator!=(const OutEdgeIt&) { return true;}
   1.555 +      };
   1.556 +
   1.557 +    };
   1.558 +    
   1.559 +    template <typename Graph> 
   1.560 +    struct IterableGraphComponentConcept {
   1.561 +
   1.562 +      void constraints() {
   1.563 +  
   1.564 +	typedef typename Graph::Node Node;
   1.565 +	typedef typename Graph::NodeIt NodeIt;
   1.566 +	typedef typename Graph::Edge Edge;
   1.567 +	typedef typename Graph::EdgeIt EdgeIt;
   1.568 +	typedef typename Graph::InEdgeIt InEdgeIt;
   1.569 +	typedef typename Graph::OutEdgeIt OutEdgeIt;
   1.570 +  
   1.571 +	{
   1.572 +	  NodeIt it; 
   1.573 +	  NodeIt jt(it); 
   1.574 +	  NodeIt kt(INVALID); 
   1.575 +	  NodeIt lt(graph);
   1.576 +	  it = jt;
   1.577 +	  jt = ++it;
   1.578 +	  bool b;
   1.579 +	  b = (it == INVALID); 
   1.580 +	  b = (it != INVALID);
   1.581 +	  b = (it == jt); 
   1.582 +	  b = (it != jt);
   1.583 +	  Node node = it;
   1.584 +	  node = it;
   1.585 +	}
   1.586 +	{
   1.587 +	  EdgeIt it; 
   1.588 +	  EdgeIt jt(it); 
   1.589 +	  EdgeIt kt(INVALID); 
   1.590 +	  EdgeIt lt(graph);
   1.591 +	  it = jt;
   1.592 +	  jt = ++it;
   1.593 +	  bool b;
   1.594 +	  b = (it == INVALID); 
   1.595 +	  b = (it != INVALID);
   1.596 +	  b = (it == jt); 
   1.597 +	  b = (it != jt);
   1.598 +	  Edge edge = it;
   1.599 +	  edge = it;
   1.600 +	}
   1.601 +	{
   1.602 +	  InEdgeIt it; 
   1.603 +	  InEdgeIt jt(it); 
   1.604 +	  InEdgeIt kt(INVALID); 
   1.605 +	  Node node;
   1.606 +	  InEdgeIt lt(graph, node);
   1.607 +	  it = jt;
   1.608 +	  jt = ++it;
   1.609 +	  bool b;
   1.610 +	  b = (it == INVALID); 
   1.611 +	  b = (it != INVALID);
   1.612 +	  b = (it == jt); 
   1.613 +	  b = (it != jt);
   1.614 +	  Edge edge = it;
   1.615 +	  edge = it;
   1.616 +	}
   1.617 +	{
   1.618 +	  OutEdgeIt it; 
   1.619 +	  OutEdgeIt jt(it); 
   1.620 +	  OutEdgeIt kt(INVALID); 
   1.621 +	  Node node;
   1.622 +	  OutEdgeIt lt(graph, node);
   1.623 +	  it = jt;
   1.624 +	  jt = ++it;
   1.625 +	  bool b;
   1.626 +	  b = (it == INVALID); 
   1.627 +	  b = (it != INVALID);
   1.628 +	  b = (it == jt); 
   1.629 +	  b = (it != jt);
   1.630 +	  Edge edge = it;
   1.631 +	  edge = it;
   1.632 +	}
   1.633 +      }
   1.634 +      Graph& graph;
   1.635 +    };
   1.636 +
   1.637 +
   1.638 +    class IdMappableGraphComponent : virtual public BaseGraphComponent {
   1.639 +
   1.640 +      typedef IdMappableGraphComponent Graph;
   1.641 +
   1.642 +      typedef BaseGraphComponent::Node Node;
   1.643 +      typedef BaseGraphComponent::Edge Edge;
   1.644 +
   1.645 +    public:
   1.646 +
   1.647 +      class NodeIdMap : public ReadMap<Node, int> {
   1.648 +      public:
   1.649 +	NodeIdMap(const Graph&) {}
   1.650 +	int maxId() const { return -1;}
   1.651 +      };
   1.652 +
   1.653 +      class EdgeIdMap : public ReadMap<Edge, int> {
   1.654 +      public:
   1.655 +	EdgeIdMap(const Graph&) {}
   1.656 +	int maxId() const { return -1;}
   1.657 +      };
   1.658 +
   1.659 +    };
   1.660 +    
   1.661 +    template <typename Graph>
   1.662 +    struct IdMappableGraphComponentConcept {
   1.663 +      void constraints() {	
   1.664 +	{
   1.665 +	  typedef typename Graph::EdgeIdMap EdgeIdMap;
   1.666 +	  function_requires<ReadMapConcept<EdgeIdMap> >();
   1.667 +	  EdgeIdMap edge_map(graph);
   1.668 +	  int n = edge_map.maxId();
   1.669 +	  ignore_unused_variable_warning(n);
   1.670 +	}
   1.671 +	{
   1.672 +	  typedef typename Graph::NodeIdMap NodeIdMap;
   1.673 +	  function_requires<ReadMapConcept<NodeIdMap> >();
   1.674 +	  NodeIdMap node_map(graph);
   1.675 +	  int n = node_map.maxId();
   1.676 +	  ignore_unused_variable_warning(n);
   1.677 +	}
   1.678 +      }
   1.679 +      Graph& graph;
   1.680 +    };
   1.681 +
   1.682 +
   1.683 +    class MappableGraphComponent : virtual public BaseGraphComponent {
   1.684 +    public:
   1.685 +
   1.686 +      typedef MappableGraphComponent Graph;
   1.687 +
   1.688 +      typedef BaseGraphComponent::Node Node;
   1.689 +      typedef BaseGraphComponent::Edge Edge;
   1.690 +
   1.691 +      template <typename Value>
   1.692 +      class NodeMap : public ReferenceMap<Node, Value> {
   1.693 +      public:
   1.694 +	NodeMap(const Graph&) {}
   1.695 +	NodeMap(const Graph&, const Value&) {}
   1.696 +	NodeMap(const NodeMap&) {}
   1.697 +
   1.698 +	NodeMap& operator=(const NodeMap&) { return *this;}
   1.699 +	
   1.700 +      };
   1.701 +
   1.702 +      template <typename Value>
   1.703 +      class EdgeMap : public ReferenceMap<Edge, Value> {
   1.704 +      public:
   1.705 +	EdgeMap(const Graph&) {}
   1.706 +	EdgeMap(const Graph&, const Value&) {}
   1.707 +	EdgeMap(const EdgeMap&) {}
   1.708 +
   1.709 +	EdgeMap& operator=(const EdgeMap&) { return *this;}
   1.710 +	
   1.711 +      };
   1.712 +
   1.713 +    };
   1.714 +
   1.715 +    template <typename Graph>
   1.716 +    struct MappableGraphComponentConcept {
   1.717 +
   1.718 +      struct Type {
   1.719 +	int value;
   1.720 +	Type() : value(0) {}
   1.721 +	Type(int _v) : value(_v) {}
   1.722 +      };
   1.723 +
   1.724 +      void constraints() {
   1.725 +	{ // int map test
   1.726 +	  typedef typename Graph::template NodeMap<int> IntNodeMap;
   1.727 +	  function_requires<GraphMapConcept<IntNodeMap,Graph> >();
   1.728 +	} { // bool map test
   1.729 +	  typedef typename Graph::template NodeMap<bool> BoolNodeMap;
   1.730 +	  function_requires<GraphMapConcept<BoolNodeMap,Graph> >();
   1.731 +	} { // Type map test
   1.732 +	  typedef typename Graph::template NodeMap<Type> TypeNodeMap;
   1.733 +	  function_requires<GraphMapConcept<TypeNodeMap,Graph> >();
   1.734 +	} 
   1.735 +
   1.736 +	{ // int map test
   1.737 +	  typedef typename Graph::template EdgeMap<int> IntEdgeMap;
   1.738 +	  function_requires<GraphMapConcept<IntEdgeMap,Graph> >();
   1.739 +	} { // bool map test
   1.740 +	  typedef typename Graph::template EdgeMap<bool> BoolEdgeMap;
   1.741 +	  function_requires<GraphMapConcept<BoolEdgeMap,Graph> >();
   1.742 +	} { // Type map test
   1.743 +	  typedef typename Graph::template EdgeMap<Type> TypeEdgeMap;
   1.744 +	  function_requires<GraphMapConcept<TypeEdgeMap,Graph> >();
   1.745 +	} 
   1.746 +      }
   1.747 +
   1.748 +      Graph& graph;
   1.749 +    };
   1.750 +
   1.751 +
   1.752 +    class ExtendableGraphComponent : virtual public BaseGraphComponent {
   1.753 +    public:
   1.754 +
   1.755 +      typedef ExtendableGraphComponent Graph;
   1.756 +
   1.757 +      typedef BaseGraphComponent::Node Node;
   1.758 +      typedef BaseGraphComponent::Edge Edge;
   1.759 +
   1.760 +      Node addNode() {
   1.761 +	return INVALID;
   1.762 +      }
   1.763 +    
   1.764 +      Edge addEdge(const Node& from, const Node& to) {
   1.765 +	return INVALID;
   1.766 +      }
   1.767 +
   1.768 +    };
   1.769 +
   1.770 +    template <typename Graph>
   1.771 +    struct ExtendableGraphComponentConcept {
   1.772 +      void constraints() {
   1.773 +	typename Graph::Node node_a, node_b;
   1.774 +	node_a = graph.addNode();
   1.775 +	typename Graph::Edge edge;
   1.776 +	edge = graph.addEdge(node_a, node_b);      
   1.777 +      }
   1.778 +      Graph& graph;
   1.779 +    };
   1.780 +
   1.781 +    class ErasableGraphComponent : virtual public BaseGraphComponent {
   1.782 +    public:
   1.783 +
   1.784 +      typedef ErasableGraphComponent Graph;
   1.785 +
   1.786 +      typedef BaseGraphComponent::Node Node;
   1.787 +      typedef BaseGraphComponent::Edge Edge;
   1.788 +
   1.789 +      void erase(const Node&) {}    
   1.790 +      void erase(const Edge&) {}
   1.791 +
   1.792 +    };
   1.793 +
   1.794 +    template <typename Graph>
   1.795 +    struct ErasableGraphComponentConcept {
   1.796 +      void constraints() {
   1.797 +	typename Graph::Node node;
   1.798 +	graph.erase(node);
   1.799 +	typename Graph::Edge edge;
   1.800 +	graph.erase(edge);      
   1.801 +      }
   1.802 +
   1.803 +      Graph& graph;
   1.804 +    };
   1.805 +
   1.806 +    class ClearableGraphComponent : virtual public BaseGraphComponent {
   1.807 +    public:
   1.808 +
   1.809 +      typedef ClearableGraphComponent Graph;
   1.810 +
   1.811 +      typedef BaseGraphComponent::Node Node;
   1.812 +      typedef BaseGraphComponent::Edge Edge;
   1.813 +
   1.814 +      void clear() {}    
   1.815 +
   1.816 +    };
   1.817 +
   1.818 +    template <typename Graph>
   1.819 +    struct ClearableGraphComponentConcept {
   1.820 +      void constraints() {
   1.821 +	graph.clear();
   1.822 +      }
   1.823 +      Graph& graph;
   1.824 +    };
   1.825 +
   1.826 +  }
   1.827 +
   1.828 +}
   1.829 +
   1.830 +#endif