src/lemon/concept/graph_component.h
changeset 989 ca95f8b5c931
parent 987 87f7c54892df
child 1021 fd1d073b6557
     1.1 --- a/src/lemon/concept/graph_component.h	Sat Nov 13 17:47:44 2004 +0000
     1.2 +++ b/src/lemon/concept/graph_component.h	Sat Nov 13 21:37:54 2004 +0000
     1.3 @@ -37,90 +37,64 @@
     1.4      /// base class, this is a template. For Node you should instantiate it
     1.5      /// with character 'n' and for Edge with 'e'.
     1.6  
     1.7 -    template<char Ch>
     1.8 +    template<char _selector>
     1.9      class GraphItem {
    1.10      public:
    1.11 +      /// Default constructor.
    1.12 +      
    1.13 +      /// @warning The default constructor sets the item
    1.14 +      /// to an undefined value.
    1.15        GraphItem() {}
    1.16 +      /// Copy constructor.
    1.17 +      
    1.18 +      /// Copy constructor.
    1.19 +      ///
    1.20 +      GraphItem(GraphItem const&) {}
    1.21 +      /// Invalid constructor \& conversion.
    1.22 +
    1.23 +      /// This constructor initializes the item to be invalid.
    1.24 +      /// \sa Invalid for more details.
    1.25        GraphItem(Invalid) {}
    1.26 +      /// Assign operator for nodes.
    1.27  
    1.28 -      // We explicitely list these:
    1.29 -      GraphItem(GraphItem const&) {}
    1.30 +      /// The nodes are assignable. 
    1.31 +      ///
    1.32        GraphItem& operator=(GraphItem const&) { return *this; }
    1.33 -
    1.34 +      /// Equality operator.
    1.35 +      
    1.36 +      /// Two iterators are equal if and only if they represents the
    1.37 +      /// same node in the graph or both are invalid.
    1.38        bool operator==(GraphItem) const { return false; }
    1.39 +      /// Inequality operator.
    1.40 +	
    1.41 +      /// \sa operator==(const Node& n)
    1.42 +      ///
    1.43        bool operator!=(GraphItem) const { return false; }
    1.44  
    1.45        // Technical requirement. Do we really need this?
    1.46 -      bool operator<(GraphItem) const { return false; }
    1.47 +      //      bool operator<(GraphItem) const { return false; }
    1.48 +
    1.49 +
    1.50 +      template<typename _GraphItem>
    1.51 +      struct Constraints {
    1.52 +	void constraints() {
    1.53 +	  _GraphItem i1;
    1.54 +	  _GraphItem i2 = i1;
    1.55 +	  _GraphItem i3 = INVALID;
    1.56 +	  
    1.57 +	  i1 = i2 = i3;
    1.58 +
    1.59 +	  bool b;
    1.60 +	  //	  b = (ia == ib) && (ia != ib) && (ia < ib);
    1.61 +	  b = (ia == ib) && (ia != ib);
    1.62 +	  b = (ia == INVALID) && (ib != INVALID);
    1.63 +	}
    1.64 +
    1.65 +	const _GraphItem &ia;
    1.66 +	const _GraphItem &ib;
    1.67 +      };
    1.68      };
    1.69  
    1.70 -
    1.71 -    template<typename GI>
    1.72 -    struct GraphItemConcept {
    1.73 -      void constraints() {
    1.74 -	GI i1;
    1.75 -	GI i2 = i1;
    1.76 -	GI i3 = INVALID;
    1.77 -	
    1.78 -	i1 = i2 = i3;
    1.79 -
    1.80 -	bool b;
    1.81 -	b = (ia == ib) && (ia != ib) && (ia < ib);
    1.82 -	b = (ia == INVALID) && (ib != INVALID);
    1.83 -      }
    1.84 -
    1.85 -      const GI &ia;
    1.86 -      const GI &ib;
    1.87 -    };
    1.88 -
    1.89 -
    1.90 -    template<typename Iter, typename Graph, typename BaseItem>
    1.91 -    struct GraphIteratorConcept {
    1.92 -      void constraints() {
    1.93 -	function_requires< GraphItemConcept<Iter> >();
    1.94 -	Iter it1(g);
    1.95 -
    1.96 -	/// \todo Do we need NodeIt(Node) kind of constructor?
    1.97 -	//	Iter it2(bj);
    1.98 -	Iter it2;
    1.99 -
   1.100 -	it2 = ++it1;
   1.101 -	++it2 = it1;
   1.102 -	++(++it1);
   1.103 -	/// \bug This should be: is_base_and_derived<BaseItem, Iter>
   1.104 -	BaseItem bi = it1;
   1.105 -	bi = it2;
   1.106 -      }
   1.107 -
   1.108 -      BaseItem bj;
   1.109 -      Graph g;
   1.110 -    };
   1.111 -
   1.112 -    template<typename Iter, typename Graph>
   1.113 -    struct GraphIncIteratorConcept {
   1.114 -      typedef typename Graph::Node Node;
   1.115 -      typedef typename Graph::Edge Edge;
   1.116 -      void constraints() {
   1.117 -	function_requires< GraphItemConcept<Iter> >();
   1.118 -	Iter it1(graph, node);
   1.119 -	/// \todo Do we need OutEdgeIt(Edge) kind of constructor?
   1.120 -	//	Iter it2(edge);
   1.121 -	Iter it2;
   1.122 -
   1.123 -	it2 = ++it1;
   1.124 -	++it2 = it1;
   1.125 -	++(++it1);
   1.126 -	Edge e = it1;
   1.127 -	e = it2;
   1.128 -      }
   1.129 -
   1.130 -      Edge edge;
   1.131 -      Node node;
   1.132 -      Graph graph;
   1.133 -    };
   1.134 -
   1.135 -
   1.136 -
   1.137      /// An empty base graph class.
   1.138    
   1.139      /// This class provides the minimal set of features needed for a graph
   1.140 @@ -139,108 +113,13 @@
   1.141  
   1.142        /// This class represents the Nodes of the graph. 
   1.143        ///
   1.144 -      class Node {
   1.145 -      public:
   1.146 -
   1.147 -	/// Default constructor.
   1.148 -
   1.149 -	/// @warning The default constructor sets the iterator
   1.150 -	/// to an undefined value.
   1.151 -
   1.152 -	Node() {}
   1.153 -	/// Copy constructor.
   1.154 -
   1.155 -	/// Copy constructor.
   1.156 -	///
   1.157 -	Node(const Node&) {}
   1.158 -
   1.159 -	/// Invalid constructor \& conversion.
   1.160 -
   1.161 -	/// This constructor initializes the iterator to be invalid.
   1.162 -	/// \sa Invalid for more details.
   1.163 -	Node(Invalid) {}
   1.164 -
   1.165 -
   1.166 -	/// Assign operator for nodes.
   1.167 -
   1.168 -	/// The nodes are assignable. 
   1.169 -	///
   1.170 -	Node& operator=(const Node&) { return *this;}
   1.171 -
   1.172 -	/// Equality operator.
   1.173 -
   1.174 -	/// Two iterators are equal if and only if they represents the
   1.175 -	/// same node in the graph or both are invalid.
   1.176 -	bool operator==(const Node&) const { return true;}
   1.177 -
   1.178 -
   1.179 -	/// Inequality operator.
   1.180 -	
   1.181 -	/// \sa operator==(const Node& n)
   1.182 -	///
   1.183 -	bool operator!=(const Node&) const { return true;}
   1.184 -
   1.185 - 	/// Comparison operator.
   1.186 -
   1.187 -	/// This is a strict ordering between the nodes.
   1.188 -	///
   1.189 -	/// This ordering can be different from the iterating order of nodes.
   1.190 -	/// \todo Possibly we don't need it.
   1.191 -	bool operator<(const Node&) const { return true;}
   1.192 -      };
   1.193 +      typedef GraphItem<'n'> Node;
   1.194  
   1.195        /// Edge class of the graph.
   1.196  
   1.197        /// This class represents the Edges of the graph. 
   1.198        ///
   1.199 -      class Edge {
   1.200 -      public:
   1.201 -
   1.202 -	/// Default constructor.
   1.203 -
   1.204 -	/// @warning The default constructor sets the iterator
   1.205 -	/// to an undefined value.
   1.206 -
   1.207 -	Edge() {}
   1.208 -	/// Copy constructor.
   1.209 -
   1.210 -	/// Copy constructor.
   1.211 -	///
   1.212 -	Edge(const Edge&) {}
   1.213 -
   1.214 -	/// Invalid constructor \& conversion.
   1.215 -
   1.216 -	/// This constructor initializes the iterator to be invalid.
   1.217 -	/// \sa Invalid for more details.
   1.218 -	Edge(Invalid) {}
   1.219 -
   1.220 -	/// Assign operator for edges.
   1.221 -
   1.222 -	/// The edges are assignable. 
   1.223 -	///
   1.224 -	Edge& operator=(const Edge&) { return *this;}
   1.225 -
   1.226 -	/// Equality operator.
   1.227 -
   1.228 -	/// Two iterators are equal if and only if they represents the
   1.229 -	/// same edge in the graph or both are invalid.
   1.230 -	bool operator==(const Edge&) const { return true;}
   1.231 -
   1.232 -
   1.233 -	/// Inequality operator.
   1.234 -	
   1.235 -	/// \sa operator==(const Edge& n)
   1.236 -	///
   1.237 -	bool operator!=(const Edge&) const { return true;}
   1.238 -
   1.239 - 	/// Comparison operator.
   1.240 -
   1.241 -	/// This is a strict ordering between the edges.
   1.242 -	///
   1.243 -	/// This ordering can be different from the iterating order of edges.
   1.244 -	/// \todo Possibly we don't need it.
   1.245 -	bool operator<(const Edge&) const { return true;}
   1.246 -      };
   1.247 +      typedef GraphItem<'e'> Edge;
   1.248  
   1.249        ///Gives back the target node of an edge.
   1.250  
   1.251 @@ -253,31 +132,26 @@
   1.252        ///Gives back the source node of an edge.
   1.253        ///
   1.254        Node source(const Edge&) const { return INVALID;}
   1.255 -    };
   1.256  
   1.257  
   1.258 -    /// Concept check structure for BaseGraph.
   1.259 -
   1.260 -    /// Concept check structure for BaseGraph.
   1.261 -    ///
   1.262 -
   1.263 -    template <typename Graph>
   1.264 -    struct BaseGraphComponentConcept {
   1.265 -      typedef typename Graph::Node Node;
   1.266 -      typedef typename Graph::Edge Edge;
   1.267 +      template <typename _Graph>
   1.268 +      struct Constraints {
   1.269 +	typedef typename _Graph::Node Node;
   1.270 +	typedef typename _Graph::Edge Edge;
   1.271        
   1.272 -      void constraints() {
   1.273 -	function_requires< GraphItemConcept<Node> >();
   1.274 -	function_requires< GraphItemConcept<Edge> >();
   1.275 -	{
   1.276 -	  Node n;
   1.277 -	  Edge e;
   1.278 -	  n = graph.source(e);
   1.279 -	  n = graph.target(e);
   1.280 -	}      
   1.281 -      }
   1.282 +	void constraints() {
   1.283 +	  checkConcept<GraphItem<'n'>, Node>();
   1.284 +	  checkConcept<GraphItem<'e'>, Edge>();
   1.285 +	  {
   1.286 +	    Node n;
   1.287 +	    Edge e;
   1.288 +	    n = graph.source(e);
   1.289 +	    n = graph.target(e);
   1.290 +	  }      
   1.291 +	}
   1.292        
   1.293 -      const Graph& graph;
   1.294 +	const _Graph& graph;
   1.295 +      };
   1.296      };
   1.297  
   1.298      /// An empty iterable base graph class.
   1.299 @@ -340,39 +214,35 @@
   1.300        /// Gives back the next of the Edges start from the given Node.
   1.301        ///     
   1.302        void nextOut(Edge&) const {}
   1.303 -    };
   1.304  
   1.305  
   1.306 -    /// Concept check structure for IterableBaseGraph.
   1.307 +      template <typename _Graph>
   1.308 +      struct Constraints {
   1.309 +      
   1.310 +	void constraints() {
   1.311 +	  checkConcept< BaseGraphComponent, _Graph >();
   1.312 +	  typename _Graph::Node node;      
   1.313 +	  typename _Graph::Edge edge;
   1.314 +	  {
   1.315 +	    graph.first(node);
   1.316 +	    graph.next(node);
   1.317 +	  }
   1.318 +	  {
   1.319 +	    graph.first(edge);
   1.320 +	    graph.next(edge);
   1.321 +	  }
   1.322 +	  {
   1.323 +	    graph.firstIn(edge, node);
   1.324 +	    graph.nextIn(edge);
   1.325 +	  }
   1.326 +	  {
   1.327 +	    graph.firstOut(edge, node);
   1.328 +	    graph.nextOut(edge);
   1.329 +	  }
   1.330 +	}
   1.331  
   1.332 -    /// Concept check structure for IterableBaseGraph.
   1.333 -    ///
   1.334 -    template <typename Graph>
   1.335 -    struct BaseIterableGraphComponentConcept {
   1.336 -      
   1.337 -      void constraints() {
   1.338 -	function_requires< BaseGraphComponentConcept<Graph> >();
   1.339 -	typename Graph::Node node;      
   1.340 -	typename Graph::Edge edge;
   1.341 -	{
   1.342 -	  graph.first(node);
   1.343 -	  graph.next(node);
   1.344 -	}
   1.345 -	{
   1.346 -	  graph.first(edge);
   1.347 -	  graph.next(edge);
   1.348 -	}
   1.349 -	{
   1.350 -	  graph.firstIn(edge, node);
   1.351 -	  graph.nextIn(edge);
   1.352 -	}
   1.353 -	{
   1.354 -	  graph.firstOut(edge, node);
   1.355 -	  graph.nextOut(edge);
   1.356 -	}
   1.357 -      }
   1.358 -
   1.359 -      const Graph& graph;
   1.360 +	const _Graph& graph;
   1.361 +      };
   1.362      };
   1.363  
   1.364      /// An empty idable base graph class.
   1.365 @@ -381,7 +251,6 @@
   1.366      /// core id functions for the graph structure.
   1.367      /// The most of the base graphs should be conform to this concept.
   1.368      /// The id's are unique and immutable.
   1.369 -
   1.370      class IDableGraphComponent : virtual public BaseGraphComponent {
   1.371      public:
   1.372  
   1.373 @@ -399,27 +268,22 @@
   1.374        /// Gives back an unique integer id for the Edge. 
   1.375        ///
   1.376        int id(const Edge&) const { return -1;}
   1.377 -    };
   1.378  
   1.379 +      template <typename _Graph>
   1.380 +      struct Constraints {
   1.381  
   1.382 -    /// Concept check structure for IdableBaseGraph.
   1.383 +	void constraints() {
   1.384 +	  checkConcept< BaseGraphComponent, _Graph >();
   1.385 +	  typename _Graph::Node node;
   1.386 +	  int nid = graph.id(node);
   1.387 +	  nid = graph.id(node);
   1.388 +	  typename _Graph::Edge edge;
   1.389 +	  int eid = graph.id(edge);
   1.390 +	  eid = graph.id(edge);
   1.391 +	}
   1.392  
   1.393 -    /// Concept check structure for IdableBaseGraph.
   1.394 -    ///
   1.395 -    template <typename Graph>
   1.396 -    struct IDableGraphComponentConcept {
   1.397 -
   1.398 -      void constraints() {
   1.399 -	function_requires< BaseGraphComponentConcept<Graph> >();
   1.400 -	typename Graph::Node node;
   1.401 -	int nid = graph.id(node);
   1.402 -	nid = graph.id(node);
   1.403 -	typename Graph::Edge edge;
   1.404 -	int eid = graph.id(edge);
   1.405 -	eid = graph.id(edge);
   1.406 -      }
   1.407 -
   1.408 -      const Graph& graph;
   1.409 +	const _Graph& graph;
   1.410 +      };
   1.411      };
   1.412  
   1.413  
   1.414 @@ -443,24 +307,20 @@
   1.415        /// Gives back an integer greater or equal to the maximum Edge id. 
   1.416        ///
   1.417        int maxId(Edge = INVALID) const { return -1;}
   1.418 -    };
   1.419  
   1.420 -    /// Concept check structure for MaxIdableBaseGraph.
   1.421 +      template <typename _Graph>
   1.422 +      struct Constraints {
   1.423  
   1.424 -    /// Concept check structure for MaxIdableBaseGraph.
   1.425 -    ///
   1.426 -    template <typename Graph>
   1.427 -    struct MaxIDableGraphComponentConcept {
   1.428 -
   1.429 -      void constraints() {
   1.430 -	function_requires< BaseGraphComponentConcept<Graph> >();
   1.431 -	int nid = graph.maxId(typename Graph::Node());
   1.432 -	ignore_unused_variable_warning(nid);
   1.433 -	int eid = graph.maxId(typename Graph::Edge());
   1.434 -	ignore_unused_variable_warning(eid);
   1.435 -      }
   1.436 -
   1.437 -      const Graph& graph;
   1.438 +	void constraints() {
   1.439 +	  checkConcept<BaseGraphComponent, _Graph>();
   1.440 +	  int nid = graph.maxId(typename _Graph::Node());
   1.441 +	  ignore_unused_variable_warning(nid);
   1.442 +	  int eid = graph.maxId(typename _Graph::Edge());
   1.443 +	  ignore_unused_variable_warning(eid);
   1.444 +	}
   1.445 +      
   1.446 +	const _Graph& graph;
   1.447 +      };
   1.448      };
   1.449  
   1.450      /// An empty extendable base graph class.
   1.451 @@ -490,23 +350,18 @@
   1.452  	return INVALID;
   1.453        }
   1.454  
   1.455 -    };
   1.456 +      template <typename _Graph>
   1.457 +      struct Constraints {
   1.458 +	void constraints() {
   1.459 +	  checkConcept<BaseGraphComponent, _Graph >();
   1.460 +	  typename _Graph::Node node_a, node_b;
   1.461 +	  node_a = graph.addNode();
   1.462 +	  typename _Graph::Edge edge;
   1.463 +	  edge = graph.addEdge(node_a, node_b);
   1.464 +	}
   1.465  
   1.466 -    /// Concept check structure for ExtendableBaseGraph.
   1.467 -
   1.468 -    /// Concept check structure for ExtendableBaseGraph.
   1.469 -    ///
   1.470 -    template <typename Graph>
   1.471 -    struct BaseExtendableGraphComponentConcept {
   1.472 -      void constraints() {
   1.473 -	function_requires< BaseGraphComponentConcept<Graph> >();
   1.474 -	typename Graph::Node node_a, node_b;
   1.475 -	node_a = graph.addNode();
   1.476 -	typename Graph::Edge edge;
   1.477 -	edge = graph.addEdge(node_a, node_b);
   1.478 -      }
   1.479 -
   1.480 -      Graph& graph;
   1.481 +	_Graph& graph;
   1.482 +      };
   1.483      };
   1.484  
   1.485      /// An empty erasable base graph class.
   1.486 @@ -532,23 +387,18 @@
   1.487        ///
   1.488        void erase(const Edge&) {}
   1.489  
   1.490 -    };
   1.491 +      template <typename _Graph>
   1.492 +      struct Constraints {
   1.493 +	void constraints() {
   1.494 +	  checkConcept<BaseGraphComponent, _Graph>();
   1.495 +	  typename _Graph::Node node;
   1.496 +	  graph.erase(node);
   1.497 +	  typename _Graph::Edge edge;
   1.498 +	  graph.erase(edge);
   1.499 +	}
   1.500  
   1.501 -    /// Concept check structure for ErasableBaseGraph.
   1.502 -
   1.503 -    /// Concept check structure for ErasableBaseGraph.
   1.504 -    ///
   1.505 -    template <typename Graph>
   1.506 -    struct BaseErasableGraphComponentConcept {
   1.507 -      void constraints() {
   1.508 -	function_requires< BaseGraphComponentConcept<Graph> >();
   1.509 -	typename Graph::Node node;
   1.510 -	graph.erase(node);
   1.511 -	typename Graph::Edge edge;
   1.512 -	graph.erase(edge);
   1.513 -      }
   1.514 -
   1.515 -      Graph& graph;
   1.516 +	_Graph& graph;
   1.517 +      };
   1.518      };
   1.519  
   1.520      /// An empty clearable base graph class.
   1.521 @@ -564,25 +414,172 @@
   1.522        /// Erase all the Nodes and Edges from the graph.
   1.523        ///
   1.524        void clear() {}    
   1.525 +
   1.526 +      template <typename _Graph>
   1.527 +      struct Constraints {
   1.528 +	void constraints() {
   1.529 +	  checkConcept< BaseGraphComponent, _Graph>();
   1.530 +	  graph.clear();
   1.531 +	}
   1.532 +
   1.533 +	_Graph& graph;
   1.534 +      };
   1.535      };
   1.536  
   1.537 -    /// Concept check function for ErasableBaseGraph.
   1.538  
   1.539 -    /// Concept check function for ErasableBaseGraph.
   1.540 +    /// Skeleton class for graph NodeIt and EdgeIt
   1.541 +
   1.542 +    /// Skeleton class for graph NodeIt and EdgeIt.
   1.543      ///
   1.544 -    template <typename Graph>
   1.545 -    struct BaseClearableGraphComponentConcept {
   1.546 -      void constraints() {
   1.547 -	function_requires< BaseGraphComponentConcept<Graph> >();
   1.548 -	graph.clear();
   1.549 -      }
   1.550 +    template <typename _Graph, typename _Item>
   1.551 +    class GraphIterator : public _Item {
   1.552 +    public:
   1.553 +      /// \todo Don't we need the Item type as typedef?
   1.554  
   1.555 -      Graph& graph;
   1.556 +      /// Default constructor.
   1.557 +      
   1.558 +      /// @warning The default constructor sets the iterator
   1.559 +      /// to an undefined value.
   1.560 +      GraphIterator() {}
   1.561 +      /// Copy constructor.
   1.562 +      
   1.563 +      /// Copy constructor.
   1.564 +      ///
   1.565 +      GraphIterator(GraphIterator const&) {}
   1.566 +      /// Sets the iterator to the first item.
   1.567 +      
   1.568 +      /// Sets the iterator to the first item of \c the graph.
   1.569 +      ///
   1.570 +      explicit GraphIterator(const _Graph&) {}
   1.571 +      /// Invalid constructor \& conversion.
   1.572 +
   1.573 +      /// This constructor initializes the item to be invalid.
   1.574 +      /// \sa Invalid for more details.
   1.575 +      GraphIterator(Invalid) {}
   1.576 +      /// Assign operator for items.
   1.577 +
   1.578 +      /// The items are assignable. 
   1.579 +      ///
   1.580 +      GraphIterator& operator=(GraphIterator const&) { return *this; }      
   1.581 +      /// Next item.
   1.582 +
   1.583 +      /// Assign the iterator to the next item.
   1.584 +      ///
   1.585 +      GraphIterator& operator++() { return *this; }
   1.586 +      //	Node operator*() const { return INVALID; }
   1.587 +      /// Equality operator
   1.588 +
   1.589 +      /// Two iterators are equal if and only if they point to the
   1.590 +      /// same object or both are invalid.
   1.591 +      bool operator==(const GraphIterator&) const { return true;}
   1.592 +      /// Inequality operator
   1.593 +	
   1.594 +      /// \sa operator==(Node n)
   1.595 +      ///
   1.596 +      bool operator!=(const GraphIterator&) const { return true;}
   1.597 +      
   1.598 +      template<typename _GraphIterator>
   1.599 +      struct Constraints {
   1.600 +	void constraints() {
   1.601 +	  //	  checkConcept< Item, _GraphIterator >();
   1.602 +	  _GraphIterator it1(g);
   1.603 +	
   1.604 +	  /// \todo Do we need NodeIt(Node) kind of constructor?
   1.605 +	  //	_GraphIterator it2(bj);
   1.606 +	  _GraphIterator it2;
   1.607 +
   1.608 +	  it2 = ++it1;
   1.609 +	  ++it2 = it1;
   1.610 +	  ++(++it1);
   1.611 +	  /// \bug This should be: is_base_and_derived<BaseItem, _GraphIterator>
   1.612 +	  _Item bi = it1;
   1.613 +	  bi = it2;
   1.614 +	}
   1.615 +	_Graph& g;
   1.616 +      };
   1.617      };
   1.618  
   1.619 +    /// Skeleton class for graph InEdgeIt and OutEdgeIt
   1.620  
   1.621 -    class IterableGraphComponent :
   1.622 -      virtual public BaseIterableGraphComponent {
   1.623 +    /// \note Because InEdgeIt and OutEdgeIt may not inherit from the same
   1.624 +    /// base class, the _selector is a additional template parameter. For 
   1.625 +    /// InEdgeIt you should instantiate it with character 'i' and for 
   1.626 +    /// OutEdgeIt with 'o'.
   1.627 +    /// \todo check the name of the concept GraphIncEdgeIterator
   1.628 +    template <typename _Graph, char _selector>
   1.629 +    class GraphIncEdgeIterator : public _Graph::Edge {
   1.630 +    public:
   1.631 +      /// Default constructor.
   1.632 +      
   1.633 +      /// @warning The default constructor sets the iterator
   1.634 +      /// to an undefined value.
   1.635 +      GraphIncEdgeIterator() {}
   1.636 +      /// Copy constructor.
   1.637 +      
   1.638 +      /// Copy constructor.
   1.639 +      ///
   1.640 +      GraphIncEdgeIterator(GraphIncEdgeIterator const&) {}
   1.641 +      /// Sets the iterator to the first edge incoming into or outgoing from the node.
   1.642 +      
   1.643 +      /// Sets the iterator to the first edge incoming into or outgoing from the node.
   1.644 +      ///
   1.645 +      explicit GraphIncEdgeIterator(const _Graph&, const typename _Graph::Node&) {}
   1.646 +      /// Invalid constructor \& conversion.
   1.647 +
   1.648 +      /// This constructor initializes the item to be invalid.
   1.649 +      /// \sa Invalid for more details.
   1.650 +      GraphIncEdgeIterator(Invalid) {}
   1.651 +      /// Assign operator for nodes.
   1.652 +
   1.653 +      /// The nodes are assignable. 
   1.654 +      ///
   1.655 +      GraphIncEdgeIterator& operator=(GraphIncEdgeIterator const&) { return *this; }      
   1.656 +      /// Next edge.
   1.657 +
   1.658 +      /// Assign the iterator to the next node.
   1.659 +      ///
   1.660 +      GraphIncEdgeIterator& operator++() { return *this; }
   1.661 +      //	Node operator*() const { return INVALID; }
   1.662 +      /// Equality operator
   1.663 +
   1.664 +      /// Two iterators are equal if and only if they point to the
   1.665 +      /// same object or both are invalid.
   1.666 +      bool operator==(const GraphIncEdgeIterator&) const { return true;}
   1.667 +      /// Inequality operator
   1.668 +	
   1.669 +      /// \sa operator==(Node n)
   1.670 +      ///
   1.671 +      bool operator!=(const GraphIncEdgeIterator&) const { return true;}
   1.672 +
   1.673 +      template <typename _GraphIncEdgeIterator>
   1.674 +      struct Constraints {
   1.675 +	typedef typename _Graph::Node Node;
   1.676 +	typedef typename _Graph::Edge Edge;
   1.677 +	void constraints() {
   1.678 +	  checkConcept<GraphItem<'e'>, _GraphIncEdgeIterator>();
   1.679 +	  _GraphIncEdgeIterator it1(graph, node);
   1.680 +	  /// \todo Do we need OutEdgeIt(Edge) kind of constructor?
   1.681 +	  //	_GraphIncEdgeIterator it2(edge);
   1.682 +	  _GraphIncEdgeIterator it2;
   1.683 +
   1.684 +	  it2 = ++it1;
   1.685 +	  ++it2 = it1;
   1.686 +	  ++(++it1);
   1.687 +	  Edge e = it1;
   1.688 +	  e = it2;
   1.689 +	}
   1.690 +
   1.691 +	Edge& edge;
   1.692 +	Node& node;
   1.693 +	_Graph& graph;
   1.694 +      };
   1.695 +    };
   1.696 +    /// An empty iterable base graph class.
   1.697 +  
   1.698 +    /// This class provides beside the core graph features
   1.699 +    /// iterator based iterable interface for the graph structure.
   1.700 +    /// This concept is part of the StaticGraphConcept.
   1.701 +    class IterableGraphComponent : virtual public BaseGraphComponent {
   1.702  
   1.703      public:
   1.704      
   1.705 @@ -591,84 +588,80 @@
   1.706        typedef BaseGraphComponent::Node Node;
   1.707        typedef BaseGraphComponent::Edge Edge;
   1.708  
   1.709 -      class NodeIt : public Node {
   1.710 -      public:
   1.711 -	NodeIt() {}
   1.712 -	NodeIt(Invalid) {}
   1.713 -	// explicit NodeIt(Node) {}
   1.714 -	explicit NodeIt(const Graph&) {}
   1.715 +      /// This iterator goes through each node.
   1.716  
   1.717 -	NodeIt& operator++() { return *this; }
   1.718 -	//	Node operator*() const { return INVALID; }
   1.719 +      /// This iterator goes through each node.
   1.720 +      ///
   1.721 +      typedef GraphIterator<Graph, Node> NodeIt;
   1.722 +      /// This iterator goes through each node.
   1.723  
   1.724 -	bool operator==(const NodeIt&) const { return true;}
   1.725 -	bool operator!=(const NodeIt&) const { return true;}
   1.726 -      };
   1.727 +      /// This iterator goes through each node.
   1.728 +      ///
   1.729 +      typedef GraphIterator<Graph, Edge> EdgeIt;
   1.730 +      /// This iterator goes trough the incoming edges of a node.
   1.731  
   1.732 -      class EdgeIt : public Edge {
   1.733 -      public:
   1.734 -	EdgeIt() {}
   1.735 -	EdgeIt(Invalid) {}
   1.736 -	// explicit EdgeIt(Edge) {}
   1.737 -	explicit EdgeIt(const Graph&) {}
   1.738 +      /// This iterator goes trough the \e inccoming edges of a certain node
   1.739 +      /// of a graph.
   1.740 +      typedef GraphIncEdgeIterator<Graph, 'i'> InEdgeIt;
   1.741 +      /// This iterator goes trough the outgoing edges of a node.
   1.742  
   1.743 -	EdgeIt& operator++() { return *this; }
   1.744 -	//	Edge operator*() const { return INVALID; }
   1.745 +      /// This iterator goes trough the \e outgoing edges of a certain node
   1.746 +      /// of a graph.
   1.747 +      typedef GraphIncEdgeIterator<Graph, 'o'> OutEdgeIt;
   1.748 +    };
   1.749 +    
   1.750 +    template <typename _Graph> 
   1.751 +    struct Constraints {
   1.752 +      void constraints() {
   1.753 +  	checkConcept< BaseGraphComponent, _Graph>();
   1.754  
   1.755 -	bool operator==(const EdgeIt&) const { return true;}
   1.756 -	bool operator!=(const EdgeIt&) const { return true;}
   1.757 -      };
   1.758 +	checkConcept<GraphIterator<_Graph, typename _Graph::Edge>, typename _Graph::EdgeIt >();
   1.759 +	checkConcept<GraphIterator<_Graph, typename _Graph::Node>, typename _Graph::NodeIt >();
   1.760 +	checkConcept<GraphIncEdgeIterator<_Graph, 'i'>, typename _Graph::InEdgeIt >();
   1.761 +	checkConcept<GraphIncEdgeIterator<_Graph, 'o'>, typename _Graph::OutEdgeIt >();
   1.762 +      }
   1.763 +    };
   1.764  
   1.765 -      class InEdgeIt : public Edge {
   1.766 -      public:
   1.767 -	InEdgeIt() {}
   1.768 -	InEdgeIt(Invalid) {}
   1.769 -	// explicit InEdgeIt(Edge) {}
   1.770 -	explicit InEdgeIt(const Graph&, const Node&) {}
   1.771  
   1.772 -	InEdgeIt& operator++() { return *this; }
   1.773 -	//	Edge operator*() const { return INVALID; }
   1.774 +    template <typename Graph, typename Item, typename _Value>
   1.775 +    class GraphMap : public ReadWriteMap<Item, _Value> {
   1.776 +    protected:      
   1.777 +      GraphMap() {}
   1.778 +    public:
   1.779 +      explicit GraphMap(const Graph&) {}
   1.780 +      GraphMap(const Graph&, const _Value&) {}
   1.781 +      GraphMap(const GraphMap&) {}
   1.782 +      
   1.783 +      GraphMap& operator=(const GraphMap&) { return *this;}
   1.784  
   1.785 -	bool operator==(const InEdgeIt&) const { return true;}
   1.786 -	bool operator!=(const InEdgeIt&) const { return true;}
   1.787 -      };
   1.788 +      template<typename _Map>
   1.789 +      struct Constraints {
   1.790 +	void constraints() {
   1.791 +	  checkConcept<ReadWriteMap<Item, _Value>, _Map >();
   1.792 +	  // Construction with a graph parameter
   1.793 +	  _Map a(g);
   1.794 +	  // Constructor with a graph and a default value parameter
   1.795 +	  _Map a2(g,t);
   1.796 +	  // Copy constructor. Do we need it?
   1.797 +	  _Map b=c;
   1.798 +	  // Copy operator. Do we need it?
   1.799 +	  a=b;
   1.800  
   1.801 -      class OutEdgeIt : public Edge {
   1.802 -      public:
   1.803 -	OutEdgeIt() {}
   1.804 -	OutEdgeIt(Invalid) {}
   1.805 -	// explicit OutEdgeIt(Edge) {}
   1.806 -	explicit OutEdgeIt(const Graph&, const Node&) {}
   1.807 +	  ignore_unused_variable_warning(a2);
   1.808 +	}
   1.809  
   1.810 -	OutEdgeIt& operator++() { return *this; }
   1.811 -	//	Edge operator*() const { return INVALID; }
   1.812 -
   1.813 -	bool operator==(const OutEdgeIt&) const { return true;}
   1.814 -	bool operator!=(const OutEdgeIt&) const { return true;}
   1.815 +	const _Map &c;
   1.816 +	const Graph &g;
   1.817 +	const typename GraphMap::Value &t;
   1.818        };
   1.819  
   1.820      };
   1.821 -    
   1.822 -    template <typename Graph> 
   1.823 -    struct IterableGraphComponentConcept {
   1.824 -      void constraints() {
   1.825 -  	function_requires< BaseIterableGraphComponentConcept<Graph> >();
   1.826  
   1.827 -	typedef typename Graph::Node Node;
   1.828 -	typedef typename Graph::NodeIt NodeIt;
   1.829 -	typedef typename Graph::Edge Edge;
   1.830 -	typedef typename Graph::EdgeIt EdgeIt;
   1.831 -	typedef typename Graph::InEdgeIt InEdgeIt;
   1.832 -	typedef typename Graph::OutEdgeIt OutEdgeIt;
   1.833 +    /// An empty mappable base graph class.
   1.834    
   1.835 -	function_requires< GraphIteratorConcept<NodeIt, Graph, Node> >();
   1.836 -	function_requires< GraphIteratorConcept<EdgeIt, Graph, Edge> >();
   1.837 -	function_requires< GraphIncIteratorConcept<OutEdgeIt, Graph> >();
   1.838 -	function_requires< GraphIncIteratorConcept<InEdgeIt, Graph> >();
   1.839 -      }
   1.840 -    };
   1.841 -
   1.842 -
   1.843 +    /// This class provides beside the core graph features
   1.844 +    /// map interface for the graph structure.
   1.845 +    /// This concept is part of the StaticGraphConcept.
   1.846      class MappableGraphComponent : virtual public BaseGraphComponent {
   1.847      public:
   1.848  
   1.849 @@ -677,65 +670,78 @@
   1.850        typedef BaseGraphComponent::Node Node;
   1.851        typedef BaseGraphComponent::Edge Edge;
   1.852  
   1.853 +      /// ReadWrite map of the nodes.
   1.854 +    
   1.855 +      /// ReadWrite map of the nodes.
   1.856 +      ///
   1.857        template <typename _Value>
   1.858 -      class NodeMap : public ReferenceMap<Node, _Value> {
   1.859 +      class NodeMap : public GraphMap<Graph, Node, _Value> {
   1.860 +      private:
   1.861 +	NodeMap();
   1.862        public:
   1.863 -	NodeMap(const Graph&) {}
   1.864 +	// \todo call the right parent class constructor
   1.865 +	explicit NodeMap(const Graph&) {}
   1.866  	NodeMap(const Graph&, const _Value&) {}
   1.867  	NodeMap(const NodeMap&) {}
   1.868  
   1.869  	NodeMap& operator=(const NodeMap&) { return *this;}
   1.870 -	
   1.871 +
   1.872        };
   1.873  
   1.874 +      /// ReadWrite map of the edges.
   1.875 +    
   1.876 +      /// ReadWrite map of the edges.
   1.877 +      ///
   1.878        template <typename _Value>
   1.879 -      class EdgeMap : public ReferenceMap<Edge, _Value> {
   1.880 +      class EdgeMap : public GraphMap<Graph, Edge, _Value> {
   1.881 +      private:
   1.882 +	EdgeMap();
   1.883        public:
   1.884 -	EdgeMap(const Graph&) {}
   1.885 +	// \todo call the right parent class constructor
   1.886 +	explicit EdgeMap(const Graph&) {}
   1.887  	EdgeMap(const Graph&, const _Value&) {}
   1.888  	EdgeMap(const EdgeMap&) {}
   1.889  
   1.890  	EdgeMap& operator=(const EdgeMap&) { return *this;}
   1.891 -	
   1.892 +
   1.893        };
   1.894  
   1.895 -    };
   1.896 +      template <typename _Graph>
   1.897 +      struct Constraints {
   1.898  
   1.899 -    template <typename Graph>
   1.900 -    struct MappableGraphComponentConcept {
   1.901 +	struct Type {
   1.902 +	  int value;
   1.903 +	  Type() : value(0) {}
   1.904 +	  Type(int _v) : value(_v) {}
   1.905 +	};
   1.906  
   1.907 -      struct Type {
   1.908 -	int value;
   1.909 -	Type() : value(0) {}
   1.910 -	Type(int _v) : value(_v) {}
   1.911 +	void constraints() {
   1.912 +	  checkConcept<BaseGraphComponent, _Graph>();
   1.913 +	  { // int map test
   1.914 +	    typedef typename _Graph::template NodeMap<int> IntNodeMap;
   1.915 +	    checkConcept<GraphMap<_Graph, typename _Graph::Node, int>, IntNodeMap >();
   1.916 +	  } { // bool map test
   1.917 +	    typedef typename _Graph::template NodeMap<bool> BoolNodeMap;
   1.918 +	    checkConcept<GraphMap<_Graph, typename _Graph::Node, bool>, BoolNodeMap >();
   1.919 +	  } { // Type map test
   1.920 +	    typedef typename _Graph::template NodeMap<Type> TypeNodeMap;
   1.921 +	    checkConcept<GraphMap<_Graph, typename _Graph::Node, Type>, TypeNodeMap >();
   1.922 +	  } 
   1.923 +
   1.924 +	  { // int map test
   1.925 +	    typedef typename _Graph::template EdgeMap<int> IntEdgeMap;
   1.926 +	    checkConcept<GraphMap<_Graph, typename _Graph::Edge, int>, IntEdgeMap >();
   1.927 +	  } { // bool map test
   1.928 +	    typedef typename _Graph::template EdgeMap<bool> BoolEdgeMap;
   1.929 +	    checkConcept<GraphMap<_Graph, typename _Graph::Edge, bool>, BoolEdgeMap >();
   1.930 +	  } { // Type map test
   1.931 +	    typedef typename _Graph::template EdgeMap<Type> TypeEdgeMap;
   1.932 +	    checkConcept<GraphMap<_Graph, typename _Graph::Edge, Type>, TypeEdgeMap >();
   1.933 +	  } 
   1.934 +	}
   1.935 +
   1.936 +	_Graph& graph;
   1.937        };
   1.938 -
   1.939 -      void constraints() {
   1.940 -	function_requires< BaseGraphComponentConcept<Graph> >();
   1.941 -	{ // int map test
   1.942 -	  typedef typename Graph::template NodeMap<int> IntNodeMap;
   1.943 -	  function_requires<GraphMapConcept<IntNodeMap,Graph> >();
   1.944 -	} { // bool map test
   1.945 -	  typedef typename Graph::template NodeMap<bool> BoolNodeMap;
   1.946 -	  function_requires<GraphMapConcept<BoolNodeMap,Graph> >();
   1.947 -	} { // Type map test
   1.948 -	  typedef typename Graph::template NodeMap<Type> TypeNodeMap;
   1.949 -	  function_requires<GraphMapConcept<TypeNodeMap,Graph> >();
   1.950 -	} 
   1.951 -
   1.952 -	{ // int map test
   1.953 -	  typedef typename Graph::template EdgeMap<int> IntEdgeMap;
   1.954 -	  function_requires<GraphMapConcept<IntEdgeMap,Graph> >();
   1.955 -	} { // bool map test
   1.956 -	  typedef typename Graph::template EdgeMap<bool> BoolEdgeMap;
   1.957 -	  function_requires<GraphMapConcept<BoolEdgeMap,Graph> >();
   1.958 -	} { // Type map test
   1.959 -	  typedef typename Graph::template EdgeMap<Type> TypeEdgeMap;
   1.960 -	  function_requires<GraphMapConcept<TypeEdgeMap,Graph> >();
   1.961 -	} 
   1.962 -      }
   1.963 -
   1.964 -      Graph& graph;
   1.965      };
   1.966  
   1.967  
   1.968 @@ -755,20 +761,18 @@
   1.969  	return INVALID;
   1.970        }
   1.971  
   1.972 +      template <typename _Graph>
   1.973 +      struct Constraints {
   1.974 +	void constraints() {
   1.975 +	  checkConcept<BaseGraphComponent, _Graph >();
   1.976 +	  typename _Graph::Node node_a, node_b;
   1.977 +	  node_a = graph.addNode();
   1.978 +	  typename _Graph::Edge edge;
   1.979 +	  edge = graph.addEdge(node_a, node_b);      
   1.980 +	}
   1.981 +	_Graph& graph;
   1.982 +      };
   1.983      };
   1.984 -
   1.985 -    template <typename Graph>
   1.986 -    struct ExtendableGraphComponentConcept {
   1.987 -      void constraints() {
   1.988 -	function_requires< BaseGraphComponentConcept<Graph> >();
   1.989 -	typename Graph::Node node_a, node_b;
   1.990 -	node_a = graph.addNode();
   1.991 -	typename Graph::Edge edge;
   1.992 -	edge = graph.addEdge(node_a, node_b);      
   1.993 -      }
   1.994 -      Graph& graph;
   1.995 -    };
   1.996 -
   1.997      class ErasableGraphComponent : virtual public BaseGraphComponent {
   1.998      public:
   1.999  
  1.1000 @@ -780,19 +784,18 @@
  1.1001        void erase(const Node&) {}    
  1.1002        void erase(const Edge&) {}
  1.1003  
  1.1004 -    };
  1.1005 +      template <typename _Graph>
  1.1006 +      struct Constraints {
  1.1007 +	void constraints() {
  1.1008 +	  checkConcept<BaseGraphComponent, _Graph >();
  1.1009 +	  typename _Graph::Node node;
  1.1010 +	  graph.erase(node);
  1.1011 +	  typename _Graph::Edge edge;
  1.1012 +	  graph.erase(edge);      
  1.1013 +	}
  1.1014  
  1.1015 -    template <typename Graph>
  1.1016 -    struct ErasableGraphComponentConcept {
  1.1017 -      void constraints() {
  1.1018 -	function_requires< BaseGraphComponentConcept<Graph> >();
  1.1019 -	typename Graph::Node node;
  1.1020 -	graph.erase(node);
  1.1021 -	typename Graph::Edge edge;
  1.1022 -	graph.erase(edge);      
  1.1023 -      }
  1.1024 -
  1.1025 -      Graph& graph;
  1.1026 +	_Graph& graph;
  1.1027 +      };
  1.1028      };
  1.1029  
  1.1030      class ClearableGraphComponent : virtual public BaseGraphComponent {
  1.1031 @@ -805,15 +808,15 @@
  1.1032  
  1.1033        void clear() {}    
  1.1034  
  1.1035 -    };
  1.1036  
  1.1037 -    template <typename Graph>
  1.1038 -    struct ClearableGraphComponentConcept {
  1.1039 -      void constraints() {
  1.1040 -	function_requires< BaseGraphComponentConcept<Graph> >();
  1.1041 -	graph.clear();
  1.1042 -      }
  1.1043 -      Graph& graph;
  1.1044 +      template <typename _Graph>
  1.1045 +      struct ClearableGraphComponentConcept {
  1.1046 +	void constraints() {
  1.1047 +	  checkConcept< BaseGraphComponent, _Graph >();
  1.1048 +	  graph.clear();
  1.1049 +	}
  1.1050 +	_Graph& graph;
  1.1051 +      };
  1.1052      };
  1.1053  
  1.1054    }