src/work/alpar/graph.h
changeset 253 f45703336699
parent 70 851ca9a60e90
child 986 e997802b855c
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/work/alpar/graph.h	Mon Mar 29 08:16:18 2004 +0000
     1.3 @@ -0,0 +1,493 @@
     1.4 +// -*-mode: c++; -*-
     1.5 +#ifndef __GRAPH_H_
     1.6 +#define __GRAPH_H_
     1.7 +
     1.8 +//inline void *operator new(size_t s, void *p) { return p; }
     1.9 +#include <new>
    1.10 +#include <vector>
    1.11 +
    1.12 +namespace NEGRO 
    1.13 +{
    1.14 +  using namespace std;
    1.15 +  
    1.16 +#include "oldgraph.h"
    1.17 +  
    1.18 +  template <class N, class E> class Graph : protected OldGraph<N,E>
    1.19 +  {
    1.20 +  public:
    1.21 +    typedef E EdgeType;
    1.22 +    typedef N NodeType;
    1.23 +    
    1.24 +    class EdgeIt
    1.25 +    {
    1.26 +    public:
    1.27 +      NEGRO::EdgePoint e;
    1.28 +      bool valid() { return e; }
    1.29 +    };
    1.30 +    
    1.31 +    class InEdgeIt : public EdgeIt {};
    1.32 +    class OutEdgeIt : public EdgeIt {};
    1.33 +    class BiEdgeIt : public EdgeIt {};
    1.34 +    class SymEdgeIt : public EdgeIt {};
    1.35 +    
    1.36 +    typedef int NodeIt;
    1.37 +    
    1.38 +    typedef NodeIt EachNodeIt;
    1.39 +    
    1.40 +    class NodeIterator;
    1.41 +    
    1.42 +    class EdgeIterator;
    1.43 +    class InEdgeIterator;
    1.44 +    class OutEdgeIterator;
    1.45 +    class BiEdgeIterator;
    1.46 +    class SymEdgeIterator;
    1.47 +    class AllEdgeIterator;
    1.48 +    
    1.49 +    class FirstAnythingTypeNode; //Required by the unified First() function.
    1.50 +
    1.51 +    friend class NodeIterator;
    1.52 +    friend class EdgeIterator;
    1.53 +    friend class InEdgeIterator;
    1.54 +    friend class OutEdgeIterator;
    1.55 +    friend class BiEdgeIterator;
    1.56 +    friend class SymEdgeIterator;
    1.57 +    friend class EachEdgeIterator;
    1.58 +    
    1.59 +    class NodeIterator
    1.60 +    {
    1.61 +      Graph<N,E> *G;  //operator*() miatt kell!!!
    1.62 +      int n;     //nem kellene, ha itt mutato lenne!!
    1.63 +    public:    
    1.64 +      
    1.65 +      NodeIterator() {;} 
    1.66 +      NodeIterator(Graph<N,E> &Gr)//'const Graph<N,E> &G' would be wrong.
    1.67 +      {G=&Gr;n=Gr.OldGraph<N,E>::FirstNode();} 
    1.68 +      NodeIterator(const NodeIterator &i) {G=i.G;n=i.n;}
    1.69 +      
    1.70 +      NodeIterator &goNext() { n=G->NextNode(n); return *this;}
    1.71 +      NodeIterator next() const { return NodeIterator(*this).goNext();}
    1.72 +      NodeIterator &operator++() { return goNext();} 
    1.73 +      NodeIterator operator++(int)
    1.74 +      {NodeIterator tmp(*this); goNext(); return tmp;}
    1.75 +      bool valid() { return n!=INVALID; }
    1.76 +      
    1.77 +      N &operator*() const { return G->Data(n); }
    1.78 +      N *operator->() const { return &G->Data(n); }
    1.79 +      
    1.80 +      bool operator==(const NodeIterator &i) const {return n==i.n;}
    1.81 +      bool operator!=(const NodeIterator &i) const {return n!=i.n;}
    1.82 +      
    1.83 +      int index() const { return n; } //If the nodes are indexable 
    1.84 +      friend class Graph;
    1.85 +      friend class EdgeIterator;
    1.86 +      friend class InEdgeIterator;
    1.87 +      friend class OutEdgeIterator;
    1.88 +      friend class BiEdgeIterator;
    1.89 +      friend class SymEdgeIterator;
    1.90 +      friend class EachEdgeIterator;
    1.91 +      friend class FirstAnythingTypeNode;
    1.92 +
    1.93 +      //Nem kellene egy:
    1.94 +      //      static NodeIterator &GetInvalid();  ?
    1.95 +    };
    1.96 +    
    1.97 +    class EdgeIterator
    1.98 +    {
    1.99 +      
   1.100 +      Graph<N,E> *G; //Itt baj van!!!!! operator*() miatt kell!
   1.101 +      //Ez csak kicsit baj, de:
   1.102 +      // Meg a From() es To() miatt!!!!!!!!!!
   1.103 +      
   1.104 +      NEGRO::EdgeIt e;
   1.105 +      
   1.106 +    public:
   1.107 +      EdgeIterator() {;} //Kell inicializalni? (Nem)
   1.108 +      EdgeIterator(const EdgeIterator &i) {G=i.G;e=i.e;}
   1.109 +      
   1.110 +      // Lehet, hogy ez a ketto nem kell!!!
   1.111 +      
   1.112 +      NodeIterator tail() const {NodeIterator i;i.G=G;i.n=e->From();return i;}
   1.113 +      NodeIterator head() const {NodeIterator i;i.G=G;i.n=e->To();return i;}
   1.114 +      NodeIterator opposite(const NodeIterator &n) const
   1.115 +      {return n==tail()?head():tail();}
   1.116 +      
   1.117 +      bool valid() {return e;}
   1.118 +      E &operator*() const { return G->Data(e); }
   1.119 +      E *operator->() const { return &G->Data(e); }
   1.120 +      
   1.121 +      //operator const OutEdgeIterator ();
   1.122 +      //operator const InEdgeIterator ();
   1.123 +      //operator const BiEdgeIterator ();
   1.124 +      //operator const SymEdgeIterator(); //Ez kerdeses, mit csinal
   1.125 +      
   1.126 +      bool operator==(const EdgeIterator &i) const {return e==i.e;}
   1.127 +      bool operator!=(const EdgeIterator &i) const {return e!=i.e;}
   1.128 +       
   1.129 +      int Index() const {return e->index.block*EDGE_BLOCK_SIZE+e->index.index;}
   1.130 +      //If the edges are indexable 
   1.131 +
   1.132 +      friend class Graph;
   1.133 +      friend class InEdgeIterator;
   1.134 +      friend class OutEdgeIterator;
   1.135 +      friend class BiEdgeIterator;
   1.136 +      friend class SymEdgeIterator;
   1.137 +      friend class EachEdgeIterator;
   1.138 +    };
   1.139 +    
   1.140 +    class BiEdgeIterator : public EdgeIterator
   1.141 +    {
   1.142 +    public:
   1.143 +      BiEdgeIterator &goNextIn()  { e=e->NextIn(); return *this;}
   1.144 +      BiEdgeIterator &goNextOut() { e=e->NextOut(); return *this;}
   1.145 +      BiEdgeIterator nextIn() const  {return BiEdgeIterator(*this).goNextIn();}
   1.146 +      BiEdgeIterator nextOut() const {return BiEdgeIterator(*this).goNextOut();}
   1.147 +      
   1.148 +      operator InEdgeIterator ()
   1.149 +      {InEdgeIterator i; i.G=G;i.e=e;return i;}
   1.150 +      operator OutEdgeIterator ()
   1.151 +      {OutEdgeIterator i; i.G=G;i.e=e;return i;}
   1.152 +      //operator const SymEdgeIterator ()
   1.153 +      
   1.154 +      friend class Graph;
   1.155 +    };
   1.156 +    
   1.157 +    class InEdgeIterator : public EdgeIterator
   1.158 +    //Ne a BiEdgeIterator-bol szarmazzon?
   1.159 +    {
   1.160 +    public:
   1.161 +      InEdgeIterator() {}
   1.162 +      InEdgeIterator(Graph<N,E> &Gr,const NodeIterator &n)
   1.163 +      { G=&Gr; e=Gr.OldGraph<N,E>::FirstIn(n.n);}
   1.164 +
   1.165 +      InEdgeIterator &GoNext() { e=e->NextIn(); return *this;}
   1.166 +      InEdgeIterator Next() const {return InEdgeIterator(*this).GoNext();}
   1.167 +      InEdgeIterator &operator++() { return GoNext();}
   1.168 +      InEdgeIterator operator++(int)
   1.169 +      {InEdgeIterator tmp(*this); GoNext(); return tmp;}
   1.170 +      
   1.171 +      operator const OutEdgeIterator ()
   1.172 +      {OutEdgeIterator i; i.G=G;i.e=e;return i;}
   1.173 +      operator const BiEdgeIterator ()
   1.174 +      {EdgeIterator i; i.G=G;i.e=e;return i;}
   1.175 +      //      operator const SymEdgeIterator ();
   1.176 +      
   1.177 +      NodeIterator Anode() const {return To();}
   1.178 +      NodeIterator Bnode() const {return From();}
   1.179 +      
   1.180 +      friend class Graph;
   1.181 +    };
   1.182 +    
   1.183 +    class OutEdgeIterator : public EdgeIterator
   1.184 +    {
   1.185 +    public:
   1.186 +      OutEdgeIterator() {}
   1.187 +      OutEdgeIterator(Graph<N,E> &Gr,const NodeIterator &n)
   1.188 +      { G=&Gr; e=Gr.OldGraph<N,E>::FirstOut(n.n);}
   1.189 +
   1.190 +      OutEdgeIterator &goNext() { e=e->NextOut(); return *this;}
   1.191 +      OutEdgeIterator next() const {return OutEdgeIterator(*this).goNext();}
   1.192 +      OutEdgeIterator &operator++() { return goNext();}
   1.193 +      OutEdgeIterator operator++(int)
   1.194 +      {OutEdgeIterator tmp(*this); goNext(); return tmp;}
   1.195 +      
   1.196 +      NodeIterator aNode() const {return tail();}
   1.197 +      NodeIterator bNode() const {return head();}
   1.198 +      
   1.199 +      operator const InEdgeIterator ()
   1.200 +      {InEdgeIterator i; i.G=G;i.e=e;return i;}
   1.201 +      operator const BiEdgeIterator ()
   1.202 +      {BiEdgeIterator i; i.G=G;i.e=e;return i;}
   1.203 +      //operator const SymEdgeIterator(); 
   1.204 +      
   1.205 +      friend class Graph;
   1.206 +    };
   1.207 +    
   1.208 +    class SymEdgeIterator : public EdgeIterator
   1.209 +    {
   1.210 +      NodeIterator n;  // Itt ketszer van a G
   1.211 +      
   1.212 +    public:
   1.213 +      SymEdgeIterator() {}
   1.214 +      SymEdgeIterator(Graph<N,E> &Gr,const NodeIterator &nn)
   1.215 +      { G=&Gr; n=nn; e=Gr.OldGraph<N,E>::FirstEdge(nn.n); }
   1.216 +
   1.217 +      SymEdgeIterator &goNext() { e=G->NextEdge(n.n,e); return *this;}
   1.218 +      SymEdgeIterator next() const {return SymEdgeIterator(*this).goNext();}
   1.219 +      SymEdgeIterator &operator++() { return goNext();}
   1.220 +      SymEdgeIterator operator++(int)
   1.221 +      {SymEdgeIterator tmp(*this); goNext(); return tmp;}
   1.222 +      
   1.223 +      NodeIterator aNode() const {return n;}
   1.224 +      NodeIterator bNode() const {return n.n==tail().n?head():tail();}
   1.225 +      
   1.226 +      operator const InEdgeIterator ()
   1.227 +      {InEdgeIterator i; i.G=G;i.e=e;return i;}
   1.228 +      operator const OutEdgeIterator ()
   1.229 +      {OutEdgeIterator i; i.G=G;i.e=e;return i;}
   1.230 +      operator const BiEdgeIterator ()
   1.231 +      {BiEdgeIterator i; i.G=G;i.e=e;return i;}
   1.232 +      
   1.233 +      friend class Graph;
   1.234 +    };
   1.235 +    
   1.236 +    class EachEdgeIterator : public EdgeIterator
   1.237 +    {
   1.238 +      NodeIterator n;  // Itt ketszer van a G
   1.239 +      
   1.240 +    public:
   1.241 +      EachEdgeIterator() {}
   1.242 +      EachEdgeIterator(Graph<N,E> &Gr) : n(Gr)
   1.243 +      {
   1.244 +	e=n.valid()?Gr.OldGraph<N,E>::FirstOut(n.n):NULL;
   1.245 +      }  
   1.246 +
   1.247 +      EachEdgeIterator &goNext()
   1.248 +      {
   1.249 +	e=e->NextOut();
   1.250 +	if(!e && (++n).valid()) e=G->OldGraph<N,E>::FirstOut(n.n);
   1.251 +	return *this;
   1.252 +      }
   1.253 +      EachEdgeIterator next() const {return EachEdgeIterator(*this).goNext();}
   1.254 +      EachEdgeIterator &operator++() { return goNext();}
   1.255 +      EachEdgeIterator operator++(int)
   1.256 +	{EachEdgeIterator tmp(*this); goNext(); return tmp;}
   1.257 +      
   1.258 +      
   1.259 +      NodeIterator aNode() const {return n;}
   1.260 +      NodeIterator bNode() const {return n.n==tail().n?head():tail();}
   1.261 +      
   1.262 +      operator const EdgeIterator ()
   1.263 +      {EdgeIterator i; i.G=G;i.e=e;return i;}
   1.264 +      operator const InEdgeIterator ()
   1.265 +      {InEdgeIterator i; i.G=G;i.e=e;return i;}
   1.266 +      operator const OutEdgeIterator ()
   1.267 +      {OutEdgeIterator i; i.G=G;i.e=e;return i;}
   1.268 +      operator const BiEdgeIterator ()
   1.269 +      {BiEdgeIterator i; i.G=G;i.e=e;return i;}
   1.270 +      
   1.271 +      friend class Graph;
   1.272 +    };
   1.273 +    
   1.274 +    typedef NodeIterator DeletingNodeIterator;
   1.275 +    typedef EdgeIterator DeletingEdgeIterator;
   1.276 +    typedef BiEdgeIterator DeletingBiEdgeIterator;
   1.277 +    typedef OutEdgeIterator DeletingOutEdgeIterator;
   1.278 +    typedef InEdgeIterator DeletingInEdgeIterator;
   1.279 +    typedef SymEdgeIterator DeletingSymEdgeIterator;
   1.280 +    
   1.281 +    const NodeIterator firstNode()
   1.282 +    {
   1.283 +      NodeIterator i;
   1.284 +      i.G=this;i.n=OldGraph<N,E>::FirstNode();
   1.285 +      return i;
   1.286 +    }
   1.287 +    
   1.288 +    void getFirst(NodeIt &p)   { p=OldGraph<N,E>::FirstNode(); }
   1.289 +    
   1.290 +    void getFirst(InEdgeIt &p,const NodeIt &n)
   1.291 +    { p=OldGraph<N,E>::FirstIn(n); }
   1.292 +    void getFirst(OutEdgeIt &p,const NodeIt &n)
   1.293 +    { p=OldGraph<N,E>::FirstOut(n); }
   1.294 +    void getFirst(SymEdgeIt &p,const NodeIt &n)
   1.295 +    { p=OldGraph<N,E>::FirstEdge(n); }
   1.296 +    void getFirst(EdgeIt &p) //Vegigmegy mindenen
   1.297 +    { p.e=nodeNum()?OldGraph<N,E>::FirstOut(OldGraph<N,E>::FirstNode()):NULL;}
   1.298 +
   1.299 +    void getFirst(NodeIterator &i) { i.G=this;i.n=OldGraph<N,E>::FirstNode();}
   1.300 +    
   1.301 +    void getFirst(InEdgeIterator &i,const NodeIterator &n)
   1.302 +    { i.G=this;i.e=OldGraph<N,E>::FirstIn(n.n); }
   1.303 +    void getFirst(OutEdgeIterator &i,const NodeIterator &n)
   1.304 +    { i.G=this;i.e=OldGraph<N,E>::FirstOut(n.n); }
   1.305 +    void getFirst(SymEdgeIterator &i,const NodeIterator &n)
   1.306 +    { i.G=this;i.e=OldGraph<N,E>::FirstEdge(n.n); }
   1.307 +    void getFirst(EachEdgeIterator &i) //Vegigmegy mindenen
   1.308 +    {
   1.309 +      i.G=this;
   1.310 +      getFirst(i.n);
   1.311 +      i.e=OldGraph<N,E>::NodeNum()?OldGraph<N,E>::FirstOut(i.n.n):NULL;
   1.312 +    }  
   1.313 +    
   1.314 +    
   1.315 +    
   1.316 +    //Vagy beginnode()?
   1.317 +    const DeletingEdgeIterator firstOut(const NodeIterator &n)
   1.318 +    {
   1.319 +      EdgeIterator i;
   1.320 +      i.G=n.G;i.edge=n.G->OldGraph<N,E>::FirstOut(n.n);
   1.321 +      return i;
   1.322 +    }
   1.323 +    const DeletingEdgeIterator firstIn(const NodeIterator &n)
   1.324 +    {
   1.325 +      EdgeIterator i;
   1.326 +      i.G=n.G;i.edge=n.G->OldGraph<N,E>::FirstIn(n.n);
   1.327 +      return i;
   1.328 +    }
   1.329 +    const DeletingSymEdgeIterator firstSym(const NodeIterator &n)
   1.330 +    {
   1.331 +      EdgeIterator i;
   1.332 +      i.G=n.G;i.n=n.n;
   1.333 +      i.edge=n.G->OldGraph<N,E>::FirstEdge(n.n);
   1.334 +      return i;
   1.335 +    }
   1.336 +    
   1.337 +    //    class FirstAnythingType;
   1.338 +    //    friend class FirstAnythingType;
   1.339 +
   1.340 +    class FirstAnythingTypeNode
   1.341 +    {
   1.342 +      NodeIterator n;
   1.343 +    public:
   1.344 +      FirstAnythingTypeNode(NodeIterator i) : n(i) {}
   1.345 +
   1.346 +      operator const InEdgeIterator () const
   1.347 +      {InEdgeIterator i; n.G->GetFirst(i,n);return i;}
   1.348 +      operator const OutEdgeIterator () const
   1.349 +      {OutEdgeIterator i; n.G->GetFirst(i,n);return i;}
   1.350 +      operator const SymEdgeIterator () const
   1.351 +      {SymEdgeIterator i; n.G->GetFirst(i,n);return i;}
   1.352 +  
   1.353 +      operator const InEdgeIt () const
   1.354 +      {InEdgeIt i; n.G->GetFirst(i,n);return i;}
   1.355 +      operator const OutEdgeIt () const
   1.356 +      {OutEdgeIt i; n.G->GetFirst(i,n);return i;}
   1.357 +      operator const SymEdgeIt () const
   1.358 +      {SymEdgeIt i; n.G->GetFirst(i,n);return i;}
   1.359 +    };
   1.360 +    
   1.361 +    class FirstAnythingType
   1.362 +    {
   1.363 +      Graph<N,E> *G;
   1.364 +    public:
   1.365 +      FirstAnythingType(Graph<N,E> *gg) : G(gg) {}
   1.366 +
   1.367 +      operator const EachEdgeIterator () const
   1.368 +      {EachEdgeIterator i; G->GetFirst(i);return i;}  
   1.369 +      operator const EdgeIt () const
   1.370 +      {EdgeIt i; G->GetFirst(i);return i;}
   1.371 +      operator const NodeIterator () const
   1.372 +      {NodeIterator i; G->GetFirst(i);return i;}  
   1.373 +      operator const NodeIt () const
   1.374 +      {NodeIt i; G->GetFirst(i);return i;}
   1.375 +    } _FST;
   1.376 +    
   1.377 +    //    const NodeIterator First() {NodeIterator i;GetFirst(i); return i;}
   1.378 +    FirstAnythingTypeNode first(NodeIterator &i)
   1.379 +    {FirstAnythingTypeNode t(i); return t;}
   1.380 +    const FirstAnythingType &first() {return _FST;}
   1.381 +    
   1.382 +    // LastNode() vagy endnode() stb. Nem kell?
   1.383 +    
   1.384 +    DeletingNodeIterator addNode()
   1.385 +    {
   1.386 +      DeletingNodeIterator i;
   1.387 +      i.G=this; i.n=OldGraph<N,E>::AddNode();
   1.388 +      return i;
   1.389 +    }
   1.390 +    DeletingEdgeIterator
   1.391 +    addEdge(const NodeIterator from,const NodeIterator to)
   1.392 +    {
   1.393 +      DeletingEdgeIterator i;
   1.394 +      i.G=this;i.e=OldGraph<N,E>::AddEdge(from.n,to.n);return i;
   1.395 +    }
   1.396 +    
   1.397 +    void Delete(DeletingNodeIterator n) {n.G->OldGraph<N,E>::Delete(n.n);}
   1.398 +    void Delete(DeletingEdgeIterator e) {e.G->OldGraph<N,E>::Delete(e.e);}
   1.399 +    
   1.400 +    int nodeNum() { OldGraph<N,E>::NodeNum(); }
   1.401 +    void clean() { OldGraph<N,E>::Clean(); }
   1.402 +
   1.403 +    Graph() : _FST(this) {}
   1.404 +
   1.405 +    // MAPS:
   1.406 +    template<class T> class NodeMap
   1.407 +    {
   1.408 +      Graph<N,E> *G;
   1.409 +      vector<T> map;
   1.410 +
   1.411 +    public:
   1.412 +      typedef T value_type;
   1.413 +      void put(const NodeIterator i, const T &t) {map[i.Index()]=t;}
   1.414 +      T get(const NodeIterator i) const {return map[i.Index()];}
   1.415 +      T operator[](NodeIterator i) {return map[i.Index()];}
   1.416 +
   1.417 +      void update() { map.resize(G->MaxNode());}
   1.418 +
   1.419 +      NodeMap() {}
   1.420 +      void setG(Graph<N,E> &Gr) { G=&Gr; update();}      
   1.421 +    };
   1.422 +
   1.423 +    template<class T> class EdgeMap
   1.424 +    {
   1.425 +      Graph<N,E> *G;
   1.426 +      vector<T> map;
   1.427 +
   1.428 +    public:
   1.429 +      typedef T value_type;
   1.430 +      void put(const EdgeIterator i, const T &t) {map[i.Index()]=t;}
   1.431 +      T get(const EdgeIterator i) const {return map[i.Index()];}
   1.432 +      T &operator[](EdgeIterator i) {return map[i.Index()];}
   1.433 +      
   1.434 +      void update()
   1.435 +	{ map.resize(G->MaxEdge());}
   1.436 +      
   1.437 +      EdgeMap() {}
   1.438 +      void setG(Graph<N,E> &Gr) 
   1.439 +      { G=&Gr ;update();}
   1.440 +      
   1.441 +    };
   1.442 +    
   1.443 +
   1.444 +    int maxNode() { return OldGraph<N,E>::MaxNode();}
   1.445 +    int maxEdge() { return ::edge_block_num*EDGE_BLOCK_SIZE;}
   1.446 +    
   1.447 +  };
   1.448 +  
   1.449 +  template <class G> //G is a graph-type
   1.450 +  class Path
   1.451 +  {
   1.452 +  public:
   1.453 +    typedef G Graph;
   1.454 +    typedef typename G::NodeIterator NodeIterator;
   1.455 +    typedef typename G::EdgeIterator EdgeIterator;
   1.456 +    typedef typename G::SymEdgeIterator SymEdgeIterator;
   1.457 +    
   1.458 +  private:
   1.459 +    std::vector<EdgeIterator> path;
   1.460 +    std::vector<bool> reversed;
   1.461 +
   1.462 +  public:
   1.463 +    void setLength(int n) { path.resize(n);reversed.resize(n);}
   1.464 +    int getLength() { return path.size(); }
   1.465 +    EdgeIterator &operator[](int n) {return path[n];}
   1.466 +    NodeIterator GetNode(int n) // What about path of length 1?
   1.467 +    {
   1.468 +      return n?
   1.469 +	reversed[n-1]?path[n-1].tail():path[n-1].head():
   1.470 +	reversed[0]?path[0].head():path[0].tail();
   1.471 +    }
   1.472 +    void setRevert(int n,bool r=true) {reversed[n]=r;}
   1.473 +    void setEdge(int n,SymEdgeIterator i)
   1.474 +    {
   1.475 +      path[n]=i;
   1.476 +      reversed[n] = i.head()==i.aNode();
   1.477 +    }
   1.478 +    void setEdge(int n,EdgeIterator i,bool r)
   1.479 +    {
   1.480 +      path[n]=i;
   1.481 +      reversed[n] = r;
   1.482 +    }
   1.483 +
   1.484 +    NodeIterator tail() { return getNode(0); }
   1.485 +    NodeIterator head() { return getNode(getLength()); }
   1.486 +  };
   1.487 +  
   1.488 +  /*   Ez itt a fiam kommentje:
   1.489 +       <v n  nnnnnnnnnnnnnncncccccccccccccccccvvvvvv
   1.490 +       vvnvnvnvnvnvvnnvnvnvnnvnbbbvfffffvvffffffffffffffffffffz
   1.491 +       <<  < < <  < <  <   .cx..x.c.cc.c          
   1.492 +       mcmn   
   1.493 +  */
   1.494 +};
   1.495 +
   1.496 +#endif