src/include/dijkstra.h
changeset 539 fb261e3a9a0f
parent 538 d8863141824d
child 540 405ccc3105e1
     1.1 --- a/src/include/dijkstra.h	Thu May 06 09:26:23 2004 +0000
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,208 +0,0 @@
     1.4 -// -*- C++ -*-
     1.5 -#ifndef HUGO_DIJKSTRA_H
     1.6 -#define HUGO_DIJKSTRA_H
     1.7 -
     1.8 -///\ingroup galgs
     1.9 -///\file
    1.10 -///\brief Dijkstra algorithm.
    1.11 -
    1.12 -#include <bin_heap.h>
    1.13 -#include <invalid.h>
    1.14 -
    1.15 -namespace hugo {
    1.16 -
    1.17 -/// \addtogroup galgs
    1.18 -/// @{
    1.19 -
    1.20 -  ///%Dijkstra algorithm class.
    1.21 -
    1.22 -  ///This class provides an efficient implementation of %Dijkstra algorithm.
    1.23 -  ///The edge lengths are passed to the algorithm using a
    1.24 -  ///\ref ReadMapSkeleton "readable map",
    1.25 -  ///so it is easy to change it to any kind of length.
    1.26 -  ///
    1.27 -  ///The type of the length is determined by the \c ValueType of the length map.
    1.28 -  ///
    1.29 -  ///It is also possible to change the underlying priority heap.
    1.30 -  ///
    1.31 -  ///\param Graph The graph type the algorithm runs on.
    1.32 -  ///\param LengthMap This read-only
    1.33 -  ///EdgeMap
    1.34 -  ///determines the
    1.35 -  ///lengths of the edges. It is read once for each edge, so the map
    1.36 -  ///may involve in relatively time consuming process to compute the edge
    1.37 -  ///length if it is necessary. The default map type is
    1.38 -  ///\ref GraphSkeleton::EdgeMap "Graph::EdgeMap<int>"
    1.39 -  ///\param Heap The heap type used by the %Dijkstra
    1.40 -  ///algorithm. The default
    1.41 -  ///is using \ref BinHeap "binary heap".
    1.42 -  ///
    1.43 -  ///\author Jacint Szabo
    1.44 -#ifdef DOXYGEN
    1.45 -  template <typename Graph,
    1.46 -	    typename LengthMap,
    1.47 -	    typename Heap>
    1.48 -#else
    1.49 -  template <typename Graph,
    1.50 -	    typename LengthMap=typename Graph::template EdgeMap<int>,
    1.51 -	    template <class,class,class,class> class Heap = BinHeap >
    1.52 -#endif
    1.53 -  class Dijkstra{
    1.54 -  public:
    1.55 -    typedef typename Graph::Node Node;
    1.56 -    typedef typename Graph::NodeIt NodeIt;
    1.57 -    typedef typename Graph::Edge Edge;
    1.58 -    typedef typename Graph::OutEdgeIt OutEdgeIt;
    1.59 -    
    1.60 -    typedef typename LengthMap::ValueType ValueType;
    1.61 -    typedef typename Graph::template NodeMap<Edge> PredMap;
    1.62 -    typedef typename Graph::template NodeMap<Node> PredNodeMap;
    1.63 -    typedef typename Graph::template NodeMap<ValueType> DistMap;
    1.64 -
    1.65 -  private:
    1.66 -    const Graph& G;
    1.67 -    const LengthMap& length;
    1.68 -    PredMap predecessor;
    1.69 -    PredNodeMap pred_node;
    1.70 -    DistMap distance;
    1.71 -    
    1.72 -  public :
    1.73 -    
    1.74 -    Dijkstra(const Graph& _G, const LengthMap& _length) :
    1.75 -      G(_G), length(_length), predecessor(_G), pred_node(_G), distance(_G) { }
    1.76 -    
    1.77 -    void run(Node s);
    1.78 -    
    1.79 -    ///The distance of a node from the root.
    1.80 -
    1.81 -    ///Returns the distance of a node from the root.
    1.82 -    ///\pre \ref run() must be called before using this function.
    1.83 -    ///\warning If node \c v in unreachable from the root the return value
    1.84 -    ///of this funcion is undefined.
    1.85 -    ValueType dist(Node v) const { return distance[v]; }
    1.86 -
    1.87 -    ///Returns the previous edge of the shortest path tree.
    1.88 -
    1.89 -    ///For a node \c v it returns the previous edge of the shortest path tree,
    1.90 -    ///i.e. it returns the last edge from a shortest path from the root to \c
    1.91 -    ///v. It is INVALID if \c v is unreachable from the root or if \c v=s. The
    1.92 -    ///shortest path tree used here is equal to the shortest path tree used in
    1.93 -    ///\ref predNode(Node v).  \pre \ref run() must be called before using
    1.94 -    ///this function.
    1.95 -    Edge pred(Node v) const { return predecessor[v]; }
    1.96 -
    1.97 -    ///Returns the previous node of the shortest path tree.
    1.98 -
    1.99 -    ///For a node \c v it returns the previous node of the shortest path tree,
   1.100 -    ///i.e. it returns the last but one node from a shortest path from the
   1.101 -    ///root to \c /v. It is INVALID if \c v is unreachable from the root or if
   1.102 -    ///\c v=s. The shortest path tree used here is equal to the shortest path
   1.103 -    ///tree used in \ref pred(Node v).  \pre \ref run() must be called before
   1.104 -    ///using this function.
   1.105 -    Node predNode(Node v) const { return pred_node[v]; }
   1.106 -    
   1.107 -    ///Returns a reference to the NodeMap of distances.
   1.108 -
   1.109 -    ///Returns a reference to the NodeMap of distances. \pre \ref run() must
   1.110 -    ///be called before using this function.
   1.111 -    const DistMap &distMap() const { return distance;}
   1.112 - 
   1.113 -    ///Returns a reference to the shortest path tree map.
   1.114 -
   1.115 -    ///Returns a reference to the NodeMap of the edges of the
   1.116 -    ///shortest path tree.
   1.117 -    ///\pre \ref run() must be called before using this function.
   1.118 -    const PredMap &predMap() const { return predecessor;}
   1.119 - 
   1.120 -    ///Returns a reference to the map of nodes of shortest paths.
   1.121 -
   1.122 -    ///Returns a reference to the NodeMap of the last but one nodes of the
   1.123 -    ///shortest path tree.
   1.124 -    ///\pre \ref run() must be called before using this function.
   1.125 -    const PredNodeMap &predNodeMap() const { return pred_node;}
   1.126 -
   1.127 -    ///Checks if a node is reachable from the root.
   1.128 -
   1.129 -    ///Returns \c true if \c v is reachable from the root.
   1.130 -    ///\warning the root node is reported to be unreached!
   1.131 -    ///\todo Is this what we want?
   1.132 -    ///\pre \ref run() must be called before using this function.
   1.133 -    ///
   1.134 -    bool reached(Node v) { return G.valid(predecessor[v]); }
   1.135 -    
   1.136 -  };
   1.137 -  
   1.138 -
   1.139 -  // **********************************************************************
   1.140 -  //  IMPLEMENTATIONS
   1.141 -  // **********************************************************************
   1.142 -
   1.143 -  ///Runs %Dijkstra algorithm from node the root.
   1.144 -
   1.145 -  ///This method runs the %Dijkstra algorithm from a root node \c s
   1.146 -  ///in order to
   1.147 -  ///compute the
   1.148 -  ///shortest path to each node. The algorithm computes
   1.149 -  ///- The shortest path tree.
   1.150 -  ///- The distance of each node from the root.
   1.151 -  template <typename Graph, typename LengthMap,
   1.152 -	    template<class,class,class,class> class Heap >
   1.153 -  void Dijkstra<Graph,LengthMap,Heap>::run(Node s) {
   1.154 -    
   1.155 -    NodeIt u;
   1.156 -    for ( G.first(u) ; G.valid(u) ; G.next(u) ) {
   1.157 -      predecessor.set(u,INVALID);
   1.158 -      pred_node.set(u,INVALID);
   1.159 -    }
   1.160 -    
   1.161 -    typename Graph::template NodeMap<int> heap_map(G,-1);
   1.162 -    
   1.163 -    typedef Heap<Node, ValueType, typename Graph::template NodeMap<int>,
   1.164 -      std::less<ValueType> > 
   1.165 -      HeapType;
   1.166 -    
   1.167 -    HeapType heap(heap_map);
   1.168 -    
   1.169 -    heap.push(s,0); 
   1.170 -    
   1.171 -      while ( !heap.empty() ) {
   1.172 -	
   1.173 -	Node v=heap.top(); 
   1.174 -	ValueType oldvalue=heap[v];
   1.175 -	heap.pop();
   1.176 -	distance.set(v, oldvalue);
   1.177 -	
   1.178 -	{ //FIXME this bracket is for e to be local
   1.179 -	  OutEdgeIt e;
   1.180 -	for(G.first(e, v);
   1.181 -	    G.valid(e); G.next(e)) {
   1.182 -	  Node w=G.bNode(e); 
   1.183 -	  
   1.184 -	  switch(heap.state(w)) {
   1.185 -	  case HeapType::PRE_HEAP:
   1.186 -	    heap.push(w,oldvalue+length[e]); 
   1.187 -	    predecessor.set(w,e);
   1.188 -	    pred_node.set(w,v);
   1.189 -	    break;
   1.190 -	  case HeapType::IN_HEAP:
   1.191 -	    if ( oldvalue+length[e] < heap[w] ) {
   1.192 -	      heap.decrease(w, oldvalue+length[e]); 
   1.193 -	      predecessor.set(w,e);
   1.194 -	      pred_node.set(w,v);
   1.195 -	    }
   1.196 -	    break;
   1.197 -	  case HeapType::POST_HEAP:
   1.198 -	    break;
   1.199 -	  }
   1.200 -	}
   1.201 -      } //FIXME tis bracket
   1.202 -      }
   1.203 -  }
   1.204 -
   1.205 -/// @}
   1.206 -  
   1.207 -} //END OF NAMESPACE HUGO
   1.208 -
   1.209 -#endif
   1.210 -
   1.211 -