lemon/smart_graph.h
author deba
Thu, 01 Mar 2007 16:47:23 +0000
changeset 2381 0248790c66ea
parent 2350 eb371753e814
child 2386 81b47fc5c444
permissions -rw-r--r--
Bug fix
     1 /* -*- C++ -*-
     2  *
     3  * This file is a part of LEMON, a generic C++ optimization library
     4  *
     5  * Copyright (C) 2003-2006
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     8  *
     9  * Permission to use, modify and distribute this software is granted
    10  * provided that this copyright notice appears in all copies. For
    11  * precise terms see the accompanying LICENSE file.
    12  *
    13  * This software is provided "AS IS" with no warranty of any kind,
    14  * express or implied, and with no claim as to its suitability for any
    15  * purpose.
    16  *
    17  */
    18 
    19 #ifndef LEMON_SMART_GRAPH_H
    20 #define LEMON_SMART_GRAPH_H
    21 
    22 ///\ingroup graphs
    23 ///\file
    24 ///\brief SmartGraph and SmartUGraph classes.
    25 
    26 #include <vector>
    27 
    28 #include <lemon/bits/invalid.h>
    29 
    30 #include <lemon/bits/base_extender.h>
    31 #include <lemon/bits/graph_extender.h>
    32 
    33 #include <lemon/bits/utility.h>
    34 #include <lemon/error.h>
    35 
    36 #include <lemon/bits/graph_extender.h>
    37 
    38 namespace lemon {
    39 
    40   class SmartGraph;
    41   ///Base of SmartGraph
    42 
    43   ///Base of SmartGraph
    44   ///
    45   class SmartGraphBase {
    46   protected:
    47 
    48     struct NodeT 
    49     {
    50       int first_in, first_out;      
    51       NodeT() {}
    52     };
    53     struct EdgeT 
    54     {
    55       int target, source, next_in, next_out;      
    56       EdgeT() {}  
    57     };
    58 
    59     std::vector<NodeT> nodes;
    60 
    61     std::vector<EdgeT> edges;
    62     
    63     
    64   public:
    65 
    66     typedef SmartGraphBase Graph;
    67 
    68     class Node;
    69     class Edge;
    70 
    71     
    72   public:
    73 
    74     SmartGraphBase() : nodes(), edges() { }
    75     SmartGraphBase(const SmartGraphBase &_g) 
    76       : nodes(_g.nodes), edges(_g.edges) { }
    77     
    78     typedef True NodeNumTag;
    79     typedef True EdgeNumTag;
    80 
    81     int nodeNum() const { return nodes.size(); }
    82     int edgeNum() const { return edges.size(); }
    83 
    84     int maxNodeId() const { return nodes.size()-1; }
    85     int maxEdgeId() const { return edges.size()-1; }
    86 
    87     Node addNode() {
    88       int n = nodes.size();     
    89       nodes.push_back(NodeT());
    90       nodes[n].first_in = -1;
    91       nodes[n].first_out = -1;
    92       return Node(n);
    93     }
    94     
    95     Edge addEdge(Node u, Node v) {
    96       int n = edges.size(); 
    97       edges.push_back(EdgeT());
    98       edges[n].source = u.id; 
    99       edges[n].target = v.id;
   100       edges[n].next_out = nodes[u.id].first_out;
   101       edges[n].next_in = nodes[v.id].first_in;
   102       nodes[u.id].first_out = nodes[v.id].first_in = n;
   103 
   104       return Edge(n);
   105     }
   106 
   107     void clear() {
   108       edges.clear();
   109       nodes.clear();
   110     }
   111 
   112     Node source(Edge e) const { return Node(edges[e.id].source); }
   113     Node target(Edge e) const { return Node(edges[e.id].target); }
   114 
   115     static int id(Node v) { return v.id; }
   116     static int id(Edge e) { return e.id; }
   117 
   118     static Node nodeFromId(int id) { return Node(id);}
   119     static Edge edgeFromId(int id) { return Edge(id);}
   120 
   121     class Node {
   122       friend class SmartGraphBase;
   123       friend class SmartGraph;
   124 
   125     protected:
   126       int id;
   127       explicit Node(int _id) : id(_id) {}
   128     public:
   129       Node() {}
   130       Node (Invalid) : id(-1) {}
   131       bool operator==(const Node i) const {return id == i.id;}
   132       bool operator!=(const Node i) const {return id != i.id;}
   133       bool operator<(const Node i) const {return id < i.id;}
   134     };
   135     
   136 
   137     class Edge {
   138       friend class SmartGraphBase;
   139       friend class SmartGraph;
   140 
   141     protected:
   142       int id;
   143       explicit Edge(int _id) : id(_id) {}
   144     public:
   145       Edge() { }
   146       Edge (Invalid) : id(-1) {}
   147       bool operator==(const Edge i) const {return id == i.id;}
   148       bool operator!=(const Edge i) const {return id != i.id;}
   149       bool operator<(const Edge i) const {return id < i.id;}
   150     };
   151 
   152     void first(Node& node) const {
   153       node.id = nodes.size() - 1;
   154     }
   155 
   156     static void next(Node& node) {
   157       --node.id;
   158     }
   159 
   160     void first(Edge& edge) const {
   161       edge.id = edges.size() - 1;
   162     }
   163 
   164     static void next(Edge& edge) {
   165       --edge.id;
   166     }
   167 
   168     void firstOut(Edge& edge, const Node& node) const {
   169       edge.id = nodes[node.id].first_out;
   170     }
   171 
   172     void nextOut(Edge& edge) const {
   173       edge.id = edges[edge.id].next_out;
   174     }
   175 
   176     void firstIn(Edge& edge, const Node& node) const {
   177       edge.id = nodes[node.id].first_in;
   178     }
   179     
   180     void nextIn(Edge& edge) const {
   181       edge.id = edges[edge.id].next_in;
   182     }
   183 
   184   };
   185 
   186   typedef GraphExtender<SmartGraphBase> ExtendedSmartGraphBase;
   187 
   188   /// \ingroup graphs
   189 
   190   ///A smart graph class.
   191 
   192   ///This is a simple and fast graph implementation.
   193   ///It is also quite memory efficient, but at the price
   194   ///that <b> it does support only limited (only stack-like)
   195   ///node and edge deletions</b>.
   196   ///It conforms to 
   197   ///the \ref concepts::Graph "Graph concept" with an
   198   ///important extra feature that
   199   ///its maps are real \ref concepts::ReferenceMap "reference map"s.
   200   ///
   201   ///\sa concepts::Graph.
   202   ///
   203   ///\author Alpar Juttner
   204   class SmartGraph : public ExtendedSmartGraphBase {
   205   public:
   206 
   207     typedef ExtendedSmartGraphBase Parent;
   208 
   209   private:
   210 
   211     ///SmartGraph is \e not copy constructible. Use GraphCopy() instead.
   212 
   213     ///SmartGraph is \e not copy constructible. Use GraphCopy() instead.
   214     ///
   215     SmartGraph(const SmartGraph &) : ExtendedSmartGraphBase() {};
   216     ///\brief Assignment of SmartGraph to another one is \e not allowed.
   217     ///Use GraphCopy() instead.
   218 
   219     ///Assignment of SmartGraph to another one is \e not allowed.
   220     ///Use GraphCopy() instead.
   221     void operator=(const SmartGraph &) {}
   222 
   223   public:
   224     
   225     /// Constructor
   226     
   227     /// Constructor.
   228     ///
   229     SmartGraph() {};
   230     
   231     ///Add a new node to the graph.
   232     
   233     /// \return the new node.
   234     ///
   235     Node addNode() { return Parent::addNode(); }
   236     
   237     ///Add a new edge to the graph.
   238     
   239     ///Add a new edge to the graph with source node \c s
   240     ///and target node \c t.
   241     ///\return the new edge.
   242     Edge addEdge(const Node& s, const Node& t) { 
   243       return Parent::addEdge(s, t); 
   244     }
   245 
   246     ///Clear the graph.
   247     
   248     ///Erase all the nodes and edges from the graph.
   249     ///
   250     void clear() {
   251       Parent::clear();
   252     }
   253 
   254     ///Split a node.
   255     
   256     ///This function splits a node. First a new node is added to the graph,
   257     ///then the source of each outgoing edge of \c n is moved to this new node.
   258     ///If \c connect is \c true (this is the default value), then a new edge
   259     ///from \c n to the newly created node is also added.
   260     ///\return The newly created node.
   261     ///
   262     ///\note The <tt>Edge</tt>s
   263     ///referencing a moved edge remain
   264     ///valid. However <tt>InEdge</tt>'s and <tt>OutEdge</tt>'s
   265     ///may be invalidated.
   266     ///\warning This functionality cannot be used together with the Snapshot
   267     ///feature.
   268     ///\todo It could be implemented in a bit faster way.
   269     Node split(Node n, bool connect = true)
   270     {
   271       Node b = addNode();
   272       nodes[b.id].first_out=nodes[n.id].first_out;
   273       nodes[n.id].first_out=-1;
   274       for(int i=nodes[b.id].first_out;i!=-1;i++) edges[i].source=b.id;
   275       if(connect) addEdge(n,b);
   276       return b;
   277     }
   278 
   279   public:
   280     
   281     class Snapshot;
   282 
   283   protected:
   284 
   285     void restoreSnapshot(const Snapshot &s)
   286     {
   287       while(s.edge_num<edges.size()) {
   288         Edge edge = edgeFromId(edges.size()-1);
   289 	Parent::notifier(Edge()).erase(edge);
   290 	nodes[edges.back().source].first_out=edges.back().next_out;
   291 	nodes[edges.back().target].first_in=edges.back().next_in;
   292 	edges.pop_back();
   293       }
   294       while(s.node_num<nodes.size()) {
   295         Node node = nodeFromId(nodes.size()-1);
   296 	Parent::notifier(Node()).erase(node);
   297 	nodes.pop_back();
   298       }
   299     }    
   300 
   301   public:
   302 
   303     ///Class to make a snapshot of the graph and to restrore to it later.
   304 
   305     ///Class to make a snapshot of the graph and to restrore to it later.
   306     ///
   307     ///The newly added nodes and edges can be removed using the
   308     ///restore() function.
   309     ///\note After you restore a state, you cannot restore
   310     ///a later state, in other word you cannot add again the edges deleted
   311     ///by restore() using another one Snapshot instance.
   312     ///
   313     ///\warning If you do not use correctly the snapshot that can cause
   314     ///either broken program, invalid state of the graph, valid but
   315     ///not the restored graph or no change. Because the runtime performance
   316     ///the validity of the snapshot is not stored.
   317     class Snapshot 
   318     {
   319       SmartGraph *g;
   320     protected:
   321       friend class SmartGraph;
   322       unsigned int node_num;
   323       unsigned int edge_num;
   324     public:
   325       ///Default constructor.
   326       
   327       ///Default constructor.
   328       ///To actually make a snapshot you must call save().
   329       ///
   330       Snapshot() : g(0) {}
   331       ///Constructor that immediately makes a snapshot
   332       
   333       ///This constructor immediately makes a snapshot of the graph.
   334       ///\param _g The graph we make a snapshot of.
   335       Snapshot(SmartGraph &_g) :g(&_g) {
   336 	node_num=g->nodes.size();
   337 	edge_num=g->edges.size();
   338       }
   339 
   340       ///Make a snapshot.
   341 
   342       ///Make a snapshot of the graph.
   343       ///
   344       ///This function can be called more than once. In case of a repeated
   345       ///call, the previous snapshot gets lost.
   346       ///\param _g The graph we make the snapshot of.
   347       void save(SmartGraph &_g) 
   348       {
   349 	g=&_g;
   350 	node_num=g->nodes.size();
   351 	edge_num=g->edges.size();
   352       }
   353 
   354       ///Undo the changes until a snapshot.
   355       
   356       ///Undo the changes until a snapshot created by save().
   357       ///
   358       ///\note After you restored a state, you cannot restore
   359       ///a later state, in other word you cannot add again the edges deleted
   360       ///by restore().
   361       void restore()
   362       {
   363 	g->restoreSnapshot(*this);
   364       }
   365     };
   366   };
   367 
   368 
   369   class SmartUGraphBase {
   370 
   371   protected:
   372 
   373     struct NodeT {
   374       int first_out;
   375     };
   376  
   377     struct EdgeT {
   378       int target;
   379       int next_out;
   380     };
   381 
   382     std::vector<NodeT> nodes;
   383     std::vector<EdgeT> edges;
   384 
   385     int first_free_edge;
   386     
   387   public:
   388     
   389     typedef SmartUGraphBase Graph;
   390 
   391     class Node;
   392     class Edge;
   393     class UEdge;
   394     
   395     class Node {
   396       friend class SmartUGraphBase;
   397     protected:
   398 
   399       int id;
   400       explicit Node(int pid) { id = pid;}
   401 
   402     public:
   403       Node() {}
   404       Node (Invalid) { id = -1; }
   405       bool operator==(const Node& node) const {return id == node.id;}
   406       bool operator!=(const Node& node) const {return id != node.id;}
   407       bool operator<(const Node& node) const {return id < node.id;}
   408     };
   409 
   410     class UEdge {
   411       friend class SmartUGraphBase;
   412     protected:
   413 
   414       int id;
   415       explicit UEdge(int pid) { id = pid;}
   416 
   417     public:
   418       UEdge() {}
   419       UEdge (Invalid) { id = -1; }
   420       bool operator==(const UEdge& edge) const {return id == edge.id;}
   421       bool operator!=(const UEdge& edge) const {return id != edge.id;}
   422       bool operator<(const UEdge& edge) const {return id < edge.id;}
   423     };
   424 
   425     class Edge {
   426       friend class SmartUGraphBase;
   427     protected:
   428 
   429       int id;
   430       explicit Edge(int pid) { id = pid;}
   431 
   432     public:
   433       operator UEdge() const { return uEdgeFromId(id / 2); }
   434 
   435       Edge() {}
   436       Edge (Invalid) { id = -1; }
   437       bool operator==(const Edge& edge) const {return id == edge.id;}
   438       bool operator!=(const Edge& edge) const {return id != edge.id;}
   439       bool operator<(const Edge& edge) const {return id < edge.id;}
   440     };
   441 
   442 
   443 
   444     SmartUGraphBase()
   445       : nodes(), edges() {}
   446 
   447     
   448     int maxNodeId() const { return nodes.size()-1; } 
   449     int maxUEdgeId() const { return edges.size() / 2 - 1; }
   450     int maxEdgeId() const { return edges.size()-1; }
   451 
   452     Node source(Edge e) const { return Node(edges[e.id ^ 1].target); }
   453     Node target(Edge e) const { return Node(edges[e.id].target); }
   454 
   455     Node source(UEdge e) const { return Node(edges[2 * e.id].target); }
   456     Node target(UEdge e) const { return Node(edges[2 * e.id + 1].target); }
   457 
   458     static bool direction(Edge e) {
   459       return (e.id & 1) == 1;
   460     }
   461 
   462     static Edge direct(UEdge e, bool d) {
   463       return Edge(e.id * 2 + (d ? 1 : 0));
   464     }
   465 
   466     void first(Node& node) const { 
   467       node.id = nodes.size() - 1;
   468     }
   469 
   470     void next(Node& node) const {
   471       --node.id;
   472     }
   473 
   474     void first(Edge& edge) const { 
   475       edge.id = edges.size() - 1;
   476     }
   477 
   478     void next(Edge& edge) const {
   479       --edge.id;
   480     }
   481 
   482     void first(UEdge& edge) const { 
   483       edge.id = edges.size() / 2 - 1;
   484     }
   485 
   486     void next(UEdge& edge) const {
   487       --edge.id;
   488     }
   489 
   490     void firstOut(Edge &edge, const Node& v) const {
   491       edge.id = nodes[v.id].first_out;
   492     }
   493     void nextOut(Edge &edge) const {
   494       edge.id = edges[edge.id].next_out;
   495     }
   496 
   497     void firstIn(Edge &edge, const Node& v) const {
   498       edge.id = ((nodes[v.id].first_out) ^ 1);
   499       if (edge.id == -2) edge.id = -1;
   500     }
   501     void nextIn(Edge &edge) const {
   502       edge.id = ((edges[edge.id ^ 1].next_out) ^ 1);
   503       if (edge.id == -2) edge.id = -1;
   504     }
   505 
   506     void firstInc(UEdge &edge, bool& d, const Node& v) const {
   507       int de = nodes[v.id].first_out;
   508       if (de != -1) {
   509         edge.id = de / 2;
   510         d = ((de & 1) == 1);
   511       } else {
   512         edge.id = -1;
   513         d = true;
   514       }
   515     }
   516     void nextInc(UEdge &edge, bool& d) const {
   517       int de = (edges[(edge.id * 2) | (d ? 1 : 0)].next_out);
   518       if (de != -1) {
   519         edge.id = de / 2;
   520         d = ((de & 1) == 1);
   521       } else {
   522         edge.id = -1;
   523         d = true;      
   524       }
   525     }
   526     
   527     static int id(Node v) { return v.id; }
   528     static int id(Edge e) { return e.id; }
   529     static int id(UEdge e) { return e.id; }
   530 
   531     static Node nodeFromId(int id) { return Node(id);}
   532     static Edge edgeFromId(int id) { return Edge(id);}
   533     static UEdge uEdgeFromId(int id) { return UEdge(id);}
   534 
   535     Node addNode() {     
   536       int n = nodes.size();
   537       nodes.push_back(NodeT());
   538       nodes[n].first_out = -1;
   539       
   540       return Node(n);
   541     }
   542     
   543     UEdge addEdge(Node u, Node v) {
   544       int n = edges.size();
   545       edges.push_back(EdgeT());
   546       edges.push_back(EdgeT());
   547       
   548       edges[n].target = u.id;
   549       edges[n | 1].target = v.id;
   550 
   551       edges[n].next_out = nodes[v.id].first_out;
   552       edges[n | 1].next_out = nodes[u.id].first_out;
   553 	
   554       nodes[v.id].first_out = n;
   555       nodes[u.id].first_out = (n | 1);
   556 
   557       return UEdge(n / 2);
   558     }
   559     
   560     void clear() {
   561       edges.clear();
   562       nodes.clear();
   563     }
   564 
   565   };
   566 
   567   typedef UGraphExtender<SmartUGraphBase> ExtendedSmartUGraphBase;
   568 
   569   /// \ingroup graphs
   570   ///
   571   /// \brief A smart undirected graph class.
   572   ///
   573   /// This is a simple and fast undirected graph implementation.
   574   /// It is also quite memory efficient, but at the price
   575   /// that <b> it does support only limited (only stack-like)
   576   /// node and edge deletions</b>.
   577   /// Except from this it conforms to 
   578   /// the \ref concepts::UGraph "UGraph concept".
   579   ///
   580   ///It also has an
   581   ///important extra feature that
   582   ///its maps are real \ref concepts::ReferenceMap "reference map"s.
   583   ///
   584   /// \sa concepts::UGraph.
   585   ///
   586   class SmartUGraph : public ExtendedSmartUGraphBase {
   587   private:
   588 
   589     ///SmartUGraph is \e not copy constructible. Use UGraphCopy() instead.
   590 
   591     ///SmartUGraph is \e not copy constructible. Use UGraphCopy() instead.
   592     ///
   593     SmartUGraph(const SmartUGraph &) : ExtendedSmartUGraphBase() {};
   594 
   595     ///\brief Assignment of SmartUGraph to another one is \e not allowed.
   596     ///Use UGraphCopy() instead.
   597 
   598     ///Assignment of SmartUGraph to another one is \e not allowed.
   599     ///Use UGraphCopy() instead.
   600     void operator=(const SmartUGraph &) {}
   601 
   602   public:
   603 
   604     typedef ExtendedSmartUGraphBase Parent;
   605     typedef Parent::OutEdgeIt IncEdgeIt;
   606 
   607     /// Constructor
   608     
   609     /// Constructor.
   610     ///
   611     SmartUGraph() {}
   612 
   613     ///Add a new node to the graph.
   614     
   615     /// \return the new node.
   616     ///
   617     Node addNode() { return Parent::addNode(); }
   618     
   619     ///Add a new undirected edge to the graph.
   620     
   621     ///Add a new undirected edge to the graph with node \c s
   622     ///and \c t.
   623     ///\return the new undirected edge.
   624     UEdge addEdge(const Node& s, const Node& t) { 
   625       return Parent::addEdge(s, t); 
   626     }
   627 
   628     ///Clear the graph.
   629     
   630     ///Erase all the nodes and edges from the graph.
   631     ///
   632     void clear() {
   633       Parent::clear();
   634     }
   635 
   636   public:
   637     
   638     class Snapshot;
   639 
   640   protected:
   641 
   642     void saveSnapshot(Snapshot &s)
   643     {
   644       s.g = this;
   645       s.node_num = nodes.size();
   646       s.edge_num = edges.size();
   647     }
   648 
   649     void restoreSnapshot(const Snapshot &s)
   650     {
   651       while(s.edge_num<edges.size()) {
   652         int n=edges.size()-1;
   653         UEdge edge=uEdgeFromId(n/2);
   654 	Parent::notifier(UEdge()).erase(edge);
   655         std::vector<Edge> dir;
   656         dir.push_back(edgeFromId(n));
   657         dir.push_back(edgeFromId(n-1));
   658 	Parent::notifier(Edge()).erase(dir);
   659 	nodes[edges[n].target].first_out=edges[n].next_out;
   660 	nodes[edges[n-1].target].first_out=edges[n-1].next_out;
   661 	edges.pop_back();
   662 	edges.pop_back();
   663       }
   664       while(s.node_num<nodes.size()) {
   665         int n=nodes.size()-1;
   666         Node node = nodeFromId(n);
   667 	Parent::notifier(Node()).erase(node);
   668 	nodes.pop_back();
   669       }
   670     }    
   671 
   672   public:
   673 
   674     ///Class to make a snapshot of the graph and to restrore to it later.
   675 
   676     ///Class to make a snapshot of the graph and to restrore to it later.
   677     ///
   678     ///The newly added nodes and edges can be removed using the
   679     ///restore() function.
   680     ///
   681     ///\note After you restore a state, you cannot restore
   682     ///a later state, in other word you cannot add again the edges deleted
   683     ///by restore() using another one Snapshot instance.
   684     ///
   685     ///\warning If you do not use correctly the snapshot that can cause
   686     ///either broken program, invalid state of the graph, valid but
   687     ///not the restored graph or no change. Because the runtime performance
   688     ///the validity of the snapshot is not stored.
   689     class Snapshot 
   690     {
   691       SmartUGraph *g;
   692     protected:
   693       friend class SmartUGraph;
   694       unsigned int node_num;
   695       unsigned int edge_num;
   696     public:
   697       ///Default constructor.
   698       
   699       ///Default constructor.
   700       ///To actually make a snapshot you must call save().
   701       ///
   702       Snapshot() : g(0) {}
   703       ///Constructor that immediately makes a snapshot
   704       
   705       ///This constructor immediately makes a snapshot of the graph.
   706       ///\param g The graph we make a snapshot of.
   707       Snapshot(SmartUGraph &g) {
   708         g.saveSnapshot(*this);
   709       }
   710 
   711       ///Make a snapshot.
   712 
   713       ///Make a snapshot of the graph.
   714       ///
   715       ///This function can be called more than once. In case of a repeated
   716       ///call, the previous snapshot gets lost.
   717       ///\param g The graph we make the snapshot of.
   718       void save(SmartUGraph &g) 
   719       {
   720         g.saveSnapshot(*this);
   721       }
   722 
   723       ///Undo the changes until a snapshot.
   724       
   725       ///Undo the changes until a snapshot created by save().
   726       ///
   727       ///\note After you restored a state, you cannot restore
   728       ///a later state, in other word you cannot add again the edges deleted
   729       ///by restore().
   730       void restore()
   731       {
   732         g->restoreSnapshot(*this);
   733       }
   734     };
   735   };
   736 
   737 
   738   class SmartBpUGraphBase {
   739   public:
   740 
   741     class NodeSetError : public LogicError {
   742     public:
   743       virtual const char* what() const throw() { 
   744 	return "lemon::SmartBpUGraph::NodeSetError";
   745       }
   746     };
   747 
   748   protected:
   749 
   750     struct NodeT {
   751       int first;
   752       NodeT() {}
   753       NodeT(int _first) : first(_first) {}
   754     };
   755 
   756     struct UEdgeT {
   757       int aNode, next_out;
   758       int bNode, next_in;
   759     };
   760 
   761     std::vector<NodeT> aNodes;
   762     std::vector<NodeT> bNodes;
   763 
   764     std::vector<UEdgeT> edges;
   765 
   766   public:
   767   
   768     class Node {
   769       friend class SmartBpUGraphBase;
   770     protected:
   771       int id;
   772 
   773       explicit Node(int _id) : id(_id) {}
   774     public:
   775       Node() {}
   776       Node(Invalid) : id(-1) {}
   777       bool operator==(const Node i) const {return id==i.id;}
   778       bool operator!=(const Node i) const {return id!=i.id;}
   779       bool operator<(const Node i) const {return id<i.id;}
   780     };
   781 
   782     class UEdge {
   783       friend class SmartBpUGraphBase;
   784     protected:
   785       int id;
   786 
   787       UEdge(int _id) : id(_id) {}
   788     public:
   789       UEdge() {}
   790       UEdge(Invalid) : id(-1) {}
   791       bool operator==(const UEdge i) const {return id==i.id;}
   792       bool operator!=(const UEdge i) const {return id!=i.id;}
   793       bool operator<(const UEdge i) const {return id<i.id;}
   794     };
   795 
   796     void firstANode(Node& node) const {
   797       node.id = 2 * aNodes.size() - 2;
   798       if (node.id < 0) node.id = -1; 
   799     }
   800     void nextANode(Node& node) const {
   801       node.id -= 2;
   802       if (node.id < 0) node.id = -1; 
   803     }
   804 
   805     void firstBNode(Node& node) const {
   806       node.id = 2 * bNodes.size() - 1;
   807     }
   808     void nextBNode(Node& node) const {
   809       node.id -= 2;
   810     }
   811 
   812     void first(Node& node) const {
   813       if (aNodes.size() > 0) {
   814 	node.id = 2 * aNodes.size() - 2;
   815       } else {
   816 	node.id = 2 * bNodes.size() - 1;
   817       }
   818     }
   819     void next(Node& node) const {
   820       node.id -= 2;
   821       if (node.id == -2) {
   822 	node.id = 2 * bNodes.size() - 1;
   823       }
   824     }
   825   
   826     void first(UEdge& edge) const {
   827       edge.id = edges.size() - 1;
   828     }
   829     void next(UEdge& edge) const {
   830       --edge.id;
   831     }
   832 
   833     void firstFromANode(UEdge& edge, const Node& node) const {
   834       LEMON_ASSERT((node.id & 1) == 0, NodeSetError());
   835       edge.id = aNodes[node.id >> 1].first;
   836     }
   837     void nextFromANode(UEdge& edge) const {
   838       edge.id = edges[edge.id].next_out;
   839     }
   840 
   841     void firstFromBNode(UEdge& edge, const Node& node) const {
   842       LEMON_ASSERT((node.id & 1) == 1, NodeSetError());
   843       edge.id = bNodes[node.id >> 1].first;
   844     }
   845     void nextFromBNode(UEdge& edge) const {
   846       edge.id = edges[edge.id].next_in;
   847     }
   848 
   849     static int id(const Node& node) {
   850       return node.id;
   851     }
   852     static Node nodeFromId(int id) {
   853       return Node(id);
   854     }
   855     int maxNodeId() const {
   856       return aNodes.size() > bNodes.size() ?
   857 	aNodes.size() * 2 - 2 : bNodes.size() * 2 - 1;
   858     }
   859   
   860     static int id(const UEdge& edge) {
   861       return edge.id;
   862     }
   863     static UEdge uEdgeFromId(int id) {
   864       return UEdge(id);
   865     }
   866     int maxUEdgeId() const {
   867       return edges.size();
   868     }
   869   
   870     static int aNodeId(const Node& node) {
   871       return node.id >> 1;
   872     }
   873     static Node nodeFromANodeId(int id) {
   874       return Node(id << 1);
   875     }
   876     int maxANodeId() const {
   877       return aNodes.size();
   878     }
   879 
   880     static int bNodeId(const Node& node) {
   881       return node.id >> 1;
   882     }
   883     static Node nodeFromBNodeId(int id) {
   884       return Node((id << 1) + 1);
   885     }
   886     int maxBNodeId() const {
   887       return bNodes.size();
   888     }
   889 
   890     Node aNode(const UEdge& edge) const {
   891       return Node(edges[edge.id].aNode);
   892     }
   893     Node bNode(const UEdge& edge) const {
   894       return Node(edges[edge.id].bNode);
   895     }
   896 
   897     static bool aNode(const Node& node) {
   898       return (node.id & 1) == 0;
   899     }
   900 
   901     static bool bNode(const Node& node) {
   902       return (node.id & 1) == 1;
   903     }
   904 
   905     Node addANode() {
   906       NodeT nodeT;
   907       nodeT.first = -1;
   908       aNodes.push_back(nodeT);
   909       return Node(aNodes.size() * 2 - 2);
   910     }
   911 
   912     Node addBNode() {
   913       NodeT nodeT;
   914       nodeT.first = -1;
   915       bNodes.push_back(nodeT);
   916       return Node(bNodes.size() * 2 - 1);
   917     }
   918 
   919     UEdge addEdge(const Node& source, const Node& target) {
   920       LEMON_ASSERT(((source.id ^ target.id) & 1) == 1, NodeSetError());
   921       UEdgeT edgeT;
   922       if ((source.id & 1) == 0) {
   923 	edgeT.aNode = source.id;
   924 	edgeT.bNode = target.id;
   925       } else {
   926 	edgeT.aNode = target.id;
   927 	edgeT.bNode = source.id;
   928       }
   929       edgeT.next_out = aNodes[edgeT.aNode >> 1].first;
   930       aNodes[edgeT.aNode >> 1].first = edges.size();
   931       edgeT.next_in = bNodes[edgeT.bNode >> 1].first;
   932       bNodes[edgeT.bNode >> 1].first = edges.size();
   933       edges.push_back(edgeT);
   934       return UEdge(edges.size() - 1);
   935     }
   936 
   937     void clear() {
   938       aNodes.clear();
   939       bNodes.clear();
   940       edges.clear();
   941     }
   942 
   943     typedef True NodeNumTag;
   944     int nodeNum() const { return aNodes.size() + bNodes.size(); }
   945     int aNodeNum() const { return aNodes.size(); }
   946     int bNodeNum() const { return bNodes.size(); }
   947 
   948     typedef True EdgeNumTag;
   949     int uEdgeNum() const { return edges.size(); }
   950 
   951   };
   952 
   953 
   954   typedef BpUGraphExtender<BidirBpUGraphExtender<SmartBpUGraphBase> >
   955   ExtendedSmartBpUGraphBase;
   956 
   957   /// \ingroup graphs
   958   ///
   959   /// \brief A smart bipartite undirected graph class.
   960   ///
   961   /// This is a simple and fast bipartite undirected graph implementation.
   962   /// It is also quite memory efficient, but at the price
   963   /// that <b> it does not support node and edge deletions</b>.
   964   /// Except from this it conforms to 
   965   /// the \ref concepts::BpUGraph "BpUGraph concept".
   966   ///
   967   ///It also has an
   968   ///important extra feature that
   969   ///its maps are real \ref concepts::ReferenceMap "reference map"s.
   970   ///
   971   /// \sa concepts::BpUGraph.
   972   ///
   973   class SmartBpUGraph : public ExtendedSmartBpUGraphBase {
   974   private:
   975 
   976     /// \brief SmartBpUGraph is \e not copy constructible.
   977     ///
   978     ///SmartBpUGraph is \e not copy constructible.
   979     SmartBpUGraph(const SmartBpUGraph &) : ExtendedSmartBpUGraphBase() {};
   980 
   981     /// \brief Assignment of SmartBpUGraph to another one is \e not
   982     /// allowed.
   983     ///
   984     /// Assignment of SmartBpUGraph to another one is \e not allowed.
   985     void operator=(const SmartBpUGraph &) {}
   986 
   987   public:
   988 
   989     typedef ExtendedSmartBpUGraphBase Parent;
   990 
   991     ///Constructor
   992     
   993     ///Constructor.
   994     ///
   995     SmartBpUGraph() : ExtendedSmartBpUGraphBase() {}
   996 
   997     ///Add a new ANode to the graph.
   998     
   999     /// \return the new node.
  1000     ///
  1001     Node addANode() { return Parent::addANode(); }
  1002 
  1003     ///Add a new BNode to the graph.
  1004     
  1005     /// \return the new node.
  1006     ///
  1007     Node addBNode() { return Parent::addBNode(); }
  1008     
  1009     ///Add a new undirected edge to the graph.
  1010     
  1011     ///Add a new undirected edge to the graph with node \c s
  1012     ///and \c t.
  1013     ///\return the new undirected edge.
  1014     UEdge addEdge(const Node& s, const Node& t) { 
  1015       return Parent::addEdge(s, t); 
  1016     }
  1017 
  1018     ///Clear the graph.
  1019     
  1020     ///Erase all the nodes and edges from the graph.
  1021     ///
  1022     void clear() {
  1023       Parent::clear();
  1024     }
  1025     
  1026   public:
  1027 
  1028     class Snapshot;
  1029 
  1030   protected:
  1031     
  1032     void restoreSnapshot(const Snapshot &s)
  1033     {
  1034       while(s.edge_num<edges.size()) {
  1035         UEdge edge = uEdgeFromId(edges.size()-1);
  1036 	Parent::notifier(UEdge()).erase(edge);
  1037         std::vector<Edge> dir;
  1038         dir.push_back(Parent::direct(edge, true));
  1039         dir.push_back(Parent::direct(edge, false));
  1040 	Parent::notifier(Edge()).erase(dir);
  1041 	aNodes[edges.back().aNode >> 1].first=edges.back().next_out;
  1042 	bNodes[edges.back().bNode >> 1].first=edges.back().next_in;
  1043 	edges.pop_back();
  1044       }
  1045       while(s.anode_num<aNodes.size()) {
  1046         Node node = nodeFromANodeId(aNodes.size() - 1);
  1047 	Parent::notifier(ANode()).erase(node);
  1048 	Parent::notifier(Node()).erase(node);
  1049 	aNodes.pop_back();
  1050       }
  1051       while(s.bnode_num<bNodes.size()) {
  1052         Node node = nodeFromBNodeId(bNodes.size() - 1);
  1053 	Parent::notifier(BNode()).erase(node);
  1054 	Parent::notifier(Node()).erase(node);
  1055 	bNodes.pop_back();
  1056       }
  1057     }    
  1058 
  1059   public:
  1060 
  1061     ///Class to make a snapshot of the graph and to restrore to it later.
  1062 
  1063     ///Class to make a snapshot of the graph and to restrore to it later.
  1064     ///
  1065     ///The newly added nodes and edges can be removed using the
  1066     ///restore() function.
  1067     ///
  1068     ///\note After you restore a state, you cannot restore
  1069     ///a later state, in other word you cannot add again the edges deleted
  1070     ///by restore() using another one Snapshot instance.
  1071     ///
  1072     ///\warning If you do not use correctly the snapshot that can cause
  1073     ///either broken program, invalid state of the graph, valid but
  1074     ///not the restored graph or no change. Because the runtime performance
  1075     ///the validity of the snapshot is not stored.
  1076     class Snapshot 
  1077     {
  1078       SmartBpUGraph *g;
  1079     protected:
  1080       friend class SmartBpUGraph;
  1081       unsigned int anode_num;
  1082       unsigned int bnode_num;
  1083       unsigned int edge_num;
  1084     public:
  1085       ///Default constructor.
  1086       
  1087       ///Default constructor.
  1088       ///To actually make a snapshot you must call save().
  1089       ///
  1090       Snapshot() : g(0) {}
  1091 
  1092       ///Constructor that immediately makes a snapshot
  1093       
  1094       ///This constructor immediately makes a snapshot of the graph.
  1095       ///\param _g The graph we make a snapshot of.
  1096       Snapshot(SmartBpUGraph &_g) : g(&_g) {
  1097 	anode_num=g->aNodes.size();
  1098 	bnode_num=g->bNodes.size();
  1099 	edge_num=g->edges.size();
  1100       }
  1101 
  1102       ///Make a snapshot.
  1103 
  1104       ///Make a snapshot of the graph.
  1105       ///
  1106       ///This function can be called more than once. In case of a repeated
  1107       ///call, the previous snapshot gets lost.
  1108       ///\param _g The graph we make the snapshot of.
  1109       void save(SmartBpUGraph &_g) 
  1110       {
  1111 	g=&_g;
  1112 	anode_num=g->aNodes.size();
  1113 	bnode_num=g->bNodes.size();
  1114 	edge_num=g->edges.size();
  1115       }
  1116 
  1117       ///Undo the changes until a snapshot.
  1118       
  1119       ///Undo the changes until a snapshot created by save().
  1120       ///
  1121       ///\note After you restored a state, you cannot restore
  1122       ///a later state, in other word you cannot add again the edges deleted
  1123       ///by restore().
  1124       void restore()
  1125       {
  1126 	g->restoreSnapshot(*this);
  1127       }
  1128     };
  1129   };
  1130 
  1131   
  1132   /// @}  
  1133 } //namespace lemon
  1134 
  1135 
  1136 #endif //LEMON_SMART_GRAPH_H