Spell checking (Ereasable ->Erasable), affected also the code.
3 #ifndef HUGO_LIST_GRAPH_H
4 #define HUGO_LIST_GRAPH_H
8 ///\brief ListGraph, SymListGraph, NodeSet and EdgeSet classes.
13 #include <hugo/invalid.h>
15 #include <hugo/map_registry.h>
16 #include <hugo/default_map.h>
18 #include <hugo/sym_map.h>
20 #include <hugo/map_defines.h>
25 /// \addtogroup graphs
28 ///A list graph class.
30 ///This is a simple and fast erasable graph implementation.
32 ///It conforms to the graph interface documented under
33 ///the description of \ref ErasableGraphSkeleton.
34 ///\sa \ref ErasableGraphSkeleton.
37 //Nodes are double linked.
38 //The free nodes are only single linked using the "next" field.
41 int first_in,first_out;
44 //Edges are double linked.
45 //The free edges are only single linked using the "next_in" field.
49 int prev_in, prev_out;
50 int next_in, next_out;
53 std::vector<NodeT> nodes;
58 std::vector<EdgeT> edges;
64 typedef ListGraph Graph;
77 /// Creating map registries.
78 CREATE_MAP_REGISTRIES;
79 /// Creating node and edge maps.
80 CREATE_MAPS(DefaultMap);
85 : nodes(), first_node(-1),
86 first_free_node(-1), edges(), first_free_edge(-1) {}
88 ListGraph(const ListGraph &_g)
89 : nodes(_g.nodes), first_node(_g.first_node),
90 first_free_node(_g.first_free_node), edges(_g.edges),
91 first_free_edge(_g.first_free_edge) {}
94 int nodeNum() const { return nodes.size(); }
96 int edgeNum() const { return edges.size(); }
98 ///Set the expected maximum number of edges.
100 ///With this function, it is possible to set the expected number of edges.
101 ///The use of this fasten the building of the graph and makes
102 ///it possible to avoid the superfluous memory allocation.
103 void reserveEdge(int n) { edges.reserve(n); };
109 int maxNodeId() const { return nodes.size()-1; }
114 int maxEdgeId() const { return edges.size()-1; }
116 Node tail(Edge e) const { return edges[e.n].tail; }
117 Node head(Edge e) const { return edges[e.n].head; }
119 NodeIt& first(NodeIt& v) const {
120 v=NodeIt(*this); return v; }
121 EdgeIt& first(EdgeIt& e) const {
122 e=EdgeIt(*this); return e; }
123 OutEdgeIt& first(OutEdgeIt& e, const Node v) const {
124 e=OutEdgeIt(*this,v); return e; }
125 InEdgeIt& first(InEdgeIt& e, const Node v) const {
126 e=InEdgeIt(*this,v); return e; }
130 /// The ID of a valid Node is a nonnegative integer not greater than
131 /// \ref maxNodeId(). The range of the ID's is not surely continuous
132 /// and the greatest node ID can be actually less then \ref maxNodeId().
134 /// The ID of the \ref INVALID node is -1.
135 ///\return The ID of the node \c v.
136 static int id(Node v) { return v.n; }
139 /// The ID of a valid Edge is a nonnegative integer not greater than
140 /// \ref maxEdgeId(). The range of the ID's is not surely continuous
141 /// and the greatest edge ID can be actually less then \ref maxEdgeId().
143 /// The ID of the \ref INVALID edge is -1.
144 ///\return The ID of the edge \c e.
145 static int id(Edge e) { return e.n; }
147 /// Adds a new node to the graph.
149 /// \warning It adds the new node to the front of the list.
150 /// (i.e. the lastly added node becomes the first.)
154 if(first_free_node==-1)
157 nodes.push_back(NodeT());
161 first_free_node = nodes[n].next;
164 nodes[n].next = first_node;
165 if(first_node != -1) nodes[first_node].prev = n;
169 nodes[n].first_in = nodes[n].first_out = -1;
173 //Update dynamic maps
179 Edge addEdge(Node u, Node v) {
182 if(first_free_edge==-1)
185 edges.push_back(EdgeT());
189 first_free_edge = edges[n].next_in;
192 edges[n].tail = u.n; edges[n].head = v.n;
194 edges[n].next_out = nodes[u.n].first_out;
195 if(nodes[u.n].first_out != -1) edges[nodes[u.n].first_out].prev_out = n;
196 edges[n].next_in = nodes[v.n].first_in;
197 if(nodes[v.n].first_in != -1) edges[nodes[v.n].first_in].prev_in = n;
198 edges[n].prev_in = edges[n].prev_out = -1;
200 nodes[u.n].first_out = nodes[v.n].first_in = n;
204 //Update dynamic maps
210 /// Finds an edge between two nodes.
212 /// Finds an edge from node \c u to node \c v.
214 /// If \c prev is \ref INVALID (this is the default value), then
215 /// It finds the first edge from \c u to \c v. Otherwise it looks for
216 /// the next edge from \c u to \c v after \c prev.
217 /// \return The found edge or INVALID if there is no such an edge.
218 Edge findEdge(Node u,Node v, Edge prev = INVALID)
220 int e = (prev.n==-1)? nodes[u.n].first_out : edges[prev.n].next_out;
221 while(e!=-1 && edges[e].tail!=v.n) e = edges[e].next_out;
227 void eraseEdge(int n) {
229 if(edges[n].next_in!=-1)
230 edges[edges[n].next_in].prev_in = edges[n].prev_in;
231 if(edges[n].prev_in!=-1)
232 edges[edges[n].prev_in].next_in = edges[n].next_in;
233 else nodes[edges[n].head].first_in = edges[n].next_in;
235 if(edges[n].next_out!=-1)
236 edges[edges[n].next_out].prev_out = edges[n].prev_out;
237 if(edges[n].prev_out!=-1)
238 edges[edges[n].prev_out].next_out = edges[n].next_out;
239 else nodes[edges[n].tail].first_out = edges[n].next_out;
241 edges[n].next_in = first_free_edge;
244 //Update dynamic maps
252 void erase(Node nn) {
256 while((m=nodes[n].first_in)!=-1) eraseEdge(m);
257 while((m=nodes[n].first_out)!=-1) eraseEdge(m);
259 if(nodes[n].next != -1) nodes[nodes[n].next].prev = nodes[n].prev;
260 if(nodes[n].prev != -1) nodes[nodes[n].prev].next = nodes[n].next;
261 else first_node = nodes[n].next;
263 nodes[n].next = first_free_node;
266 //Update dynamic maps
271 void erase(Edge e) { eraseEdge(e.n); }
278 first_node=first_free_node=first_free_edge=-1;
282 friend class ListGraph;
283 template <typename T> friend class NodeMap;
286 friend class OutEdgeIt;
287 friend class InEdgeIt;
288 friend class SymEdge;
292 friend int ListGraph::id(Node v);
296 Node (Invalid) { n=-1; }
297 bool operator==(const Node i) const {return n==i.n;}
298 bool operator!=(const Node i) const {return n!=i.n;}
299 bool operator<(const Node i) const {return n<i.n;}
301 // operator bool() { return n!=-1; }
304 class NodeIt : public Node {
306 friend class ListGraph;
308 NodeIt() : Node() { }
309 NodeIt(Invalid i) : Node(i) { }
310 NodeIt(const ListGraph& _G) : Node(_G.first_node), G(&_G) { }
311 ///\todo Undocumented conversion Node -\> NodeIt.
312 NodeIt(const ListGraph& _G,Node n) : Node(n), G(&_G) { }
313 NodeIt &operator++() {
318 // operator bool() { return Node::operator bool(); }
322 friend class ListGraph;
323 template <typename T> friend class EdgeMap;
325 //template <typename T> friend class SymListGraph::SymEdgeMap;
326 //friend Edge SymListGraph::opposite(Edge) const;
332 friend int ListGraph::id(Edge e);
335 /// An Edge with id \c n.
337 /// \bug It should be
338 /// obtained by a member function of the Graph.
342 Edge (Invalid) { n=-1; }
343 bool operator==(const Edge i) const {return n==i.n;}
344 bool operator!=(const Edge i) const {return n!=i.n;}
345 bool operator<(const Edge i) const {return n<i.n;}
346 ///\bug This is a workaround until somebody tells me how to
347 ///make class \c SymListGraph::SymEdgeMap friend of Edge
348 int &idref() {return n;}
349 const int &idref() const {return n;}
351 // operator bool() { return n!=-1; }
354 class EdgeIt : public Edge {
356 friend class ListGraph;
358 EdgeIt(const ListGraph& _G) : Edge(), G(&_G) {
361 m!=-1 && _G.nodes[m].first_in == -1; m = _G.nodes[m].next);
362 n = (m==-1)?-1:_G.nodes[m].first_in;
364 EdgeIt (Invalid i) : Edge(i) { }
365 EdgeIt(const ListGraph& _G, Edge e) : Edge(e), G(&_G) { }
366 EdgeIt() : Edge() { }
367 ///\bug This is a workaround until somebody tells me how to
368 ///make class \c SymListGraph::SymEdgeMap friend of Edge
369 int &idref() {return n;}
370 EdgeIt &operator++() {
371 if(G->edges[n].next_in!=-1) n=G->edges[n].next_in;
374 for(nn=G->nodes[G->edges[n].head].next;
375 nn!=-1 && G->nodes[nn].first_in == -1;
376 nn = G->nodes[nn].next) ;
377 n = (nn==-1)?-1:G->nodes[nn].first_in;
382 // operator bool() { return Edge::operator bool(); }
385 class OutEdgeIt : public Edge {
387 friend class ListGraph;
389 OutEdgeIt() : Edge() { }
390 OutEdgeIt(const ListGraph& _G, Edge e) : Edge(e), G(&_G) { }
391 OutEdgeIt (Invalid i) : Edge(i) { }
393 OutEdgeIt(const ListGraph& _G,const Node v)
394 : Edge(_G.nodes[v.n].first_out), G(&_G) {}
395 OutEdgeIt &operator++() { n=G->edges[n].next_out; return *this; }
397 // operator bool() { return Edge::operator bool(); }
400 class InEdgeIt : public Edge {
402 friend class ListGraph;
404 InEdgeIt() : Edge() { }
405 InEdgeIt(const ListGraph& _G, Edge e) : Edge(e), G(&_G) { }
406 InEdgeIt (Invalid i) : Edge(i) { }
407 InEdgeIt(const ListGraph& _G,Node v)
408 : Edge(_G.nodes[v.n].first_in), G(&_G) { }
409 InEdgeIt &operator++() { n=G->edges[n].next_in; return *this; }
411 // operator bool() { return Edge::operator bool(); }
415 ///Graph for bidirectional edges.
417 ///The purpose of this graph structure is to handle graphs
418 ///having bidirectional edges. Here the function \c addEdge(u,v) adds a pair
419 ///of oppositely directed edges.
420 ///There is a new edge map type called
421 ///\ref SymListGraph::SymEdgeMap "SymEdgeMap"
422 ///that complements this
424 ///storing shared values for the edge pairs. The usual
425 ///\ref GraphSkeleton::EdgeMap "EdgeMap"
429 ///The oppositely directed edge can also be obtained easily
430 ///using \ref opposite.
432 ///Here erase(Edge) deletes a pair of edges.
434 ///\todo this date structure need some reconsiderations. Maybe it
435 ///should be implemented independently from ListGraph.
437 class SymListGraph : public ListGraph
441 typedef SymListGraph Graph;
443 /// Importing maps from the base class ListGraph.
444 KEEP_MAPS(ListGraph, SymListGraph);
446 /// Creating symmetric map registry.
447 CREATE_SYM_EDGE_MAP_REGISTRY;
448 /// Creating symmetric edge map.
449 CREATE_SYM_EDGE_MAP(DefaultMap);
451 SymListGraph() : ListGraph() { }
452 SymListGraph(const ListGraph &_g) : ListGraph(_g) { }
453 ///Adds a pair of oppositely directed edges to the graph.
454 Edge addEdge(Node u, Node v)
456 Edge e = ListGraph::addEdge(u,v);
457 Edge f = ListGraph::addEdge(v,u);
458 sym_edge_maps.add(e);
459 sym_edge_maps.add(f);
464 void erase(Node n) { ListGraph::erase(n);}
465 ///The oppositely directed edge.
467 ///Returns the oppositely directed
468 ///pair of the edge \c e.
469 static Edge opposite(Edge e)
472 f.idref() = e.idref() - 2*(e.idref()%2) + 1;
476 ///Removes a pair of oppositely directed edges to the graph.
478 Edge f = opposite(e);
479 sym_edge_maps.erase(e);
480 sym_edge_maps.erase(f);
487 ///A graph class containing only nodes.
489 ///This class implements a graph structure without edges.
490 ///The most useful application of this class is to be the node set of an
491 ///\ref EdgeSet class.
493 ///It conforms to the graph interface documented under
494 ///the description of \ref GraphSkeleton with the exception that you cannot
495 ///add (or delete) edges. The usual edge iterators are exists, but they are
496 ///always \ref INVALID.
497 ///\sa \ref GraphSkeleton
501 //Nodes are double linked.
502 //The free nodes are only single linked using the "next" field.
505 int first_in,first_out;
510 std::vector<NodeT> nodes;
513 //The first free node
518 typedef NodeSet Graph;
530 /// Creating node map registry.
531 CREATE_NODE_MAP_REGISTRY;
532 /// Creating node maps.
533 CREATE_NODE_MAP(DefaultMap);
535 /// Creating empty map structure for edges.
536 template <typename Value>
540 EdgeMap(const Graph&) {}
541 EdgeMap(const Graph&, const Value&) {}
543 EdgeMap(const EdgeMap&) {}
544 template <typename CMap> EdgeMap(const CMap&) {}
546 EdgeMap& operator=(const EdgeMap&) {}
547 template <typename CMap> EdgeMap& operator=(const CMap&) {}
549 class ConstIterator {
551 bool operator==(const ConstIterator&) {return true;}
552 bool operator!=(const ConstIterator&) {return false;}
555 typedef ConstIterator Iterator;
557 Iterator begin() { return Iterator();}
558 Iterator end() { return Iterator();}
560 ConstIterator begin() const { return ConstIterator();}
561 ConstIterator end() const { return ConstIterator();}
567 ///Default constructor
569 : nodes(), first_node(-1), first_free_node(-1) {}
571 NodeSet(const NodeSet &_g)
572 : nodes(_g.nodes), first_node(_g.first_node),
573 first_free_node(_g.first_free_node) {}
576 int nodeNum() const { return nodes.size(); }
578 int edgeNum() const { return 0; }
584 int maxNodeId() const { return nodes.size()-1; }
589 int maxEdgeId() const { return 0; }
591 Node tail(Edge e) const { return INVALID; }
592 Node head(Edge e) const { return INVALID; }
594 NodeIt& first(NodeIt& v) const {
595 v=NodeIt(*this); return v; }
596 EdgeIt& first(EdgeIt& e) const {
597 e=EdgeIt(*this); return e; }
598 OutEdgeIt& first(OutEdgeIt& e, const Node v) const {
599 e=OutEdgeIt(*this,v); return e; }
600 InEdgeIt& first(InEdgeIt& e, const Node v) const {
601 e=InEdgeIt(*this,v); return e; }
605 /// The ID of a valid Node is a nonnegative integer not greater than
606 /// \ref maxNodeId(). The range of the ID's is not surely continuous
607 /// and the greatest node ID can be actually less then \ref maxNodeId().
609 /// The ID of the \ref INVALID node is -1.
610 ///\return The ID of the node \c v.
611 int id(Node v) const { return v.n; }
614 /// The ID of a valid Edge is a nonnegative integer not greater than
615 /// \ref maxEdgeId(). The range of the ID's is not surely continuous
616 /// and the greatest edge ID can be actually less then \ref maxEdgeId().
618 /// The ID of the \ref INVALID edge is -1.
619 ///\return The ID of the edge \c e.
620 int id(Edge e) const { return -1; }
622 /// Adds a new node to the graph.
624 /// \warning It adds the new node to the front of the list.
625 /// (i.e. the lastly added node becomes the first.)
629 if(first_free_node==-1)
632 nodes.push_back(NodeT());
636 first_free_node = nodes[n].next;
639 nodes[n].next = first_node;
640 if(first_node != -1) nodes[first_node].prev = n;
644 nodes[n].first_in = nodes[n].first_out = -1;
648 //Update dynamic maps
654 void erase(Node nn) {
657 if(nodes[n].next != -1) nodes[nodes[n].next].prev = nodes[n].prev;
658 if(nodes[n].prev != -1) nodes[nodes[n].prev].next = nodes[n].next;
659 else first_node = nodes[n].next;
661 nodes[n].next = first_free_node;
664 //Update dynamic maps
669 Edge findEdge(Node u,Node v, Edge prev = INVALID)
677 first_node = first_free_node = -1;
681 friend class NodeSet;
682 template <typename T> friend class NodeMap;
685 friend class OutEdgeIt;
686 friend class InEdgeIt;
690 friend int NodeSet::id(Node v) const;
694 Node (Invalid i) { n=-1; }
695 bool operator==(const Node i) const {return n==i.n;}
696 bool operator!=(const Node i) const {return n!=i.n;}
697 bool operator<(const Node i) const {return n<i.n;}
700 class NodeIt : public Node {
702 friend class NodeSet;
704 NodeIt() : Node() { }
705 NodeIt(const NodeSet& _G,Node n) : Node(n), G(&_G) { }
706 NodeIt(Invalid i) : Node(i) { }
707 NodeIt(const NodeSet& _G) : Node(_G.first_node), G(&_G) { }
708 NodeIt &operator++() {
715 //friend class NodeSet;
716 //template <typename T> friend class EdgeMap;
718 //template <typename T> friend class SymNodeSet::SymEdgeMap;
719 //friend Edge SymNodeSet::opposite(Edge) const;
721 // friend class Node;
722 // friend class NodeIt;
724 //friend int NodeSet::id(Edge e) const;
729 bool operator==(const Edge i) const {return true;}
730 bool operator!=(const Edge i) const {return false;}
731 bool operator<(const Edge i) const {return false;}
732 ///\bug This is a workaround until somebody tells me how to
733 ///make class \c SymNodeSet::SymEdgeMap friend of Edge
734 // int idref() {return -1;}
735 // int idref() const {return -1;}
738 class EdgeIt : public Edge {
739 //friend class NodeSet;
741 EdgeIt(const NodeSet& G) : Edge() { }
742 EdgeIt(const NodeSet&, Edge) : Edge() { }
743 EdgeIt (Invalid i) : Edge(i) { }
744 EdgeIt() : Edge() { }
745 ///\bug This is a workaround until somebody tells me how to
746 ///make class \c SymNodeSet::SymEdgeMap friend of Edge
747 // int idref() {return -1;}
748 EdgeIt operator++() { return INVALID; }
751 class OutEdgeIt : public Edge {
752 friend class NodeSet;
754 OutEdgeIt() : Edge() { }
755 OutEdgeIt(const NodeSet&, Edge) : Edge() { }
756 OutEdgeIt (Invalid i) : Edge(i) { }
757 OutEdgeIt(const NodeSet& G,const Node v) : Edge() {}
758 OutEdgeIt operator++() { return INVALID; }
761 class InEdgeIt : public Edge {
762 friend class NodeSet;
764 InEdgeIt() : Edge() { }
765 InEdgeIt(const NodeSet&, Edge) : Edge() { }
766 InEdgeIt (Invalid i) : Edge(i) { }
767 InEdgeIt(const NodeSet& G,Node v) :Edge() {}
768 InEdgeIt operator++() { return INVALID; }
775 ///Graph structure using a node set of another graph.
777 ///This structure can be used to establish another graph over a node set
778 /// of an existing one. The node iterator will go through the nodes of the
779 /// original graph, and the NodeMap's of both graphs will convert to
782 ///\warning Adding or deleting nodes from the graph is not safe if an
783 ///\ref EdgeSet is currently attached to it!
785 ///\todo Make it possible to add/delete edges from the base graph
786 ///(and from \ref EdgeSet, as well)
788 ///\param GG The type of the graph which shares its node set with this class.
789 ///Its interface must conform with \ref GraphSkeleton.
791 ///It conforms to the graph interface documented under
792 ///the description of \ref GraphSkeleton.
793 ///\sa \ref GraphSkeleton.
795 template<typename GG>
798 typedef GG NodeGraphType;
810 typedef EdgeSet Graph;
812 int id(Node v) const;
814 class Node : public NodeGraphType::Node {
815 friend class EdgeSet;
816 // template <typename T> friend class NodeMap;
819 friend class OutEdgeIt;
820 friend class InEdgeIt;
821 friend class SymEdge;
824 friend int EdgeSet::id(Node v) const;
825 // Node(int nn) {n=nn;}
827 Node() : NodeGraphType::Node() {}
828 Node (Invalid i) : NodeGraphType::Node(i) {}
829 Node(const typename NodeGraphType::Node &n) : NodeGraphType::Node(n) {}
832 class NodeIt : public NodeGraphType::NodeIt {
833 friend class EdgeSet;
835 NodeIt() : NodeGraphType::NodeIt() { }
836 NodeIt(const EdgeSet& _G,Node n) : NodeGraphType::NodeIt(_G.G,n) { }
837 NodeIt (Invalid i) : NodeGraphType::NodeIt(i) {}
838 NodeIt(const EdgeSet& _G) : NodeGraphType::NodeIt(_G.G) { }
839 NodeIt(const typename NodeGraphType::NodeIt &n)
840 : NodeGraphType::NodeIt(n) {}
842 operator Node() { return Node(*this);}
844 { this->NodeGraphType::NodeIt::operator++(); return *this;}
848 //Edges are double linked.
849 //The free edges are only single linked using the "next_in" field.
852 int first_in,first_out;
853 NodeT() : first_in(-1), first_out(-1) { }
859 int prev_in, prev_out;
860 int next_in, next_out;
864 typename NodeGraphType::template NodeMap<NodeT> nodes;
866 std::vector<EdgeT> edges;
867 //The first free edge
881 /// Creating edge map registry.
882 CREATE_EDGE_MAP_REGISTRY;
883 /// Creating edge maps.
884 CREATE_EDGE_MAP(DefaultMap);
886 /// Importing node maps from the NodeGraphType.
887 IMPORT_NODE_MAP(NodeGraphType, graph.G, EdgeSet, graph);
894 ///Construates a new graph based on the nodeset of an existing one.
895 ///\param _G the base graph.
896 ///\todo It looks like a copy constructor, but it isn't.
897 EdgeSet(NodeGraphType &_G)
898 : G(_G), nodes(_G), edges(),
899 first_free_edge(-1) {}
902 ///Makes a copy of an EdgeSet.
903 ///It will be based on the same graph.
904 EdgeSet(const EdgeSet &_g)
905 : G(_g.G), nodes(_g.G), edges(_g.edges),
906 first_free_edge(_g.first_free_edge) {}
909 int nodeNum() const { return G.nodeNum(); }
911 int edgeNum() const { return edges.size(); }
917 int maxNodeId() const { return G.maxNodeId(); }
922 int maxEdgeId() const { return edges.size()-1; }
924 Node tail(Edge e) const { return edges[e.n].tail; }
925 Node head(Edge e) const { return edges[e.n].head; }
927 NodeIt& first(NodeIt& v) const {
928 v=NodeIt(*this); return v; }
929 EdgeIt& first(EdgeIt& e) const {
930 e=EdgeIt(*this); return e; }
931 OutEdgeIt& first(OutEdgeIt& e, const Node v) const {
932 e=OutEdgeIt(*this,v); return e; }
933 InEdgeIt& first(InEdgeIt& e, const Node v) const {
934 e=InEdgeIt(*this,v); return e; }
938 /// The ID of a valid Node is a nonnegative integer not greater than
939 /// \ref maxNodeId(). The range of the ID's is not surely continuous
940 /// and the greatest node ID can be actually less then \ref maxNodeId().
942 /// The ID of the \ref INVALID node is -1.
943 ///\return The ID of the node \c v.
944 int id(Node v) { return G.id(v); }
947 /// The ID of a valid Edge is a nonnegative integer not greater than
948 /// \ref maxEdgeId(). The range of the ID's is not surely continuous
949 /// and the greatest edge ID can be actually less then \ref maxEdgeId().
951 /// The ID of the \ref INVALID edge is -1.
952 ///\return The ID of the edge \c e.
953 int id(Edge e) const { return e.n; }
955 /// Adds a new node to the graph.
956 Node addNode() { return G.addNode(); }
958 Edge addEdge(Node u, Node v) {
961 if(first_free_edge==-1)
964 edges.push_back(EdgeT());
968 first_free_edge = edges[n].next_in;
971 edges[n].tail = u; edges[n].head = v;
973 edges[n].next_out = nodes[u].first_out;
974 if(nodes[u].first_out != -1) edges[nodes[u].first_out].prev_out = n;
975 edges[n].next_in = nodes[v].first_in;
976 if(nodes[v].first_in != -1) edges[nodes[v].first_in].prev_in = n;
977 edges[n].prev_in = edges[n].prev_out = -1;
979 nodes[u].first_out = nodes[v].first_in = n;
983 //Update dynamic maps
989 /// Finds an edge between two nodes.
991 /// Finds an edge from node \c u to node \c v.
993 /// If \c prev is \ref INVALID (this is the default value), then
994 /// It finds the first edge from \c u to \c v. Otherwise it looks for
995 /// the next edge from \c u to \c v after \c prev.
996 /// \return The found edge or INVALID if there is no such an edge.
997 Edge findEdge(Node u,Node v, Edge prev = INVALID)
999 int e = (prev.n==-1)? nodes[u].first_out : edges[prev.n].next_out;
1000 while(e!=-1 && edges[e].tail!=v) e = edges[e].next_out;
1006 void eraseEdge(int n) {
1008 if(edges[n].next_in!=-1)
1009 edges[edges[n].next_in].prev_in = edges[n].prev_in;
1010 if(edges[n].prev_in!=-1)
1011 edges[edges[n].prev_in].next_in = edges[n].next_in;
1012 else nodes[edges[n].head].first_in = edges[n].next_in;
1014 if(edges[n].next_out!=-1)
1015 edges[edges[n].next_out].prev_out = edges[n].prev_out;
1016 if(edges[n].prev_out!=-1)
1017 edges[edges[n].prev_out].next_out = edges[n].next_out;
1018 else nodes[edges[n].tail].first_out = edges[n].next_out;
1020 edges[n].next_in = first_free_edge;
1021 first_free_edge = -1;
1023 //Update dynamic maps
1030 // void erase(Node nn) {
1033 // while((m=nodes[n].first_in)!=-1) eraseEdge(m);
1034 // while((m=nodes[n].first_out)!=-1) eraseEdge(m);
1037 void erase(Edge e) { eraseEdge(e.n); }
1039 ///Clear all edges. (Doesn't clear the nodes!)
1049 friend class EdgeSet;
1050 template <typename T> friend class EdgeMap;
1053 friend class NodeIt;
1055 ///\bug It should be at least protected
1059 friend int EdgeSet::id(Edge e) const;
1061 Edge(int nn) {n=nn;}
1064 Edge (Invalid) { n=-1; }
1065 bool operator==(const Edge i) const {return n==i.n;}
1066 bool operator!=(const Edge i) const {return n!=i.n;}
1067 bool operator<(const Edge i) const {return n<i.n;}
1068 ///\bug This is a workaround until somebody tells me how to
1069 ///make class \c SymEdgeSet::SymEdgeMap friend of Edge
1070 int &idref() {return n;}
1071 const int &idref() const {return n;}
1074 class EdgeIt : public Edge {
1075 friend class EdgeSet;
1076 template <typename T> friend class EdgeMap;
1080 EdgeIt(const EdgeSet& _G) : Edge(), G(&_G) {
1081 // typename NodeGraphType::Node m;
1084 m!=INVALID && G->nodes[m].first_in == -1; ++m);
1085 ///\bug AJJAJ! This is a non sense!!!!!!!
1086 this->n = m!=INVALID?-1:G->nodes[m].first_in;
1088 EdgeIt(const EdgeSet& _G, Edge e) : Edge(e), G(&_G) { }
1089 EdgeIt (Invalid i) : Edge(i) { }
1090 EdgeIt() : Edge() { }
1093 ///\bug UNIMPLEMENTED!!!!!
1095 EdgeIt &operator++() {
1098 ///\bug This is a workaround until somebody tells me how to
1099 ///make class \c SymEdgeSet::SymEdgeMap friend of Edge
1100 int &idref() {return this->n;}
1103 class OutEdgeIt : public Edge {
1105 friend class EdgeSet;
1107 OutEdgeIt() : Edge() { }
1108 OutEdgeIt (Invalid i) : Edge(i) { }
1109 OutEdgeIt(const EdgeSet& _G, Edge e) : Edge(e), G(&_G) { }
1111 OutEdgeIt(const EdgeSet& _G,const Node v) :
1112 Edge(_G.nodes[v].first_out), G(&_G) { }
1113 OutEdgeIt &operator++() { n = G->edges[n].next_out; return *this; }
1116 class InEdgeIt : public Edge {
1118 friend class EdgeSet;
1120 InEdgeIt() : Edge() { }
1121 InEdgeIt (Invalid i) : Edge(i) { }
1122 InEdgeIt(const EdgeSet& _G, Edge e) : Edge(e), G(&_G) { }
1123 InEdgeIt(const EdgeSet& _G,Node v)
1124 : Edge(_G.nodes[v].first_in), G(&_G) { }
1125 InEdgeIt &operator++() { n=G->edges[n].next_in; return *this; }
1130 template<typename GG>
1131 inline int EdgeSet<GG>::id(Node v) const { return G.id(v); }
1137 #endif //HUGO_LIST_GRAPH_H