Path of time_measure.h fixed.
3 #ifndef HUGO_SMART_GRAPH_H
4 #define HUGO_SMART_GRAPH_H
8 ///\brief SmartGraph and SymSmartGraph classes.
17 /// \addtogroup graphs
21 ///A smart graph class.
23 ///This is a simple and fast graph implementation.
24 ///It is also quite memory efficient, but at the price
25 ///that <b> it does not support node and edge deletion</b>.
26 ///It conforms to the graph interface documented under
27 ///the description of \ref GraphSkeleton.
28 ///\sa \ref GraphSkeleton.
30 ///\todo Some member functions could be \c static.
35 int first_in,first_out;
36 NodeT() : first_in(-1), first_out(-1) {}
40 int head, tail, next_in, next_out;
41 //FIXME: is this necessary?
42 EdgeT() : next_in(-1), next_out(-1) {}
45 std::vector<NodeT> nodes;
47 std::vector<EdgeT> edges;
51 template <typename Key> class DynMapBase
56 virtual void add(const Key k) = 0;
57 virtual void erase(const Key k) = 0;
58 DynMapBase(const SmartGraph &_G) : G(&_G) {}
59 virtual ~DynMapBase() {}
60 friend class SmartGraph;
64 template <typename T> class EdgeMap;
65 template <typename T> class EdgeMap;
73 ///\bug It must be public because of SymEdgeMap.
75 mutable std::vector<DynMapBase<Node> * > dyn_node_maps;
76 ///\bug It must be public because of SymEdgeMap.
78 mutable std::vector<DynMapBase<Edge> * > dyn_edge_maps;
87 template <typename T> class NodeMap;
88 template <typename T> class EdgeMap;
92 SmartGraph() : nodes(), edges() { }
93 SmartGraph(const SmartGraph &_g) : nodes(_g.nodes), edges(_g.edges) { }
97 for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin();
98 i!=dyn_node_maps.end(); ++i) (**i).G=NULL;
99 for(std::vector<DynMapBase<Edge> * >::iterator i=dyn_edge_maps.begin();
100 i!=dyn_edge_maps.end(); ++i) (**i).G=NULL;
103 int nodeNum() const { return nodes.size(); } //FIXME: What is this?
104 int edgeNum() const { return edges.size(); } //FIXME: What is this?
106 ///\bug This function does something different than
107 ///its name would suggests...
108 int maxNodeId() const { return nodes.size(); } //FIXME: What is this?
109 ///\bug This function does something different than
110 ///its name would suggests...
111 int maxEdgeId() const { return edges.size(); } //FIXME: What is this?
113 Node tail(Edge e) const { return edges[e.n].tail; }
114 Node head(Edge e) const { return edges[e.n].head; }
116 Node aNode(OutEdgeIt e) const { return edges[e.n].tail; }
117 Node aNode(InEdgeIt e) const { return edges[e.n].head; }
119 Node bNode(OutEdgeIt e) const { return edges[e.n].head; }
120 Node bNode(InEdgeIt e) const { return edges[e.n].tail; }
122 NodeIt& first(NodeIt& v) const {
123 v=NodeIt(*this); return v; }
124 EdgeIt& first(EdgeIt& e) const {
125 e=EdgeIt(*this); return e; }
126 OutEdgeIt& first(OutEdgeIt& e, const Node v) const {
127 e=OutEdgeIt(*this,v); return e; }
128 InEdgeIt& first(InEdgeIt& e, const Node v) const {
129 e=InEdgeIt(*this,v); return e; }
131 // template< typename It >
132 // It first() const { It e; first(e); return e; }
134 // template< typename It >
135 // It first(Node v) const { It e; first(e,v); return e; }
137 bool valid(Edge e) const { return e.n!=-1; }
138 bool valid(Node n) const { return n.n!=-1; }
140 void setInvalid(Edge &e) { e.n=-1; }
141 void setInvalid(Node &n) { n.n=-1; }
143 template <typename It> It getNext(It it) const
144 { It tmp(it); return next(tmp); }
146 NodeIt& next(NodeIt& it) const {
147 it.n=(it.n+2)%(nodes.size()+1)-1;
150 OutEdgeIt& next(OutEdgeIt& it) const
151 { it.n=edges[it.n].next_out; return it; }
152 InEdgeIt& next(InEdgeIt& it) const
153 { it.n=edges[it.n].next_in; return it; }
154 EdgeIt& next(EdgeIt& it) const { --it.n; return it; }
156 int id(Node v) const { return v.n; }
157 int id(Edge e) const { return e.n; }
160 Node n; n.n=nodes.size();
161 nodes.push_back(NodeT()); //FIXME: Hmmm...
163 for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin();
164 i!=dyn_node_maps.end(); ++i) (**i).add(n);
169 Edge addEdge(Node u, Node v) {
170 Edge e; e.n=edges.size(); edges.push_back(EdgeT()); //FIXME: Hmmm...
171 edges[e.n].tail=u.n; edges[e.n].head=v.n;
172 edges[e.n].next_out=nodes[u.n].first_out;
173 edges[e.n].next_in=nodes[v.n].first_in;
174 nodes[u.n].first_out=nodes[v.n].first_in=e.n;
176 for(std::vector<DynMapBase<Edge> * >::iterator i=dyn_edge_maps.begin();
177 i!=dyn_edge_maps.end(); ++i) (**i).add(e);
182 void clear() {nodes.clear();edges.clear();}
185 friend class SmartGraph;
186 template <typename T> friend class NodeMap;
189 friend class OutEdgeIt;
190 friend class InEdgeIt;
191 friend class SymEdge;
195 friend int SmartGraph::id(Node v) const;
199 Node (Invalid i) { n=-1; }
200 bool operator==(const Node i) const {return n==i.n;}
201 bool operator!=(const Node i) const {return n!=i.n;}
202 bool operator<(const Node i) const {return n<i.n;}
205 class NodeIt : public Node {
206 friend class SmartGraph;
208 NodeIt() : Node() { }
209 NodeIt(Invalid i) : Node(i) { }
210 NodeIt(const SmartGraph& G) : Node(G.nodes.size()?0:-1) { }
214 friend class SmartGraph;
215 template <typename T> friend class EdgeMap;
217 //template <typename T> friend class SymSmartGraph::SymEdgeMap;
218 //friend Edge SymSmartGraph::opposite(Edge) const;
224 friend int SmartGraph::id(Edge e) const;
229 Edge (Invalid) { n=-1; }
230 bool operator==(const Edge i) const {return n==i.n;}
231 bool operator!=(const Edge i) const {return n!=i.n;}
232 bool operator<(const Edge i) const {return n<i.n;}
233 ///\bug This is a workaround until somebody tells me how to
234 ///make class \c SymSmartGraph::SymEdgeMap friend of Edge
235 int &idref() {return n;}
236 const int &idref() const {return n;}
239 class EdgeIt : public Edge {
240 friend class SmartGraph;
242 EdgeIt(const SmartGraph& G) : Edge(G.edges.size()-1) { }
243 EdgeIt (Invalid i) : Edge(i) { }
244 EdgeIt() : Edge() { }
245 ///\bug This is a workaround until somebody tells me how to
246 ///make class \c SymSmartGraph::SymEdgeMap friend of Edge
247 int &idref() {return n;}
250 class OutEdgeIt : public Edge {
251 friend class SmartGraph;
253 OutEdgeIt() : Edge() { }
254 OutEdgeIt (Invalid i) : Edge(i) { }
256 OutEdgeIt(const SmartGraph& G,const Node v)
257 : Edge(G.nodes[v.n].first_out) {}
260 class InEdgeIt : public Edge {
261 friend class SmartGraph;
263 InEdgeIt() : Edge() { }
264 InEdgeIt (Invalid i) : Edge(i) { }
265 InEdgeIt(const SmartGraph& G,Node v) :Edge(G.nodes[v.n].first_in){}
268 template <typename T> class NodeMap : public DynMapBase<Node>
270 std::vector<T> container;
274 typedef Node KeyType;
276 NodeMap(const SmartGraph &_G) :
277 DynMapBase<Node>(_G), container(_G.maxNodeId())
279 G->dyn_node_maps.push_back(this);
281 NodeMap(const SmartGraph &_G,const T &t) :
282 DynMapBase<Node>(_G), container(_G.maxNodeId(),t)
284 G->dyn_node_maps.push_back(this);
287 NodeMap(const NodeMap<T> &m) :
288 DynMapBase<Node>(*m.G), container(m.container)
290 G->dyn_node_maps.push_back(this);
293 template<typename TT> friend class NodeMap;
295 ///\todo It can copy between different types.
297 template<typename TT> NodeMap(const NodeMap<TT> &m) :
298 DynMapBase<Node>(*m.G)
300 G->dyn_node_maps.push_back(this);
301 typename std::vector<TT>::const_iterator i;
302 for(typename std::vector<TT>::const_iterator i=m.container.begin();
303 i!=m.container.end();
305 container.push_back(*i);
310 std::vector<DynMapBase<Node>* >::iterator i;
311 for(i=G->dyn_node_maps.begin();
312 i!=G->dyn_node_maps.end() && *i!=this; ++i) ;
313 //if(*i==this) G->dyn_node_maps.erase(i); //FIXME: Way too slow...
314 //A better way to do that: (Is this really important?)
316 *i=G->dyn_node_maps.back();
317 G->dyn_node_maps.pop_back();
322 void add(const Node k)
324 if(k.n>=int(container.size())) container.resize(k.n+1);
327 void erase(const Node) { }
329 void set(Node n, T a) { container[n.n]=a; }
330 //'T& operator[](Node n)' would be wrong here
331 typename std::vector<T>::reference
332 operator[](Node n) { return container[n.n]; }
333 //'const T& operator[](Node n)' would be wrong here
334 typename std::vector<T>::const_reference
335 operator[](Node n) const { return container[n.n]; }
337 ///\warning There is no safety check at all!
338 ///Using operator = between maps attached to different graph may
339 ///cause serious problem.
340 ///\todo Is this really so?
341 ///\todo It can copy between different types.
342 const NodeMap<T>& operator=(const NodeMap<T> &m)
344 container = m.container;
347 template<typename TT>
348 const NodeMap<T>& operator=(const NodeMap<TT> &m)
350 copy(m.container.begin(), m.container.end(), container.begin());
354 void update() {} //Useless for Dynamic Maps
355 void update(T a) {} //Useless for Dynamic Maps
358 template <typename T> class EdgeMap : public DynMapBase<Edge>
360 std::vector<T> container;
364 typedef Edge KeyType;
366 EdgeMap(const SmartGraph &_G) :
367 DynMapBase<Edge>(_G), container(_G.maxEdgeId())
369 //FIXME: What if there are empty Id's?
370 //FIXME: Can I use 'this' in a constructor?
371 G->dyn_edge_maps.push_back(this);
373 EdgeMap(const SmartGraph &_G,const T &t) :
374 DynMapBase<Edge>(_G), container(_G.maxEdgeId(),t)
376 G->dyn_edge_maps.push_back(this);
378 EdgeMap(const EdgeMap<T> &m) :
379 DynMapBase<Edge>(*m.G), container(m.container)
381 G->dyn_node_maps.push_back(this);
384 template<typename TT> friend class EdgeMap;
386 ///\todo It can copy between different types.
388 template<typename TT> EdgeMap(const EdgeMap<TT> &m) :
389 DynMapBase<Edge>(*m.G)
391 G->dyn_node_maps.push_back(this);
392 typename std::vector<TT>::const_iterator i;
393 for(typename std::vector<TT>::const_iterator i=m.container.begin();
394 i!=m.container.end();
396 container.push_back(*i);
401 std::vector<DynMapBase<Edge>* >::iterator i;
402 for(i=G->dyn_edge_maps.begin();
403 i!=G->dyn_edge_maps.end() && *i!=this; ++i) ;
404 //if(*i==this) G->dyn_edge_maps.erase(i); //Way too slow...
405 //A better way to do that: (Is this really important?)
407 *i=G->dyn_edge_maps.back();
408 G->dyn_edge_maps.pop_back();
413 void add(const Edge k)
415 if(k.n>=int(container.size())) container.resize(k.n+1);
417 void erase(const Edge) { }
419 void set(Edge n, T a) { container[n.n]=a; }
420 //T get(Edge n) const { return container[n.n]; }
421 typename std::vector<T>::reference
422 operator[](Edge n) { return container[n.n]; }
423 typename std::vector<T>::const_reference
424 operator[](Edge n) const { return container[n.n]; }
426 ///\warning There is no safety check at all!
427 ///Using operator = between maps attached to different graph may
428 ///cause serious problem.
429 ///\todo Is this really so?
430 ///\todo It can copy between different types.
431 const EdgeMap<T>& operator=(const EdgeMap<T> &m)
433 container = m.container;
436 template<typename TT>
437 const EdgeMap<T>& operator=(const EdgeMap<TT> &m)
439 copy(m.container.begin(), m.container.end(), container.begin());
443 void update() {} //Useless for DynMaps
444 void update(T a) {} //Useless for DynMaps
449 ///Graph for bidirectional edges.
451 ///The purpose of this graph structure is to handle graphs
452 ///having bidirectional edges. Here the function \c addEdge(u,v) adds a pair
453 ///of oppositely directed edges.
454 ///There is a new edge map type called
455 ///\ref SymSmartGraph::SymEdgeMap "SymEdgeMap"
456 ///that complements this
458 ///storing shared values for the edge pairs. The usual
459 ///\ref GraphSkeleton::EdgeMap "EdgeMap"
463 ///The oppositely directed edge can also be obtained easily
464 ///using \ref opposite.
465 ///\warning It shares the similarity with \ref SmartGraph that
466 ///it is not possible to delete edges or nodes from the graph.
467 //\sa \ref SmartGraph.
469 class SymSmartGraph : public SmartGraph
472 template<typename T> class SymEdgeMap;
473 template<typename T> friend class SymEdgeMap;
475 SymSmartGraph() : SmartGraph() { }
476 SymSmartGraph(const SmartGraph &_g) : SmartGraph(_g) { }
477 ///Adds a pair of oppositely directed edges to the graph.
478 Edge addEdge(Node u, Node v)
480 Edge e = SmartGraph::addEdge(u,v);
481 SmartGraph::addEdge(v,u);
485 ///The oppositely directed edge.
487 ///Returns the oppositely directed
488 ///pair of the edge \c e.
489 Edge opposite(Edge e) const
492 f.idref() = e.idref() - 2*(e.idref()%2) + 1;
496 ///Common data storage for the edge pairs.
498 ///This map makes it possible to store data shared by the oppositely
499 ///directed pairs of edges.
500 template <typename T> class SymEdgeMap : public DynMapBase<Edge>
502 std::vector<T> container;
506 typedef Edge KeyType;
508 SymEdgeMap(const SymSmartGraph &_G) :
509 DynMapBase<Edge>(_G), container(_G.maxEdgeId()/2)
511 static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.push_back(this);
513 SymEdgeMap(const SymSmartGraph &_G,const T &t) :
514 DynMapBase<Edge>(_G), container(_G.maxEdgeId()/2,t)
516 G->dyn_edge_maps.push_back(this);
519 SymEdgeMap(const SymEdgeMap<T> &m) :
520 DynMapBase<SymEdge>(*m.G), container(m.container)
522 G->dyn_node_maps.push_back(this);
525 // template<typename TT> friend class SymEdgeMap;
527 ///\todo It can copy between different types.
530 template<typename TT> SymEdgeMap(const SymEdgeMap<TT> &m) :
531 DynMapBase<SymEdge>(*m.G)
533 G->dyn_node_maps.push_back(this);
534 typename std::vector<TT>::const_iterator i;
535 for(typename std::vector<TT>::const_iterator i=m.container.begin();
536 i!=m.container.end();
538 container.push_back(*i);
544 std::vector<DynMapBase<Edge>* >::iterator i;
545 for(i=static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.begin();
546 i!=static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.end()
548 //if(*i==this) G->dyn_edge_maps.erase(i); //Way too slow...
549 //A better way to do that: (Is this really important?)
551 *i=static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.back();
552 static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.pop_back();
557 void add(const Edge k)
559 if(!k.idref()%2&&k.idref()/2>=int(container.size()))
560 container.resize(k.idref()/2+1);
562 void erase(const Edge k) { }
564 void set(Edge n, T a) { container[n.idref()/2]=a; }
565 //T get(Edge n) const { return container[n.idref()/2]; }
566 typename std::vector<T>::reference
567 operator[](Edge n) { return container[n.idref()/2]; }
568 typename std::vector<T>::const_reference
569 operator[](Edge n) const { return container[n.idref()/2]; }
571 ///\warning There is no safety check at all!
572 ///Using operator = between maps attached to different graph may
573 ///cause serious problem.
574 ///\todo Is this really so?
575 ///\todo It can copy between different types.
576 const SymEdgeMap<T>& operator=(const SymEdgeMap<T> &m)
578 container = m.container;
581 template<typename TT>
582 const SymEdgeMap<T>& operator=(const SymEdgeMap<TT> &m)
584 copy(m.container.begin(), m.container.end(), container.begin());
588 void update() {} //Useless for DynMaps
589 void update(T a) {} //Useless for DynMaps
602 #endif //SMART_GRAPH_H