lemon/bellman_ford.h
author deba
Wed, 21 Feb 2007 13:30:21 +0000
changeset 2376 0ed45a6c74b1
parent 2362 eb37b9774ef6
child 2386 81b47fc5c444
permissions -rw-r--r--
Reorganization of the modules and groups
     1 /* -*- C++ -*-
     2  *
     3  * This file is a part of LEMON, a generic C++ optimization library
     4  *
     5  * Copyright (C) 2003-2006
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     8  *
     9  * Permission to use, modify and distribute this software is granted
    10  * provided that this copyright notice appears in all copies. For
    11  * precise terms see the accompanying LICENSE file.
    12  *
    13  * This software is provided "AS IS" with no warranty of any kind,
    14  * express or implied, and with no claim as to its suitability for any
    15  * purpose.
    16  *
    17  */
    18 
    19 #ifndef LEMON_BELMANN_FORD_H
    20 #define LEMON_BELMANN_FORD_H
    21 
    22 /// \ingroup shortest_path
    23 /// \file
    24 /// \brief BellmanFord algorithm.
    25 ///
    26 
    27 #include <lemon/list_graph.h>
    28 #include <lemon/bits/path_dump.h>
    29 #include <lemon/bits/invalid.h>
    30 #include <lemon/error.h>
    31 #include <lemon/maps.h>
    32 
    33 #include <limits>
    34 
    35 namespace lemon {
    36 
    37   /// \brief Default OperationTraits for the BellmanFord algorithm class.
    38   ///  
    39   /// It defines all computational operations and constants which are
    40   /// used in the bellman ford algorithm. The default implementation
    41   /// is based on the numeric_limits class. If the numeric type does not
    42   /// have infinity value then the maximum value is used as extremal
    43   /// infinity value.
    44   template <
    45     typename Value, 
    46     bool has_infinity = std::numeric_limits<Value>::has_infinity>
    47   struct BellmanFordDefaultOperationTraits {
    48     /// \brief Gives back the zero value of the type.
    49     static Value zero() {
    50       return static_cast<Value>(0);
    51     }
    52     /// \brief Gives back the positive infinity value of the type.
    53     static Value infinity() {
    54       return std::numeric_limits<Value>::infinity();
    55     }
    56     /// \brief Gives back the sum of the given two elements.
    57     static Value plus(const Value& left, const Value& right) {
    58       return left + right;
    59     }
    60     /// \brief Gives back true only if the first value less than the second.
    61     static bool less(const Value& left, const Value& right) {
    62       return left < right;
    63     }
    64   };
    65 
    66   template <typename Value>
    67   struct BellmanFordDefaultOperationTraits<Value, false> {
    68     static Value zero() {
    69       return static_cast<Value>(0);
    70     }
    71     static Value infinity() {
    72       return std::numeric_limits<Value>::max();
    73     }
    74     static Value plus(const Value& left, const Value& right) {
    75       if (left == infinity() || right == infinity()) return infinity();
    76       return left + right;
    77     }
    78     static bool less(const Value& left, const Value& right) {
    79       return left < right;
    80     }
    81   };
    82   
    83   /// \brief Default traits class of BellmanFord class.
    84   ///
    85   /// Default traits class of BellmanFord class.
    86   /// \param _Graph Graph type.
    87   /// \param _LegthMap Type of length map.
    88   template<class _Graph, class _LengthMap>
    89   struct BellmanFordDefaultTraits {
    90     /// The graph type the algorithm runs on. 
    91     typedef _Graph Graph;
    92 
    93     /// \brief The type of the map that stores the edge lengths.
    94     ///
    95     /// The type of the map that stores the edge lengths.
    96     /// It must meet the \ref concepts::ReadMap "ReadMap" concept.
    97     typedef _LengthMap LengthMap;
    98 
    99     // The type of the length of the edges.
   100     typedef typename _LengthMap::Value Value;
   101 
   102     /// \brief Operation traits for bellman-ford algorithm.
   103     ///
   104     /// It defines the infinity type on the given Value type
   105     /// and the used operation.
   106     /// \see BellmanFordDefaultOperationTraits
   107     typedef BellmanFordDefaultOperationTraits<Value> OperationTraits;
   108  
   109     /// \brief The type of the map that stores the last edges of the 
   110     /// shortest paths.
   111     /// 
   112     /// The type of the map that stores the last
   113     /// edges of the shortest paths.
   114     /// It must meet the \ref concepts::WriteMap "WriteMap" concept.
   115     ///
   116     typedef typename Graph::template NodeMap<typename _Graph::Edge> PredMap;
   117 
   118     /// \brief Instantiates a PredMap.
   119     /// 
   120     /// This function instantiates a \ref PredMap. 
   121     /// \param graph is the graph, to which we would like to define the PredMap.
   122     static PredMap *createPredMap(const _Graph& graph) {
   123       return new PredMap(graph);
   124     }
   125 
   126     /// \brief The type of the map that stores the dists of the nodes.
   127     ///
   128     /// The type of the map that stores the dists of the nodes.
   129     /// It must meet the \ref concepts::WriteMap "WriteMap" concept.
   130     ///
   131     typedef typename Graph::template NodeMap<typename _LengthMap::Value> 
   132     DistMap;
   133 
   134     /// \brief Instantiates a DistMap.
   135     ///
   136     /// This function instantiates a \ref DistMap. 
   137     /// \param graph is the graph, to which we would like to define the 
   138     /// \ref DistMap
   139     static DistMap *createDistMap(const _Graph& graph) {
   140       return new DistMap(graph);
   141     }
   142 
   143   };
   144   
   145   /// \brief %BellmanFord algorithm class.
   146   ///
   147   /// \ingroup shortest_path
   148   /// This class provides an efficient implementation of \c Bellman-Ford 
   149   /// algorithm. The edge lengths are passed to the algorithm using a
   150   /// \ref concepts::ReadMap "ReadMap", so it is easy to change it to any 
   151   /// kind of length.
   152   ///
   153   /// The Bellman-Ford algorithm solves the shortest path from one node
   154   /// problem when the edges can have negative length but the graph should
   155   /// not contain cycles with negative sum of length. If we can assume
   156   /// that all edge is non-negative in the graph then the dijkstra algorithm
   157   /// should be used rather.
   158   ///
   159   /// The maximal time complexity of the algorithm is \f$ O(ne) \f$.
   160   ///
   161   /// The type of the length is determined by the
   162   /// \ref concepts::ReadMap::Value "Value" of the length map.
   163   ///
   164   /// \param _Graph The graph type the algorithm runs on. The default value
   165   /// is \ref ListGraph. The value of _Graph is not used directly by
   166   /// BellmanFord, it is only passed to \ref BellmanFordDefaultTraits.
   167   /// \param _LengthMap This read-only EdgeMap determines the lengths of the
   168   /// edges. The default map type is \ref concepts::Graph::EdgeMap 
   169   /// "Graph::EdgeMap<int>".  The value of _LengthMap is not used directly 
   170   /// by BellmanFord, it is only passed to \ref BellmanFordDefaultTraits.  
   171   /// \param _Traits Traits class to set various data types used by the 
   172   /// algorithm.  The default traits class is \ref BellmanFordDefaultTraits
   173   /// "BellmanFordDefaultTraits<_Graph,_LengthMap>".  See \ref
   174   /// BellmanFordDefaultTraits for the documentation of a BellmanFord traits
   175   /// class.
   176   ///
   177   /// \author Balazs Dezso
   178 
   179 #ifdef DOXYGEN
   180   template <typename _Graph, typename _LengthMap, typename _Traits>
   181 #else
   182   template <typename _Graph=ListGraph,
   183 	    typename _LengthMap=typename _Graph::template EdgeMap<int>,
   184 	    typename _Traits=BellmanFordDefaultTraits<_Graph,_LengthMap> >
   185 #endif
   186   class BellmanFord {
   187   public:
   188     
   189     /// \brief \ref Exception for uninitialized parameters.
   190     ///
   191     /// This error represents problems in the initialization
   192     /// of the parameters of the algorithms.
   193 
   194     class UninitializedParameter : public lemon::UninitializedParameter {
   195     public:
   196       virtual const char* what() const throw() {
   197 	return "lemon::BellmanFord::UninitializedParameter";
   198       }
   199     };
   200 
   201     typedef _Traits Traits;
   202     ///The type of the underlying graph.
   203     typedef typename _Traits::Graph Graph;
   204 
   205     typedef typename Graph::Node Node;
   206     typedef typename Graph::NodeIt NodeIt;
   207     typedef typename Graph::Edge Edge;
   208     typedef typename Graph::OutEdgeIt OutEdgeIt;
   209     
   210     /// \brief The type of the length of the edges.
   211     typedef typename _Traits::LengthMap::Value Value;
   212     /// \brief The type of the map that stores the edge lengths.
   213     typedef typename _Traits::LengthMap LengthMap;
   214     /// \brief The type of the map that stores the last
   215     /// edges of the shortest paths.
   216     typedef typename _Traits::PredMap PredMap;
   217     /// \brief The type of the map that stores the dists of the nodes.
   218     typedef typename _Traits::DistMap DistMap;
   219     /// \brief The operation traits.
   220     typedef typename _Traits::OperationTraits OperationTraits;
   221   private:
   222     /// Pointer to the underlying graph.
   223     const Graph *graph;
   224     /// Pointer to the length map
   225     const LengthMap *length;
   226     ///Pointer to the map of predecessors edges.
   227     PredMap *_pred;
   228     ///Indicates if \ref _pred is locally allocated (\c true) or not.
   229     bool local_pred;
   230     ///Pointer to the map of distances.
   231     DistMap *_dist;
   232     ///Indicates if \ref _dist is locally allocated (\c true) or not.
   233     bool local_dist;
   234 
   235     typedef typename Graph::template NodeMap<bool> MaskMap;
   236     MaskMap *_mask;
   237 
   238     std::vector<Node> _process;
   239 
   240     /// Creates the maps if necessary.
   241     void create_maps() {
   242       if(!_pred) {
   243 	local_pred = true;
   244 	_pred = Traits::createPredMap(*graph);
   245       }
   246       if(!_dist) {
   247 	local_dist = true;
   248 	_dist = Traits::createDistMap(*graph);
   249       }
   250       _mask = new MaskMap(*graph, false);
   251     }
   252     
   253   public :
   254  
   255     typedef BellmanFord Create;
   256 
   257     /// \name Named template parameters
   258 
   259     ///@{
   260 
   261     template <class T>
   262     struct DefPredMapTraits : public Traits {
   263       typedef T PredMap;
   264       static PredMap *createPredMap(const Graph&) {
   265 	throw UninitializedParameter();
   266       }
   267     };
   268 
   269     /// \brief \ref named-templ-param "Named parameter" for setting PredMap 
   270     /// type
   271     /// \ref named-templ-param "Named parameter" for setting PredMap type
   272     ///
   273     template <class T>
   274     struct DefPredMap 
   275       : public BellmanFord< Graph, LengthMap, DefPredMapTraits<T> > {
   276       typedef BellmanFord< Graph, LengthMap, DefPredMapTraits<T> > Create;
   277     };
   278     
   279     template <class T>
   280     struct DefDistMapTraits : public Traits {
   281       typedef T DistMap;
   282       static DistMap *createDistMap(const Graph&) {
   283 	throw UninitializedParameter();
   284       }
   285     };
   286 
   287     /// \brief \ref named-templ-param "Named parameter" for setting DistMap 
   288     /// type
   289     ///
   290     /// \ref named-templ-param "Named parameter" for setting DistMap type
   291     ///
   292     template <class T>
   293     struct DefDistMap 
   294       : public BellmanFord< Graph, LengthMap, DefDistMapTraits<T> > {
   295       typedef BellmanFord< Graph, LengthMap, DefDistMapTraits<T> > Create;
   296     };
   297     
   298     template <class T>
   299     struct DefOperationTraitsTraits : public Traits {
   300       typedef T OperationTraits;
   301     };
   302     
   303     /// \brief \ref named-templ-param "Named parameter" for setting 
   304     /// OperationTraits type
   305     ///
   306     /// \ref named-templ-param "Named parameter" for setting OperationTraits
   307     /// type
   308     template <class T>
   309     struct DefOperationTraits
   310       : public BellmanFord< Graph, LengthMap, DefOperationTraitsTraits<T> > {
   311       typedef BellmanFord< Graph, LengthMap, DefOperationTraitsTraits<T> >
   312       Create;
   313     };
   314     
   315     ///@}
   316 
   317   protected:
   318     
   319     BellmanFord() {}
   320 
   321   public:      
   322     
   323     /// \brief Constructor.
   324     ///
   325     /// \param _graph the graph the algorithm will run on.
   326     /// \param _length the length map used by the algorithm.
   327     BellmanFord(const Graph& _graph, const LengthMap& _length) :
   328       graph(&_graph), length(&_length),
   329       _pred(0), local_pred(false),
   330       _dist(0), local_dist(false), _mask(0) {}
   331     
   332     ///Destructor.
   333     ~BellmanFord() {
   334       if(local_pred) delete _pred;
   335       if(local_dist) delete _dist;
   336       if(_mask) delete _mask;
   337     }
   338 
   339     /// \brief Sets the length map.
   340     ///
   341     /// Sets the length map.
   342     /// \return \c (*this)
   343     BellmanFord &lengthMap(const LengthMap &m) {
   344       length = &m;
   345       return *this;
   346     }
   347 
   348     /// \brief Sets the map storing the predecessor edges.
   349     ///
   350     /// Sets the map storing the predecessor edges.
   351     /// If you don't use this function before calling \ref run(),
   352     /// it will allocate one. The destuctor deallocates this
   353     /// automatically allocated map, of course.
   354     /// \return \c (*this)
   355     BellmanFord &predMap(PredMap &m) {
   356       if(local_pred) {
   357 	delete _pred;
   358 	local_pred=false;
   359       }
   360       _pred = &m;
   361       return *this;
   362     }
   363 
   364     /// \brief Sets the map storing the distances calculated by the algorithm.
   365     ///
   366     /// Sets the map storing the distances calculated by the algorithm.
   367     /// If you don't use this function before calling \ref run(),
   368     /// it will allocate one. The destuctor deallocates this
   369     /// automatically allocated map, of course.
   370     /// \return \c (*this)
   371     BellmanFord &distMap(DistMap &m) {
   372       if(local_dist) {
   373 	delete _dist;
   374 	local_dist=false;
   375       }
   376       _dist = &m;
   377       return *this;
   378     }
   379 
   380     /// \name Execution control
   381     /// The simplest way to execute the algorithm is to use
   382     /// one of the member functions called \c run(...).
   383     /// \n
   384     /// If you need more control on the execution,
   385     /// first you must call \ref init(), then you can add several source nodes
   386     /// with \ref addSource().
   387     /// Finally \ref start() will perform the actual path
   388     /// computation.
   389 
   390     ///@{
   391 
   392     /// \brief Initializes the internal data structures.
   393     /// 
   394     /// Initializes the internal data structures.
   395     void init(const Value value = OperationTraits::infinity()) {
   396       create_maps();
   397       for (NodeIt it(*graph); it != INVALID; ++it) {
   398 	_pred->set(it, INVALID);
   399 	_dist->set(it, value);
   400       }
   401       _process.clear();
   402       if (OperationTraits::less(value, OperationTraits::infinity())) {
   403 	for (NodeIt it(*graph); it != INVALID; ++it) {
   404 	  _process.push_back(it);
   405 	  _mask->set(it, true);
   406 	}
   407       }
   408     }
   409     
   410     /// \brief Adds a new source node.
   411     ///
   412     /// The optional second parameter is the initial distance of the node.
   413     /// It just sets the distance of the node to the given value.
   414     void addSource(Node source, Value dst = OperationTraits::zero()) {
   415       _dist->set(source, dst);
   416       if (!(*_mask)[source]) {
   417 	_process.push_back(source);
   418 	_mask->set(source, true);
   419       }
   420     }
   421 
   422     /// \brief Executes one round from the bellman ford algorithm.
   423     ///
   424     /// If the algoritm calculated the distances in the previous round
   425     /// exactly for all at most \f$ k \f$ length path lengths then it will
   426     /// calculate the distances exactly for all at most \f$ k + 1 \f$
   427     /// length path lengths. With \f$ k \f$ iteration this function
   428     /// calculates the at most \f$ k \f$ length path lengths.
   429     ///
   430     /// \warning The paths with limited edge number cannot be retrieved
   431     /// easily with \ref path() or \ref predEdge() functions. If you
   432     /// need the shortest path and not just the distance you should store
   433     /// after each iteration the \ref predEdgeMap() map and manually build
   434     /// the path.
   435     ///
   436     /// \return %True when the algorithm have not found more shorter
   437     /// paths.
   438     bool processNextRound() {
   439       for (int i = 0; i < (int)_process.size(); ++i) {
   440 	_mask->set(_process[i], false);
   441       }
   442       std::vector<Node> nextProcess;
   443       std::vector<Value> values(_process.size());
   444       for (int i = 0; i < (int)_process.size(); ++i) {
   445 	values[i] = (*_dist)[_process[i]];
   446       }
   447       for (int i = 0; i < (int)_process.size(); ++i) {
   448 	for (OutEdgeIt it(*graph, _process[i]); it != INVALID; ++it) {
   449 	  Node target = graph->target(it);
   450 	  Value relaxed = OperationTraits::plus(values[i], (*length)[it]);
   451 	  if (OperationTraits::less(relaxed, (*_dist)[target])) {
   452 	    _pred->set(target, it);
   453 	    _dist->set(target, relaxed);
   454 	    if (!(*_mask)[target]) {
   455 	      _mask->set(target, true);
   456 	      nextProcess.push_back(target);
   457 	    }
   458 	  }	  
   459 	}
   460       }
   461       _process.swap(nextProcess);
   462       return _process.empty();
   463     }
   464 
   465     /// \brief Executes one weak round from the bellman ford algorithm.
   466     ///
   467     /// If the algorithm calculated the distances in the
   468     /// previous round at least for all at most k length paths then it will
   469     /// calculate the distances at least for all at most k + 1 length paths.
   470     /// This function does not make it possible to calculate strictly the
   471     /// at most k length minimal paths, this is why it is
   472     /// called just weak round.
   473     /// \return %True when the algorithm have not found more shorter paths.
   474     bool processNextWeakRound() {
   475       for (int i = 0; i < (int)_process.size(); ++i) {
   476 	_mask->set(_process[i], false);
   477       }
   478       std::vector<Node> nextProcess;
   479       for (int i = 0; i < (int)_process.size(); ++i) {
   480 	for (OutEdgeIt it(*graph, _process[i]); it != INVALID; ++it) {
   481 	  Node target = graph->target(it);
   482 	  Value relaxed = 
   483 	    OperationTraits::plus((*_dist)[_process[i]], (*length)[it]);
   484 	  if (OperationTraits::less(relaxed, (*_dist)[target])) {
   485 	    _pred->set(target, it);
   486 	    _dist->set(target, relaxed);
   487 	    if (!(*_mask)[target]) {
   488 	      _mask->set(target, true);
   489 	      nextProcess.push_back(target);
   490 	    }
   491 	  }	  
   492 	}
   493       }
   494       _process.swap(nextProcess);
   495       return _process.empty();
   496     }
   497 
   498     /// \brief Executes the algorithm.
   499     ///
   500     /// \pre init() must be called and at least one node should be added
   501     /// with addSource() before using this function.
   502     ///
   503     /// This method runs the %BellmanFord algorithm from the root node(s)
   504     /// in order to compute the shortest path to each node. The algorithm 
   505     /// computes 
   506     /// - The shortest path tree.
   507     /// - The distance of each node from the root(s).
   508     void start() {
   509       int num = countNodes(*graph) - 1;
   510       for (int i = 0; i < num; ++i) {
   511 	if (processNextWeakRound()) break;
   512       }
   513     }
   514 
   515     /// \brief Executes the algorithm and checks the negative cycles.
   516     ///
   517     /// \pre init() must be called and at least one node should be added
   518     /// with addSource() before using this function. If there is
   519     /// a negative cycles in the graph it gives back false.
   520     ///
   521     /// This method runs the %BellmanFord algorithm from the root node(s)
   522     /// in order to compute the shortest path to each node. The algorithm 
   523     /// computes 
   524     /// - The shortest path tree.
   525     /// - The distance of each node from the root(s).
   526     bool checkedStart() {
   527       int num = countNodes(*graph) - 1;
   528       for (int i = 0; i < num; ++i) {
   529 	if (processNextWeakRound()) return true;
   530       }
   531       return _process.empty();
   532     }
   533 
   534     /// \brief Executes the algorithm with path length limit.
   535     ///
   536     /// \pre init() must be called and at least one node should be added
   537     /// with addSource() before using this function.
   538     ///
   539     /// This method runs the %BellmanFord algorithm from the root
   540     /// node(s) in order to compute the shortest path lengths with at
   541     /// most \c num edge.
   542     ///
   543     /// \warning The paths with limited edge number cannot be retrieved
   544     /// easily with \ref path() or \ref predEdge() functions. If you
   545     /// need the shortest path and not just the distance you should store
   546     /// after each iteration the \ref predEdgeMap() map and manually build
   547     /// the path.
   548     ///
   549     /// The algorithm computes
   550     /// - The predecessor edge from each node.
   551     /// - The limited distance of each node from the root(s).
   552     void limitedStart(int num) {
   553       for (int i = 0; i < num; ++i) {
   554 	if (processNextRound()) break;
   555       }
   556     }
   557     
   558     /// \brief Runs %BellmanFord algorithm from node \c s.
   559     ///    
   560     /// This method runs the %BellmanFord algorithm from a root node \c s
   561     /// in order to compute the shortest path to each node. The algorithm 
   562     /// computes
   563     /// - The shortest path tree.
   564     /// - The distance of each node from the root.
   565     ///
   566     /// \note d.run(s) is just a shortcut of the following code.
   567     ///\code
   568     ///  d.init();
   569     ///  d.addSource(s);
   570     ///  d.start();
   571     ///\endcode
   572     void run(Node s) {
   573       init();
   574       addSource(s);
   575       start();
   576     }
   577     
   578     /// \brief Runs %BellmanFord algorithm with limited path length 
   579     /// from node \c s.
   580     ///    
   581     /// This method runs the %BellmanFord algorithm from a root node \c s
   582     /// in order to compute the shortest path with at most \c len edges 
   583     /// to each node. The algorithm computes
   584     /// - The shortest path tree.
   585     /// - The distance of each node from the root.
   586     ///
   587     /// \note d.run(s, num) is just a shortcut of the following code.
   588     ///\code
   589     ///  d.init();
   590     ///  d.addSource(s);
   591     ///  d.limitedStart(num);
   592     ///\endcode
   593     void run(Node s, int num) {
   594       init();
   595       addSource(s);
   596       limitedStart(num);
   597     }
   598     
   599     ///@}
   600 
   601     /// \name Query Functions
   602     /// The result of the %BellmanFord algorithm can be obtained using these
   603     /// functions.\n
   604     /// Before the use of these functions,
   605     /// either run() or start() must be called.
   606     
   607     ///@{
   608 
   609     /// \brief Lemon iterator for get a active nodes.
   610     ///
   611     /// Lemon iterator for get the active nodes. This class provides a
   612     /// common style lemon iterator which gives back a subset of the
   613     /// nodes. The iterated nodes are active in the algorithm after
   614     /// the last phase so these should be checked in the next phase to
   615     /// find augmenting edges from these.
   616     class ActiveIt {
   617     public:
   618 
   619       /// \brief Constructor.
   620       ///
   621       /// Constructor for get the nodeset of the variable. 
   622       ActiveIt(const BellmanFord& algorithm) : _algorithm(&algorithm)
   623       {
   624         _index = _algorithm->_process.size() - 1;
   625       }
   626 
   627       /// \brief Invalid constructor.
   628       ///
   629       /// Invalid constructor.
   630       ActiveIt(Invalid) : _algorithm(0), _index(-1) {}
   631 
   632       /// \brief Conversion to node.
   633       ///
   634       /// Conversion to node.
   635       operator Node() const { 
   636         return _index >= 0 ? _algorithm->_process[_index] : INVALID;
   637       }
   638 
   639       /// \brief Increment operator.
   640       ///
   641       /// Increment operator.
   642       ActiveIt& operator++() {
   643         --_index;
   644         return *this; 
   645       }
   646 
   647       bool operator==(const ActiveIt& it) const { 
   648         return (Node)(*this) == (Node)it; 
   649       }
   650       bool operator!=(const ActiveIt& it) const { 
   651         return (Node)(*this) != (Node)it; 
   652       }
   653       bool operator<(const ActiveIt& it) const { 
   654         return (Node)(*this) < (Node)it; 
   655       }
   656       
   657     private:
   658       const BellmanFord* _algorithm;
   659       int _index;
   660     };
   661 
   662     typedef PredMapPath<Graph, PredMap> Path;
   663 
   664     /// \brief Gives back the shortest path.
   665     ///    
   666     /// Gives back the shortest path.
   667     /// \pre The \c t should be reachable from the source.
   668     Path path(Node t) 
   669     {
   670       return Path(*graph, *_pred, t);
   671     }
   672 
   673 
   674     // TODO : implement negative cycle
   675 //     /// \brief Gives back a negative cycle.
   676 //     ///    
   677 //     /// This function gives back a negative cycle.
   678 //     /// If the algorithm have not found yet negative cycle it will give back
   679 //     /// an empty path.
   680 //     Path negativeCycle() {
   681 //       typename Graph::template NodeMap<int> state(*graph, 0);
   682 //       for (ActiveIt it(*this); it != INVALID; ++it) {
   683 //         if (state[it] == 0) {
   684 //           for (Node t = it; predEdge(t) != INVALID; t = predNode(t)) {
   685 //             if (state[t] == 0) {
   686 //               state[t] = 1;
   687 //             } else if (state[t] == 2) {
   688 //               break;
   689 //             } else {
   690 //               p.clear();
   691 //               typename Path::Builder b(p);
   692 //               b.setStartNode(t);
   693 //               b.pushFront(predEdge(t));
   694 //               for(Node s = predNode(t); s != t; s = predNode(s)) {
   695 //                 b.pushFront(predEdge(s));
   696 //               }
   697 //               b.commit();
   698 //               return true;
   699 //             }
   700 //           }
   701 //           for (Node t = it; predEdge(t) != INVALID; t = predNode(t)) {
   702 //             if (state[t] == 1) {
   703 //               state[t] = 2;
   704 //             } else {
   705 //               break;
   706 //             }
   707 //           }
   708 //         }
   709 //       }
   710 //       return false;
   711 //     }
   712 	  
   713     /// \brief The distance of a node from the root.
   714     ///
   715     /// Returns the distance of a node from the root.
   716     /// \pre \ref run() must be called before using this function.
   717     /// \warning If node \c v in unreachable from the root the return value
   718     /// of this funcion is undefined.
   719     Value dist(Node v) const { return (*_dist)[v]; }
   720 
   721     /// \brief Returns the 'previous edge' of the shortest path tree.
   722     ///
   723     /// For a node \c v it returns the 'previous edge' of the shortest path 
   724     /// tree, i.e. it returns the last edge of a shortest path from the root 
   725     /// to \c v. It is \ref INVALID if \c v is unreachable from the root or 
   726     /// if \c v=s. The shortest path tree used here is equal to the shortest 
   727     /// path tree used in \ref predNode(). 
   728     /// \pre \ref run() must be called before using
   729     /// this function.
   730     Edge predEdge(Node v) const { return (*_pred)[v]; }
   731 
   732     /// \brief Returns the 'previous node' of the shortest path tree.
   733     ///
   734     /// For a node \c v it returns the 'previous node' of the shortest path 
   735     /// tree, i.e. it returns the last but one node from a shortest path from 
   736     /// the root to \c /v. It is INVALID if \c v is unreachable from the root 
   737     /// or if \c v=s. The shortest path tree used here is equal to the 
   738     /// shortest path tree used in \ref predEdge().  \pre \ref run() must be 
   739     /// called before using this function.
   740     Node predNode(Node v) const { 
   741       return (*_pred)[v] == INVALID ? INVALID : graph->source((*_pred)[v]); 
   742     }
   743     
   744     /// \brief Returns a reference to the NodeMap of distances.
   745     ///
   746     /// Returns a reference to the NodeMap of distances. \pre \ref run() must
   747     /// be called before using this function.
   748     const DistMap &distMap() const { return *_dist;}
   749  
   750     /// \brief Returns a reference to the shortest path tree map.
   751     ///
   752     /// Returns a reference to the NodeMap of the edges of the
   753     /// shortest path tree.
   754     /// \pre \ref run() must be called before using this function.
   755     const PredMap &predMap() const { return *_pred; }
   756  
   757     /// \brief Checks if a node is reachable from the root.
   758     ///
   759     /// Returns \c true if \c v is reachable from the root.
   760     /// \pre \ref run() must be called before using this function.
   761     ///
   762     bool reached(Node v) { return (*_dist)[v] != OperationTraits::infinity(); }
   763     
   764     ///@}
   765   };
   766  
   767   /// \brief Default traits class of BellmanFord function.
   768   ///
   769   /// Default traits class of BellmanFord function.
   770   /// \param _Graph Graph type.
   771   /// \param _LengthMap Type of length map.
   772   template <typename _Graph, typename _LengthMap>
   773   struct BellmanFordWizardDefaultTraits {
   774     /// \brief The graph type the algorithm runs on. 
   775     typedef _Graph Graph;
   776 
   777     /// \brief The type of the map that stores the edge lengths.
   778     ///
   779     /// The type of the map that stores the edge lengths.
   780     /// It must meet the \ref concepts::ReadMap "ReadMap" concept.
   781     typedef _LengthMap LengthMap;
   782 
   783     /// \brief The value type of the length map.
   784     typedef typename _LengthMap::Value Value;
   785 
   786     /// \brief Operation traits for bellman-ford algorithm.
   787     ///
   788     /// It defines the infinity type on the given Value type
   789     /// and the used operation.
   790     /// \see BellmanFordDefaultOperationTraits
   791     typedef BellmanFordDefaultOperationTraits<Value> OperationTraits;
   792 
   793     /// \brief The type of the map that stores the last
   794     /// edges of the shortest paths.
   795     /// 
   796     /// The type of the map that stores the last
   797     /// edges of the shortest paths.
   798     /// It must meet the \ref concepts::WriteMap "WriteMap" concept.
   799     typedef NullMap <typename _Graph::Node,typename _Graph::Edge> PredMap;
   800 
   801     /// \brief Instantiates a PredMap.
   802     /// 
   803     /// This function instantiates a \ref PredMap. 
   804     static PredMap *createPredMap(const _Graph &) {
   805       return new PredMap();
   806     }
   807     /// \brief The type of the map that stores the dists of the nodes.
   808     ///
   809     /// The type of the map that stores the dists of the nodes.
   810     /// It must meet the \ref concepts::WriteMap "WriteMap" concept.
   811     typedef NullMap<typename Graph::Node, Value> DistMap;
   812     /// \brief Instantiates a DistMap.
   813     ///
   814     /// This function instantiates a \ref DistMap. 
   815     static DistMap *createDistMap(const _Graph &) {
   816       return new DistMap();
   817     }
   818   };
   819   
   820   /// \brief Default traits used by \ref BellmanFordWizard
   821   ///
   822   /// To make it easier to use BellmanFord algorithm
   823   /// we have created a wizard class.
   824   /// This \ref BellmanFordWizard class needs default traits,
   825   /// as well as the \ref BellmanFord class.
   826   /// The \ref BellmanFordWizardBase is a class to be the default traits of the
   827   /// \ref BellmanFordWizard class.
   828   /// \todo More named parameters are required...
   829   template<class _Graph,class _LengthMap>
   830   class BellmanFordWizardBase 
   831     : public BellmanFordWizardDefaultTraits<_Graph,_LengthMap> {
   832 
   833     typedef BellmanFordWizardDefaultTraits<_Graph,_LengthMap> Base;
   834   protected:
   835     /// Type of the nodes in the graph.
   836     typedef typename Base::Graph::Node Node;
   837 
   838     /// Pointer to the underlying graph.
   839     void *_graph;
   840     /// Pointer to the length map
   841     void *_length;
   842     ///Pointer to the map of predecessors edges.
   843     void *_pred;
   844     ///Pointer to the map of distances.
   845     void *_dist;
   846     ///Pointer to the source node.
   847     Node _source;
   848 
   849     public:
   850     /// Constructor.
   851     
   852     /// This constructor does not require parameters, therefore it initiates
   853     /// all of the attributes to default values (0, INVALID).
   854     BellmanFordWizardBase() : _graph(0), _length(0), _pred(0),
   855 			   _dist(0), _source(INVALID) {}
   856 
   857     /// Constructor.
   858     
   859     /// This constructor requires some parameters,
   860     /// listed in the parameters list.
   861     /// Others are initiated to 0.
   862     /// \param graph is the initial value of  \ref _graph
   863     /// \param length is the initial value of  \ref _length
   864     /// \param source is the initial value of  \ref _source
   865     BellmanFordWizardBase(const _Graph& graph, 
   866 			  const _LengthMap& length, 
   867 			  Node source = INVALID) :
   868       _graph((void *)&graph), _length((void *)&length), _pred(0),
   869       _dist(0), _source(source) {}
   870 
   871   };
   872   
   873   /// A class to make the usage of BellmanFord algorithm easier
   874 
   875   /// This class is created to make it easier to use BellmanFord algorithm.
   876   /// It uses the functions and features of the plain \ref BellmanFord,
   877   /// but it is much simpler to use it.
   878   ///
   879   /// Simplicity means that the way to change the types defined
   880   /// in the traits class is based on functions that returns the new class
   881   /// and not on templatable built-in classes.
   882   /// When using the plain \ref BellmanFord
   883   /// the new class with the modified type comes from
   884   /// the original class by using the ::
   885   /// operator. In the case of \ref BellmanFordWizard only
   886   /// a function have to be called and it will
   887   /// return the needed class.
   888   ///
   889   /// It does not have own \ref run method. When its \ref run method is called
   890   /// it initiates a plain \ref BellmanFord class, and calls the \ref 
   891   /// BellmanFord::run method of it.
   892   template<class _Traits>
   893   class BellmanFordWizard : public _Traits {
   894     typedef _Traits Base;
   895 
   896     ///The type of the underlying graph.
   897     typedef typename _Traits::Graph Graph;
   898 
   899     typedef typename Graph::Node Node;
   900     typedef typename Graph::NodeIt NodeIt;
   901     typedef typename Graph::Edge Edge;
   902     typedef typename Graph::OutEdgeIt EdgeIt;
   903     
   904     ///The type of the map that stores the edge lengths.
   905     typedef typename _Traits::LengthMap LengthMap;
   906 
   907     ///The type of the length of the edges.
   908     typedef typename LengthMap::Value Value;
   909 
   910     ///\brief The type of the map that stores the last
   911     ///edges of the shortest paths.
   912     typedef typename _Traits::PredMap PredMap;
   913 
   914     ///The type of the map that stores the dists of the nodes.
   915     typedef typename _Traits::DistMap DistMap;
   916 
   917   public:
   918     /// Constructor.
   919     BellmanFordWizard() : _Traits() {}
   920 
   921     /// \brief Constructor that requires parameters.
   922     ///
   923     /// Constructor that requires parameters.
   924     /// These parameters will be the default values for the traits class.
   925     BellmanFordWizard(const Graph& graph, const LengthMap& length, 
   926 		      Node source = INVALID) 
   927       : _Traits(graph, length, source) {}
   928 
   929     /// \brief Copy constructor
   930     BellmanFordWizard(const _Traits &b) : _Traits(b) {}
   931 
   932     ~BellmanFordWizard() {}
   933 
   934     /// \brief Runs BellmanFord algorithm from a given node.
   935     ///    
   936     /// Runs BellmanFord algorithm from a given node.
   937     /// The node can be given by the \ref source function.
   938     void run() {
   939       if(Base::_source == INVALID) throw UninitializedParameter();
   940       BellmanFord<Graph,LengthMap,_Traits> 
   941 	bf(*(Graph*)Base::_graph, *(LengthMap*)Base::_length);
   942       if (Base::_pred) bf.predMap(*(PredMap*)Base::_pred);
   943       if (Base::_dist) bf.distMap(*(DistMap*)Base::_dist);
   944       bf.run(Base::_source);
   945     }
   946 
   947     /// \brief Runs BellmanFord algorithm from the given node.
   948     ///
   949     /// Runs BellmanFord algorithm from the given node.
   950     /// \param source is the given source.
   951     void run(Node source) {
   952       Base::_source = source;
   953       run();
   954     }
   955 
   956     template<class T>
   957     struct DefPredMapBase : public Base {
   958       typedef T PredMap;
   959       static PredMap *createPredMap(const Graph &) { return 0; };
   960       DefPredMapBase(const _Traits &b) : _Traits(b) {}
   961     };
   962     
   963     ///\brief \ref named-templ-param "Named parameter"
   964     ///function for setting PredMap type
   965     ///
   966     /// \ref named-templ-param "Named parameter"
   967     ///function for setting PredMap type
   968     ///
   969     template<class T>
   970     BellmanFordWizard<DefPredMapBase<T> > predMap(const T &t) 
   971     {
   972       Base::_pred=(void *)&t;
   973       return BellmanFordWizard<DefPredMapBase<T> >(*this);
   974     }
   975     
   976     template<class T>
   977     struct DefDistMapBase : public Base {
   978       typedef T DistMap;
   979       static DistMap *createDistMap(const Graph &) { return 0; };
   980       DefDistMapBase(const _Traits &b) : _Traits(b) {}
   981     };
   982     
   983     ///\brief \ref named-templ-param "Named parameter"
   984     ///function for setting DistMap type
   985     ///
   986     /// \ref named-templ-param "Named parameter"
   987     ///function for setting DistMap type
   988     ///
   989     template<class T>
   990     BellmanFordWizard<DefDistMapBase<T> > distMap(const T &t) {
   991       Base::_dist=(void *)&t;
   992       return BellmanFordWizard<DefDistMapBase<T> >(*this);
   993     }
   994 
   995     template<class T>
   996     struct DefOperationTraitsBase : public Base {
   997       typedef T OperationTraits;
   998       DefOperationTraitsBase(const _Traits &b) : _Traits(b) {}
   999     };
  1000     
  1001     ///\brief \ref named-templ-param "Named parameter"
  1002     ///function for setting OperationTraits type
  1003     ///
  1004     /// \ref named-templ-param "Named parameter"
  1005     ///function for setting OperationTraits type
  1006     ///
  1007     template<class T>
  1008     BellmanFordWizard<DefOperationTraitsBase<T> > distMap() {
  1009       return BellmanFordWizard<DefDistMapBase<T> >(*this);
  1010     }
  1011     
  1012     /// \brief Sets the source node, from which the BellmanFord algorithm runs.
  1013     ///
  1014     /// Sets the source node, from which the BellmanFord algorithm runs.
  1015     /// \param source is the source node.
  1016     BellmanFordWizard<_Traits>& source(Node source) {
  1017       Base::_source = source;
  1018       return *this;
  1019     }
  1020     
  1021   };
  1022   
  1023   /// \brief Function type interface for BellmanFord algorithm.
  1024   ///
  1025   /// \ingroup shortest_path
  1026   /// Function type interface for BellmanFord algorithm.
  1027   ///
  1028   /// This function also has several \ref named-templ-func-param 
  1029   /// "named parameters", they are declared as the members of class 
  1030   /// \ref BellmanFordWizard.
  1031   /// The following
  1032   /// example shows how to use these parameters.
  1033   ///\code
  1034   /// bellmanford(g,length,source).predMap(preds).run();
  1035   ///\endcode
  1036   /// \warning Don't forget to put the \ref BellmanFordWizard::run() "run()"
  1037   /// to the end of the parameter list.
  1038   /// \sa BellmanFordWizard
  1039   /// \sa BellmanFord
  1040   template<class _Graph, class _LengthMap>
  1041   BellmanFordWizard<BellmanFordWizardBase<_Graph,_LengthMap> >
  1042   bellmanFord(const _Graph& graph,
  1043 	      const _LengthMap& length, 
  1044 	      typename _Graph::Node source = INVALID) {
  1045     return BellmanFordWizard<BellmanFordWizardBase<_Graph,_LengthMap> >
  1046       (graph, length, source);
  1047   }
  1048 
  1049 } //END OF NAMESPACE LEMON
  1050 
  1051 #endif
  1052