lemon/bfs.h
author deba
Wed, 21 Feb 2007 13:30:21 +0000
changeset 2376 0ed45a6c74b1
parent 2350 eb371753e814
child 2386 81b47fc5c444
permissions -rw-r--r--
Reorganization of the modules and groups
     1 /* -*- C++ -*-
     2  *
     3  * This file is a part of LEMON, a generic C++ optimization library
     4  *
     5  * Copyright (C) 2003-2006
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     8  *
     9  * Permission to use, modify and distribute this software is granted
    10  * provided that this copyright notice appears in all copies. For
    11  * precise terms see the accompanying LICENSE file.
    12  *
    13  * This software is provided "AS IS" with no warranty of any kind,
    14  * express or implied, and with no claim as to its suitability for any
    15  * purpose.
    16  *
    17  */
    18 
    19 #ifndef LEMON_BFS_H
    20 #define LEMON_BFS_H
    21 
    22 ///\ingroup search
    23 ///\file
    24 ///\brief Bfs algorithm.
    25 
    26 #include <lemon/list_graph.h>
    27 #include <lemon/graph_utils.h>
    28 #include <lemon/bits/path_dump.h>
    29 #include <lemon/bits/invalid.h>
    30 #include <lemon/error.h>
    31 #include <lemon/maps.h>
    32 
    33 namespace lemon {
    34 
    35 
    36   
    37   ///Default traits class of Bfs class.
    38 
    39   ///Default traits class of Bfs class.
    40   ///\param GR Graph type.
    41   template<class GR>
    42   struct BfsDefaultTraits
    43   {
    44     ///The graph type the algorithm runs on. 
    45     typedef GR Graph;
    46     ///\brief The type of the map that stores the last
    47     ///edges of the shortest paths.
    48     /// 
    49     ///The type of the map that stores the last
    50     ///edges of the shortest paths.
    51     ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
    52     ///
    53     typedef typename Graph::template NodeMap<typename GR::Edge> PredMap;
    54     ///Instantiates a PredMap.
    55  
    56     ///This function instantiates a \ref PredMap. 
    57     ///\param G is the graph, to which we would like to define the PredMap.
    58     ///\todo The graph alone may be insufficient to initialize
    59     static PredMap *createPredMap(const GR &G) 
    60     {
    61       return new PredMap(G);
    62     }
    63     ///The type of the map that indicates which nodes are processed.
    64  
    65     ///The type of the map that indicates which nodes are processed.
    66     ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
    67     ///\todo named parameter to set this type, function to read and write.
    68     typedef NullMap<typename Graph::Node,bool> ProcessedMap;
    69     ///Instantiates a ProcessedMap.
    70  
    71     ///This function instantiates a \ref ProcessedMap. 
    72     ///\param g is the graph, to which
    73     ///we would like to define the \ref ProcessedMap
    74 #ifdef DOXYGEN
    75     static ProcessedMap *createProcessedMap(const GR &g)
    76 #else
    77     static ProcessedMap *createProcessedMap(const GR &)
    78 #endif
    79     {
    80       return new ProcessedMap();
    81     }
    82     ///The type of the map that indicates which nodes are reached.
    83  
    84     ///The type of the map that indicates which nodes are reached.
    85     ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
    86     ///\todo named parameter to set this type, function to read and write.
    87     typedef typename Graph::template NodeMap<bool> ReachedMap;
    88     ///Instantiates a ReachedMap.
    89  
    90     ///This function instantiates a \ref ReachedMap. 
    91     ///\param G is the graph, to which
    92     ///we would like to define the \ref ReachedMap.
    93     static ReachedMap *createReachedMap(const GR &G)
    94     {
    95       return new ReachedMap(G);
    96     }
    97     ///The type of the map that stores the dists of the nodes.
    98  
    99     ///The type of the map that stores the dists of the nodes.
   100     ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
   101     ///
   102     typedef typename Graph::template NodeMap<int> DistMap;
   103     ///Instantiates a DistMap.
   104  
   105     ///This function instantiates a \ref DistMap. 
   106     ///\param G is the graph, to which we would like to define the \ref DistMap
   107     static DistMap *createDistMap(const GR &G)
   108     {
   109       return new DistMap(G);
   110     }
   111   };
   112   
   113   ///%BFS algorithm class.
   114   
   115   ///\ingroup search
   116   ///This class provides an efficient implementation of the %BFS algorithm.
   117   ///
   118   ///\param GR The graph type the algorithm runs on. The default value is
   119   ///\ref ListGraph. The value of GR is not used directly by Bfs, it
   120   ///is only passed to \ref BfsDefaultTraits.
   121   ///\param TR Traits class to set various data types used by the algorithm.
   122   ///The default traits class is
   123   ///\ref BfsDefaultTraits "BfsDefaultTraits<GR>".
   124   ///See \ref BfsDefaultTraits for the documentation of
   125   ///a Bfs traits class.
   126   ///
   127   ///\author Alpar Juttner
   128 
   129 #ifdef DOXYGEN
   130   template <typename GR,
   131 	    typename TR>
   132 #else
   133   template <typename GR=ListGraph,
   134 	    typename TR=BfsDefaultTraits<GR> >
   135 #endif
   136   class Bfs {
   137   public:
   138     /**
   139      * \brief \ref Exception for uninitialized parameters.
   140      *
   141      * This error represents problems in the initialization
   142      * of the parameters of the algorithms.
   143      */
   144     class UninitializedParameter : public lemon::UninitializedParameter {
   145     public:
   146       virtual const char* what() const throw() {
   147 	return "lemon::Bfs::UninitializedParameter";
   148       }
   149     };
   150 
   151     typedef TR Traits;
   152     ///The type of the underlying graph.
   153     typedef typename TR::Graph Graph;
   154     ///\e
   155     typedef typename Graph::Node Node;
   156     ///\e
   157     typedef typename Graph::NodeIt NodeIt;
   158     ///\e
   159     typedef typename Graph::Edge Edge;
   160     ///\e
   161     typedef typename Graph::OutEdgeIt OutEdgeIt;
   162     
   163     ///\brief The type of the map that stores the last
   164     ///edges of the shortest paths.
   165     typedef typename TR::PredMap PredMap;
   166     ///The type of the map indicating which nodes are reached.
   167     typedef typename TR::ReachedMap ReachedMap;
   168     ///The type of the map indicating which nodes are processed.
   169     typedef typename TR::ProcessedMap ProcessedMap;
   170     ///The type of the map that stores the dists of the nodes.
   171     typedef typename TR::DistMap DistMap;
   172   private:
   173     /// Pointer to the underlying graph.
   174     const Graph *G;
   175     ///Pointer to the map of predecessors edges.
   176     PredMap *_pred;
   177     ///Indicates if \ref _pred is locally allocated (\c true) or not.
   178     bool local_pred;
   179     ///Pointer to the map of distances.
   180     DistMap *_dist;
   181     ///Indicates if \ref _dist is locally allocated (\c true) or not.
   182     bool local_dist;
   183     ///Pointer to the map of reached status of the nodes.
   184     ReachedMap *_reached;
   185     ///Indicates if \ref _reached is locally allocated (\c true) or not.
   186     bool local_reached;
   187     ///Pointer to the map of processed status of the nodes.
   188     ProcessedMap *_processed;
   189     ///Indicates if \ref _processed is locally allocated (\c true) or not.
   190     bool local_processed;
   191 
   192     std::vector<typename Graph::Node> _queue;
   193     int _queue_head,_queue_tail,_queue_next_dist;
   194     int _curr_dist;
   195 
   196     ///Creates the maps if necessary.
   197     
   198     ///\todo Better memory allocation (instead of new).
   199     void create_maps() 
   200     {
   201       if(!_pred) {
   202 	local_pred = true;
   203 	_pred = Traits::createPredMap(*G);
   204       }
   205       if(!_dist) {
   206 	local_dist = true;
   207 	_dist = Traits::createDistMap(*G);
   208       }
   209       if(!_reached) {
   210 	local_reached = true;
   211 	_reached = Traits::createReachedMap(*G);
   212       }
   213       if(!_processed) {
   214 	local_processed = true;
   215 	_processed = Traits::createProcessedMap(*G);
   216       }
   217     }
   218 
   219   protected:
   220     
   221     Bfs() {}
   222     
   223   public:
   224  
   225     typedef Bfs Create;
   226 
   227     ///\name Named template parameters
   228 
   229     ///@{
   230 
   231     template <class T>
   232     struct DefPredMapTraits : public Traits {
   233       typedef T PredMap;
   234       static PredMap *createPredMap(const Graph &) 
   235       {
   236 	throw UninitializedParameter();
   237       }
   238     };
   239     ///\ref named-templ-param "Named parameter" for setting PredMap type
   240 
   241     ///\ref named-templ-param "Named parameter" for setting PredMap type
   242     ///
   243     template <class T>
   244     struct DefPredMap : public Bfs< Graph, DefPredMapTraits<T> > { 
   245       typedef Bfs< Graph, DefPredMapTraits<T> > Create;
   246     };
   247     
   248     template <class T>
   249     struct DefDistMapTraits : public Traits {
   250       typedef T DistMap;
   251       static DistMap *createDistMap(const Graph &) 
   252       {
   253 	throw UninitializedParameter();
   254       }
   255     };
   256     ///\ref named-templ-param "Named parameter" for setting DistMap type
   257 
   258     ///\ref named-templ-param "Named parameter" for setting DistMap type
   259     ///
   260     template <class T>
   261     struct DefDistMap : public Bfs< Graph, DefDistMapTraits<T> > { 
   262       typedef Bfs< Graph, DefDistMapTraits<T> > Create;
   263     };
   264     
   265     template <class T>
   266     struct DefReachedMapTraits : public Traits {
   267       typedef T ReachedMap;
   268       static ReachedMap *createReachedMap(const Graph &) 
   269       {
   270 	throw UninitializedParameter();
   271       }
   272     };
   273     ///\ref named-templ-param "Named parameter" for setting ReachedMap type
   274 
   275     ///\ref named-templ-param "Named parameter" for setting ReachedMap type
   276     ///
   277     template <class T>
   278     struct DefReachedMap : public Bfs< Graph, DefReachedMapTraits<T> > { 
   279       typedef Bfs< Graph, DefReachedMapTraits<T> > Create;
   280     };
   281     
   282     template <class T>
   283     struct DefProcessedMapTraits : public Traits {
   284       typedef T ProcessedMap;
   285       static ProcessedMap *createProcessedMap(const Graph &) 
   286       {
   287 	throw UninitializedParameter();
   288       }
   289     };
   290     ///\ref named-templ-param "Named parameter" for setting ProcessedMap type
   291 
   292     ///\ref named-templ-param "Named parameter" for setting ProcessedMap type
   293     ///
   294     template <class T>
   295     struct DefProcessedMap : public Bfs< Graph, DefProcessedMapTraits<T> > {
   296       typedef Bfs< Graph, DefProcessedMapTraits<T> > Create;
   297     };
   298     
   299     struct DefGraphProcessedMapTraits : public Traits {
   300       typedef typename Graph::template NodeMap<bool> ProcessedMap;
   301       static ProcessedMap *createProcessedMap(const Graph &G) 
   302       {
   303 	return new ProcessedMap(G);
   304       }
   305     };
   306     ///\brief \ref named-templ-param "Named parameter"
   307     ///for setting the ProcessedMap type to be Graph::NodeMap<bool>.
   308     ///
   309     ///\ref named-templ-param "Named parameter"
   310     ///for setting the ProcessedMap type to be Graph::NodeMap<bool>.
   311     ///If you don't set it explicitly, it will be automatically allocated.
   312     template <class T>
   313     struct DefProcessedMapToBeDefaultMap :
   314       public Bfs< Graph, DefGraphProcessedMapTraits> { 
   315       typedef Bfs< Graph, DefGraphProcessedMapTraits> Create;
   316     };
   317     
   318     ///@}
   319 
   320   public:      
   321     
   322     ///Constructor.
   323     
   324     ///\param _G the graph the algorithm will run on.
   325     ///
   326     Bfs(const Graph& _G) :
   327       G(&_G),
   328       _pred(NULL), local_pred(false),
   329       _dist(NULL), local_dist(false),
   330       _reached(NULL), local_reached(false),
   331       _processed(NULL), local_processed(false)
   332     { }
   333     
   334     ///Destructor.
   335     ~Bfs() 
   336     {
   337       if(local_pred) delete _pred;
   338       if(local_dist) delete _dist;
   339       if(local_reached) delete _reached;
   340       if(local_processed) delete _processed;
   341     }
   342 
   343     ///Sets the map storing the predecessor edges.
   344 
   345     ///Sets the map storing the predecessor edges.
   346     ///If you don't use this function before calling \ref run(),
   347     ///it will allocate one. The destructor deallocates this
   348     ///automatically allocated map, of course.
   349     ///\return <tt> (*this) </tt>
   350     Bfs &predMap(PredMap &m) 
   351     {
   352       if(local_pred) {
   353 	delete _pred;
   354 	local_pred=false;
   355       }
   356       _pred = &m;
   357       return *this;
   358     }
   359 
   360     ///Sets the map indicating the reached nodes.
   361 
   362     ///Sets the map indicating the reached nodes.
   363     ///If you don't use this function before calling \ref run(),
   364     ///it will allocate one. The destructor deallocates this
   365     ///automatically allocated map, of course.
   366     ///\return <tt> (*this) </tt>
   367     Bfs &reachedMap(ReachedMap &m) 
   368     {
   369       if(local_reached) {
   370 	delete _reached;
   371 	local_reached=false;
   372       }
   373       _reached = &m;
   374       return *this;
   375     }
   376 
   377     ///Sets the map indicating the processed nodes.
   378 
   379     ///Sets the map indicating the processed nodes.
   380     ///If you don't use this function before calling \ref run(),
   381     ///it will allocate one. The destructor deallocates this
   382     ///automatically allocated map, of course.
   383     ///\return <tt> (*this) </tt>
   384     Bfs &processedMap(ProcessedMap &m) 
   385     {
   386       if(local_processed) {
   387 	delete _processed;
   388 	local_processed=false;
   389       }
   390       _processed = &m;
   391       return *this;
   392     }
   393 
   394     ///Sets the map storing the distances calculated by the algorithm.
   395 
   396     ///Sets the map storing the distances calculated by the algorithm.
   397     ///If you don't use this function before calling \ref run(),
   398     ///it will allocate one. The destructor deallocates this
   399     ///automatically allocated map, of course.
   400     ///\return <tt> (*this) </tt>
   401     Bfs &distMap(DistMap &m) 
   402     {
   403       if(local_dist) {
   404 	delete _dist;
   405 	local_dist=false;
   406       }
   407       _dist = &m;
   408       return *this;
   409     }
   410 
   411   public:
   412     ///\name Execution control
   413     ///The simplest way to execute the algorithm is to use
   414     ///one of the member functions called \c run(...).
   415     ///\n
   416     ///If you need more control on the execution,
   417     ///first you must call \ref init(), then you can add several source nodes
   418     ///with \ref addSource().
   419     ///Finally \ref start() will perform the actual path
   420     ///computation.
   421 
   422     ///@{
   423 
   424     ///Initializes the internal data structures.
   425 
   426     ///Initializes the internal data structures.
   427     ///
   428     void init()
   429     {
   430       create_maps();
   431       _queue.resize(countNodes(*G));
   432       _queue_head=_queue_tail=0;
   433       _curr_dist=1;
   434       for ( NodeIt u(*G) ; u!=INVALID ; ++u ) {
   435 	_pred->set(u,INVALID);
   436 	_reached->set(u,false);
   437 	_processed->set(u,false);
   438       }
   439     }
   440     
   441     ///Adds a new source node.
   442 
   443     ///Adds a new source node to the set of nodes to be processed.
   444     ///
   445     void addSource(Node s)
   446     {
   447       if(!(*_reached)[s])
   448 	{
   449 	  _reached->set(s,true);
   450 	  _pred->set(s,INVALID);
   451 	  _dist->set(s,0);
   452 	  _queue[_queue_head++]=s;
   453 	  _queue_next_dist=_queue_head;
   454 	}
   455     }
   456     
   457     ///Processes the next node.
   458 
   459     ///Processes the next node.
   460     ///
   461     ///\return The processed node.
   462     ///
   463     ///\warning The queue must not be empty!
   464     Node processNextNode()
   465     {
   466       if(_queue_tail==_queue_next_dist) {
   467 	_curr_dist++;
   468 	_queue_next_dist=_queue_head;
   469       }
   470       Node n=_queue[_queue_tail++];
   471       _processed->set(n,true);
   472       Node m;
   473       for(OutEdgeIt e(*G,n);e!=INVALID;++e)
   474 	if(!(*_reached)[m=G->target(e)]) {
   475 	  _queue[_queue_head++]=m;
   476 	  _reached->set(m,true);
   477 	  _pred->set(m,e);
   478 	  _dist->set(m,_curr_dist);
   479 	}
   480       return n;
   481     }
   482 
   483     ///Processes the next node.
   484 
   485     ///Processes the next node. And checks that the given target node
   486     ///is reached. If the target node is reachable from the processed
   487     ///node then the reached parameter will be set true. The reached
   488     ///parameter should be initially false.
   489     ///
   490     ///\param target The target node.
   491     ///\retval reached Indicates that the target node is reached.
   492     ///\return The processed node.
   493     ///
   494     ///\warning The queue must not be empty!
   495     Node processNextNode(Node target, bool& reached)
   496     {
   497       if(_queue_tail==_queue_next_dist) {
   498 	_curr_dist++;
   499 	_queue_next_dist=_queue_head;
   500       }
   501       Node n=_queue[_queue_tail++];
   502       _processed->set(n,true);
   503       Node m;
   504       for(OutEdgeIt e(*G,n);e!=INVALID;++e)
   505 	if(!(*_reached)[m=G->target(e)]) {
   506 	  _queue[_queue_head++]=m;
   507 	  _reached->set(m,true);
   508 	  _pred->set(m,e);
   509 	  _dist->set(m,_curr_dist);
   510           reached = reached || (target == m);
   511 	}
   512       return n;
   513     }
   514 
   515     ///Processes the next node.
   516 
   517     ///Processes the next node. And checks that at least one of
   518     ///reached node has true value in the \c nm nodemap. If one node
   519     ///with true value is reachable from the processed node then the
   520     ///reached parameter will be set true. The reached parameter
   521     ///should be initially false.
   522     ///
   523     ///\param nm The nodemaps of possible targets.
   524     ///\retval reached Indicates that one of the target nodes is reached.
   525     ///\return The processed node.
   526     ///
   527     ///\warning The queue must not be empty!
   528     template<class NM>
   529     Node processNextNode(const NM& nm, bool& reached)
   530     {
   531       if(_queue_tail==_queue_next_dist) {
   532 	_curr_dist++;
   533 	_queue_next_dist=_queue_head;
   534       }
   535       Node n=_queue[_queue_tail++];
   536       _processed->set(n,true);
   537       Node m;
   538       for(OutEdgeIt e(*G,n);e!=INVALID;++e)
   539 	if(!(*_reached)[m=G->target(e)]) {
   540 	  _queue[_queue_head++]=m;
   541 	  _reached->set(m,true);
   542 	  _pred->set(m,e);
   543 	  _dist->set(m,_curr_dist);
   544           reached = reached || nm[m];
   545 	}
   546       return n;
   547     }
   548       
   549     ///Next node to be processed.
   550 
   551     ///Next node to be processed.
   552     ///
   553     ///\return The next node to be processed or INVALID if the queue is
   554     /// empty.
   555     Node nextNode()
   556     { 
   557       return _queue_tail<_queue_head?_queue[_queue_tail]:INVALID;
   558     }
   559  
   560     ///\brief Returns \c false if there are nodes
   561     ///to be processed in the queue
   562     ///
   563     ///Returns \c false if there are nodes
   564     ///to be processed in the queue
   565     bool emptyQueue() { return _queue_tail==_queue_head; }
   566     ///Returns the number of the nodes to be processed.
   567     
   568     ///Returns the number of the nodes to be processed in the queue.
   569     ///
   570     int queueSize() { return _queue_head-_queue_tail; }
   571     
   572     ///Executes the algorithm.
   573 
   574     ///Executes the algorithm.
   575     ///
   576     ///\pre init() must be called and at least one node should be added
   577     ///with addSource() before using this function.
   578     ///
   579     ///This method runs the %BFS algorithm from the root node(s)
   580     ///in order to
   581     ///compute the
   582     ///shortest path to each node. The algorithm computes
   583     ///- The shortest path tree.
   584     ///- The distance of each node from the root(s).
   585     ///
   586     void start()
   587     {
   588       while ( !emptyQueue() ) processNextNode();
   589     }
   590     
   591     ///Executes the algorithm until \c dest is reached.
   592 
   593     ///Executes the algorithm until \c dest is reached.
   594     ///
   595     ///\pre init() must be called and at least one node should be added
   596     ///with addSource() before using this function.
   597     ///
   598     ///This method runs the %BFS algorithm from the root node(s)
   599     ///in order to
   600     ///compute the
   601     ///shortest path to \c dest. The algorithm computes
   602     ///- The shortest path to \c  dest.
   603     ///- The distance of \c dest from the root(s).
   604     ///
   605     void start(Node dest)
   606     {
   607       bool reached = false;
   608       while ( !emptyQueue() && !reached) processNextNode(dest, reached);
   609     }
   610     
   611     ///Executes the algorithm until a condition is met.
   612 
   613     ///Executes the algorithm until a condition is met.
   614     ///
   615     ///\pre init() must be called and at least one node should be added
   616     ///with addSource() before using this function.
   617     ///
   618     ///\param nm must be a bool (or convertible) node map. The
   619     ///algorithm will stop when it reached a node \c v with
   620     /// <tt>nm[v]</tt> true.
   621     ///\todo query the reached target
   622     template<class NM>
   623     void start(const NM &nm)
   624     {
   625       bool reached = false;
   626       while ( !emptyQueue() && !reached) processNextNode(nm, reached);
   627     }
   628     
   629     ///Runs %BFS algorithm from node \c s.
   630     
   631     ///This method runs the %BFS algorithm from a root node \c s
   632     ///in order to
   633     ///compute the
   634     ///shortest path to each node. The algorithm computes
   635     ///- The shortest path tree.
   636     ///- The distance of each node from the root.
   637     ///
   638     ///\note b.run(s) is just a shortcut of the following code.
   639     ///\code
   640     ///  b.init();
   641     ///  b.addSource(s);
   642     ///  b.start();
   643     ///\endcode
   644     void run(Node s) {
   645       init();
   646       addSource(s);
   647       start();
   648     }
   649     
   650     ///Finds the shortest path between \c s and \c t.
   651     
   652     ///Finds the shortest path between \c s and \c t.
   653     ///
   654     ///\return The length of the shortest s---t path if there exists one,
   655     ///0 otherwise.
   656     ///\note Apart from the return value, b.run(s) is
   657     ///just a shortcut of the following code.
   658     ///\code
   659     ///  b.init();
   660     ///  b.addSource(s);
   661     ///  b.start(t);
   662     ///\endcode
   663     int run(Node s,Node t) {
   664       init();
   665       addSource(s);
   666       start(t);
   667       return reached(t)? _curr_dist : 0;
   668     }
   669     
   670     ///@}
   671 
   672     ///\name Query Functions
   673     ///The result of the %BFS algorithm can be obtained using these
   674     ///functions.\n
   675     ///Before the use of these functions,
   676     ///either run() or start() must be calleb.
   677     
   678     ///@{
   679 
   680     typedef PredMapPath<Graph, PredMap> Path;
   681 
   682     ///Gives back the shortest path.
   683     
   684     ///Gives back the shortest path.
   685     ///\pre The \c t should be reachable from the source.
   686     Path path(Node t) 
   687     {
   688       return Path(*G, *_pred, t);
   689     }
   690 
   691     ///The distance of a node from the root(s).
   692 
   693     ///Returns the distance of a node from the root(s).
   694     ///\pre \ref run() must be called before using this function.
   695     ///\warning If node \c v in unreachable from the root(s) the return value
   696     ///of this function is undefined.
   697     int dist(Node v) const { return (*_dist)[v]; }
   698 
   699     ///Returns the 'previous edge' of the shortest path tree.
   700 
   701     ///For a node \c v it returns the 'previous edge'
   702     ///of the shortest path tree,
   703     ///i.e. it returns the last edge of a shortest path from the root(s) to \c
   704     ///v. It is \ref INVALID
   705     ///if \c v is unreachable from the root(s) or \c v is a root. The
   706     ///shortest path tree used here is equal to the shortest path tree used in
   707     ///\ref predNode().
   708     ///\pre Either \ref run() or \ref start() must be called before using
   709     ///this function.
   710     Edge predEdge(Node v) const { return (*_pred)[v];}
   711 
   712     ///Returns the 'previous node' of the shortest path tree.
   713 
   714     ///For a node \c v it returns the 'previous node'
   715     ///of the shortest path tree,
   716     ///i.e. it returns the last but one node from a shortest path from the
   717     ///root(a) to \c /v.
   718     ///It is INVALID if \c v is unreachable from the root(s) or
   719     ///if \c v itself a root.
   720     ///The shortest path tree used here is equal to the shortest path
   721     ///tree used in \ref predEdge().
   722     ///\pre Either \ref run() or \ref start() must be called before
   723     ///using this function.
   724     Node predNode(Node v) const { return (*_pred)[v]==INVALID ? INVALID:
   725 				  G->source((*_pred)[v]); }
   726     
   727     ///Returns a reference to the NodeMap of distances.
   728 
   729     ///Returns a reference to the NodeMap of distances.
   730     ///\pre Either \ref run() or \ref init() must
   731     ///be called before using this function.
   732     const DistMap &distMap() const { return *_dist;}
   733  
   734     ///Returns a reference to the shortest path tree map.
   735 
   736     ///Returns a reference to the NodeMap of the edges of the
   737     ///shortest path tree.
   738     ///\pre Either \ref run() or \ref init()
   739     ///must be called before using this function.
   740     const PredMap &predMap() const { return *_pred;}
   741  
   742     ///Checks if a node is reachable from the root.
   743 
   744     ///Returns \c true if \c v is reachable from the root.
   745     ///\warning The source nodes are indicated as unreached.
   746     ///\pre Either \ref run() or \ref start()
   747     ///must be called before using this function.
   748     ///
   749     bool reached(Node v) { return (*_reached)[v]; }
   750     
   751     ///@}
   752   };
   753 
   754   ///Default traits class of Bfs function.
   755 
   756   ///Default traits class of Bfs function.
   757   ///\param GR Graph type.
   758   template<class GR>
   759   struct BfsWizardDefaultTraits
   760   {
   761     ///The graph type the algorithm runs on. 
   762     typedef GR Graph;
   763     ///\brief The type of the map that stores the last
   764     ///edges of the shortest paths.
   765     /// 
   766     ///The type of the map that stores the last
   767     ///edges of the shortest paths.
   768     ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
   769     ///
   770     typedef NullMap<typename Graph::Node,typename GR::Edge> PredMap;
   771     ///Instantiates a PredMap.
   772  
   773     ///This function instantiates a \ref PredMap. 
   774     ///\param g is the graph, to which we would like to define the PredMap.
   775     ///\todo The graph alone may be insufficient to initialize
   776 #ifdef DOXYGEN
   777     static PredMap *createPredMap(const GR &g) 
   778 #else
   779     static PredMap *createPredMap(const GR &) 
   780 #endif
   781     {
   782       return new PredMap();
   783     }
   784 
   785     ///The type of the map that indicates which nodes are processed.
   786  
   787     ///The type of the map that indicates which nodes are processed.
   788     ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
   789     ///\todo named parameter to set this type, function to read and write.
   790     typedef NullMap<typename Graph::Node,bool> ProcessedMap;
   791     ///Instantiates a ProcessedMap.
   792  
   793     ///This function instantiates a \ref ProcessedMap. 
   794     ///\param g is the graph, to which
   795     ///we would like to define the \ref ProcessedMap
   796 #ifdef DOXYGEN
   797     static ProcessedMap *createProcessedMap(const GR &g)
   798 #else
   799     static ProcessedMap *createProcessedMap(const GR &)
   800 #endif
   801     {
   802       return new ProcessedMap();
   803     }
   804     ///The type of the map that indicates which nodes are reached.
   805  
   806     ///The type of the map that indicates which nodes are reached.
   807     ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
   808     ///\todo named parameter to set this type, function to read and write.
   809     typedef typename Graph::template NodeMap<bool> ReachedMap;
   810     ///Instantiates a ReachedMap.
   811  
   812     ///This function instantiates a \ref ReachedMap. 
   813     ///\param G is the graph, to which
   814     ///we would like to define the \ref ReachedMap.
   815     static ReachedMap *createReachedMap(const GR &G)
   816     {
   817       return new ReachedMap(G);
   818     }
   819     ///The type of the map that stores the dists of the nodes.
   820  
   821     ///The type of the map that stores the dists of the nodes.
   822     ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
   823     ///
   824     typedef NullMap<typename Graph::Node,int> DistMap;
   825     ///Instantiates a DistMap.
   826  
   827     ///This function instantiates a \ref DistMap. 
   828     ///\param g is the graph, to which we would like to define the \ref DistMap
   829 #ifdef DOXYGEN
   830     static DistMap *createDistMap(const GR &g)
   831 #else
   832     static DistMap *createDistMap(const GR &)
   833 #endif
   834     {
   835       return new DistMap();
   836     }
   837   };
   838   
   839   /// Default traits used by \ref BfsWizard
   840 
   841   /// To make it easier to use Bfs algorithm
   842   ///we have created a wizard class.
   843   /// This \ref BfsWizard class needs default traits,
   844   ///as well as the \ref Bfs class.
   845   /// The \ref BfsWizardBase is a class to be the default traits of the
   846   /// \ref BfsWizard class.
   847   template<class GR>
   848   class BfsWizardBase : public BfsWizardDefaultTraits<GR>
   849   {
   850 
   851     typedef BfsWizardDefaultTraits<GR> Base;
   852   protected:
   853     /// Type of the nodes in the graph.
   854     typedef typename Base::Graph::Node Node;
   855 
   856     /// Pointer to the underlying graph.
   857     void *_g;
   858     ///Pointer to the map of reached nodes.
   859     void *_reached;
   860     ///Pointer to the map of processed nodes.
   861     void *_processed;
   862     ///Pointer to the map of predecessors edges.
   863     void *_pred;
   864     ///Pointer to the map of distances.
   865     void *_dist;
   866     ///Pointer to the source node.
   867     Node _source;
   868     
   869     public:
   870     /// Constructor.
   871     
   872     /// This constructor does not require parameters, therefore it initiates
   873     /// all of the attributes to default values (0, INVALID).
   874     BfsWizardBase() : _g(0), _reached(0), _processed(0), _pred(0),
   875 			   _dist(0), _source(INVALID) {}
   876 
   877     /// Constructor.
   878     
   879     /// This constructor requires some parameters,
   880     /// listed in the parameters list.
   881     /// Others are initiated to 0.
   882     /// \param g is the initial value of  \ref _g
   883     /// \param s is the initial value of  \ref _source
   884     BfsWizardBase(const GR &g, Node s=INVALID) :
   885       _g((void *)&g), _reached(0), _processed(0), _pred(0),
   886       _dist(0), _source(s) {}
   887 
   888   };
   889   
   890   /// A class to make the usage of Bfs algorithm easier
   891 
   892   /// This class is created to make it easier to use Bfs algorithm.
   893   /// It uses the functions and features of the plain \ref Bfs,
   894   /// but it is much simpler to use it.
   895   ///
   896   /// Simplicity means that the way to change the types defined
   897   /// in the traits class is based on functions that returns the new class
   898   /// and not on templatable built-in classes.
   899   /// When using the plain \ref Bfs
   900   /// the new class with the modified type comes from
   901   /// the original class by using the ::
   902   /// operator. In the case of \ref BfsWizard only
   903   /// a function have to be called and it will
   904   /// return the needed class.
   905   ///
   906   /// It does not have own \ref run method. When its \ref run method is called
   907   /// it initiates a plain \ref Bfs class, and calls the \ref Bfs::run
   908   /// method of it.
   909   template<class TR>
   910   class BfsWizard : public TR
   911   {
   912     typedef TR Base;
   913 
   914     ///The type of the underlying graph.
   915     typedef typename TR::Graph Graph;
   916     //\e
   917     typedef typename Graph::Node Node;
   918     //\e
   919     typedef typename Graph::NodeIt NodeIt;
   920     //\e
   921     typedef typename Graph::Edge Edge;
   922     //\e
   923     typedef typename Graph::OutEdgeIt OutEdgeIt;
   924     
   925     ///\brief The type of the map that stores
   926     ///the reached nodes
   927     typedef typename TR::ReachedMap ReachedMap;
   928     ///\brief The type of the map that stores
   929     ///the processed nodes
   930     typedef typename TR::ProcessedMap ProcessedMap;
   931     ///\brief The type of the map that stores the last
   932     ///edges of the shortest paths.
   933     typedef typename TR::PredMap PredMap;
   934     ///The type of the map that stores the dists of the nodes.
   935     typedef typename TR::DistMap DistMap;
   936 
   937   public:
   938     /// Constructor.
   939     BfsWizard() : TR() {}
   940 
   941     /// Constructor that requires parameters.
   942 
   943     /// Constructor that requires parameters.
   944     /// These parameters will be the default values for the traits class.
   945     BfsWizard(const Graph &g, Node s=INVALID) :
   946       TR(g,s) {}
   947 
   948     ///Copy constructor
   949     BfsWizard(const TR &b) : TR(b) {}
   950 
   951     ~BfsWizard() {}
   952 
   953     ///Runs Bfs algorithm from a given node.
   954     
   955     ///Runs Bfs algorithm from a given node.
   956     ///The node can be given by the \ref source function.
   957     void run()
   958     {
   959       if(Base::_source==INVALID) throw UninitializedParameter();
   960       Bfs<Graph,TR> alg(*(Graph*)Base::_g);
   961       if(Base::_reached)
   962 	alg.reachedMap(*(ReachedMap*)Base::_reached);
   963       if(Base::_processed) alg.processedMap(*(ProcessedMap*)Base::_processed);
   964       if(Base::_pred) alg.predMap(*(PredMap*)Base::_pred);
   965       if(Base::_dist) alg.distMap(*(DistMap*)Base::_dist);
   966       alg.run(Base::_source);
   967     }
   968 
   969     ///Runs Bfs algorithm from the given node.
   970 
   971     ///Runs Bfs algorithm from the given node.
   972     ///\param s is the given source.
   973     void run(Node s)
   974     {
   975       Base::_source=s;
   976       run();
   977     }
   978 
   979     template<class T>
   980     struct DefPredMapBase : public Base {
   981       typedef T PredMap;
   982       static PredMap *createPredMap(const Graph &) { return 0; };
   983       DefPredMapBase(const TR &b) : TR(b) {}
   984     };
   985     
   986     ///\brief \ref named-templ-param "Named parameter"
   987     ///function for setting PredMap
   988     ///
   989     /// \ref named-templ-param "Named parameter"
   990     ///function for setting PredMap
   991     ///
   992     template<class T>
   993     BfsWizard<DefPredMapBase<T> > predMap(const T &t) 
   994     {
   995       Base::_pred=(void *)&t;
   996       return BfsWizard<DefPredMapBase<T> >(*this);
   997     }
   998     
   999  
  1000     template<class T>
  1001     struct DefReachedMapBase : public Base {
  1002       typedef T ReachedMap;
  1003       static ReachedMap *createReachedMap(const Graph &) { return 0; };
  1004       DefReachedMapBase(const TR &b) : TR(b) {}
  1005     };
  1006     
  1007     ///\brief \ref named-templ-param "Named parameter"
  1008     ///function for setting ReachedMap
  1009     ///
  1010     /// \ref named-templ-param "Named parameter"
  1011     ///function for setting ReachedMap
  1012     ///
  1013     template<class T>
  1014     BfsWizard<DefReachedMapBase<T> > reachedMap(const T &t) 
  1015     {
  1016       Base::_pred=(void *)&t;
  1017       return BfsWizard<DefReachedMapBase<T> >(*this);
  1018     }
  1019     
  1020 
  1021     template<class T>
  1022     struct DefProcessedMapBase : public Base {
  1023       typedef T ProcessedMap;
  1024       static ProcessedMap *createProcessedMap(const Graph &) { return 0; };
  1025       DefProcessedMapBase(const TR &b) : TR(b) {}
  1026     };
  1027     
  1028     ///\brief \ref named-templ-param "Named parameter"
  1029     ///function for setting ProcessedMap
  1030     ///
  1031     /// \ref named-templ-param "Named parameter"
  1032     ///function for setting ProcessedMap
  1033     ///
  1034     template<class T>
  1035     BfsWizard<DefProcessedMapBase<T> > processedMap(const T &t) 
  1036     {
  1037       Base::_pred=(void *)&t;
  1038       return BfsWizard<DefProcessedMapBase<T> >(*this);
  1039     }
  1040     
  1041    
  1042     template<class T>
  1043     struct DefDistMapBase : public Base {
  1044       typedef T DistMap;
  1045       static DistMap *createDistMap(const Graph &) { return 0; };
  1046       DefDistMapBase(const TR &b) : TR(b) {}
  1047     };
  1048     
  1049     ///\brief \ref named-templ-param "Named parameter"
  1050     ///function for setting DistMap type
  1051     ///
  1052     /// \ref named-templ-param "Named parameter"
  1053     ///function for setting DistMap type
  1054     ///
  1055     template<class T>
  1056     BfsWizard<DefDistMapBase<T> > distMap(const T &t) 
  1057     {
  1058       Base::_dist=(void *)&t;
  1059       return BfsWizard<DefDistMapBase<T> >(*this);
  1060     }
  1061     
  1062     /// Sets the source node, from which the Bfs algorithm runs.
  1063 
  1064     /// Sets the source node, from which the Bfs algorithm runs.
  1065     /// \param s is the source node.
  1066     BfsWizard<TR> &source(Node s) 
  1067     {
  1068       Base::_source=s;
  1069       return *this;
  1070     }
  1071     
  1072   };
  1073   
  1074   ///Function type interface for Bfs algorithm.
  1075 
  1076   /// \ingroup search
  1077   ///Function type interface for Bfs algorithm.
  1078   ///
  1079   ///This function also has several
  1080   ///\ref named-templ-func-param "named parameters",
  1081   ///they are declared as the members of class \ref BfsWizard.
  1082   ///The following
  1083   ///example shows how to use these parameters.
  1084   ///\code
  1085   ///  bfs(g,source).predMap(preds).run();
  1086   ///\endcode
  1087   ///\warning Don't forget to put the \ref BfsWizard::run() "run()"
  1088   ///to the end of the parameter list.
  1089   ///\sa BfsWizard
  1090   ///\sa Bfs
  1091   template<class GR>
  1092   BfsWizard<BfsWizardBase<GR> >
  1093   bfs(const GR &g,typename GR::Node s=INVALID)
  1094   {
  1095     return BfsWizard<BfsWizardBase<GR> >(g,s);
  1096   }
  1097 
  1098 #ifdef DOXYGEN
  1099   /// \brief Visitor class for bfs.
  1100   ///  
  1101   /// It gives a simple interface for a functional interface for bfs 
  1102   /// traversal. The traversal on a linear data structure. 
  1103   template <typename _Graph>
  1104   struct BfsVisitor {
  1105     typedef _Graph Graph;
  1106     typedef typename Graph::Edge Edge;
  1107     typedef typename Graph::Node Node;
  1108     /// \brief Called when the edge reach a node.
  1109     /// 
  1110     /// It is called when the bfs find an edge which target is not
  1111     /// reached yet.
  1112     void discover(const Edge& edge) {}
  1113     /// \brief Called when the node reached first time.
  1114     /// 
  1115     /// It is Called when the node reached first time.
  1116     void reach(const Node& node) {}
  1117     /// \brief Called when the edge examined but target of the edge 
  1118     /// already discovered.
  1119     /// 
  1120     /// It called when the edge examined but the target of the edge 
  1121     /// already discovered.
  1122     void examine(const Edge& edge) {}
  1123     /// \brief Called for the source node of the bfs.
  1124     /// 
  1125     /// It is called for the source node of the bfs.
  1126     void start(const Node& node) {}
  1127     /// \brief Called when the node processed.
  1128     /// 
  1129     /// It is Called when the node processed.
  1130     void process(const Node& node) {}
  1131   };
  1132 #else
  1133   template <typename _Graph>
  1134   struct BfsVisitor {
  1135     typedef _Graph Graph;
  1136     typedef typename Graph::Edge Edge;
  1137     typedef typename Graph::Node Node;
  1138     void discover(const Edge&) {}
  1139     void reach(const Node&) {}
  1140     void examine(const Edge&) {}
  1141     void start(const Node&) {}
  1142     void process(const Node&) {}
  1143 
  1144     template <typename _Visitor>
  1145     struct Constraints {
  1146       void constraints() {
  1147 	Edge edge;
  1148 	Node node;
  1149 	visitor.discover(edge);
  1150 	visitor.reach(node);
  1151 	visitor.examine(edge);
  1152 	visitor.start(node);
  1153         visitor.process(node);
  1154       }
  1155       _Visitor& visitor;
  1156     };
  1157   };
  1158 #endif
  1159 
  1160   /// \brief Default traits class of BfsVisit class.
  1161   ///
  1162   /// Default traits class of BfsVisit class.
  1163   /// \param _Graph Graph type.
  1164   template<class _Graph>
  1165   struct BfsVisitDefaultTraits {
  1166 
  1167     /// \brief The graph type the algorithm runs on. 
  1168     typedef _Graph Graph;
  1169 
  1170     /// \brief The type of the map that indicates which nodes are reached.
  1171     /// 
  1172     /// The type of the map that indicates which nodes are reached.
  1173     /// It must meet the \ref concepts::WriteMap "WriteMap" concept.
  1174     /// \todo named parameter to set this type, function to read and write.
  1175     typedef typename Graph::template NodeMap<bool> ReachedMap;
  1176 
  1177     /// \brief Instantiates a ReachedMap.
  1178     ///
  1179     /// This function instantiates a \ref ReachedMap. 
  1180     /// \param graph is the graph, to which
  1181     /// we would like to define the \ref ReachedMap.
  1182     static ReachedMap *createReachedMap(const Graph &graph) {
  1183       return new ReachedMap(graph);
  1184     }
  1185 
  1186   };
  1187   
  1188   /// %BFS Visit algorithm class.
  1189   
  1190   /// \ingroup search
  1191   /// This class provides an efficient implementation of the %BFS algorithm
  1192   /// with visitor interface.
  1193   ///
  1194   /// The %BfsVisit class provides an alternative interface to the Bfs
  1195   /// class. It works with callback mechanism, the BfsVisit object calls
  1196   /// on every bfs event the \c Visitor class member functions. 
  1197   ///
  1198   /// \param _Graph The graph type the algorithm runs on. The default value is
  1199   /// \ref ListGraph. The value of _Graph is not used directly by Bfs, it
  1200   /// is only passed to \ref BfsDefaultTraits.
  1201   /// \param _Visitor The Visitor object for the algorithm. The 
  1202   /// \ref BfsVisitor "BfsVisitor<_Graph>" is an empty Visitor which
  1203   /// does not observe the Bfs events. If you want to observe the bfs
  1204   /// events you should implement your own Visitor class.
  1205   /// \param _Traits Traits class to set various data types used by the 
  1206   /// algorithm. The default traits class is
  1207   /// \ref BfsVisitDefaultTraits "BfsVisitDefaultTraits<_Graph>".
  1208   /// See \ref BfsVisitDefaultTraits for the documentation of
  1209   /// a Bfs visit traits class.
  1210   ///
  1211   /// \author Jacint Szabo, Alpar Juttner and Balazs Dezso
  1212 #ifdef DOXYGEN
  1213   template <typename _Graph, typename _Visitor, typename _Traits>
  1214 #else
  1215   template <typename _Graph = ListGraph,
  1216 	    typename _Visitor = BfsVisitor<_Graph>,
  1217 	    typename _Traits = BfsDefaultTraits<_Graph> >
  1218 #endif
  1219   class BfsVisit {
  1220   public:
  1221     
  1222     /// \brief \ref Exception for uninitialized parameters.
  1223     ///
  1224     /// This error represents problems in the initialization
  1225     /// of the parameters of the algorithms.
  1226     class UninitializedParameter : public lemon::UninitializedParameter {
  1227     public:
  1228       virtual const char* what() const throw() 
  1229       {
  1230 	return "lemon::BfsVisit::UninitializedParameter";
  1231       }
  1232     };
  1233 
  1234     typedef _Traits Traits;
  1235 
  1236     typedef typename Traits::Graph Graph;
  1237 
  1238     typedef _Visitor Visitor;
  1239 
  1240     ///The type of the map indicating which nodes are reached.
  1241     typedef typename Traits::ReachedMap ReachedMap;
  1242 
  1243   private:
  1244 
  1245     typedef typename Graph::Node Node;
  1246     typedef typename Graph::NodeIt NodeIt;
  1247     typedef typename Graph::Edge Edge;
  1248     typedef typename Graph::OutEdgeIt OutEdgeIt;
  1249 
  1250     /// Pointer to the underlying graph.
  1251     const Graph *_graph;
  1252     /// Pointer to the visitor object.
  1253     Visitor *_visitor;
  1254     ///Pointer to the map of reached status of the nodes.
  1255     ReachedMap *_reached;
  1256     ///Indicates if \ref _reached is locally allocated (\c true) or not.
  1257     bool local_reached;
  1258 
  1259     std::vector<typename Graph::Node> _list;
  1260     int _list_front, _list_back;
  1261 
  1262     /// \brief Creates the maps if necessary.
  1263     ///
  1264     /// Creates the maps if necessary.
  1265     void create_maps() {
  1266       if(!_reached) {
  1267 	local_reached = true;
  1268 	_reached = Traits::createReachedMap(*_graph);
  1269       }
  1270     }
  1271 
  1272   protected:
  1273 
  1274     BfsVisit() {}
  1275     
  1276   public:
  1277 
  1278     typedef BfsVisit Create;
  1279 
  1280     /// \name Named template parameters
  1281 
  1282     ///@{
  1283     template <class T>
  1284     struct DefReachedMapTraits : public Traits {
  1285       typedef T ReachedMap;
  1286       static ReachedMap *createReachedMap(const Graph &graph) {
  1287 	throw UninitializedParameter();
  1288       }
  1289     };
  1290     /// \brief \ref named-templ-param "Named parameter" for setting 
  1291     /// ReachedMap type
  1292     ///
  1293     /// \ref named-templ-param "Named parameter" for setting ReachedMap type
  1294     template <class T>
  1295     struct DefReachedMap : public BfsVisit< Graph, Visitor,
  1296 					    DefReachedMapTraits<T> > {
  1297       typedef BfsVisit< Graph, Visitor, DefReachedMapTraits<T> > Create;
  1298     };
  1299     ///@}
  1300 
  1301   public:      
  1302     
  1303     /// \brief Constructor.
  1304     ///
  1305     /// Constructor.
  1306     ///
  1307     /// \param graph the graph the algorithm will run on.
  1308     /// \param visitor The visitor of the algorithm.
  1309     ///
  1310     BfsVisit(const Graph& graph, Visitor& visitor) 
  1311       : _graph(&graph), _visitor(&visitor),
  1312 	_reached(0), local_reached(false) {}
  1313     
  1314     /// \brief Destructor.
  1315     ///
  1316     /// Destructor.
  1317     ~BfsVisit() {
  1318       if(local_reached) delete _reached;
  1319     }
  1320 
  1321     /// \brief Sets the map indicating if a node is reached.
  1322     ///
  1323     /// Sets the map indicating if a node is reached.
  1324     /// If you don't use this function before calling \ref run(),
  1325     /// it will allocate one. The destuctor deallocates this
  1326     /// automatically allocated map, of course.
  1327     /// \return <tt> (*this) </tt>
  1328     BfsVisit &reachedMap(ReachedMap &m) {
  1329       if(local_reached) {
  1330 	delete _reached;
  1331 	local_reached = false;
  1332       }
  1333       _reached = &m;
  1334       return *this;
  1335     }
  1336 
  1337   public:
  1338     /// \name Execution control
  1339     /// The simplest way to execute the algorithm is to use
  1340     /// one of the member functions called \c run(...).
  1341     /// \n
  1342     /// If you need more control on the execution,
  1343     /// first you must call \ref init(), then you can adda source node
  1344     /// with \ref addSource().
  1345     /// Finally \ref start() will perform the actual path
  1346     /// computation.
  1347 
  1348     /// @{
  1349     /// \brief Initializes the internal data structures.
  1350     ///
  1351     /// Initializes the internal data structures.
  1352     ///
  1353     void init() {
  1354       create_maps();
  1355       _list.resize(countNodes(*_graph));
  1356       _list_front = _list_back = -1;
  1357       for (NodeIt u(*_graph) ; u != INVALID ; ++u) {
  1358 	_reached->set(u, false);
  1359       }
  1360     }
  1361     
  1362     /// \brief Adds a new source node.
  1363     ///
  1364     /// Adds a new source node to the set of nodes to be processed.
  1365     void addSource(Node s) {
  1366       if(!(*_reached)[s]) {
  1367 	  _reached->set(s,true);
  1368 	  _visitor->start(s);
  1369 	  _visitor->reach(s);
  1370           _list[++_list_back] = s;
  1371 	}
  1372     }
  1373     
  1374     /// \brief Processes the next node.
  1375     ///
  1376     /// Processes the next node.
  1377     ///
  1378     /// \return The processed node.
  1379     ///
  1380     /// \pre The queue must not be empty!
  1381     Node processNextNode() { 
  1382       Node n = _list[++_list_front];
  1383       _visitor->process(n);
  1384       Edge e;
  1385       for (_graph->firstOut(e, n); e != INVALID; _graph->nextOut(e)) {
  1386         Node m = _graph->target(e);
  1387         if (!(*_reached)[m]) {
  1388           _visitor->discover(e);
  1389           _visitor->reach(m);
  1390           _reached->set(m, true);
  1391           _list[++_list_back] = m;
  1392         } else {
  1393           _visitor->examine(e);
  1394         }
  1395       }
  1396       return n;
  1397     }
  1398 
  1399     /// \brief Processes the next node.
  1400     ///
  1401     /// Processes the next node. And checks that the given target node
  1402     /// is reached. If the target node is reachable from the processed
  1403     /// node then the reached parameter will be set true. The reached
  1404     /// parameter should be initially false.
  1405     ///
  1406     /// \param target The target node.
  1407     /// \retval reached Indicates that the target node is reached.
  1408     /// \return The processed node.
  1409     ///
  1410     /// \warning The queue must not be empty!
  1411     Node processNextNode(Node target, bool& reached) {
  1412       Node n = _list[++_list_front];
  1413       _visitor->process(n);
  1414       Edge e;
  1415       for (_graph->firstOut(e, n); e != INVALID; _graph->nextOut(e)) {
  1416         Node m = _graph->target(e);
  1417         if (!(*_reached)[m]) {
  1418           _visitor->discover(e);
  1419           _visitor->reach(m);
  1420           _reached->set(m, true);
  1421           _list[++_list_back] = m;
  1422           reached = reached || (target == m);
  1423         } else {
  1424           _visitor->examine(e);
  1425         }
  1426       }
  1427       return n;
  1428     }
  1429 
  1430     /// \brief Processes the next node.
  1431     ///
  1432     /// Processes the next node. And checks that at least one of
  1433     /// reached node has true value in the \c nm nodemap. If one node
  1434     /// with true value is reachable from the processed node then the
  1435     /// reached parameter will be set true. The reached parameter
  1436     /// should be initially false.
  1437     ///
  1438     /// \param nm The nodemaps of possible targets.
  1439     /// \retval reached Indicates that one of the target nodes is reached.
  1440     /// \return The processed node.
  1441     ///
  1442     /// \warning The queue must not be empty!
  1443     template <typename NM>
  1444     Node processNextNode(const NM& nm, bool& reached) {
  1445       Node n = _list[++_list_front];
  1446       _visitor->process(n);
  1447       Edge e;
  1448       for (_graph->firstOut(e, n); e != INVALID; _graph->nextOut(e)) {
  1449         Node m = _graph->target(e);
  1450         if (!(*_reached)[m]) {
  1451           _visitor->discover(e);
  1452           _visitor->reach(m);
  1453           _reached->set(m, true);
  1454           _list[++_list_back] = m;
  1455           reached = reached || nm[m];
  1456         } else {
  1457           _visitor->examine(e);
  1458         }
  1459       }
  1460       return n;
  1461     }
  1462 
  1463     /// \brief Next node to be processed.
  1464     ///
  1465     /// Next node to be processed.
  1466     ///
  1467     /// \return The next node to be processed or INVALID if the stack is
  1468     /// empty.
  1469     Node nextNode() { 
  1470       return _list_front != _list_back ? _list[_list_front + 1] : INVALID;
  1471     }
  1472 
  1473     /// \brief Returns \c false if there are nodes
  1474     /// to be processed in the queue
  1475     ///
  1476     /// Returns \c false if there are nodes
  1477     /// to be processed in the queue
  1478     bool emptyQueue() { return _list_front == _list_back; }
  1479 
  1480     /// \brief Returns the number of the nodes to be processed.
  1481     ///
  1482     /// Returns the number of the nodes to be processed in the queue.
  1483     int queueSize() { return _list_back - _list_front; }
  1484     
  1485     /// \brief Executes the algorithm.
  1486     ///
  1487     /// Executes the algorithm.
  1488     ///
  1489     /// \pre init() must be called and at least one node should be added
  1490     /// with addSource() before using this function.
  1491     void start() {
  1492       while ( !emptyQueue() ) processNextNode();
  1493     }
  1494     
  1495     /// \brief Executes the algorithm until \c dest is reached.
  1496     ///
  1497     /// Executes the algorithm until \c dest is reached.
  1498     ///
  1499     /// \pre init() must be called and at least one node should be added
  1500     /// with addSource() before using this function.
  1501     void start(Node dest) {
  1502       bool reached = false;
  1503       while (!emptyQueue() && !reached) { 
  1504 	processNextNode(dest, reached);
  1505       }
  1506     }
  1507     
  1508     /// \brief Executes the algorithm until a condition is met.
  1509     ///
  1510     /// Executes the algorithm until a condition is met.
  1511     ///
  1512     /// \pre init() must be called and at least one node should be added
  1513     /// with addSource() before using this function.
  1514     ///
  1515     ///\param nm must be a bool (or convertible) node map. The
  1516     ///algorithm will stop when it reached a node \c v with
  1517     /// <tt>nm[v]</tt> true.
  1518     template <typename NM>
  1519     void start(const NM &nm) {
  1520       bool reached = false;
  1521       while (!emptyQueue() && !reached) {
  1522         processNextNode(nm, reached);
  1523       }
  1524     }
  1525 
  1526     /// \brief Runs %BFSVisit algorithm from node \c s.
  1527     ///
  1528     /// This method runs the %BFS algorithm from a root node \c s.
  1529     /// \note b.run(s) is just a shortcut of the following code.
  1530     ///\code
  1531     ///   b.init();
  1532     ///   b.addSource(s);
  1533     ///   b.start();
  1534     ///\endcode
  1535     void run(Node s) {
  1536       init();
  1537       addSource(s);
  1538       start();
  1539     }
  1540 
  1541     /// \brief Runs %BFSVisit algorithm to visit all nodes in the graph.
  1542     ///    
  1543     /// This method runs the %BFS algorithm in order to
  1544     /// compute the %BFS path to each node. The algorithm computes
  1545     /// - The %BFS tree.
  1546     /// - The distance of each node from the root in the %BFS tree.
  1547     ///
  1548     ///\note b.run() is just a shortcut of the following code.
  1549     ///\code
  1550     ///  b.init();
  1551     ///  for (NodeIt it(graph); it != INVALID; ++it) {
  1552     ///    if (!b.reached(it)) {
  1553     ///      b.addSource(it);
  1554     ///      b.start();
  1555     ///    }
  1556     ///  }
  1557     ///\endcode
  1558     void run() {
  1559       init();
  1560       for (NodeIt it(*_graph); it != INVALID; ++it) {
  1561         if (!reached(it)) {
  1562           addSource(it);
  1563           start();
  1564         }
  1565       }
  1566     }
  1567     ///@}
  1568 
  1569     /// \name Query Functions
  1570     /// The result of the %BFS algorithm can be obtained using these
  1571     /// functions.\n
  1572     /// Before the use of these functions,
  1573     /// either run() or start() must be called.
  1574     ///@{
  1575 
  1576     /// \brief Checks if a node is reachable from the root.
  1577     ///
  1578     /// Returns \c true if \c v is reachable from the root(s).
  1579     /// \warning The source nodes are inditated as unreachable.
  1580     /// \pre Either \ref run() or \ref start()
  1581     /// must be called before using this function.
  1582     ///
  1583     bool reached(Node v) { return (*_reached)[v]; }
  1584     ///@}
  1585   };
  1586 
  1587 } //END OF NAMESPACE LEMON
  1588 
  1589 #endif
  1590