lemon/max_matching.h
author deba
Mon, 24 Jul 2006 16:15:48 +0000
changeset 2164 160ca7667159
parent 2023 f34f044a043c
child 2205 c20b0eb92a33
permissions -rwxr-xr-x
long long just for gnu compilers
     1 /* -*- C++ -*-
     2  *
     3  * This file is a part of LEMON, a generic C++ optimization library
     4  *
     5  * Copyright (C) 2003-2006
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     8  *
     9  * Permission to use, modify and distribute this software is granted
    10  * provided that this copyright notice appears in all copies. For
    11  * precise terms see the accompanying LICENSE file.
    12  *
    13  * This software is provided "AS IS" with no warranty of any kind,
    14  * express or implied, and with no claim as to its suitability for any
    15  * purpose.
    16  *
    17  */
    18 
    19 #ifndef LEMON_MAX_MATCHING_H
    20 #define LEMON_MAX_MATCHING_H
    21 
    22 #include <queue>
    23 #include <lemon/bits/invalid.h>
    24 #include <lemon/unionfind.h>
    25 #include <lemon/graph_utils.h>
    26 
    27 ///\ingroup matching
    28 ///\file
    29 ///\brief Maximum matching algorithm in undirected graph.
    30 
    31 namespace lemon {
    32 
    33   /// \ingroup matching
    34 
    35   ///Edmonds' alternating forest maximum matching algorithm.
    36 
    37   ///This class provides Edmonds' alternating forest matching
    38   ///algorithm. The starting matching (if any) can be passed to the
    39   ///algorithm using read-in functions \ref readNMapNode, \ref
    40   ///readNMapEdge or \ref readEMapBool depending on the container. The
    41   ///resulting maximum matching can be attained by write-out functions
    42   ///\ref writeNMapNode, \ref writeNMapEdge or \ref writeEMapBool
    43   ///depending on the preferred container. 
    44   ///
    45   ///The dual side of a matching is a map of the nodes to
    46   ///MaxMatching::pos_enum, having values D, A and C showing the
    47   ///Gallai-Edmonds decomposition of the graph. The nodes in D induce
    48   ///a graph with factor-critical components, the nodes in A form the
    49   ///barrier, and the nodes in C induce a graph having a perfect
    50   ///matching. This decomposition can be attained by calling \ref
    51   ///writePos after running the algorithm. 
    52   ///
    53   ///\param Graph The undirected graph type the algorithm runs on.
    54   ///
    55   ///\author Jacint Szabo  
    56   template <typename Graph>
    57   class MaxMatching {
    58 
    59   protected:
    60 
    61     typedef typename Graph::Node Node;
    62     typedef typename Graph::Edge Edge;
    63     typedef typename Graph::UEdge UEdge;
    64     typedef typename Graph::UEdgeIt UEdgeIt;
    65     typedef typename Graph::NodeIt NodeIt;
    66     typedef typename Graph::IncEdgeIt IncEdgeIt;
    67 
    68     typedef UnionFindEnum<Node, Graph::template NodeMap> UFE;
    69 
    70   public:
    71     
    72     ///Indicates the Gallai-Edmonds decomposition of the graph.
    73 
    74     ///Indicates the Gallai-Edmonds decomposition of the graph, which
    75     ///shows an upper bound on the size of a maximum matching. The
    76     ///nodes with pos_enum \c D induce a graph with factor-critical
    77     ///components, the nodes in \c A form the canonical barrier, and the
    78     ///nodes in \c C induce a graph having a perfect matching. 
    79     enum pos_enum {
    80       D=0,
    81       A=1,
    82       C=2
    83     }; 
    84 
    85   protected:
    86 
    87     static const int HEUR_density=2;
    88     const Graph& g;
    89     typename Graph::template NodeMap<Node> _mate;
    90     typename Graph::template NodeMap<pos_enum> position;
    91      
    92   public:
    93     
    94     MaxMatching(const Graph& _g) : g(_g), _mate(_g,INVALID), position(_g) {}
    95 
    96     ///Runs Edmonds' algorithm.
    97 
    98     ///Runs Edmonds' algorithm for sparse graphs (number of edges <
    99     ///2*number of nodes), and a heuristical Edmonds' algorithm with a
   100     ///heuristic of postponing shrinks for dense graphs. 
   101     void run() {
   102       if ( countUEdges(g) < HEUR_density*countNodes(g) ) {
   103 	greedyMatching();
   104 	runEdmonds(0);
   105       } else runEdmonds(1);
   106     }
   107 
   108 
   109     ///Runs Edmonds' algorithm.
   110     
   111     ///If heur=0 it runs Edmonds' algorithm. If heur=1 it runs
   112     ///Edmonds' algorithm with a heuristic of postponing shrinks,
   113     ///giving a faster algorithm for dense graphs.  
   114     void runEdmonds( int heur = 1 ) {
   115       
   116       //each vertex is put to C
   117       for(NodeIt v(g); v!=INVALID; ++v)
   118 	position.set(v,C);      
   119       
   120       typename Graph::template NodeMap<Node> ear(g,INVALID); 
   121       //undefined for the base nodes of the blossoms (i.e. for the
   122       //representative elements of UFE blossom) and for the nodes in C 
   123       
   124       typename UFE::MapType blossom_base(g);
   125       UFE blossom(blossom_base);
   126       typename UFE::MapType tree_base(g);
   127       UFE tree(tree_base);
   128       //If these UFE's would be members of the class then also
   129       //blossom_base and tree_base should be a member.
   130       
   131       //We build only one tree and the other vertices uncovered by the
   132       //matching belong to C. (They can be considered as singleton
   133       //trees.) If this tree can be augmented or no more
   134       //grow/augmentation/shrink is possible then we return to this
   135       //"for" cycle.
   136       for(NodeIt v(g); v!=INVALID; ++v) {
   137 	if ( position[v]==C && _mate[v]==INVALID ) {
   138 	  blossom.insert(v);
   139 	  tree.insert(v); 
   140 	  position.set(v,D);
   141 	  if ( heur == 1 ) lateShrink( v, ear, blossom, tree );
   142 	  else normShrink( v, ear, blossom, tree );
   143 	}
   144       }
   145     }
   146 
   147 
   148     ///Finds a greedy matching starting from the actual matching.
   149     
   150     ///Starting form the actual matching stored, it finds a maximal
   151     ///greedy matching.
   152     void greedyMatching() {
   153       for(NodeIt v(g); v!=INVALID; ++v)
   154 	if ( _mate[v]==INVALID ) {
   155 	  for( IncEdgeIt e(g,v); e!=INVALID ; ++e ) {
   156 	    Node y=g.runningNode(e);
   157 	    if ( _mate[y]==INVALID && y!=v ) {
   158 	      _mate.set(v,y);
   159 	      _mate.set(y,v);
   160 	      break;
   161 	    }
   162 	  }
   163 	} 
   164     }
   165 
   166     ///Returns the size of the actual matching stored.
   167 
   168     ///Returns the size of the actual matching stored. After \ref
   169     ///run() it returns the size of a maximum matching in the graph.
   170     int size() const {
   171       int s=0;
   172       for(NodeIt v(g); v!=INVALID; ++v) {
   173 	if ( _mate[v]!=INVALID ) {
   174 	  ++s;
   175 	}
   176       }
   177       return s/2;
   178     }
   179 
   180 
   181     ///Resets the actual matching to the empty matching.
   182 
   183     ///Resets the actual matching to the empty matching.  
   184     ///
   185     void resetMatching() {
   186       for(NodeIt v(g); v!=INVALID; ++v)
   187 	_mate.set(v,INVALID);      
   188     }
   189 
   190     ///Returns the mate of a node in the actual matching.
   191 
   192     ///Returns the mate of a \c node in the actual matching. 
   193     ///Returns INVALID if the \c node is not covered by the actual matching. 
   194     Node mate(Node& node) const {
   195       return _mate[node];
   196     } 
   197 
   198     ///Reads a matching from a \c Node valued \c Node map.
   199 
   200     ///Reads a matching from a \c Node valued \c Node map. This map
   201     ///must be \e symmetric, i.e. if \c map[u]==v then \c map[v]==u
   202     ///must hold, and \c uv will be an edge of the matching.
   203     template<typename NMapN>
   204     void readNMapNode(NMapN& map) {
   205       for(NodeIt v(g); v!=INVALID; ++v) {
   206 	_mate.set(v,map[v]);   
   207       } 
   208     } 
   209     
   210     ///Writes the stored matching to a \c Node valued \c Node map.
   211 
   212     ///Writes the stored matching to a \c Node valued \c Node map. The
   213     ///resulting map will be \e symmetric, i.e. if \c map[u]==v then \c
   214     ///map[v]==u will hold, and now \c uv is an edge of the matching.
   215     template<typename NMapN>
   216     void writeNMapNode (NMapN& map) const {
   217       for(NodeIt v(g); v!=INVALID; ++v) {
   218 	map.set(v,_mate[v]);   
   219       } 
   220     } 
   221 
   222     ///Reads a matching from an \c UEdge valued \c Node map.
   223 
   224     ///Reads a matching from an \c UEdge valued \c Node map. \c
   225     ///map[v] must be an \c UEdge incident to \c v. This map must
   226     ///have the property that if \c g.oppositeNode(u,map[u])==v then
   227     ///\c \c g.oppositeNode(v,map[v])==u holds, and now some edge
   228     ///joining \c u to \c v will be an edge of the matching.
   229     template<typename NMapE>
   230     void readNMapEdge(NMapE& map) {
   231       for(NodeIt v(g); v!=INVALID; ++v) {
   232 	UEdge e=map[v];
   233 	if ( e!=INVALID )
   234 	  _mate.set(v,g.oppositeNode(v,e));
   235       } 
   236     } 
   237     
   238     ///Writes the matching stored to an \c UEdge valued \c Node map.
   239 
   240     ///Writes the stored matching to an \c UEdge valued \c Node
   241     ///map. \c map[v] will be an \c UEdge incident to \c v. This
   242     ///map will have the property that if \c g.oppositeNode(u,map[u])
   243     ///== v then \c map[u]==map[v] holds, and now this edge is an edge
   244     ///of the matching.
   245     template<typename NMapE>
   246     void writeNMapEdge (NMapE& map)  const {
   247       typename Graph::template NodeMap<bool> todo(g,true); 
   248       for(NodeIt v(g); v!=INVALID; ++v) {
   249 	if ( todo[v] && _mate[v]!=INVALID ) {
   250 	  Node u=_mate[v];
   251 	  for(IncEdgeIt e(g,v); e!=INVALID; ++e) {
   252 	    if ( g.runningNode(e) == u ) {
   253 	      map.set(u,e);
   254 	      map.set(v,e);
   255 	      todo.set(u,false);
   256 	      todo.set(v,false);
   257 	      break;
   258 	    }
   259 	  }
   260 	}
   261       } 
   262     }
   263 
   264 
   265     ///Reads a matching from a \c bool valued \c Edge map.
   266     
   267     ///Reads a matching from a \c bool valued \c Edge map. This map
   268     ///must have the property that there are no two incident edges \c
   269     ///e, \c f with \c map[e]==map[f]==true. The edges \c e with \c
   270     ///map[e]==true form the matching.
   271     template<typename EMapB>
   272     void readEMapBool(EMapB& map) {
   273       for(UEdgeIt e(g); e!=INVALID; ++e) {
   274 	if ( map[e] ) {
   275 	  Node u=g.source(e);	  
   276 	  Node v=g.target(e);
   277 	  _mate.set(u,v);
   278 	  _mate.set(v,u);
   279 	} 
   280       } 
   281     }
   282 
   283 
   284     ///Writes the matching stored to a \c bool valued \c Edge map.
   285 
   286     ///Writes the matching stored to a \c bool valued \c Edge
   287     ///map. This map will have the property that there are no two
   288     ///incident edges \c e, \c f with \c map[e]==map[f]==true. The
   289     ///edges \c e with \c map[e]==true form the matching.
   290     template<typename EMapB>
   291     void writeEMapBool (EMapB& map) const {
   292       for(UEdgeIt e(g); e!=INVALID; ++e) map.set(e,false);
   293 
   294       typename Graph::template NodeMap<bool> todo(g,true); 
   295       for(NodeIt v(g); v!=INVALID; ++v) {
   296 	if ( todo[v] && _mate[v]!=INVALID ) {
   297 	  Node u=_mate[v];
   298 	  for(IncEdgeIt e(g,v); e!=INVALID; ++e) {
   299 	    if ( g.runningNode(e) == u ) {
   300 	      map.set(e,true);
   301 	      todo.set(u,false);
   302 	      todo.set(v,false);
   303 	      break;
   304 	    }
   305 	  }
   306 	}
   307       } 
   308     }
   309 
   310 
   311     ///Writes the canonical decomposition of the graph after running
   312     ///the algorithm.
   313 
   314     ///After calling any run methods of the class, it writes the
   315     ///Gallai-Edmonds canonical decomposition of the graph. \c map
   316     ///must be a node map of \ref pos_enum 's.
   317     template<typename NMapEnum>
   318     void writePos (NMapEnum& map) const {
   319       for(NodeIt v(g); v!=INVALID; ++v)  map.set(v,position[v]);
   320     }
   321 
   322   private: 
   323 
   324  
   325     void lateShrink(Node v, typename Graph::template NodeMap<Node>& ear,  
   326 		    UFE& blossom, UFE& tree);
   327 
   328     void normShrink(Node v, typename Graph::template NodeMap<Node>& ear,  
   329 		    UFE& blossom, UFE& tree);
   330 
   331     void shrink(Node x,Node y, typename Graph::template NodeMap<Node>& ear,  
   332 		UFE& blossom, UFE& tree,std::queue<Node>& Q);
   333 
   334     void shrinkStep(Node& top, Node& middle, Node& bottom,
   335 		    typename Graph::template NodeMap<Node>& ear,  
   336 		    UFE& blossom, UFE& tree, std::queue<Node>& Q);
   337 
   338     bool growOrAugment(Node& y, Node& x, typename Graph::template 
   339 		       NodeMap<Node>& ear, UFE& blossom, UFE& tree, 
   340 		       std::queue<Node>& Q);
   341 
   342     void augment(Node x, typename Graph::template NodeMap<Node>& ear,  
   343 		 UFE& blossom, UFE& tree);
   344 
   345   };
   346 
   347 
   348   // **********************************************************************
   349   //  IMPLEMENTATIONS
   350   // **********************************************************************
   351 
   352 
   353   template <typename Graph>
   354   void MaxMatching<Graph>::lateShrink(Node v, typename Graph::template 
   355 				      NodeMap<Node>& ear, UFE& blossom, UFE& tree) {
   356     //We have one tree which we grow, and also shrink but only if it cannot be
   357     //postponed. If we augment then we return to the "for" cycle of
   358     //runEdmonds().
   359 
   360     std::queue<Node> Q;   //queue of the totally unscanned nodes
   361     Q.push(v);  
   362     std::queue<Node> R;   
   363     //queue of the nodes which must be scanned for a possible shrink
   364       
   365     while ( !Q.empty() ) {
   366       Node x=Q.front();
   367       Q.pop();
   368       for( IncEdgeIt e(g,x); e!= INVALID; ++e ) {
   369 	Node y=g.runningNode(e);
   370 	//growOrAugment grows if y is covered by the matching and
   371 	//augments if not. In this latter case it returns 1.
   372 	if ( position[y]==C && growOrAugment(y, x, ear, blossom, tree, Q) ) return;
   373       }
   374       R.push(x);
   375     }
   376       
   377     while ( !R.empty() ) {
   378       Node x=R.front();
   379       R.pop();
   380 	
   381       for( IncEdgeIt e(g,x); e!=INVALID ; ++e ) {
   382 	Node y=g.runningNode(e);
   383 
   384 	if ( position[y] == D && blossom.find(x) != blossom.find(y) )  
   385 	  //Recall that we have only one tree.
   386 	  shrink( x, y, ear, blossom, tree, Q);	
   387 	
   388 	while ( !Q.empty() ) {
   389 	  Node x=Q.front();
   390 	  Q.pop();
   391 	  for( IncEdgeIt e(g,x); e!= INVALID; ++e ) {
   392 	    Node y=g.runningNode(e);
   393 	    //growOrAugment grows if y is covered by the matching and
   394 	    //augments if not. In this latter case it returns 1.
   395 	    if ( position[y]==C && growOrAugment(y, x, ear, blossom, tree, Q) ) return;
   396 	  }
   397 	  R.push(x);
   398 	}
   399       } //for e
   400     } // while ( !R.empty() )
   401   }
   402 
   403 
   404   template <typename Graph>
   405   void MaxMatching<Graph>::normShrink(Node v,
   406 				      typename Graph::template
   407 				      NodeMap<Node>& ear,  
   408 				      UFE& blossom, UFE& tree) {
   409     //We have one tree, which we grow and shrink. If we augment then we
   410     //return to the "for" cycle of runEdmonds().
   411     
   412     std::queue<Node> Q;   //queue of the unscanned nodes
   413     Q.push(v);  
   414     while ( !Q.empty() ) {
   415 
   416       Node x=Q.front();
   417       Q.pop();
   418 	
   419       for( IncEdgeIt e(g,x); e!=INVALID; ++e ) {
   420 	Node y=g.runningNode(e);
   421 	      
   422 	switch ( position[y] ) {
   423 	case D:          //x and y must be in the same tree
   424 	  if ( blossom.find(x) != blossom.find(y) )
   425 	    //x and y are in the same tree
   426 	    shrink( x, y, ear, blossom, tree, Q);
   427 	  break;
   428 	case C:
   429 	  //growOrAugment grows if y is covered by the matching and
   430 	  //augments if not. In this latter case it returns 1.
   431 	  if ( growOrAugment(y, x, ear, blossom, tree, Q) ) return;
   432 	  break;
   433 	default: break;
   434        	}
   435       }
   436     }
   437   }
   438   
   439 
   440   template <typename Graph>
   441     void MaxMatching<Graph>::shrink(Node x,Node y, typename 
   442 				    Graph::template NodeMap<Node>& ear,  
   443 				    UFE& blossom, UFE& tree, std::queue<Node>& Q) {
   444     //x and y are the two adjacent vertices in two blossoms.
   445    
   446     typename Graph::template NodeMap<bool> path(g,false);
   447     
   448     Node b=blossom.find(x);
   449     path.set(b,true);
   450     b=_mate[b];
   451     while ( b!=INVALID ) { 
   452       b=blossom.find(ear[b]);
   453       path.set(b,true);
   454       b=_mate[b];
   455     } //we go until the root through bases of blossoms and odd vertices
   456     
   457     Node top=y;
   458     Node middle=blossom.find(top);
   459     Node bottom=x;
   460     while ( !path[middle] )
   461       shrinkStep(top, middle, bottom, ear, blossom, tree, Q);
   462     //Until we arrive to a node on the path, we update blossom, tree
   463     //and the positions of the odd nodes.
   464     
   465     Node base=middle;
   466     top=x;
   467     middle=blossom.find(top);
   468     bottom=y;
   469     Node blossom_base=blossom.find(base);
   470     while ( middle!=blossom_base )
   471       shrinkStep(top, middle, bottom, ear, blossom, tree, Q);
   472     //Until we arrive to a node on the path, we update blossom, tree
   473     //and the positions of the odd nodes.
   474     
   475     blossom.makeRep(base);
   476   }
   477 
   478 
   479 
   480   template <typename Graph>
   481   void MaxMatching<Graph>::shrinkStep(Node& top, Node& middle, Node& bottom,
   482 				      typename Graph::template
   483 				      NodeMap<Node>& ear,  
   484 				      UFE& blossom, UFE& tree,
   485 				      std::queue<Node>& Q) {
   486     //We traverse a blossom and update everything.
   487     
   488     ear.set(top,bottom);
   489     Node t=top;
   490     while ( t!=middle ) {
   491       Node u=_mate[t];
   492       t=ear[u];
   493       ear.set(t,u);
   494     } 
   495     bottom=_mate[middle];
   496     position.set(bottom,D);
   497     Q.push(bottom);
   498     top=ear[bottom];		
   499     Node oldmiddle=middle;
   500     middle=blossom.find(top);
   501     tree.erase(bottom);
   502     tree.erase(oldmiddle);
   503     blossom.insert(bottom);
   504     blossom.join(bottom, oldmiddle);
   505     blossom.join(top, oldmiddle);
   506   }
   507 
   508 
   509   template <typename Graph>
   510   bool MaxMatching<Graph>::growOrAugment(Node& y, Node& x, typename Graph::template
   511 					 NodeMap<Node>& ear, UFE& blossom, UFE& tree,
   512 					 std::queue<Node>& Q) {
   513     //x is in a blossom in the tree, y is outside. If y is covered by
   514     //the matching we grow, otherwise we augment. In this case we
   515     //return 1.
   516     
   517     if ( _mate[y]!=INVALID ) {       //grow
   518       ear.set(y,x);
   519       Node w=_mate[y];
   520       blossom.insert(w);
   521       position.set(y,A);
   522       position.set(w,D);
   523       tree.insert(y);
   524       tree.insert(w);
   525       tree.join(y,blossom.find(x));  
   526       tree.join(w,y);  
   527       Q.push(w);
   528     } else {                      //augment 
   529       augment(x, ear, blossom, tree);
   530       _mate.set(x,y);
   531       _mate.set(y,x);
   532       return true;
   533     }
   534     return false;
   535   }
   536   
   537 
   538   template <typename Graph>
   539   void MaxMatching<Graph>::augment(Node x,
   540 				   typename Graph::template NodeMap<Node>& ear,  
   541 				   UFE& blossom, UFE& tree) { 
   542     Node v=_mate[x];
   543     while ( v!=INVALID ) {
   544 	
   545       Node u=ear[v];
   546       _mate.set(v,u);
   547       Node tmp=v;
   548       v=_mate[u];
   549       _mate.set(u,tmp);
   550     }
   551     Node y=blossom.find(x);
   552     typename UFE::ItemIt it;
   553     for (tree.first(it,blossom.find(x)); tree.valid(it); tree.next(it)) {   
   554       if ( position[it] == D ) {
   555 	typename UFE::ItemIt b_it;
   556 	for (blossom.first(b_it,it); blossom.valid(b_it); blossom.next(b_it)) {  
   557 	  position.set( b_it ,C);
   558 	}
   559 	blossom.eraseClass(it);
   560       } else position.set( it ,C);
   561     }
   562     tree.eraseClass(y);
   563 
   564   }
   565 
   566   
   567 } //END OF NAMESPACE LEMON
   568 
   569 #endif //LEMON_MAX_MATCHING_H