lemon/unionfind.h
author deba
Mon, 03 Apr 2006 16:03:37 +0000
changeset 2032 18c08f9129e4
parent 2004 b8f10207e3d6
child 2205 c20b0eb92a33
permissions -rw-r--r--
Writeable extension of some maps
     1 /* -*- C++ -*-
     2  *
     3  * This file is a part of LEMON, a generic C++ optimization library
     4  *
     5  * Copyright (C) 2003-2006
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     8  *
     9  * Permission to use, modify and distribute this software is granted
    10  * provided that this copyright notice appears in all copies. For
    11  * precise terms see the accompanying LICENSE file.
    12  *
    13  * This software is provided "AS IS" with no warranty of any kind,
    14  * express or implied, and with no claim as to its suitability for any
    15  * purpose.
    16  *
    17  */
    18 
    19 #ifndef LEMON_UNION_FIND_H
    20 #define LEMON_UNION_FIND_H
    21 
    22 //!\ingroup auxdat
    23 //!\file
    24 //!\brief Union-Find data structures.
    25 //!
    26 
    27 #include <vector>
    28 #include <list>
    29 #include <utility>
    30 #include <algorithm>
    31 
    32 #include <lemon/bits/invalid.h>
    33 
    34 namespace lemon {
    35 
    36   //! \addtogroup auxdat
    37   //! @{
    38 
    39   /**
    40    * \brief A \e Union-Find data structure implementation
    41    *
    42    * The class implements the \e Union-Find data structure. 
    43    * The union operation uses rank heuristic, while
    44    * the find operation uses path compression.
    45    * This is a very simple but efficient implementation, providing 
    46    * only four methods: join (union), find, insert and size.
    47    * For more features see the \ref UnionFindEnum class.
    48    *
    49    * It is primarily used in Kruskal algorithm for finding minimal
    50    * cost spanning tree in a graph.
    51    * \sa kruskal()
    52    *
    53    * \pre The elements are automatically added only if the map 
    54    * given to the constructor was filled with -1's. Otherwise you
    55    * need to add all the elements by the \ref insert() method.
    56    * \bug It is not clear what the constructor parameter is used for.
    57    */
    58 
    59   template <typename T, typename TIntMap>
    60   class UnionFind {
    61     
    62   public:
    63     typedef T ElementType;
    64     typedef std::pair<int,int> PairType;
    65 
    66   private:
    67     std::vector<PairType> data;
    68     TIntMap& map;
    69 
    70   public:
    71     UnionFind(TIntMap& m) : map(m) {}
    72 
    73     /**
    74      * \brief Returns the index of the element's component.
    75      *
    76      * The method returns the index of the element's component.
    77      * This is an integer between zero and the number of inserted elements.
    78      */
    79 
    80     int find(T a)
    81     {
    82       int comp0 = map[a];
    83       if (comp0 < 0) {
    84 	return insert(a);
    85       }
    86       int comp = comp0;
    87       int next;
    88       while ( (next = data[comp].first) != comp) {
    89 	comp = next;
    90       }
    91       while ( (next = data[comp0].first) != comp) {
    92 	data[comp0].first = comp;
    93 	comp0 = next;
    94       }
    95 
    96       return comp;
    97     }
    98 
    99     /**
   100      * \brief Inserts a new element into the structure.
   101      *
   102      * This method inserts a new element into the data structure. 
   103      *
   104      * It is not required to use this method:
   105      * if the map given to the constructor was filled 
   106      * with -1's then it is called automatically
   107      * on the first \ref find or \ref join.
   108      *
   109      * The method returns the index of the new component.
   110      */
   111 
   112     int insert(T a)
   113     {
   114       int n = data.size();
   115       data.push_back(std::make_pair(n, 1));
   116       map.set(a,n);
   117       return n;
   118     }
   119 
   120     /**
   121      * \brief Joining the components of element \e a and element \e b.
   122      *
   123      * This is the \e union operation of the Union-Find structure. 
   124      * Joins the component of element \e a and component of
   125      * element \e b. If \e a and \e b are in the same component then
   126      * it returns false otherwise it returns true.
   127      */
   128 
   129     bool join(T a, T b)
   130     {
   131       int ca = find(a);
   132       int cb = find(b);
   133 
   134       if ( ca == cb ) 
   135 	return false;
   136 
   137       if ( data[ca].second > data[cb].second ) {
   138 	data[cb].first = ca;
   139 	data[ca].second += data[cb].second;
   140       }
   141       else {
   142 	data[ca].first = cb;
   143 	data[cb].second += data[ca].second;
   144       }
   145       return true;
   146     }
   147 
   148     /**
   149      * \brief Returns the size of the component of element \e a.
   150      *
   151      * Returns the size of the component of element \e a.
   152      */
   153 
   154     int size(T a)
   155     {
   156       int ca = find(a);
   157       return data[ca].second;
   158     }
   159 
   160   };
   161 
   162 
   163 
   164 
   165   /*******************************************************/
   166 
   167 
   168 #ifdef DEVELOPMENT_DOCS
   169 
   170   /**
   171    * \brief The auxiliary class for the \ref UnionFindEnum class.
   172    *
   173    * In the \ref UnionFindEnum class all components are represented as
   174    * a std::list. 
   175    * Items of these lists are UnionFindEnumItem structures.
   176    *
   177    * The class has four fields:
   178    *  - T me - the actual element 
   179    *  - IIter parent - the parent of the element in the union-find structure
   180    *  - int size - the size of the component of the element. 
   181    *            Only valid if the element
   182    *            is the leader of the component.
   183    *  - CIter my_class - pointer into the list of components 
   184    *            pointing to the component of the element.
   185    *            Only valid if the element is the leader of the component.
   186    */
   187 
   188 #endif
   189 
   190   template <typename T>
   191   struct UnionFindEnumItem {
   192 
   193     typedef std::list<UnionFindEnumItem> ItemList;
   194     typedef std::list<ItemList> ClassList;
   195     typedef typename ItemList::iterator IIter;
   196     typedef typename ClassList::iterator CIter;
   197 
   198     T me;
   199     IIter parent;
   200     int size;
   201     CIter my_class;
   202 
   203     UnionFindEnumItem() {}
   204     UnionFindEnumItem(const T &_me, CIter _my_class): 
   205       me(_me), size(1), my_class(_my_class) {}
   206   };
   207 
   208 
   209   /**
   210    * \brief A \e Union-Find data structure implementation which
   211    * is able to enumerate the components.
   212    *
   213    * The class implements a \e Union-Find data structure
   214    * which is able to enumerate the components and the items in
   215    * a component. If you don't need this feature then perhaps it's
   216    * better to use the \ref UnionFind class which is more efficient.
   217    *
   218    * The union operation uses rank heuristic, while
   219    * the find operation uses path compression.
   220    *
   221    * \pre You
   222    * need to add all the elements by the \ref insert() method.
   223    */
   224 
   225 
   226   template <typename T, template <typename Item> class Map>
   227   class UnionFindEnum {
   228 
   229     typedef std::list<UnionFindEnumItem<T> > ItemList;
   230     typedef std::list<ItemList> ClassList;
   231     typedef typename ItemList::iterator IIter;
   232     typedef typename ItemList::const_iterator IcIter;
   233     typedef typename ClassList::iterator CIter;
   234     typedef typename ClassList::const_iterator CcIter;
   235 
   236   public:
   237     typedef T ElementType;
   238     typedef UnionFindEnumItem<T> ItemType;
   239     typedef Map< IIter > MapType;
   240 
   241   private:
   242     MapType& m;
   243     ClassList classes;
   244 
   245     IIter _find(IIter a) const {
   246       IIter comp = a;
   247       IIter next;
   248       while( (next = comp->parent) != comp ) {
   249 	comp = next;
   250       }
   251 
   252       IIter comp1 = a;
   253       while( (next = comp1->parent) != comp ) {
   254 	comp1->parent = comp->parent;
   255 	comp1 = next;
   256       }
   257       return comp;
   258     }
   259 
   260     const ItemList& classOf(const T &a) const {
   261       return *_find(m[a])->my_class;
   262     }
   263 
   264   public:
   265     UnionFindEnum(MapType& _m) : m(_m) {}
   266 
   267 
   268     /**
   269      * \brief Inserts the given element into a new component.
   270      *
   271      * This method creates a new component consisting only of the
   272      * given element.
   273      */
   274 
   275     void insert(const T &a)
   276     {
   277 
   278 
   279       classes.push_back(ItemList());
   280       CIter aclass = classes.end();
   281       --aclass;
   282 
   283       ItemList &alist = *aclass;
   284       alist.push_back(ItemType(a, aclass));
   285       IIter ai = alist.begin();
   286 
   287       ai->parent = ai;
   288       m.set(a, ai);
   289 
   290     }
   291 
   292     /**
   293      * \brief Inserts the given element into the component of the others.
   294      *
   295      * This methods inserts the element \e a into the component of the
   296      * element \e comp. 
   297      */
   298 
   299     void insert(const T &a, const T &comp) {
   300       
   301       IIter clit = _find(m[comp]);
   302       ItemList &c = *clit->my_class;
   303       c.push_back(ItemType(a,CIter()));
   304       IIter ai = c.end();
   305       --ai;
   306       ai->parent = clit;
   307       m.set(a, ai);
   308       ++clit->size;
   309     }
   310 
   311 
   312     /**
   313      * \brief Finds the leader of the component of the given element.
   314      *
   315      * The method returns the leader of the component of the given element.
   316      */
   317 
   318     T find(const T &a) const {
   319       return _find(m[a])->me;
   320     }
   321 
   322 
   323     /**
   324      * \brief Joining the component of element \e a and element \e b.
   325      *
   326      * This is the \e union operation of the Union-Find structure. 
   327      * Joins the component of element \e a and component of
   328      * element \e b. If \e a and \e b are in the same component then
   329      * returns false else returns true.
   330      */
   331 
   332     bool join(T a, T b) {
   333 
   334       IIter ca = _find(m[a]);
   335       IIter cb = _find(m[b]);
   336 
   337       if ( ca == cb ) {
   338 	return false;
   339       }
   340 
   341       if ( ca->size > cb->size ) {
   342 
   343 	cb->parent = ca->parent;
   344 	ca->size += cb->size;
   345 	
   346 	ItemList &alist = *ca->my_class;
   347 	alist.splice(alist.end(),*cb->my_class);
   348 
   349 	classes.erase(cb->my_class);
   350       }
   351       else {
   352 
   353 	ca->parent = cb->parent;
   354 	cb->size += ca->size;
   355 	
   356 	ItemList &blist = *cb->my_class;
   357 	blist.splice(blist.end(),*ca->my_class);
   358 
   359 	classes.erase(ca->my_class);
   360       }
   361 
   362       return true;
   363     }
   364 
   365 
   366     /**
   367      * \brief Returns the size of the component of element \e a.
   368      *
   369      * Returns the size of the component of element \e a.
   370      */
   371 
   372     int size(const T &a) const {
   373       return _find(m[a])->size;
   374     }
   375 
   376 
   377     /**
   378      * \brief Splits up the component of the element. 
   379      *
   380      * Splitting the component of the element into sigleton
   381      * components (component of size one).
   382      */
   383 
   384     void split(const T &a) {
   385 
   386       IIter ca = _find(m[a]);
   387  
   388       if ( ca->size == 1 )
   389 	return;
   390       
   391       CIter aclass = ca->my_class;
   392 
   393       for(IIter curr = ca; ++curr != aclass->end(); curr=ca) {
   394 	classes.push_back(ItemList());
   395 	CIter nl = --classes.end();
   396 	nl->splice(nl->end(), *aclass, curr);
   397 
   398 	curr->size=1;
   399 	curr->parent=curr;
   400 	curr->my_class = nl;
   401       }
   402 
   403       ca->size=1;
   404       return;
   405     }
   406 
   407 
   408     /**
   409      * \brief Sets the given element to the leader element of its component.
   410      *
   411      * Sets the given element to the leader element of its component.
   412      */
   413 
   414     void makeRep(const T &a) {
   415 
   416       IIter ia = m[a];
   417       IIter la = _find(ia);
   418       if (la == ia) return;
   419 
   420       ia->my_class = la->my_class;
   421 
   422       ia->size = la->size;
   423 
   424       CIter l = ia->my_class;
   425       l->splice(l->begin(),*l,ia);
   426 
   427       ia->parent = ia;
   428       la->parent = ia;
   429     }
   430 
   431     /**
   432      * \brief Moves the given element to another component.
   433      *
   434      * This method moves the element \e a from its component
   435      * to the component of \e comp.
   436      * If \e a and \e comp are in the same component then
   437      * it returns false otherwise it returns true.
   438      */
   439 
   440     bool move(const T &a, const T &comp) {
   441 
   442       IIter ai = m[a];
   443       IIter lai = _find(ai);
   444       IIter clit = _find(m[comp]);
   445 
   446       if (lai == clit)
   447 	return false;
   448 
   449       ItemList &cl = *clit->my_class,
   450 	&al = *lai->my_class;
   451 
   452       bool is_leader = (lai == ai);
   453       bool singleton = false;
   454 
   455       if (is_leader) {
   456 	++lai;
   457       }
   458 
   459       cl.splice(cl.end(), al, ai);
   460 
   461       if (is_leader) {
   462 	if (ai->size == 1) {
   463 	  classes.erase(ai->my_class);
   464 	  singleton = true;
   465 	}
   466 	else {
   467 	  lai->size = ai->size; 
   468 	  lai->my_class = ai->my_class;	
   469 	}
   470       }
   471       if (!singleton) {
   472 	for (IIter i = lai; i != al.end(); ++i)
   473 	  i->parent = lai;
   474 	--lai->size;
   475       }
   476 
   477       ai->parent = clit;
   478       ++clit->size;
   479 
   480       return true;
   481     }
   482 
   483 
   484     /**
   485      * \brief Removes the given element from the structure.
   486      *
   487      * Removes the element from its component and if the component becomes
   488      * empty then removes that component from the component list.
   489      *
   490      * It is an error to remove an element which is not in the structure.
   491      */
   492     void erase(const T &a) {
   493 
   494       IIter ma = m[a];
   495 
   496       IIter la = _find(ma);
   497       if (la == ma) {
   498 	if (ma -> size == 1){
   499 	  classes.erase(ma->my_class);
   500 	  return;
   501 	}
   502 	++la;
   503 	la->size = ma->size; 
   504 	la->my_class = ma->my_class;	
   505       }
   506 
   507       for (IIter i = la; i != la->my_class->end(); ++i) {
   508 	i->parent = la;
   509       }
   510 
   511       la->size--;
   512       la->my_class->erase(ma);
   513     }
   514 
   515     /**
   516      * \brief Removes the component of the given element from the structure.
   517      *
   518      * Removes the component of the given element from the structure.
   519      *
   520      * It is an error to give an element which is not in the structure.
   521      */
   522 
   523     void eraseClass(const T &a) {
   524       IIter ma = m[a];
   525       classes.erase(_find(ma)->my_class);
   526     }
   527 
   528 
   529     class ClassIt {
   530       friend class UnionFindEnum;
   531 
   532       CcIter i;
   533       const ClassList *l;
   534 
   535     public:
   536       ClassIt(Invalid): l(0) {}
   537       ClassIt() {}
   538       ClassIt(UnionFindEnum const &ufe) {
   539 	l = &ufe.classes;
   540 	i = l->begin();
   541       }
   542       
   543       operator const T& () const { 
   544 	ItemList const &ll = *i;
   545 	return (ll.begin())->me;
   546       }
   547       bool operator == (ClassIt const &it) const {
   548 	return (l==it.l && i==it.i) || (!valid() && !it.valid());
   549       }
   550       bool operator != (ClassIt const &it) const {
   551 	return !(*this == it);
   552       }
   553       bool operator < (ClassIt const &it) const {
   554 	return (i < it.i);
   555       }
   556 
   557       bool operator==(Invalid) const {
   558 	return !valid();
   559       }
   560       bool operator!=(Invalid) const {
   561 	return valid();
   562       }
   563 
   564       ClassIt& operator++() {
   565 	++i;
   566 	return *this;
   567       }
   568 
   569       // obsoleted:
   570       bool valid() const { return l!=0 && i!=l->end(); }
   571     };
   572 
   573     /**
   574      * \brief Sets the iterator to point to the first component.
   575      * 
   576      * Sets the iterator to point to the first component.
   577      *
   578      * With the \ref first, \ref valid and \ref next methods you can
   579      * iterate through the components. For example:
   580      * \code
   581      * UnionFindEnum<Graph::Node, Graph::NodeMap>::MapType map(G);
   582      * UnionFindEnum<Graph::Node, Graph::NodeMap> U(map);
   583      * UnionFindEnum<Graph::Node, Graph::NodeMap>::ClassIt iter;
   584      *  for (U.first(iter); U.valid(iter); U.next(iter)) {
   585      *    // iter is convertible to Graph::Node
   586      *    cout << iter << endl;
   587      *  }
   588      * \endcode
   589      *
   590      * \bug obsoleted, use the new LEMON iterator interface instead
   591      */
   592 
   593     ClassIt& first(ClassIt& it) const {
   594       it = ClassIt(*this);
   595       return it;
   596     }
   597 
   598     /**
   599      * \brief Returns whether the iterator is valid.
   600      *
   601      * Returns whether the iterator is valid.
   602      *
   603      * With the \ref first, \ref valid and \ref next methods you can
   604      * iterate through the components. See the example here: \ref first.
   605      *
   606      * \bug obsoleted, use the new LEMON iterator interface instead
   607      */
   608 
   609     bool valid(ClassIt const &it) const {
   610       return it.valid(); 
   611     }
   612 
   613     /**
   614      * \brief Steps the iterator to the next component. 
   615      *
   616      * Steps the iterator to the next component.
   617      *
   618      * With the \ref first, \ref valid and \ref next methods you can
   619      * iterate through the components. See the example here: \ref first.
   620      */
   621 
   622     ClassIt& next(ClassIt& it) const {
   623       return ++it;
   624     }
   625 
   626 
   627     class ItemIt {
   628       friend class UnionFindEnum;
   629 
   630       IcIter i;
   631       const ItemList *l;
   632     public:
   633       ItemIt(Invalid): l(0) {}
   634       ItemIt() {}
   635       ItemIt(UnionFindEnum const &ufe, const T& a) {
   636 	l = &ufe.classOf(a);
   637 	i = l->begin();
   638       }
   639       
   640       operator const T& () const { return i->me; }
   641       bool operator == (ItemIt const &it) const {
   642 	return (l==it.l && i==it.i) || (!valid() && !it.valid());
   643       }
   644       bool operator != (ItemIt const &it) const {
   645 	return !(*this == it);
   646       }
   647       bool operator < (ItemIt const &it) const {
   648 	return (i < it.i);
   649       }
   650 
   651       bool operator==(Invalid) const {
   652 	return !valid();
   653       }
   654       bool operator!=(Invalid) const {
   655 	return valid();
   656       }
   657 
   658       ItemIt& operator++() {
   659 	++i;
   660 	return *this;
   661       }
   662 
   663       // obsoleted:
   664       bool valid() const { return l!=0 && i!=l->end(); }
   665     };
   666 
   667 
   668 
   669     /**
   670      * \brief Sets the iterator to point to the first element of the component.
   671      * 
   672      * \anchor first2 
   673      * Sets the iterator to point to the first element of the component.
   674      *
   675      * With the \ref first2 "first", \ref valid2 "valid" 
   676      * and \ref next2 "next" methods you can
   677      * iterate through the elements of a component. For example
   678      * (iterating through the component of the node \e node):
   679      * \code
   680      * Graph::Node node = ...;
   681      * UnionFindEnum<Graph::Node, Graph::NodeMap>::MapType map(G);
   682      * UnionFindEnum<Graph::Node, Graph::NodeMap> U(map);
   683      * UnionFindEnum<Graph::Node, Graph::NodeMap>::ItemIt iiter;
   684      *   for (U.first(iiter, node); U.valid(iiter); U.next(iiter)) {
   685      *     // iiter is convertible to Graph::Node
   686      *     cout << iiter << endl;
   687      *   }
   688      * \endcode
   689      *
   690      * \bug obsoleted, use the new LEMON iterator interface instead
   691      */
   692     
   693     ItemIt& first(ItemIt& it, const T& a) const {
   694       it = ItemIt(*this, a);
   695       return it;
   696     }
   697 
   698     /**
   699      * \brief Returns whether the iterator is valid.
   700      *
   701      * \anchor valid2
   702      * Returns whether the iterator is valid.
   703      *
   704      * With the \ref first2 "first", \ref valid2 "valid" 
   705      * and \ref next2 "next" methods you can
   706      * iterate through the elements of a component.
   707      * See the example here: \ref first2 "first".
   708      *
   709      * \bug obsoleted, use the new LEMON iterator interface instead
   710      */
   711 
   712     bool valid(ItemIt const &it) const {
   713       return it.valid();
   714     }
   715 
   716     /**
   717      * \brief Steps the iterator to the next component. 
   718      *
   719      * \anchor next2
   720      * Steps the iterator to the next component.
   721      *
   722      * With the \ref first2 "first", \ref valid2 "valid" 
   723      * and \ref next2 "next" methods you can
   724      * iterate through the elements of a component.
   725      * See the example here: \ref first2 "first".
   726      *
   727      * \bug obsoleted, use the new LEMON iterator interface instead
   728      */
   729 
   730     ItemIt& next(ItemIt& it) const {
   731       return ++it;
   732     }
   733     
   734   };
   735 
   736 
   737   //! @}
   738 
   739 } //namespace lemon
   740 
   741 #endif //LEMON_UNION_FIND_H