3 * This file is a part of LEMON, a generic C++ optimization library
5 * Copyright (C) 2003-2007
6 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7 * (Egervary Research Group on Combinatorial Optimization, EGRES).
9 * Permission to use, modify and distribute this software is granted
10 * provided that this copyright notice appears in all copies. For
11 * precise terms see the accompanying LICENSE file.
13 * This software is provided "AS IS" with no warranty of any kind,
14 * express or implied, and with no claim as to its suitability for any
20 @defgroup datas Data Structures
21 This group describes the several graph structures implemented in LEMON.
25 @defgroup graphs Graph Structures
27 \brief Graph structures implemented in LEMON.
29 The implementation of combinatorial algorithms heavily relies on
30 efficient graph implementations. LEMON offers data structures which are
31 planned to be easily used in an experimental phase of implementation studies,
32 and thereafter the program code can be made efficient by small modifications.
34 The most efficient implementation of diverse applications require the
35 usage of different physical graph implementations. These differences
36 appear in the size of graph we require to handle, memory or time usage
37 limitations or in the set of operations through which the graph can be
38 accessed. LEMON provides several physical graph structures to meet
39 the diverging requirements of the possible users. In order to save on
40 running time or on memory usage, some structures may fail to provide
41 some graph features like edge or node deletion.
43 Alteration of standard containers need a very limited number of
44 operations, these together satisfy the everyday requirements.
45 In the case of graph structures, different operations are needed which do
46 not alter the physical graph, but gives another view. If some nodes or
47 edges have to be hidden or the reverse oriented graph have to be used, then
48 this is the case. It also may happen that in a flow implementation
49 the residual graph can be accessed by another algorithm, or a node-set
50 is to be shrunk for another algorithm.
51 LEMON also provides a variety of graphs for these requirements called
52 \ref graph_adaptors "graph adaptors". Adaptors cannot be used alone but only
53 in conjunction with other graph representation.
55 You are free to use the graph structure that fit your requirements
56 the best, most graph algorithms and auxiliary data structures can be used
57 with any graph structures.
61 @defgroup semi_adaptors Semi-Adaptors Classes for Graphs
63 \brief Graph types between real graphs and graph adaptors.
65 Graph types between real graphs and graph adaptors. These classes wrap
66 graphs to give new functionality as the adaptors do it. On the other
67 hand they are not light-weight structures as the adaptors.
73 \brief Some special purpose map to make life easier.
75 LEMON provides several special maps that e.g. combine
76 new maps from existing ones.
80 @defgroup graph_maps Graph Maps
82 \brief Special Graph-Related Maps.
84 These maps are specifically designed to assign values to the nodes and edges of
90 \defgroup map_adaptors Map Adaptors
92 \brief Tools to create new maps from existing ones
94 Map adaptors are used to create "implicit" maps from other maps.
96 Most of them are \ref lemon::concepts::ReadMap "ReadMap"s. They can
97 make arithmetic operations between one or two maps (negation, scaling,
98 addition, multiplication etc.) or e.g. convert a map to another one
99 of different Value type.
101 The typical usage of this classes is the passing implicit maps to
102 algorithms. If a function type algorithm is called then the function
103 type map adaptors can be used comfortable. For example let's see the
104 usage of map adaptors with the \c graphToEps() function:
106 Color nodeColor(int deg) {
108 return Color(0.5, 0.0, 0.5);
109 } else if (deg == 1) {
110 return Color(1.0, 0.5, 1.0);
112 return Color(0.0, 0.0, 0.0);
116 Graph::NodeMap<int> degree_map(graph);
118 graphToEps(graph, "graph.eps")
119 .coords(coords).scaleToA4().undirected()
120 .nodeColors(composeMap(functorMap(nodeColor), degree_map))
123 The \c functorMap() function makes an \c int to \c Color map from the
124 \e nodeColor() function. The \c composeMap() compose the \e degree_map
125 and the previous created map. The composed map is proper function to
126 get color of each node.
128 The usage with class type algorithms is little bit harder. In this
129 case the function type map adaptors can not be used, because the
130 function map adaptors give back temporarly objects.
134 typedef Graph::EdgeMap<double> DoubleEdgeMap;
135 DoubleEdgeMap length(graph);
136 DoubleEdgeMap speed(graph);
138 typedef DivMap<DoubleEdgeMap, DoubleEdgeMap> TimeMap;
140 TimeMap time(length, speed);
142 Dijkstra<Graph, TimeMap> dijkstra(graph, time);
143 dijkstra.run(source, target);
146 We have a length map and a maximum speed map on a graph. The minimum
147 time to pass the edge can be calculated as the division of the two
148 maps which can be done implicitly with the \c DivMap template
149 class. We use the implicit minimum time map as the length map of the
150 \c Dijkstra algorithm.
154 @defgroup matrices Matrices
156 \brief Two dimensional data storages.
158 Two dimensional data storages.
162 @defgroup paths Path Structures
164 \brief Path structures implemented in LEMON.
166 LEMON provides flexible data structures
169 All of them have similar interfaces, and it can be copied easily with
170 assignment operator and copy constructor. This make it easy and
171 efficient to have e.g. the Dijkstra algorithm to store its result in
172 any kind of path structure.
174 \sa lemon::concepts::Path
179 @defgroup auxdat Auxiliary Data Structures
181 \brief Some data structures implemented in LEMON.
183 This group describes the data structures implemented in LEMON in
184 order to make it easier to implement combinatorial algorithms.
189 @defgroup algs Algorithms
190 \brief This group describes the several algorithms
191 implemented in LEMON.
193 This group describes the several algorithms
194 implemented in LEMON.
198 @defgroup search Graph Search
200 \brief This group contains the common graph
203 This group contains the common graph
204 search algorithms like Bfs and Dfs.
208 @defgroup shortest_path Shortest Path algorithms
210 \brief This group describes the algorithms
211 for finding shortest paths.
213 This group describes the algorithms for finding shortest paths in
219 @defgroup max_flow Maximum Flow algorithms
221 \brief This group describes the algorithms for finding maximum flows.
223 This group describes the algorithms for finding maximum flows and
224 feasible circulations.
227 \image latex flow.eps "Graph flow" width=\textwidth
231 @defgroup min_cost_flow Minimum Cost Flow algorithms
234 \brief This group describes the algorithms
235 for finding minimum cost flows and circulations.
237 This group describes the algorithms for finding minimum cost flows and
242 @defgroup min_cut Minimum Cut algorithms
244 \brief This group describes the algorithms
245 for finding minimum cut in graphs.
247 This group describes the algorithms
248 for finding minimum cut in graphs.
252 @defgroup graph_prop Connectivity and other graph properties
254 \brief This group describes the algorithms
255 for discover the graph properties
257 This group describes the algorithms for discover the graph properties
258 like connectivity, bipartiteness, euler property, simplicity, etc...
260 \image html edge_biconnected_components.png
261 \image latex edge_biconnected_components.eps "bi-edge-connected components" width=\textwidth
265 @defgroup planar Planarity embedding and drawing
267 \brief This group contains algorithms for planarity embedding and drawing
269 This group contains algorithms for planarity checking, embedding and drawing.
271 \image html planar.png
272 \image latex planar.eps "Plane graph" width=\textwidth
276 @defgroup matching Matching algorithms
278 \brief This group describes the algorithms
279 for find matchings in graphs and bipartite graphs.
281 This group provides some algorithm objects and function
282 to calculate matchings in graphs and bipartite graphs.
284 \image html bipartite_matching.png
285 \image latex bipartite_matching.eps "Bipartite Matching" width=\textwidth
290 @defgroup spantree Minimum Spanning Tree algorithms
292 \brief This group contains the algorithms for finding a minimum cost spanning
295 This group contains the algorithms for finding a minimum cost spanning
301 @defgroup auxalg Auxiliary algorithms
303 \brief Some algorithms implemented in LEMON.
305 This group describes the algorithms in LEMON in order to make
306 it easier to implement complex algorithms.
310 @defgroup approx Approximation algorithms
311 \brief Approximation algorithms
313 Approximation and heuristic algorithms
317 @defgroup gen_opt_group General Optimization Tools
318 \brief This group describes some general optimization frameworks
319 implemented in LEMON.
321 This group describes some general optimization frameworks
322 implemented in LEMON.
327 @defgroup lp_group Lp and Mip solvers
328 @ingroup gen_opt_group
329 \brief Lp and Mip solver interfaces for LEMON.
331 This group describes Lp and Mip solver interfaces for LEMON. The
332 various LP solvers could be used in the same manner with this
338 @defgroup lp_utils Tools for Lp and Mip solvers
340 \brief This group adds some helper tools to the Lp and Mip solvers
341 implemented in LEMON.
343 This group adds some helper tools to general optimization framework
344 implemented in LEMON.
348 @defgroup metah Metaheuristics
349 @ingroup gen_opt_group
350 \brief Metaheuristics for LEMON library.
352 This group contains some metaheuristic optimization tools.
356 @defgroup utils Tools and Utilities
357 \brief Tools and Utilities for Programming in LEMON
359 Tools and Utilities for Programming in LEMON
363 @defgroup gutils Basic Graph Utilities
365 \brief This group describes some simple basic graph utilities.
367 This group describes some simple basic graph utilities.
371 @defgroup misc Miscellaneous Tools
373 Here you can find several useful tools for development,
374 debugging and testing.
379 @defgroup timecount Time measuring and Counting
381 Here you can find simple tools for measuring the performance
386 @defgroup graphbits Tools for Graph Implementation
388 \brief Tools to Make It Easier to Make Graphs.
390 This group describes the tools that makes it easier to make graphs and
391 the maps that dynamically update with the graph changes.
395 @defgroup exceptions Exceptions
397 This group contains the exceptions thrown by LEMON library
401 @defgroup io_group Input-Output
402 \brief Several Graph Input-Output methods
404 Here you can find tools for importing and exporting graphs
405 and graph related data. Now it supports the LEMON format, the
406 \c DIMACS format and the encapsulated postscript format.
410 @defgroup lemon_io Lemon Input-Output
412 \brief Reading and writing LEMON format
414 Methods for reading and writing LEMON format. More about this
415 format you can find on the \ref graph-io-page "Graph Input-Output"
420 @defgroup section_io Section readers and writers
422 \brief Section readers and writers for lemon Input-Output.
424 Here you can find which section readers and writers can attach to
425 the LemonReader and LemonWriter.
429 @defgroup item_io Item Readers and Writers
431 \brief Item readers and writers for lemon Input-Output.
433 The Input-Output classes can handle more data type by example
434 as map or attribute value. Each of these should be written and
435 read some way. The module make possible to do this.
439 @defgroup eps_io Postscript exporting
441 \brief General \c EPS drawer and graph exporter
443 This group contains general \c EPS drawing methods and special
444 graph exporting tools.
449 @defgroup concept Concepts
450 \brief Skeleton classes and concept checking classes
452 This group describes the data/algorithm skeletons and concept checking
453 classes implemented in LEMON.
455 The purpose of the classes in this group is fourfold.
457 - These classes contain the documentations of the concepts. In order
458 to avoid document multiplications, an implementation of a concept
459 simply refers to the corresponding concept class.
461 - These classes declare every functions, <tt>typedef</tt>s etc. an
462 implementation of the concepts should provide, however completely
463 without implementations and real data structures behind the
464 interface. On the other hand they should provide nothing else. All
465 the algorithms working on a data structure meeting a certain concept
466 should compile with these classes. (Though it will not run properly,
467 of course.) In this way it is easily to check if an algorithm
468 doesn't use any extra feature of a certain implementation.
470 - The concept descriptor classes also provide a <em>checker class</em>
471 that makes it possible check whether a certain implementation of a
472 concept indeed provides all the required features.
474 - Finally, They can serve as a skeleton of a new implementation of a concept.
480 @defgroup graph_concepts Graph Structure Concepts
482 \brief Skeleton and concept checking classes for graph structures
484 This group contains the skeletons and concept checking classes of LEMON's
485 graph structures and helper classes used to implement these.
489 @defgroup experimental Experimental Structures and Algorithms
490 This group contains some Experimental structures and algorithms.
491 The stuff here is subject to change.
497 @defgroup demos Demo programs
499 Some demo programs are listed here. Their full source codes can be found in
500 the \c demo subdirectory of the source tree.
502 The standard compilation procedure (<tt>./configure;make</tt>) will compile
508 @defgroup tools Standalone utility applications
510 Some utility applications are listed here.
512 The standard compilation procedure (<tt>./configure;make</tt>) will compile