gui/mapselector.cc
author hegyi
Thu, 12 Jan 2006 14:36:08 +0000
changeset 1892 1d384b30157f
parent 1884 9c061834b33b
permissions -rw-r--r--
Documentation of MapSelector. If no default value is present in MapSelector, Reset button does not appear.
     1 #include "mapselector.h"
     2 
     3 MapSelector::MapSelector(std::vector<std::string> ml, std::string act, std::string labeltext, bool edge, bool d):def(d),itisedge(edge),set_new_map(false)
     4 {
     5   update_list(ml);
     6 
     7   if(act=="")
     8     {
     9       cbt.set_active(0);
    10       default_state=true;
    11     }
    12   else
    13     {
    14       cbt.set_active_text((Glib::ustring)act);
    15       default_state=false;
    16     }
    17 
    18   //binding signal to the actual entry
    19   cbt.signal_changed().connect
    20     (
    21      sigc::mem_fun((*this), &MapSelector::comboChanged),
    22      false
    23      );
    24   
    25   label=new Gtk::Label(labeltext);
    26 
    27   label->set_width_chars(longest_property_string_length);
    28 
    29   defbut=NULL;
    30   if(def)
    31     {
    32       defbut=new Gtk::Button();
    33       defbut->set_label("Reset");
    34       
    35       defbut->signal_pressed().connect
    36 	(
    37 	 sigc::mem_fun(*this, &MapSelector::reset)
    38 	 );
    39     }
    40 
    41   newbut=new Gtk::Button(Gtk::Stock::NEW);
    42 
    43   newbut->signal_pressed().connect
    44     (
    45      sigc::mem_fun(*this, &MapSelector::new_but_pressed)
    46      );
    47 
    48   add(*label);
    49 
    50   add(cbt);
    51 
    52   if(def)
    53     {
    54       add(*defbut);
    55     }
    56 
    57   add(*newbut);
    58 }
    59 
    60 void MapSelector::new_but_pressed()
    61 {
    62   set_new_map=true;
    63   signal_newmapwin.emit(itisedge);
    64 }
    65 
    66 void MapSelector::update_list( std::vector< std::string > ml )
    67 {
    68   int prev_act=cbt.get_active_row_number();
    69   cbt.clear();
    70   std::vector< std::string >::iterator emsi=ml.begin();
    71   for(;emsi!=ml.end();emsi++)
    72     {
    73       cbt.append_text(*emsi);
    74     }
    75   if(def)
    76     {
    77       cbt.prepend_text("Default values");
    78     }
    79   if(prev_act!=-1)
    80     {
    81       cbt.set_active(prev_act);
    82     }
    83 }
    84 
    85 void MapSelector::comboChanged()
    86 {
    87   if(cbt.get_active_row_number()!=0 || !def)
    88     {
    89       default_state=false;
    90       Glib::ustring mapname = cbt.get_active_text();
    91       if(!(mapname.empty())) //We seem to get 2 signals, one when the text is empty.
    92 	{
    93 	  signal_cbt.emit(mapname);
    94 	}
    95     }
    96   else if((!default_state)&&(cbt.get_active_row_number()==0))
    97     {
    98       reset();
    99     }
   100 }
   101 
   102 void MapSelector::reset()
   103 {
   104   default_state=true;
   105 
   106   cbt.set_active(0);
   107 
   108   signal_cbt.emit("");
   109 }
   110 
   111 
   112 Glib::ustring MapSelector::get_active_text()
   113 {
   114   return cbt.get_active_text();
   115 }
   116 
   117 void MapSelector::set_active_text(Glib::ustring text)
   118 {
   119   cbt.set_active_text(text);
   120 }
   121 
   122 void MapSelector::append_text(Glib::ustring text)
   123 {
   124   cbt.append_text(text);
   125   if(set_new_map)
   126     {
   127       set_active_text(text);
   128       set_new_map=false;
   129     }
   130 }
   131 
   132 sigc::signal<void, std::string> MapSelector::signal_cbt_ch()
   133 {
   134   return signal_cbt;
   135 }
   136 
   137 sigc::signal<void, bool> MapSelector::signal_newmapwin_needed()
   138 {
   139   return signal_newmapwin;
   140 }