lemon/bits/path_dump.h
author deba
Thu, 22 Mar 2007 15:40:50 +0000
changeset 2413 21eb3ccdc3df
parent 2357 5365600a7a5c
child 2467 2025a571895e
permissions -rw-r--r--
Right dimacs format for min cost flows
Bug fixes in tolerance and min_mean_cycle
     1 /* -*- C++ -*-
     2  *
     3  * This file is a part of LEMON, a generic C++ optimization library
     4  *
     5  * Copyright (C) 2003-2007
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     8  *
     9  * Permission to use, modify and distribute this software is granted
    10  * provided that this copyright notice appears in all copies. For
    11  * precise terms see the accompanying LICENSE file.
    12  *
    13  * This software is provided "AS IS" with no warranty of any kind,
    14  * express or implied, and with no claim as to its suitability for any
    15  * purpose.
    16  *
    17  */
    18 
    19 #ifndef LEMON_BITS_PRED_MAP_PATH_H
    20 #define LEMON_BITS_PRED_MAP_PATH_H
    21 
    22 namespace lemon {
    23 
    24   template <typename _Graph, typename _PredMap>
    25   class PredMapPath {
    26   public:
    27     typedef True RevPathTag;
    28 
    29     typedef _Graph Graph;
    30     typedef typename Graph::Edge Edge;
    31     typedef _PredMap PredMap;
    32 
    33     PredMapPath(const Graph& _graph, const PredMap& _predMap,
    34                 typename Graph::Node _target)
    35       : graph(_graph), predMap(_predMap), target(_target) {}
    36 
    37     int length() const {
    38       int len = 0;
    39       typename Graph::Node node = target;
    40       typename Graph::Edge edge;
    41       while ((edge = predMap[node]) != INVALID) {
    42         node = graph.source(edge);
    43         ++len;
    44       }
    45       return len;
    46     }
    47 
    48     bool empty() const {
    49       return predMap[target] != INVALID;
    50     }
    51 
    52     class RevEdgeIt {
    53     public:
    54       RevEdgeIt() {}
    55       RevEdgeIt(Invalid) : path(0), current(INVALID) {}
    56       RevEdgeIt(const PredMapPath& _path) 
    57         : path(&_path), current(_path.target) {}
    58 
    59       operator const typename Graph::Edge() const {
    60         return path->predMap[current];
    61       }
    62 
    63       RevEdgeIt& operator++() {
    64         current = path->graph.source(path->predMap[current]);
    65         if (path->predMap[current] == INVALID) current = INVALID;
    66         return *this;
    67       }
    68 
    69       bool operator==(const RevEdgeIt& e) const { 
    70         return current == e.current; 
    71       }
    72 
    73       bool operator!=(const RevEdgeIt& e) const {
    74         return current != e.current; 
    75       }
    76 
    77       bool operator<(const RevEdgeIt& e) const { 
    78         return current < e.current; 
    79       }
    80       
    81     private:
    82       const PredMapPath* path;
    83       typename Graph::Node current;
    84     };
    85 
    86   private:
    87     const Graph& graph;
    88     const PredMap& predMap;
    89     typename Graph::Node target;
    90   };
    91 
    92 
    93   template <typename _Graph, typename _PredMatrixMap>
    94   class PredMatrixMapPath {
    95   public:
    96     typedef True RevPathTag;
    97 
    98     typedef _Graph Graph;
    99     typedef typename Graph::Edge Edge;
   100     typedef _PredMatrixMap PredMatrixMap;
   101 
   102     PredMatrixMapPath(const Graph& _graph, 
   103                       const PredMatrixMap& _predMatrixMap,
   104                       typename Graph::Node _source, 
   105                       typename Graph::Node _target)
   106       : graph(_graph), predMatrixMap(_predMatrixMap), 
   107         source(_source), target(_target) {}
   108 
   109     int length() const {
   110       int len = 0;
   111       typename Graph::Node node = target;
   112       typename Graph::Edge edge;
   113       while ((edge = predMatrixMap(source, node)) != INVALID) {
   114         node = graph.source(edge);
   115         ++len;
   116       }
   117       return len;
   118     }
   119 
   120     bool empty() const {
   121       return source != target;
   122     }
   123 
   124     class RevEdgeIt {
   125     public:
   126       RevEdgeIt() {}
   127       RevEdgeIt(Invalid) : path(0), current(INVALID) {}
   128       RevEdgeIt(const PredMatrixMapPath& _path) 
   129         : path(&_path), current(_path.target) {}
   130 
   131       operator const typename Graph::Edge() const {
   132         return path->predMatrixMap(path->source, current);
   133       }
   134 
   135       RevEdgeIt& operator++() {
   136         current = 
   137           path->graph.source(path->predMatrixMap(path->source, current));
   138         if (path->predMatrixMap(path->source, current) == INVALID) 
   139           current = INVALID;
   140         return *this;
   141       }
   142 
   143       bool operator==(const RevEdgeIt& e) const { 
   144         return current == e.current; 
   145       }
   146 
   147       bool operator!=(const RevEdgeIt& e) const {
   148         return current != e.current; 
   149       }
   150 
   151       bool operator<(const RevEdgeIt& e) const { 
   152         return current < e.current; 
   153       }
   154       
   155     private:
   156       const PredMatrixMapPath* path;
   157       typename Graph::Node current;
   158     };
   159 
   160   private:
   161     const Graph& graph;
   162     const PredMatrixMap& predMatrixMap;
   163     typename Graph::Node source;
   164     typename Graph::Node target;
   165   };
   166 
   167 }
   168 
   169 #endif