lemon/concepts/graph.h
author alpar
Thu, 09 Nov 2006 00:50:07 +0000
changeset 2299 227ea098a6b6
child 2391 14a343be7a5a
permissions -rw-r--r--
Bugfix: didn't removed the lock file if something went wrong
     1 /* -*- C++ -*-
     2  *
     3  * This file is a part of LEMON, a generic C++ optimization library
     4  *
     5  * Copyright (C) 2003-2006
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     8  *
     9  * Permission to use, modify and distribute this software is granted
    10  * provided that this copyright notice appears in all copies. For
    11  * precise terms see the accompanying LICENSE file.
    12  *
    13  * This software is provided "AS IS" with no warranty of any kind,
    14  * express or implied, and with no claim as to its suitability for any
    15  * purpose.
    16  *
    17  */
    18 
    19 #ifndef LEMON_CONCEPT_GRAPH_H
    20 #define LEMON_CONCEPT_GRAPH_H
    21 
    22 ///\ingroup graph_concepts
    23 ///\file
    24 ///\brief Declaration of Graph.
    25 
    26 #include <lemon/bits/invalid.h>
    27 #include <lemon/bits/utility.h>
    28 #include <lemon/concepts/maps.h>
    29 #include <lemon/concept_check.h>
    30 #include <lemon/concepts/graph_components.h>
    31 
    32 namespace lemon {
    33   namespace concepts {
    34 
    35     /// \addtogroup graph_concepts
    36     /// @{
    37 
    38     /// The directed graph concept
    39 
    40     /// This class describes the \ref concept "concept" of the
    41     /// immutable directed graphs.
    42     ///
    43     /// Note that actual graph implementation like @ref ListGraph or
    44     /// @ref SmartGraph may have several additional functionality.
    45     ///
    46     /// \sa concept
    47     class Graph {
    48     private:
    49       ///Graphs are \e not copy constructible. Use GraphCopy() instead.
    50       
    51       ///Graphs are \e not copy constructible. Use GraphCopy() instead.
    52       ///
    53       Graph(const Graph &) {};
    54       ///\brief Assignment of \ref Graph "Graph"s to another ones are
    55       ///\e not allowed. Use GraphCopy() instead.
    56       
    57       ///Assignment of \ref Graph "Graph"s to another ones are
    58       ///\e not allowed.  Use GraphCopy() instead.
    59 
    60       void operator=(const Graph &) {}
    61     public:
    62       ///\e
    63 
    64       /// Defalult constructor.
    65 
    66       /// Defalult constructor.
    67       ///
    68       Graph() { }
    69       /// Class for identifying a node of the graph
    70 
    71       /// This class identifies a node of the graph. It also serves
    72       /// as a base class of the node iterators,
    73       /// thus they will convert to this type.
    74       class Node {
    75       public:
    76         /// Default constructor
    77 
    78         /// @warning The default constructor sets the iterator
    79         /// to an undefined value.
    80         Node() { }
    81         /// Copy constructor.
    82 
    83         /// Copy constructor.
    84         ///
    85         Node(const Node&) { }
    86 
    87         /// Invalid constructor \& conversion.
    88 
    89         /// This constructor initializes the iterator to be invalid.
    90         /// \sa Invalid for more details.
    91         Node(Invalid) { }
    92         /// Equality operator
    93 
    94         /// Two iterators are equal if and only if they point to the
    95         /// same object or both are invalid.
    96         bool operator==(Node) const { return true; }
    97 
    98         /// Inequality operator
    99         
   100         /// \sa operator==(Node n)
   101         ///
   102         bool operator!=(Node) const { return true; }
   103 
   104 	/// Artificial ordering operator.
   105 	
   106 	/// To allow the use of graph descriptors as key type in std::map or
   107 	/// similar associative container we require this.
   108 	///
   109 	/// \note This operator only have to define some strict ordering of
   110 	/// the items; this order has nothing to do with the iteration
   111 	/// ordering of the items.
   112 	bool operator<(Node) const { return false; }
   113 
   114       };
   115     
   116       /// This iterator goes through each node.
   117 
   118       /// This iterator goes through each node.
   119       /// Its usage is quite simple, for example you can count the number
   120       /// of nodes in graph \c g of type \c Graph like this:
   121       ///\code
   122       /// int count=0;
   123       /// for (Graph::NodeIt n(g); n!=INVALID; ++n) ++count;
   124       ///\endcode
   125       class NodeIt : public Node {
   126       public:
   127         /// Default constructor
   128 
   129         /// @warning The default constructor sets the iterator
   130         /// to an undefined value.
   131         NodeIt() { }
   132         /// Copy constructor.
   133         
   134         /// Copy constructor.
   135         ///
   136         NodeIt(const NodeIt& n) : Node(n) { }
   137         /// Invalid constructor \& conversion.
   138 
   139         /// Initialize the iterator to be invalid.
   140         /// \sa Invalid for more details.
   141         NodeIt(Invalid) { }
   142         /// Sets the iterator to the first node.
   143 
   144         /// Sets the iterator to the first node of \c g.
   145         ///
   146         NodeIt(const Graph&) { }
   147         /// Node -> NodeIt conversion.
   148 
   149         /// Sets the iterator to the node of \c the graph pointed by 
   150 	/// the trivial iterator.
   151         /// This feature necessitates that each time we 
   152         /// iterate the edge-set, the iteration order is the same.
   153         NodeIt(const Graph&, const Node&) { }
   154         /// Next node.
   155 
   156         /// Assign the iterator to the next node.
   157         ///
   158         NodeIt& operator++() { return *this; }
   159       };
   160     
   161     
   162       /// Class for identifying an edge of the graph
   163 
   164       /// This class identifies an edge of the graph. It also serves
   165       /// as a base class of the edge iterators,
   166       /// thus they will convert to this type.
   167       class Edge {
   168       public:
   169         /// Default constructor
   170 
   171         /// @warning The default constructor sets the iterator
   172         /// to an undefined value.
   173         Edge() { }
   174         /// Copy constructor.
   175 
   176         /// Copy constructor.
   177         ///
   178         Edge(const Edge&) { }
   179         /// Initialize the iterator to be invalid.
   180 
   181         /// Initialize the iterator to be invalid.
   182         ///
   183         Edge(Invalid) { }
   184         /// Equality operator
   185 
   186         /// Two iterators are equal if and only if they point to the
   187         /// same object or both are invalid.
   188         bool operator==(Edge) const { return true; }
   189         /// Inequality operator
   190 
   191         /// \sa operator==(Edge n)
   192         ///
   193         bool operator!=(Edge) const { return true; }
   194 
   195 	/// Artificial ordering operator.
   196 	
   197 	/// To allow the use of graph descriptors as key type in std::map or
   198 	/// similar associative container we require this.
   199 	///
   200 	/// \note This operator only have to define some strict ordering of
   201 	/// the items; this order has nothing to do with the iteration
   202 	/// ordering of the items.
   203 	bool operator<(Edge) const { return false; }
   204       };
   205     
   206       /// This iterator goes trough the outgoing edges of a node.
   207 
   208       /// This iterator goes trough the \e outgoing edges of a certain node
   209       /// of a graph.
   210       /// Its usage is quite simple, for example you can count the number
   211       /// of outgoing edges of a node \c n
   212       /// in graph \c g of type \c Graph as follows.
   213       ///\code
   214       /// int count=0;
   215       /// for (Graph::OutEdgeIt e(g, n); e!=INVALID; ++e) ++count;
   216       ///\endcode
   217     
   218       class OutEdgeIt : public Edge {
   219       public:
   220         /// Default constructor
   221 
   222         /// @warning The default constructor sets the iterator
   223         /// to an undefined value.
   224         OutEdgeIt() { }
   225         /// Copy constructor.
   226 
   227         /// Copy constructor.
   228         ///
   229         OutEdgeIt(const OutEdgeIt& e) : Edge(e) { }
   230         /// Initialize the iterator to be invalid.
   231 
   232         /// Initialize the iterator to be invalid.
   233         ///
   234         OutEdgeIt(Invalid) { }
   235         /// This constructor sets the iterator to the first outgoing edge.
   236     
   237         /// This constructor sets the iterator to the first outgoing edge of
   238         /// the node.
   239         OutEdgeIt(const Graph&, const Node&) { }
   240         /// Edge -> OutEdgeIt conversion
   241 
   242         /// Sets the iterator to the value of the trivial iterator.
   243 	/// This feature necessitates that each time we 
   244         /// iterate the edge-set, the iteration order is the same.
   245         OutEdgeIt(const Graph&, const Edge&) { }
   246         ///Next outgoing edge
   247         
   248         /// Assign the iterator to the next 
   249         /// outgoing edge of the corresponding node.
   250         OutEdgeIt& operator++() { return *this; }
   251       };
   252 
   253       /// This iterator goes trough the incoming edges of a node.
   254 
   255       /// This iterator goes trough the \e incoming edges of a certain node
   256       /// of a graph.
   257       /// Its usage is quite simple, for example you can count the number
   258       /// of outgoing edges of a node \c n
   259       /// in graph \c g of type \c Graph as follows.
   260       ///\code
   261       /// int count=0;
   262       /// for(Graph::InEdgeIt e(g, n); e!=INVALID; ++e) ++count;
   263       ///\endcode
   264 
   265       class InEdgeIt : public Edge {
   266       public:
   267         /// Default constructor
   268 
   269         /// @warning The default constructor sets the iterator
   270         /// to an undefined value.
   271         InEdgeIt() { }
   272         /// Copy constructor.
   273 
   274         /// Copy constructor.
   275         ///
   276         InEdgeIt(const InEdgeIt& e) : Edge(e) { }
   277         /// Initialize the iterator to be invalid.
   278 
   279         /// Initialize the iterator to be invalid.
   280         ///
   281         InEdgeIt(Invalid) { }
   282         /// This constructor sets the iterator to first incoming edge.
   283     
   284         /// This constructor set the iterator to the first incoming edge of
   285         /// the node.
   286         InEdgeIt(const Graph&, const Node&) { }
   287         /// Edge -> InEdgeIt conversion
   288 
   289         /// Sets the iterator to the value of the trivial iterator \c e.
   290         /// This feature necessitates that each time we 
   291         /// iterate the edge-set, the iteration order is the same.
   292         InEdgeIt(const Graph&, const Edge&) { }
   293         /// Next incoming edge
   294 
   295         /// Assign the iterator to the next inedge of the corresponding node.
   296         ///
   297         InEdgeIt& operator++() { return *this; }
   298       };
   299       /// This iterator goes through each edge.
   300 
   301       /// This iterator goes through each edge of a graph.
   302       /// Its usage is quite simple, for example you can count the number
   303       /// of edges in a graph \c g of type \c Graph as follows:
   304       ///\code
   305       /// int count=0;
   306       /// for(Graph::EdgeIt e(g); e!=INVALID; ++e) ++count;
   307       ///\endcode
   308       class EdgeIt : public Edge {
   309       public:
   310         /// Default constructor
   311 
   312         /// @warning The default constructor sets the iterator
   313         /// to an undefined value.
   314         EdgeIt() { }
   315         /// Copy constructor.
   316 
   317         /// Copy constructor.
   318         ///
   319         EdgeIt(const EdgeIt& e) : Edge(e) { }
   320         /// Initialize the iterator to be invalid.
   321 
   322         /// Initialize the iterator to be invalid.
   323         ///
   324         EdgeIt(Invalid) { }
   325         /// This constructor sets the iterator to the first edge.
   326     
   327         /// This constructor sets the iterator to the first edge of \c g.
   328         ///@param g the graph
   329         EdgeIt(const Graph& g) { ignore_unused_variable_warning(g); }
   330         /// Edge -> EdgeIt conversion
   331 
   332         /// Sets the iterator to the value of the trivial iterator \c e.
   333         /// This feature necessitates that each time we 
   334         /// iterate the edge-set, the iteration order is the same.
   335         EdgeIt(const Graph&, const Edge&) { } 
   336         ///Next edge
   337         
   338         /// Assign the iterator to the next edge.
   339         EdgeIt& operator++() { return *this; }
   340       };
   341       ///Gives back the target node of an edge.
   342 
   343       ///Gives back the target node of an edge.
   344       ///
   345       Node target(Edge) const { return INVALID; }
   346       ///Gives back the source node of an edge.
   347 
   348       ///Gives back the source node of an edge.
   349       ///
   350       Node source(Edge) const { return INVALID; }
   351 
   352       void first(Node&) const {}
   353       void next(Node&) const {}
   354 
   355       void first(Edge&) const {}
   356       void next(Edge&) const {}
   357 
   358 
   359       void firstIn(Edge&, const Node&) const {}
   360       void nextIn(Edge&) const {}
   361 
   362       void firstOut(Edge&, const Node&) const {}
   363       void nextOut(Edge&) const {}
   364 
   365       /// \brief The base node of the iterator.
   366       ///
   367       /// Gives back the base node of the iterator.
   368       /// It is always the target of the pointed edge.
   369       Node baseNode(const InEdgeIt&) const { return INVALID; }
   370 
   371       /// \brief The running node of the iterator.
   372       ///
   373       /// Gives back the running node of the iterator.
   374       /// It is always the source of the pointed edge.
   375       Node runningNode(const InEdgeIt&) const { return INVALID; }
   376 
   377       /// \brief The base node of the iterator.
   378       ///
   379       /// Gives back the base node of the iterator.
   380       /// It is always the source of the pointed edge.
   381       Node baseNode(const OutEdgeIt&) const { return INVALID; }
   382 
   383       /// \brief The running node of the iterator.
   384       ///
   385       /// Gives back the running node of the iterator.
   386       /// It is always the target of the pointed edge.
   387       Node runningNode(const OutEdgeIt&) const { return INVALID; }
   388 
   389       /// \brief The opposite node on the given edge.
   390       ///
   391       /// Gives back the opposite node on the given edge.
   392       Node oppositeNode(const Node&, const Edge&) const { return INVALID; }
   393 
   394       /// \brief Read write map of the nodes to type \c T.
   395       /// 
   396       /// ReadWrite map of the nodes to type \c T.
   397       /// \sa Reference
   398       template<class T> 
   399       class NodeMap : public ReadWriteMap< Node, T > {
   400       public:
   401 
   402         ///\e
   403         NodeMap(const Graph&) { }
   404         ///\e
   405         NodeMap(const Graph&, T) { }
   406 
   407         ///Copy constructor
   408         NodeMap(const NodeMap& nm) : ReadWriteMap< Node, T >(nm) { }
   409         ///Assignment operator
   410         template <typename CMap>
   411         NodeMap& operator=(const CMap&) { 
   412           checkConcept<ReadMap<Node, T>, CMap>();
   413           return *this; 
   414         }
   415       };
   416 
   417       /// \brief Read write map of the edges to type \c T.
   418       ///
   419       /// Reference map of the edges to type \c T.
   420       /// \sa Reference
   421       template<class T> 
   422       class EdgeMap : public ReadWriteMap<Edge,T> {
   423       public:
   424 
   425         ///\e
   426         EdgeMap(const Graph&) { }
   427         ///\e
   428         EdgeMap(const Graph&, T) { }
   429         ///Copy constructor
   430         EdgeMap(const EdgeMap& em) : ReadWriteMap<Edge,T>(em) { }
   431         ///Assignment operator
   432         template <typename CMap>
   433         EdgeMap& operator=(const CMap&) { 
   434           checkConcept<ReadMap<Edge, T>, CMap>();
   435           return *this; 
   436         }
   437       };
   438 
   439       template <typename RGraph>
   440       struct Constraints {
   441         void constraints() {
   442           checkConcept<IterableGraphComponent<>, Graph>();
   443           checkConcept<MappableGraphComponent<>, Graph>();
   444         }
   445       };
   446 
   447     };
   448     
   449     // @}
   450   } //namespace concepts  
   451 } //namespace lemon
   452 
   453 
   454 
   455 #endif // LEMON_CONCEPT_GRAPH_H