lemon/random.h
author alpar
Thu, 01 Mar 2007 16:03:36 +0000
changeset 2379 248152674a9e
parent 2372 7fcc0179fb21
child 2380 7b0558c52de3
permissions -rw-r--r--
Prescaling can be turned off
     1 /* -*- C++ -*-
     2  *
     3  * This file is a part of LEMON, a generic C++ optimization library
     4  *
     5  * Copyright (C) 2003-2006
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     8  *
     9  * Permission to use, modify and distribute this software is granted
    10  * provided that this copyright notice appears in all copies. For
    11  * precise terms see the accompanying LICENSE file.
    12  *
    13  * This software is provided "AS IS" with no warranty of any kind,
    14  * express or implied, and with no claim as to its suitability for any
    15  * purpose.
    16  *
    17  */
    18 
    19 /*
    20  * This file contains the reimplemented version of the Mersenne Twister
    21  * Generator of Matsumoto and Nishimura.
    22  *
    23  * See the appropriate copyright notice below.
    24  * 
    25  * Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
    26  * All rights reserved.                          
    27  *
    28  * Redistribution and use in source and binary forms, with or without
    29  * modification, are permitted provided that the following conditions
    30  * are met:
    31  *
    32  * 1. Redistributions of source code must retain the above copyright
    33  *    notice, this list of conditions and the following disclaimer.
    34  *
    35  * 2. Redistributions in binary form must reproduce the above copyright
    36  *    notice, this list of conditions and the following disclaimer in the
    37  *    documentation and/or other materials provided with the distribution.
    38  *
    39  * 3. The names of its contributors may not be used to endorse or promote 
    40  *    products derived from this software without specific prior written 
    41  *    permission.
    42  *
    43  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
    44  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
    45  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
    46  * FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE
    47  * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
    48  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
    49  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
    50  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
    51  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
    52  * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
    53  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
    54  * OF THE POSSIBILITY OF SUCH DAMAGE.
    55  *
    56  *
    57  * Any feedback is very welcome.
    58  * http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
    59  * email: m-mat @ math.sci.hiroshima-u.ac.jp (remove space)
    60  */
    61 
    62 #ifndef LEMON_RANDOM_H
    63 #define LEMON_RANDOM_H
    64 
    65 #include <algorithm>
    66 #include <iterator>
    67 #include <vector>
    68 
    69 #include <ctime>
    70 #include <cmath>
    71 
    72 #include <lemon/dim2.h>
    73 ///\ingroup misc
    74 ///\file
    75 ///\brief Mersenne Twister random number generator
    76 ///
    77 ///\author Balazs Dezso
    78 
    79 namespace lemon {
    80 
    81   namespace _random_bits {
    82     
    83     template <typename _Word, int _bits = std::numeric_limits<_Word>::digits>
    84     struct RandomTraits {};
    85 
    86     template <typename _Word>
    87     struct RandomTraits<_Word, 32> {
    88 
    89       typedef _Word Word;
    90       static const int bits = 32;
    91 
    92       static const int length = 624;
    93       static const int shift = 397;
    94       
    95       static const Word mul = 0x6c078965u;
    96       static const Word arrayInit = 0x012BD6AAu;
    97       static const Word arrayMul1 = 0x0019660Du;
    98       static const Word arrayMul2 = 0x5D588B65u;
    99 
   100       static const Word mask = 0x9908B0DFu;
   101       static const Word loMask = (1u << 31) - 1;
   102       static const Word hiMask = ~loMask;
   103 
   104 
   105       static Word tempering(Word rnd) {
   106         rnd ^= (rnd >> 11);
   107         rnd ^= (rnd << 7) & 0x9D2C5680u;
   108         rnd ^= (rnd << 15) & 0xEFC60000u;
   109         rnd ^= (rnd >> 18);
   110         return rnd;
   111       }
   112 
   113     };
   114 
   115     template <typename _Word>
   116     struct RandomTraits<_Word, 64> {
   117 
   118       typedef _Word Word;
   119       static const int bits = 64;
   120 
   121       static const int length = 312;
   122       static const int shift = 156;
   123 
   124       static const Word mul = (Word)0x5851F42Du << 32 | (Word)0x4C957F2Du;
   125       static const Word arrayInit = (Word)0x00000000u << 32 |(Word)0x012BD6AAu;
   126       static const Word arrayMul1 = (Word)0x369DEA0Fu << 32 |(Word)0x31A53F85u;
   127       static const Word arrayMul2 = (Word)0x27BB2EE6u << 32 |(Word)0x87B0B0FDu;
   128 
   129       static const Word mask = (Word)0xB5026F5Au << 32 | (Word)0xA96619E9u;
   130       static const Word loMask = ((Word)1u << 31) - 1;
   131       static const Word hiMask = ~loMask;
   132 
   133       static Word tempering(Word rnd) {
   134         rnd ^= (rnd >> 29) & ((Word)0x55555555u << 32 | (Word)0x55555555u);
   135         rnd ^= (rnd << 17) & ((Word)0x71D67FFFu << 32 | (Word)0xEDA60000u);
   136         rnd ^= (rnd << 37) & ((Word)0xFFF7EEE0u << 32 | (Word)0x00000000u);
   137         rnd ^= (rnd >> 43);
   138         return rnd;
   139       }
   140 
   141     };
   142 
   143     template <typename _Word>
   144     class RandomCore {
   145     public:
   146 
   147       typedef _Word Word;
   148 
   149     private:
   150 
   151       static const int bits = RandomTraits<Word>::bits;
   152 
   153       static const int length = RandomTraits<Word>::length;
   154       static const int shift = RandomTraits<Word>::shift;
   155 
   156     public:
   157 
   158       void initState() {
   159         static const Word seedArray[4] = {
   160           0x12345u, 0x23456u, 0x34567u, 0x45678u
   161         };
   162     
   163         initState(seedArray, seedArray + 4);
   164       }
   165 
   166       void initState(Word seed) {
   167 
   168         static const Word mul = RandomTraits<Word>::mul;
   169 
   170         current = state; 
   171 
   172         Word *curr = state + length - 1;
   173         curr[0] = seed; --curr;
   174         for (int i = 1; i < length; ++i) {
   175           curr[0] = (mul * ( curr[1] ^ (curr[1] >> (bits - 2)) ) + i);
   176           --curr;
   177         }
   178       }
   179 
   180       template <typename Iterator>
   181       void initState(Iterator begin, Iterator end) {
   182 
   183         static const Word init = RandomTraits<Word>::arrayInit;
   184         static const Word mul1 = RandomTraits<Word>::arrayMul1;
   185         static const Word mul2 = RandomTraits<Word>::arrayMul2;
   186 
   187 
   188         Word *curr = state + length - 1; --curr;
   189         Iterator it = begin; int cnt = 0;
   190         int num;
   191 
   192         initState(init);
   193 
   194         num = length > end - begin ? length : end - begin;
   195         while (num--) {
   196           curr[0] = (curr[0] ^ ((curr[1] ^ (curr[1] >> (bits - 2))) * mul1)) 
   197             + *it + cnt;
   198           ++it; ++cnt;
   199           if (it == end) {
   200             it = begin; cnt = 0;
   201           }
   202           if (curr == state) {
   203             curr = state + length - 1; curr[0] = state[0];
   204           }
   205           --curr;
   206         }
   207 
   208         num = length - 1; cnt = length - (curr - state) - 1;
   209         while (num--) {
   210           curr[0] = (curr[0] ^ ((curr[1] ^ (curr[1] >> (bits - 2))) * mul2))
   211             - cnt;
   212           --curr; ++cnt;
   213           if (curr == state) {
   214             curr = state + length - 1; curr[0] = state[0]; --curr;
   215             cnt = 1;
   216           }
   217         }
   218         
   219         state[length - 1] = (Word)1 << (bits - 1);
   220       }
   221       
   222       void copyState(const RandomCore& other) {
   223         std::copy(other.state, other.state + length, state);
   224         current = state + (other.current - other.state);
   225       }
   226 
   227       Word operator()() {
   228         if (current == state) fillState();
   229         --current;
   230         Word rnd = *current;
   231         return RandomTraits<Word>::tempering(rnd);
   232       }
   233 
   234     private:
   235 
   236   
   237       void fillState() {
   238         static const Word mask[2] = { 0x0ul, RandomTraits<Word>::mask };
   239         static const Word loMask = RandomTraits<Word>::loMask;
   240         static const Word hiMask = RandomTraits<Word>::hiMask;
   241 
   242         current = state + length; 
   243 
   244         register Word *curr = state + length - 1;
   245         register long num;
   246       
   247         num = length - shift;
   248         while (num--) {
   249           curr[0] = (((curr[0] & hiMask) | (curr[-1] & loMask)) >> 1) ^
   250             curr[- shift] ^ mask[curr[-1] & 1ul];
   251           --curr;
   252         }
   253         num = shift - 1;
   254         while (num--) {
   255           curr[0] = (((curr[0] & hiMask) | (curr[-1] & loMask)) >> 1) ^
   256             curr[length - shift] ^ mask[curr[-1] & 1ul];
   257           --curr;
   258         }
   259         curr[0] = (((curr[0] & hiMask) | (curr[length - 1] & loMask)) >> 1) ^
   260           curr[length - shift] ^ mask[curr[length - 1] & 1ul];
   261 
   262       }
   263 
   264   
   265       Word *current;
   266       Word state[length];
   267       
   268     };
   269 
   270 
   271     template <typename Result, 
   272               int shift = (std::numeric_limits<Result>::digits + 1) / 2>
   273     struct Masker {
   274       static Result mask(const Result& result) {
   275         return Masker<Result, (shift + 1) / 2>::
   276           mask((Result)(result | (result >> shift)));
   277       }
   278     };
   279     
   280     template <typename Result>
   281     struct Masker<Result, 1> {
   282       static Result mask(const Result& result) {
   283         return (Result)(result | (result >> 1));
   284       }
   285     };
   286 
   287     template <typename Result, typename Word, 
   288               int rest = std::numeric_limits<Result>::digits, int shift = 0, 
   289               bool last = rest <= std::numeric_limits<Word>::digits>
   290     struct IntConversion {
   291       static const int bits = std::numeric_limits<Word>::digits;
   292     
   293       static Result convert(RandomCore<Word>& rnd) {
   294         return (Result)(rnd() >> (bits - rest)) << shift;
   295       }
   296       
   297     }; 
   298 
   299     template <typename Result, typename Word, int rest, int shift> 
   300     struct IntConversion<Result, Word, rest, shift, false> {
   301       static const int bits = std::numeric_limits<Word>::digits;
   302 
   303       static Result convert(RandomCore<Word>& rnd) {
   304         return ((Result)rnd() << shift) | 
   305           IntConversion<Result, Word, rest - bits, shift + bits>::convert(rnd);
   306       }
   307     };
   308 
   309 
   310     template <typename Result, typename Word,
   311               bool one_word = std::numeric_limits<Word>::digits < 
   312                               std::numeric_limits<Result>::digits>
   313     struct Mapping {
   314       static Result map(RandomCore<Word>& rnd, const Result& bound) {
   315         Word max = (Word)(bound - 1);
   316         Result mask = Masker<Result>::mask(bound - 1);
   317         Result num;
   318         do {
   319           num = IntConversion<Result, Word>::convert(rnd) & mask; 
   320         } while (num > max);
   321         return num;
   322       }
   323     };
   324 
   325     template <typename Result, typename Word>
   326     struct Mapping<Result, Word, false> {
   327       static Result map(RandomCore<Word>& rnd, const Result& bound) {
   328         Word max = (Word)(bound - 1);
   329         Word mask = Masker<Word, (std::numeric_limits<Result>::digits + 1) / 2>
   330           ::mask(max);
   331         Word num;
   332         do {
   333           num = rnd() & mask;
   334         } while (num > max);
   335         return num;
   336       }
   337     };
   338 
   339     template <typename Result, int exp, bool pos = (exp >= 0)>
   340     struct ShiftMultiplier {
   341       static const Result multiplier() {
   342         Result res = ShiftMultiplier<Result, exp / 2>::multiplier();
   343         res *= res;
   344         if ((exp & 1) == 1) res *= (Result)2.0;
   345         return res; 
   346       }
   347     };
   348 
   349     template <typename Result, int exp>
   350     struct ShiftMultiplier<Result, exp, false> {
   351       static const Result multiplier() {
   352         Result res = ShiftMultiplier<Result, exp / 2>::multiplier();
   353         res *= res;
   354         if ((exp & 1) == 1) res *= (Result)0.5;
   355         return res; 
   356       }
   357     };
   358 
   359     template <typename Result>
   360     struct ShiftMultiplier<Result, 0, true> {
   361       static const Result multiplier() {
   362         return (Result)1.0; 
   363       }
   364     };
   365 
   366     template <typename Result>
   367     struct ShiftMultiplier<Result, -20, true> {
   368       static const Result multiplier() {
   369         return (Result)(1.0/1048576.0); 
   370       }
   371     };
   372     
   373     template <typename Result>
   374     struct ShiftMultiplier<Result, -32, true> {
   375       static const Result multiplier() {
   376         return (Result)(1.0/424967296.0); 
   377       }
   378     };
   379 
   380     template <typename Result>
   381     struct ShiftMultiplier<Result, -53, true> {
   382       static const Result multiplier() {
   383         return (Result)(1.0/9007199254740992.0); 
   384       }
   385     };
   386 
   387     template <typename Result>
   388     struct ShiftMultiplier<Result, -64, true> {
   389       static const Result multiplier() {
   390         return (Result)(1.0/18446744073709551616.0); 
   391       }
   392     };
   393 
   394     template <typename Result, int exp>
   395     struct Shifting {
   396       static Result shift(const Result& result) {
   397         return result * ShiftMultiplier<Result, exp>::multiplier();
   398       }
   399     };
   400 
   401     template <typename Result, typename Word,
   402               int rest = std::numeric_limits<Result>::digits, int shift = 0, 
   403               bool last = rest <= std::numeric_limits<Word>::digits>
   404     struct RealConversion{ 
   405       static const int bits = std::numeric_limits<Word>::digits;
   406 
   407       static Result convert(RandomCore<Word>& rnd) {
   408         return Shifting<Result, - shift - rest>::
   409           shift((Result)(rnd() >> (bits - rest)));
   410       }
   411     };
   412 
   413     template <typename Result, typename Word, int rest, int shift>
   414     struct RealConversion<Result, Word, rest, shift, false> { 
   415       static const int bits = std::numeric_limits<Word>::digits;
   416 
   417       static Result convert(RandomCore<Word>& rnd) {
   418         return Shifting<Result, - shift - bits>::shift((Result)rnd()) +
   419           RealConversion<Result, Word, rest-bits, shift + bits>::convert(rnd);
   420       }
   421     };
   422 
   423     template <typename Result, typename Word>
   424     struct Initializer {
   425 
   426       template <typename Iterator>
   427       static void init(RandomCore<Word>& rnd, Iterator begin, Iterator end) {
   428         std::vector<Word> ws;
   429         for (Iterator it = begin; it != end; ++it) {
   430           ws.push_back((Word)*it);
   431         }
   432         rnd.initState(ws.begin(), ws.end());
   433       }
   434 
   435       static void init(RandomCore<Word>& rnd, Result seed) {
   436         rnd.initState(seed);
   437       }
   438     };
   439 
   440     template <typename Word>
   441     struct BoolConversion {
   442       static bool convert(RandomCore<Word>& rnd) {
   443         return (rnd() & 1) == 1;
   444       }
   445     };
   446 
   447     template <typename Word>
   448     struct BoolProducer {
   449       Word buffer;
   450       int num;
   451       
   452       BoolProducer() : num(0) {}
   453 
   454       bool convert(RandomCore<Word>& rnd) {
   455         if (num == 0) {
   456           buffer = rnd();
   457           num = RandomTraits<Word>::bits;
   458         }
   459         bool r = (buffer & 1);
   460         buffer >>= 1;
   461         --num;
   462         return r;
   463       }
   464     };
   465 
   466   }
   467 
   468   /// \ingroup misc
   469   ///
   470   /// \brief Mersenne Twister random number generator
   471   ///
   472   /// The Mersenne Twister is a twisted generalized feedback
   473   /// shift-register generator of Matsumoto and Nishimura. The period
   474   /// of this generator is \f$ 2^{19937} - 1 \f$ and it is
   475   /// equi-distributed in 623 dimensions for 32-bit numbers. The time
   476   /// performance of this generator is comparable to the commonly used
   477   /// generators.
   478   ///
   479   /// This implementation is specialized for both 32-bit and 64-bit
   480   /// architectures. The generators differ sligthly in the
   481   /// initialization and generation phase so they produce two
   482   /// completly different sequences.
   483   ///
   484   /// The generator gives back random numbers of serveral types. To
   485   /// get a random number from a range of a floating point type you
   486   /// can use one form of the \c operator() or the \c real() member
   487   /// function. If you want to get random number from the {0, 1, ...,
   488   /// n-1} integer range use the \c operator[] or the \c integer()
   489   /// method. And to get random number from the whole range of an
   490   /// integer type you can use the argumentless \c integer() or \c
   491   /// uinteger() functions. After all you can get random bool with
   492   /// equal chance of true and false or given probability of true
   493   /// result with the \c boolean() member functions.
   494   ///
   495   ///\code
   496   /// // The commented code is identical to the other
   497   /// double a = rnd();                     // [0.0, 1.0)
   498   /// // double a = rnd.real();             // [0.0, 1.0)
   499   /// double b = rnd(100.0);                // [0.0, 100.0)
   500   /// // double b = rnd.real(100.0);        // [0.0, 100.0)
   501   /// double c = rnd(1.0, 2.0);             // [1.0, 2.0)
   502   /// // double c = rnd.real(1.0, 2.0);     // [1.0, 2.0)
   503   /// int d = rnd[100000];                  // 0..99999
   504   /// // int d = rnd.integer(100000);       // 0..99999
   505   /// int e = rnd[6] + 1;                   // 1..6
   506   /// // int e = rnd.integer(1, 1 + 6);     // 1..6
   507   /// int b = rnd.uinteger<int>();          // 0 .. 2^31 - 1
   508   /// int c = rnd.integer<int>();           // - 2^31 .. 2^31 - 1
   509   /// bool g = rnd.boolean();               // P(g = true) = 0.5
   510   /// bool h = rnd.boolean(0.8);            // P(h = true) = 0.8
   511   ///\endcode
   512   ///
   513   /// The lemon provides a global instance of the random number
   514   /// generator which name is \ref lemon::rnd "rnd". Usually it is a
   515   /// good programming convenience to use this global generator to get
   516   /// random numbers.
   517   ///
   518   /// \author Balazs Dezso
   519   class Random {
   520   private:
   521 
   522     // architecture word
   523     typedef unsigned long Word;
   524     
   525     _random_bits::RandomCore<Word> core;
   526     _random_bits::BoolProducer<Word> bool_producer;
   527     
   528 
   529   public:
   530 
   531     /// \brief Constructor
   532     ///
   533     /// Constructor with constant seeding.
   534     Random() { core.initState(); }
   535 
   536     /// \brief Constructor
   537     ///
   538     /// Constructor with seed. The current number type will be converted
   539     /// to the architecture word type.
   540     template <typename Number>
   541     Random(Number seed) { 
   542       _random_bits::Initializer<Number, Word>::init(core, seed);
   543     }
   544 
   545     /// \brief Constructor
   546     ///
   547     /// Constructor with array seeding. The given range should contain
   548     /// any number type and the numbers will be converted to the
   549     /// architecture word type.
   550     template <typename Iterator>
   551     Random(Iterator begin, Iterator end) { 
   552       typedef typename std::iterator_traits<Iterator>::value_type Number;
   553       _random_bits::Initializer<Number, Word>::init(core, begin, end);
   554     }
   555 
   556     /// \brief Copy constructor
   557     ///
   558     /// Copy constructor. The generated sequence will be identical to
   559     /// the other sequence. It can be used to save the current state
   560     /// of the generator and later use it to generate the same
   561     /// sequence.
   562     Random(const Random& other) {
   563       core.copyState(other.core);
   564     }
   565 
   566     /// \brief Assign operator
   567     ///
   568     /// Assign operator. The generated sequence will be identical to
   569     /// the other sequence. It can be used to save the current state
   570     /// of the generator and later use it to generate the same
   571     /// sequence.
   572     Random& operator=(const Random& other) {
   573       if (&other != this) {
   574         core.copyState(other.core);
   575       }
   576       return *this;
   577     }
   578 
   579     /// \brief Returns a random real number from the range [0, 1)
   580     ///
   581     /// It returns a random real number from the range [0, 1). The
   582     /// default Number type is double.
   583     template <typename Number>
   584     Number real() {
   585       return _random_bits::RealConversion<Number, Word>::convert(core);
   586     }
   587 
   588     double real() {
   589       return real<double>();
   590     }
   591 
   592     /// \brief Returns a random real number the range [0, b)
   593     ///
   594     /// It returns a random real number from the range [0, b).
   595     template <typename Number>
   596     Number real(Number b) { 
   597       return real<Number>() * b; 
   598     }
   599 
   600     /// \brief Returns a random real number from the range [a, b)
   601     ///
   602     /// It returns a random real number from the range [a, b).
   603     template <typename Number>
   604     Number real(Number a, Number b) { 
   605       return real<Number>() * (b - a) + a; 
   606     }
   607 
   608     /// \brief Returns a random real number from the range [0, 1)
   609     ///
   610     /// It returns a random double from the range [0, 1).
   611     double operator()() {
   612       return real<double>();
   613     }
   614 
   615     /// \brief Returns a random real number from the range [0, b)
   616     ///
   617     /// It returns a random real number from the range [0, b).
   618     template <typename Number>
   619     Number operator()(Number b) { 
   620       return real<Number>() * b; 
   621     }
   622 
   623     /// \brief Returns a random real number from the range [a, b)
   624     ///
   625     /// It returns a random real number from the range [a, b).
   626     template <typename Number>
   627     Number operator()(Number a, Number b) { 
   628       return real<Number>() * (b - a) + a; 
   629     }
   630 
   631     /// \brief Returns a random integer from a range
   632     ///
   633     /// It returns a random integer from the range {0, 1, ..., b - 1}.
   634     template <typename Number>
   635     Number integer(Number b) {
   636       return _random_bits::Mapping<Number, Word>::map(core, b);
   637     }
   638 
   639     /// \brief Returns a random integer from a range
   640     ///
   641     /// It returns a random integer from the range {a, a + 1, ..., b - 1}.
   642     template <typename Number>
   643     Number integer(Number a, Number b) {
   644       return _random_bits::Mapping<Number, Word>::map(core, b - a) + a;
   645     }
   646 
   647     /// \brief Returns a random integer from a range
   648     ///
   649     /// It returns a random integer from the range {0, 1, ..., b - 1}.
   650     template <typename Number>
   651     Number operator[](Number b) {
   652       return _random_bits::Mapping<Number, Word>::map(core, b);
   653     }
   654 
   655     /// \brief Returns a random non-negative integer
   656     ///
   657     /// It returns a random non-negative integer uniformly from the
   658     /// whole range of the current \c Number type.  The default result
   659     /// type of this function is unsigned int.
   660     template <typename Number>
   661     Number uinteger() {
   662       return _random_bits::IntConversion<Number, Word>::convert(core);
   663     }
   664 
   665     unsigned int uinteger() {
   666       return uinteger<unsigned int>();
   667     }
   668 
   669     /// \brief Returns a random integer
   670     ///
   671     /// It returns a random integer uniformly from the whole range of
   672     /// the current \c Number type. The default result type of this
   673     /// function is int.
   674     template <typename Number>
   675     Number integer() {
   676       static const int nb = std::numeric_limits<Number>::digits + 
   677         (std::numeric_limits<Number>::is_signed ? 1 : 0);
   678       return _random_bits::IntConversion<Number, Word, nb>::convert(core);
   679     }
   680 
   681     int integer() {
   682       return integer<int>();
   683     }
   684     
   685     /// \brief Returns a random bool
   686     ///
   687     /// It returns a random bool. The generator holds a buffer for
   688     /// random bits. Every time when it become empty the generator makes
   689     /// a new random word and fill the buffer up.
   690     bool boolean() {
   691       return bool_producer.convert(core);
   692     }
   693 
   694     ///\name Nonuniform distributions
   695     ///
   696     
   697     ///@{
   698     
   699     /// \brief Returns a random bool
   700     ///
   701     /// It returns a random bool with given probability of true result
   702     bool boolean(double p) {
   703       return operator()() < p;
   704     }
   705 
   706     /// Standard Gauss distribution
   707 
   708     /// Standard Gauss distribution.
   709     /// \note The Cartesian form of the Box-Muller
   710     /// transformation is used to generate a random normal distribution.
   711     /// \todo Consider using the "ziggurat" method instead.
   712     double gauss() 
   713     {
   714       double V1,V2,S;
   715       do {
   716 	V1=2*real<double>()-1;
   717 	V2=2*real<double>()-1;
   718 	S=V1*V1+V2*V2;
   719       } while(S>=1);
   720       return std::sqrt(-2*std::log(S)/S)*V1;
   721     }
   722     /// Gauss distribution with given standard deviation and mean 0
   723 
   724     /// \sa gauss()
   725     ///
   726     double gauss(double std_dev) 
   727     {
   728       return gauss()*std_dev;
   729     }
   730     /// Gauss distribution with given mean and standard deviation
   731 
   732     /// \sa gauss()
   733     ///
   734     double gauss(double mean,double std_dev)
   735     {
   736       return gauss()*std_dev+mean;
   737     }
   738 
   739     /// Exponential distribution with given mean
   740 
   741     /// This function generates an exponential distribution random number
   742     /// with mean <tt>1/lambda</tt>.
   743     ///
   744     double exponential(double lambda=1.0)
   745     {
   746       return -std::log(real<double>())/lambda;
   747     }
   748 
   749     ///@}
   750     
   751     ///\name Two dimensional distributions
   752     ///
   753 
   754     ///@{
   755     
   756     /// Uniform distribution on the full unit circle.
   757     dim2::Point<double> ball2() 
   758     {
   759       double V1,V2;
   760       do {
   761 	V1=2*real<double>()-1;
   762 	V2=2*real<double>()-1;
   763 	
   764       } while(V1*V1+V2*V2>=1);
   765       return dim2::Point<double>(V1,V2);
   766     }
   767     /// A kind of two dimensional Gauss distribution
   768 
   769     /// This function provides a turning symmetric two-dimensional distribution.
   770     /// Both coordinates are of standard normal distribution, but they are not
   771     /// independent.
   772     ///
   773     /// \note The coordinates are the two random variables provided by
   774     /// the Box-Muller method.
   775     dim2::Point<double> gauss2()
   776     {
   777       double V1,V2,S;
   778       do {
   779 	V1=2*real<double>()-1;
   780 	V2=2*real<double>()-1;
   781 	S=V1*V1+V2*V2;
   782       } while(S>=1);
   783       double W=std::sqrt(-2*std::log(S)/S);
   784       return dim2::Point<double>(W*V1,W*V2);
   785     }
   786     /// A kind of two dimensional exponential distribution
   787 
   788     /// This function provides a turning symmetric two-dimensional distribution.
   789     /// The x-coordinate is of conditionally exponential distribution
   790     /// with the condition that x is positive and y=0. If x is negative and 
   791     /// y=0 then, -x is of exponential distribution. The same is true for the
   792     /// y-coordinate.
   793     dim2::Point<double> exponential2() 
   794     {
   795       double V1,V2,S;
   796       do {
   797 	V1=2*real<double>()-1;
   798 	V2=2*real<double>()-1;
   799 	S=V1*V1+V2*V2;
   800       } while(S>=1);
   801       double W=-std::log(S)/S;
   802       return dim2::Point<double>(W*V1,W*V2);
   803     }
   804 
   805     ///@}    
   806   };
   807 
   808 
   809   extern Random rnd;
   810 
   811 }
   812 
   813 #endif